Measuring: refactoring related to plane models cache
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@ -233,22 +233,27 @@ void GLGizmoMeasure::on_render()
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case Measure::SurfaceFeatureType::Plane:
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{
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const auto& [idx, normal, pt] = feature.get_plane();
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assert(idx < m_plane_models.size());
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assert(idx < m_plane_models_cache.size());
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const Transform3d view_model_matrix = view_matrix * model_matrix;
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shader->set_uniform("view_model_matrix", view_model_matrix);
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const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
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shader->set_uniform("view_normal_matrix", view_normal_matrix);
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m_plane_models[idx]->set_color(HOVER_COLOR);
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m_plane_models[idx]->render();
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m_plane_models_cache[idx].set_color(HOVER_COLOR);
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m_plane_models_cache[idx].render();
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break;
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}
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}
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}
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#if ENABLE_DEBUG_DIALOG
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if (m_show_planes)
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for (const auto& glmodel : m_plane_models) {
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glmodel->set_color(HOVER_COLOR);
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glmodel->render();
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if (m_show_planes) {
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const Transform3d view_model_matrix = view_matrix * model_matrix;
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shader->set_uniform("view_model_matrix", view_model_matrix);
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const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
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shader->set_uniform("view_normal_matrix", view_normal_matrix);
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for (GLModel& glmodel : m_plane_models_cache) {
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glmodel.set_color(HOVER_COLOR);
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glmodel.render();
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}
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}
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#endif // ENABLE_DEBUG_DIALOG
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}
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@ -279,17 +284,14 @@ void GLGizmoMeasure::on_render_for_picking()
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void GLGizmoMeasure::update_if_needed()
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{
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auto do_update = [this](const ModelObject* object, const ModelVolume* volume) {
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const indexed_triangle_set& its = (volume != nullptr) ? volume->mesh().its : object->volumes.front()->mesh().its;
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m_measuring.reset(new Measure::Measuring(its));
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m_plane_models.clear();
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auto update_plane_models_cache = [this](const indexed_triangle_set& its) {
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m_plane_models_cache.clear();
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const std::vector<std::vector<int>> planes_triangles = m_measuring->get_planes_triangle_indices();
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for (const std::vector<int>& triangle_indices : planes_triangles) {
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m_plane_models.emplace_back(std::unique_ptr<GLModel>(new GLModel()));
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m_plane_models_cache.emplace_back(GLModel());
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GLModel::Geometry init_data;
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init_data.format = { GUI::GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3N3 };
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init_data.color = ColorRGBA(0.9f, 0.9f, 0.9f, 0.5f);
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int i = 0;
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unsigned int i = 0;
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for (int idx : triangle_indices) {
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const Vec3f& v0 = its.vertices[its.indices[idx][0]];
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const Vec3f& v1 = its.vertices[its.indices[idx][1]];
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@ -302,8 +304,15 @@ void GLGizmoMeasure::update_if_needed()
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init_data.add_triangle(i, i + 1, i + 2);
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i += 3;
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}
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m_plane_models.back()->init_from(std::move(init_data));
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m_plane_models_cache.back().init_from(std::move(init_data));
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}
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};
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auto do_update = [this, update_plane_models_cache](const ModelObject* object, const ModelVolume* volume) {
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const indexed_triangle_set& its = (volume != nullptr) ? volume->mesh().its : object->volumes.front()->mesh().its;
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m_measuring.reset(new Measure::Measuring(its));
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update_plane_models_cache(its);
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// Let's save what we calculated it from:
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m_volumes_matrices.clear();
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@ -35,6 +35,7 @@ private:
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GLModel m_sphere;
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GLModel m_cylinder;
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GLModel m_circle;
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std::vector<GLModel> m_plane_models_cache;
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// This holds information to decide whether recalculation is necessary:
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std::vector<Transform3d> m_volumes_matrices;
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@ -54,7 +55,6 @@ private:
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bool m_show_all = false;
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bool m_show_planes = false;
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#endif // ENABLE_DEBUG_DIALOG
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std::vector<std::unique_ptr<GLModel>> m_plane_models;
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void update_if_needed();
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