Techs DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA and ENABLE_ALLOW_NEGATIVE_Z set as default

This commit is contained in:
enricoturri1966 2021-07-22 11:26:31 +02:00
parent 5bffed394b
commit 65b3be92fe
13 changed files with 7 additions and 260 deletions

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@ -918,7 +918,6 @@ BoundingBoxf3 ModelObject::instance_bounding_box(size_t instance_idx, bool dont_
// Calculate 2D convex hull of of a projection of the transformed printable volumes into the XY plane.
// This method is cheap in that it does not make any unnecessary copy of the volume meshes.
// This method is used by the auto arrange function.
#if ENABLE_ALLOW_NEGATIVE_Z
Polygon ModelObject::convex_hull_2d(const Transform3d& trafo_instance) const
{
Points pts;
@ -928,33 +927,6 @@ Polygon ModelObject::convex_hull_2d(const Transform3d& trafo_instance) const
}
return Geometry::convex_hull(std::move(pts));
}
#else
Polygon ModelObject::convex_hull_2d(const Transform3d &trafo_instance) const
{
Points pts;
for (const ModelVolume *v : this->volumes)
if (v->is_model_part()) {
Transform3d trafo = trafo_instance * v->get_matrix();
const indexed_triangle_set &its = v->mesh().its;
if (its.vertices.empty()) {
// Using the STL faces.
const stl_file& stl = v->mesh().stl;
for (const stl_facet &facet : stl.facet_start)
for (size_t j = 0; j < 3; ++ j) {
Vec3d p = trafo * facet.vertex[j].cast<double>();
pts.emplace_back(coord_t(scale_(p.x())), coord_t(scale_(p.y())));
}
} else {
// Using the shared vertices should be a bit quicker than using the STL faces.
for (size_t i = 0; i < its.vertices.size(); ++ i) {
Vec3d p = trafo * its.vertices[i].cast<double>();
pts.emplace_back(coord_t(scale_(p.x())), coord_t(scale_(p.y())));
}
}
}
return Geometry::convex_hull(std::move(pts));
}
#endif // ENABLE_ALLOW_NEGATIVE_Z
void ModelObject::center_around_origin(bool include_modifiers)
{
@ -969,19 +941,12 @@ void ModelObject::center_around_origin(bool include_modifiers)
this->origin_translation += shift;
}
#if ENABLE_ALLOW_NEGATIVE_Z
void ModelObject::ensure_on_bed(bool allow_negative_z)
{
const double min_z = get_min_z();
if (!allow_negative_z || min_z > SINKING_Z_THRESHOLD)
translate_instances({ 0.0, 0.0, -min_z });
}
#else
void ModelObject::ensure_on_bed()
{
translate_instances({ 0.0, 0.0, -get_min_z() });
}
#endif // ENABLE_ALLOW_NEGATIVE_Z
void ModelObject::translate_instances(const Vec3d& vector)
{
@ -1927,20 +1892,10 @@ arrangement::ArrangePolygon ModelInstance::get_arrange_polygon() const
Vec3d rotation = get_rotation();
rotation.z() = 0.;
Transform3d trafo_instance =
#if ENABLE_ALLOW_NEGATIVE_Z
Geometry::assemble_transform(get_offset().z() * Vec3d::UnitZ(), rotation,
get_scaling_factor(), get_mirror());
#else
Geometry::assemble_transform(Vec3d::Zero(), rotation,
get_scaling_factor(), get_mirror());
#endif // ENABLE_ALLOW_NEGATIVE_Z
Geometry::assemble_transform(get_offset().z() * Vec3d::UnitZ(), rotation, get_scaling_factor(), get_mirror());
Polygon p = get_object()->convex_hull_2d(trafo_instance);
#if !ENABLE_ALLOW_NEGATIVE_Z
assert(!p.points.empty());
#endif // !ENABLE_ALLOW_NEGATIVE_Z
// if (!p.points.empty()) {
// Polygons pp{p};
// pp = p.simplify(scaled<double>(SIMPLIFY_TOLERANCE_MM));

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@ -322,12 +322,8 @@ public:
Polygon convex_hull_2d(const Transform3d &trafo_instance) const;
void center_around_origin(bool include_modifiers = true);
#if ENABLE_ALLOW_NEGATIVE_Z
void ensure_on_bed(bool allow_negative_z = false);
#else
void ensure_on_bed();
#endif // ENABLE_ALLOW_NEGATIVE_Z
void translate_instances(const Vec3d& vector);
void translate_instance(size_t instance_idx, const Vec3d& vector);
void translate(const Vec3d &vector) { this->translate(vector(0), vector(1), vector(2)); }
@ -1176,9 +1172,7 @@ void check_model_ids_validity(const Model &model);
void check_model_ids_equal(const Model &model1, const Model &model2);
#endif /* NDEBUG */
#if ENABLE_ALLOW_NEGATIVE_Z
static const float SINKING_Z_THRESHOLD = -0.001f;
#endif // ENABLE_ALLOW_NEGATIVE_Z
} // namespace Slic3r

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@ -373,7 +373,6 @@ bool Print::sequential_print_horizontal_clearance_valid(const Print& print, Poly
// FIXME: Arrangement has different parameters for offsetting (jtMiter, limit 2)
// which causes that the warning will be showed after arrangement with the
// appropriate object distance. Even if I set this to jtMiter the warning still shows up.
