From 62772060f982bf36a5f2dd047c3841865ee9681c Mon Sep 17 00:00:00 2001 From: enricoturri1966 Date: Wed, 12 May 2021 14:56:14 +0200 Subject: [PATCH] Tech ENABLE_SEQUENTIAL_LIMITS -> Do not show clearance regions while dragging an object --- src/slic3r/GUI/GLCanvas3D.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index 7a78781dd..8a1c2ba9d 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -1755,7 +1755,10 @@ void GLCanvas3D::render() _render_selection(); _render_bed(!camera.is_looking_downward(), true); #if ENABLE_SEQUENTIAL_LIMITS - _render_sequential_clearance(); + if (!m_mouse.dragging || m_mouse.drag.move_volume_idx == -1) + _render_sequential_clearance(); + else + set_sequential_print_clearance(Polygons()); #endif // ENABLE_SEQUENTIAL_LIMITS #if ENABLE_RENDER_SELECTION_CENTER _render_selection_center();