OSX: Call m_extruder_editor->Hide(), when extruder selection in ObjectList is changed
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@ -2331,6 +2331,7 @@ void ObjectList::changed_object(const int obj_idx/* = -1*/) const
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void ObjectList::part_selection_changed()
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void ObjectList::part_selection_changed()
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{
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{
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if (m_extruder_editor) m_extruder_editor->Hide();
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int obj_idx = -1;
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int obj_idx = -1;
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int volume_id = -1;
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int volume_id = -1;
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m_config = nullptr;
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m_config = nullptr;
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@ -2954,7 +2955,6 @@ int ObjectList::get_selected_layers_range_idx() const
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void ObjectList::update_selections()
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void ObjectList::update_selections()
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{
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{
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if (m_extruder_editor) m_extruder_editor->Hide();
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const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
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const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
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wxDataViewItemArray sels;
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wxDataViewItemArray sels;
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