#if ENABLE_ALLOW_NEGATIVE_Z
it_convex_hull = map_model_object_to_convex_hull.emplace_hint(it_convex_hull, model_object_id,
offset(print_object->model_object()->convex_hull_2d(
Geometry::assemble_transform({ 0.0, 0.0, model_instance0->get_offset().z() }, model_instance0->get_rotation(), model_instance0->get_scaling_factor(), model_instance0->get_mirror())),
@ -381,15 +380,6 @@ bool Print::sequential_print_horizontal_clearance_valid(const Print& print, Poly
// exactly by satisfying the extruder_clearance_radius, this test will not trigger collision.
float(scale_(0.5 * print.config().extruder_clearance_radius.value - EPSILON)),
jtRound, scale_(0.1)).front());
#else
it_convex_hull = map_model_object_to_convex_hull.emplace_hint(it_convex_hull, model_object_id,
offset(print_object->model_object()->convex_hull_2d(
Geometry::assemble_transform(Vec3d::Zero(), model_instance0->get_rotation(), model_instance0->get_scaling_factor(), model_instance0->get_mirror())),
// Shrink the extruder_clearance_radius a tiny bit, so that if the object arrangement algorithm placed the objects
// exactly by satisfying the extruder_clearance_radius, this test will not trigger collision.
float(scale_(0.5 * print.config().extruder_clearance_radius.value - EPSILON)),
jtRound, float(scale_(0.1))).front());
#endif // ENABLE_ALLOW_NEGATIVE_Z
}
// Make a copy, so it may be rotated for instances.
Polygon convex_hull0 = it_convex_hull->second;

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@ -1600,15 +1600,9 @@ PrintRegionConfig region_config_from_model_volume(const PrintRegionConfig &defau
void PrintObject::update_slicing_parameters()
{
#if ENABLE_ALLOW_NEGATIVE_Z
if (!m_slicing_params.valid)
m_slicing_params = SlicingParameters::create_from_config(
this->print()->config(), m_config, this->model_object()->bounding_box().max.z(), this->object_extruders());
#else
if (! m_slicing_params.valid)
m_slicing_params = SlicingParameters::create_from_config(
this->print()->config(), m_config, unscale<double>(this->height()), this->object_extruders());
#endif // ENABLE_ALLOW_NEGATIVE_Z
}
SlicingParameters PrintObject::slicing_parameters(const DynamicPrintConfig& full_config, const ModelObject& model_object, float object_max_z)
@ -1670,7 +1664,6 @@ bool PrintObject::update_layer_height_profile(const ModelObject &model_object, c
updated = true;
}
#if ENABLE_ALLOW_NEGATIVE_Z
// Verify the layer_height_profile.
if (!layer_height_profile.empty() &&
// Must not be of even length.
@ -1678,15 +1671,6 @@ bool PrintObject::update_layer_height_profile(const ModelObject &model_object, c
// Last entry must be at the top of the object.
std::abs(layer_height_profile[layer_height_profile.size() - 2] - slicing_parameters.object_print_z_max) > 1e-3))
layer_height_profile.clear();
#else
// Verify the layer_height_profile.
if (! layer_height_profile.empty() &&
// Must not be of even length.
