Fixing conflicts part 1:
fixed simple conflicts
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14 changed files with 4 additions and 571 deletions
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@ -278,17 +278,10 @@ private:
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void set_extruders(const std::vector<unsigned int> &extruder_ids);
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std::string preamble();
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std::string change_layer(coordf_t print_z);
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<<<<<<< HEAD
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std::string extrude_entity(const ExtrusionEntity &entity, const std::string_view description, double speed = -1.);
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std::string extrude_loop(ExtrusionLoop loop, const std::string_view description, double speed = -1.);
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std::string extrude_multi_path(ExtrusionMultiPath multipath, const std::string_view description, double speed = -1.);
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std::string extrude_path(ExtrusionPath path, const std::string_view description, double speed = -1.);
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=======
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std::string extrude_entity(const ExtrusionEntity &entity, std::string description = "", double speed = -1.);
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std::string extrude_loop(ExtrusionLoop loop, std::string description, double speed = -1.);
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std::string extrude_multi_path(ExtrusionMultiPath multipath, std::string description = "", double speed = -1.);
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std::string extrude_path(ExtrusionPath path, std::string description = "", double speed = -1.);
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>>>>>>> master_250
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// Extruding multiple objects with soluble / non-soluble / combined supports
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// on a multi-material printer, trying to minimize tool switches.
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