((layer_height_profile.size() & 1) != 0 ||
// Last entry must be at the top of the object.
std::abs(layer_height_profile[layer_height_profile.size() - 2] - slicing_parameters.object_print_z_height()) > 1e-3))
layer_height_profile.clear();
#endif // ENABLE_ALLOW_NEGATIVE_Z
if (layer_height_profile.empty()) {
//layer_height_profile = layer_height_profile_adaptive(slicing_parameters, model_object.layer_config_ranges, model_object.volumes);

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@ -53,9 +53,6 @@
#define ENABLE_PROJECT_DIRTY_STATE (1 && ENABLE_2_4_0_ALPHA0)
// Enable project dirty state manager debug window
#define ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW (0 && ENABLE_PROJECT_DIRTY_STATE)
// Enable to push object instances under the bed
#define ENABLE_ALLOW_NEGATIVE_Z (1 && ENABLE_2_4_0_ALPHA0)
#define DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA (1 && ENABLE_ALLOW_NEGATIVE_Z)
// Enable delayed rendering of transparent volumes
#define ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING (1 && ENABLE_2_4_0_ALPHA0)

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@ -23,9 +23,7 @@
#include "libslic3r/Format/STL.hpp"
#include "libslic3r/Utils.hpp"
#include "libslic3r/AppConfig.hpp"
#if DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
#include "libslic3r/PresetBundle.hpp"
#endif // DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
#include <stdio.h>
#include <stdlib.h>
@ -342,16 +340,10 @@ void GLVolume::set_render_color(const std::array<float, 4>& rgba)
void GLVolume::set_render_color()
{
#if ENABLE_ALLOW_NEGATIVE_Z
bool outside = is_outside || is_below_printbed();
#endif // ENABLE_ALLOW_NEGATIVE_Z
if (force_native_color || force_neutral_color) {
#if ENABLE_ALLOW_NEGATIVE_Z
if (outside && shader_outside_printer_detection_enabled)
#else
if (is_outside && shader_outside_printer_detection_enabled)
#endif // ENABLE_ALLOW_NEGATIVE_Z
set_render_color(OUTSIDE_COLOR);
else {
if (force_native_color)
@ -366,18 +358,10 @@ void GLVolume::set_render_color()
else if (hover == HS_Deselect)
set_render_color(HOVER_DESELECT_COLOR);
else if (selected)
#if ENABLE_ALLOW_NEGATIVE_Z
set_render_color(outside ? SELECTED_OUTSIDE_COLOR : SELECTED_COLOR);
#else
set_render_color(is_outside ? SELECTED_OUTSIDE_COLOR : SELECTED_COLOR);
#endif // ENABLE_ALLOW_NEGATIVE_Z
else if (disabled)
set_render_color(DISABLED_COLOR);
#if ENABLE_ALLOW_NEGATIVE_Z
else if (outside && shader_outside_printer_detection_enabled)
#else
else if (is_outside && shader_outside_printer_detection_enabled)
#endif // ENABLE_ALLOW_NEGATIVE_Z
set_render_color(OUTSIDE_COLOR);
else
set_render_color(color);
@ -520,14 +504,9 @@ void GLVolume::render() const
bool GLVolume::is_sla_support() const { return this->composite_id.volume_id == -int(slaposSupportTree); }
bool GLVolume::is_sla_pad() const { return this->composite_id.volume_id == -int(slaposPad); }
#if ENABLE_ALLOW_NEGATIVE_Z
bool GLVolume::is_sinking() const
{
#if DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
if (is_modifier || GUI::wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA)
#else
if (is_modifier)
#endif // DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
return false;
const BoundingBoxf3& box = transformed_convex_hull_bounding_box();
return box.min.z() < SINKING_Z_THRESHOLD && box.max.z() >= SINKING_Z_THRESHOLD;
@ -537,7 +516,6 @@ bool GLVolume::is_below_printbed() const
{
return transformed_convex_hull_bounding_box().max(2) < 0.0;
}
#endif // ENABLE_ALLOW_NEGATIVE_Z
std::vector<int> GLVolumeCollection::load_object(
const ModelObject *model_object,

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@ -459,10 +459,8 @@ public:
bool is_sla_support() const;
bool is_sla_pad() const;
#if ENABLE_ALLOW_NEGATIVE_Z
bool is_sinking() const;
bool is_below_printbed() const;
#endif // ENABLE_ALLOW_NEGATIVE_Z
// Return an estimate of the memory consumed by this class.
size_t cpu_memory_used() const {

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@ -169,17 +169,10 @@ void GLCanvas3D::LayersEditing::set_config(const DynamicPrintConfig* config)
void GLCanvas3D::LayersEditing::select_object(const Model &model, int object_id)
{
const ModelObject *model_object_new = (object_id >= 0) ? model.objects[object_id] : nullptr;
#if ENABLE_ALLOW_NEGATIVE_Z
// Maximum height of an object changes when the object gets rotated or scaled.
// Changing maximum height of an object will invalidate the layer heigth editing profile.
// m_model_object->bounding_box() is cached, therefore it is cheap even if this method is called frequently.
const float new_max_z = (model_object_new == nullptr) ? 0.0f : static_cast<float>(model_object_new->bounding_box().max.z());
#else
// Maximum height of an object changes when the object gets rotated or scaled.
// Changing maximum height of an object will invalidate the layer heigth editing profile.
// m_model_object->raw_bounding_box() is cached, therefore it is cheap even if this method is called frequently.
float new_max_z = (model_object_new == nullptr) ? 0.f : model_object_new->raw_bounding_box().size().z();
#endif // ENABLE_ALLOW_NEGATIVE_Z
if (m_model_object != model_object_new || this->last_object_id != object_id || m_object_max_z != new_max_z ||
(model_object_new != nullptr && m_model_object->id() != model_object_new->id())) {
m_layer_height_profile.clear();
@ -3401,37 +3394,21 @@ void GLCanvas3D::do_move(const std::string& snapshot_type)
wipe_tower_origin = v->get_volume_offset();
}
#if ENABLE_ALLOW_NEGATIVE_Z
// Fixes flying instances
#else
// Fixes sinking/flying instances
#endif // ENABLE_ALLOW_NEGATIVE_Z
for (const std::pair<int, int>& i : done) {
ModelObject* m = m_model->objects[i.first];
#if ENABLE_ALLOW_NEGATIVE_Z
const double shift_z = m->get_instance_min_z(i.second);
#if DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
if (current_printer_technology() == ptSLA || shift_z > SINKING_Z_THRESHOLD) {
#else
if (shift_z > 0.0) {
#endif // DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
const Vec3d shift(0.0, 0.0, -shift_z);
#else
const Vec3d shift(0.0, 0.0, -m->get_instance_min_z(i.second));
#endif // ENABLE_ALLOW_NEGATIVE_Z
m_selection.translate(i.first, i.second, shift);
m->translate_instance(i.second, shift);
#if ENABLE_ALLOW_NEGATIVE_Z
m_selection.translate(i.first, i.second, shift);
m->translate_instance(i.second, shift);
}
#endif // ENABLE_ALLOW_NEGATIVE_Z
}
#if ENABLE_ALLOW_NEGATIVE_Z
// if the selection is not valid to allow for layer editing after the move, we need to turn off the tool if it is running
// similar to void Plater::priv::selection_changed()
if (!wxGetApp().plater()->can_layers_editing() && is_layers_editing_enabled())
post_event(SimpleEvent(EVT_GLTOOLBAR_LAYERSEDITING));
#endif // ENABLE_ALLOW_NEGATIVE_Z
if (object_moved)
post_event(SimpleEvent(EVT_GLCANVAS_INSTANCE_MOVED));
@ -3452,7 +3429,6 @@ void GLCanvas3D::do_rotate(const std::string& snapshot_type)
if (!snapshot_type.empty())
wxGetApp().plater()->take_snapshot(_(snapshot_type));
#if ENABLE_ALLOW_NEGATIVE_Z
// stores current min_z of instances
std::map<std::pair<int, int>, double> min_zs;
if (!snapshot_type.empty()) {
@ -3463,7 +3439,6 @@ void GLCanvas3D::do_rotate(const std::string& snapshot_type)
}
}
}
#endif // ENABLE_ALLOW_NEGATIVE_Z
std::set<std::pair<int, int>> done; // keeps track of modified instances
@ -3501,19 +3476,13 @@ void GLCanvas3D::do_rotate(const std::string& snapshot_type)
// Fixes sinking/flying instances
for (const std::pair<int, int>& i : done) {
ModelObject* m = m_model->objects[i.first];
#if ENABLE_ALLOW_NEGATIVE_Z
double shift_z = m->get_instance_min_z(i.second);
// leave sinking instances as sinking
if (min_zs.empty() || min_zs.find({ i.first, i.second })->second >= SINKING_Z_THRESHOLD || shift_z > SINKING_Z_THRESHOLD) {
Vec3d shift(0.0, 0.0, -shift_z);
#else
Vec3d shift(0.0, 0.0, -m->get_instance_min_z(i.second));
#endif // ENABLE_ALLOW_NEGATIVE_Z
m_selection.translate(i.first, i.second, shift);
m->translate_instance(i.second, shift);
#if ENABLE_ALLOW_NEGATIVE_Z
}
#endif // ENABLE_ALLOW_NEGATIVE_Z
}
if (!done.empty())
@ -3530,7 +3499,6 @@ void GLCanvas3D::do_scale(const std::string& snapshot_type)
if (!snapshot_type.empty())
wxGetApp().plater()->take_snapshot(_(snapshot_type));
#if ENABLE_ALLOW_NEGATIVE_Z
// stores current min_z of instances
std::map<std::pair<int, int>, double> min_zs;
if (!snapshot_type.empty()) {
@ -3541,7 +3509,6 @@ void GLCanvas3D::do_scale(const std::string& snapshot_type)
}
}
}
#endif // ENABLE_ALLOW_NEGATIVE_Z
std::set<std::pair<int, int>> done; // keeps track of modified instances
@ -3576,19 +3543,13 @@ void GLCanvas3D::do_scale(const std::string& snapshot_type)
// Fixes sinking/flying instances
for (const std::pair<int, int>& i : done) {
ModelObject* m = m_model->objects[i.first];
#if ENABLE_ALLOW_NEGATIVE_Z
double shift_z = m->get_instance_min_z(i.second);
// leave sinking instances as sinking
if (min_zs.empty() || min_zs.find({ i.first, i.second })->second >= SINKING_Z_THRESHOLD || shift_z > SINKING_Z_THRESHOLD) {
Vec3d shift(0.0, 0.0, -shift_z);
#else
Vec3d shift(0.0, 0.0, -m->get_instance_min_z(i.second));
#endif // ENABLE_ALLOW_NEGATIVE_Z
m_selection.translate(i.first, i.second, shift);
m->translate_instance(i.second, shift);
#if ENABLE_ALLOW_NEGATIVE_Z
m_selection.translate(i.first, i.second, shift);
m->translate_instance(i.second, shift);
}
#endif // ENABLE_ALLOW_NEGATIVE_Z
}
if (!done.empty())

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@ -30,28 +30,9 @@ const double ObjectManipulation::mm_to_in = 0.0393700787;
// volume in world coordinate system.
static double get_volume_min_z(const GLVolume& volume)
{
#if ENABLE_ALLOW_NEGATIVE_Z
return volume.transformed_convex_hull_bounding_box().min.z();
#else
const Transform3f& world_matrix = volume.world_matrix().cast<float>();
// need to get the ModelVolume pointer
const ModelObject* mo = wxGetApp().model().objects[volume.composite_id.object_id];
const ModelVolume* mv = mo->volumes[volume.composite_id.volume_id];
const TriangleMesh& hull = mv->get_convex_hull();
float min_z = std::numeric_limits<float>::max();
for (const stl_facet& facet : hull.stl.facet_start) {
for (int i = 0; i < 3; ++i)
min_z = std::min(min_z, Vec3f::UnitZ().dot(world_matrix * facet.vertex[i]));
}
return min_z;
#endif // ENABLE_ALLOW_NEGATIVE_Z
}
static choice_ctrl* create_word_local_combo(wxWindow *parent)
{
wxSize size(15 * wxGetApp().em_unit(), -1);
@ -358,7 +339,6 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
change_position_value(1, diff.y());
change_position_value(2, diff.z());
}
#if ENABLE_ALLOW_NEGATIVE_Z
else if (selection.is_single_full_instance()) {
const ModelObjectPtrs& objects = wxGetApp().model().objects;
const int idx = selection.get_object_idx();
@ -371,7 +351,6 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
}
}
}
#endif // ENABLE_ALLOW_NEGATIVE_Z
});
editors_grid_sizer->Add(m_drop_to_bed_button);
@ -702,10 +681,7 @@ void ObjectManipulation::update_reset_buttons_visibility()
if (selection.is_single_full_instance()) {
rotation = volume->get_instance_rotation();
scale = volume->get_instance_scaling_factor();
#if ENABLE_ALLOW_NEGATIVE_Z
min_z = wxGetApp().model().objects[volume->composite_id.object_id]->bounding_box().min.z();
#endif // ENABLE_ALLOW_NEGATIVE_Z
}
else {
rotation = volume->get_volume_rotation();
@ -714,11 +690,7 @@ void ObjectManipulation::update_reset_buttons_visibility()
}
show_rotation = !rotation.isApprox(Vec3d::Zero());
show_scale = !scale.isApprox(Vec3d::Ones());
#if ENABLE_ALLOW_NEGATIVE_Z
show_drop_to_bed = std::abs(min_z) > SINKING_Z_THRESHOLD;
#else
show_drop_to_bed = (std::abs(min_z) > EPSILON);
#endif // ENABLE_ALLOW_NEGATIVE_Z
}
wxGetApp().CallAfter([this, show_rotation, show_scale, show_drop_to_bed] {

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@ -253,11 +253,7 @@ static void generate_thumbnail_from_stl(const std::string& filename)
assert(model.objects[0]->instances.size() == 1);
model.objects[0]->center_around_origin(false);
#if ENABLE_ALLOW_NEGATIVE_Z
model.objects[0]->ensure_on_bed(false);
#else
model.objects[0]->ensure_on_bed();
#endif // ENABLE_ALLOW_NEGATIVE_Z
const Vec3d bed_center_3d = wxGetApp().plater()->get_bed().get_bounding_box(false).center();
const Vec2d bed_center_2d = { bed_center_3d.x(), bed_center_3d.y()};

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@ -1650,11 +1650,8 @@ struct Plater::priv
BoundingBox scaled_bed_shape_bb() const;
std::vector<size_t> load_files(const std::vector<fs::path>& input_files, bool load_model, bool load_config, bool used_inches = false);
#if ENABLE_ALLOW_NEGATIVE_Z
std::vector<size_t> load_model_objects(const ModelObjectPtrs& model_objects, bool allow_negative_z = false);
#else
std::vector<size_t> load_model_objects(const ModelObjectPtrs &model_objects);
#endif // ENABLE_ALLOW_NEGATIVE_Z
wxString get_export_file(GUI::FileType file_type);
const Selection& get_selection() const;
@ -2417,19 +2414,11 @@ std::vector<size_t> Plater::priv::load_files(const std::vector<fs::path>& input_
return obj_idxs;
}
#if ENABLE_ALLOW_NEGATIVE_Z
for (ModelObject* model_object : model.objects) {
if (!type_3mf && !type_zip_amf)
model_object->center_around_origin(false);
model_object->ensure_on_bed(is_project_file);
}
#else
for (ModelObject* model_object : model.objects) {
if (!type_3mf && !type_zip_amf)
model_object->center_around_origin(false);
model_object->ensure_on_bed();
}
#endif // ENABLE_ALLOW_NEGATIVE_Z
// check multi-part object adding for the SLA-printing
if (printer_technology == ptSLA) {
@ -2443,11 +2432,7 @@ std::vector<size_t> Plater::priv::load_files(const std::vector<fs::path>& input_
}
if (one_by_one) {
#if ENABLE_ALLOW_NEGATIVE_Z
auto loaded_idxs = load_model_objects(model.objects, is_project_file);
#else
auto loaded_idxs = load_model_objects(model.objects);
#endif // ENABLE_ALLOW_NEGATIVE_Z
obj_idxs.insert(obj_idxs.end(), loaded_idxs.begin(), loaded_idxs.end());
} else {
// This must be an .stl or .obj file, which may contain a maximum of one volume.
@ -2500,11 +2485,7 @@ std::vector<size_t> Plater::priv::load_files(const std::vector<fs::path>& input_
// #define AUTOPLACEMENT_ON_LOAD
#if ENABLE_ALLOW_NEGATIVE_Z
std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs& model_objects, bool allow_negative_z)
#else
std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &model_objects)
#endif // ENABLE_ALLOW_NEGATIVE_Z
{
const BoundingBoxf bed_shape = bed_shape_bb();
const Vec3d bed_size = Slic3r::to_3d(bed_shape.size().cast<double>(), 1.0) - 2.0 * Vec3d::Ones();
@ -2582,11 +2563,7 @@ std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &mode
}
#endif // ENABLE_MODIFIED_DOWNSCALE_ON_LOAD_OBJECTS_TOO_BIG
#if ENABLE_ALLOW_NEGATIVE_Z
object->ensure_on_bed(allow_negative_z);
#else
object->ensure_on_bed();
#endif // ENABLE_ALLOW_NEGATIVE_Z
}
#ifdef AUTOPLACEMENT_ON_LOAD
@ -3247,9 +3224,7 @@ void Plater::priv::replace_with_stl()
ModelObject* old_model_object = model.objects[object_idx];
ModelVolume* old_volume = old_model_object->volumes[volume_idx];
#if ENABLE_ALLOW_NEGATIVE_Z
bool sinking = old_model_object->bounding_box().min.z() < SINKING_Z_THRESHOLD;
#endif // ENABLE_ALLOW_NEGATIVE_Z
ModelObject* new_model_object = new_model.objects[0];
old_model_object->add_volume(*new_model_object->volumes[0]);
@ -3269,9 +3244,7 @@ void Plater::priv::replace_with_stl()
new_volume->mmu_segmentation_facets.assign(old_volume->mmu_segmentation_facets);
std::swap(old_model_object->volumes[volume_idx], old_model_object->volumes.back());
old_model_object->delete_volume(old_model_object->volumes.size() - 1);
#if ENABLE_ALLOW_NEGATIVE_Z
if (!sinking)
#endif // ENABLE_ALLOW_NEGATIVE_Z
old_model_object->ensure_on_bed();
old_model_object->sort_volumes(wxGetApp().app_config->get("order_volumes") == "1");
@ -3422,9 +3395,7 @@ void Plater::priv::reload_from_disk()
ModelObject* old_model_object = model.objects[sel_v.object_idx];
ModelVolume* old_volume = old_model_object->volumes[sel_v.volume_idx];
#if ENABLE_ALLOW_NEGATIVE_Z
bool sinking = old_model_object->bounding_box().min.z() < SINKING_Z_THRESHOLD;
#endif // ENABLE_ALLOW_NEGATIVE_Z
bool has_source = !old_volume->source.input_file.empty() && boost::algorithm::iequals(fs::path(old_volume->source.input_file).filename().string(), fs::path(path).filename().string());
bool has_name = !old_volume->name.empty() && boost::algorithm::iequals(old_volume->name, fs::path(path).filename().string());
@ -3481,9 +3452,7 @@ void Plater::priv::reload_from_disk()
new_volume->mmu_segmentation_facets.assign(old_volume->mmu_segmentation_facets);
std::swap(old_model_object->volumes[sel_v.volume_idx], old_model_object->volumes.back());
old_model_object->delete_volume(old_model_object->volumes.size() - 1);
#if ENABLE_ALLOW_NEGATIVE_Z
if (!sinking)
#endif // ENABLE_ALLOW_NEGATIVE_Z
old_model_object->ensure_on_bed();
old_model_object->sort_volumes(wxGetApp().app_config->get("order_volumes") == "1");
@ -4277,12 +4246,8 @@ bool Plater::priv::layers_height_allowed() const
return false;
int obj_idx = get_selected_object_idx();
#if ENABLE_ALLOW_NEGATIVE_Z
return 0 <= obj_idx && obj_idx < (int)model.objects.size() && model.objects[obj_idx]->bounding_box().max.z() > SINKING_Z_THRESHOLD &&
config->opt_bool("variable_layer_height") && view3D->is_layers_editing_allowed();
#else
return 0 <= obj_idx && obj_idx < (int)model.objects.size() && config->opt_bool("variable_layer_height") && view3D->is_layers_editing_allowed();
#endif // ENABLE_ALLOW_NEGATIVE_Z
}
bool Plater::priv::can_mirror() const
@ -6223,13 +6188,11 @@ bool Plater::set_printer_technology(PrinterTechnology printer_technology)
//FIXME for SLA synchronize
//p->background_process.apply(Model)!
#if DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
if (printer_technology == ptSLA) {
for (ModelObject* model_object : p->model.objects) {
model_object->ensure_on_bed();
}
}
#endif // DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
p->label_btn_export = printer_technology == ptFFF ? L("Export G-code") : L("Export");
p->label_btn_send = printer_technology == ptFFF ? L("Send G-code") : L("Send to printer");
@ -6250,15 +6213,7 @@ void Plater::changed_object(int obj_idx)
return;
// recenter and re - align to Z = 0
auto model_object = p->model.objects[obj_idx];
#if ENABLE_ALLOW_NEGATIVE_Z
#if DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
model_object->ensure_on_bed(this->p->printer_technology != ptSLA);
#else
model_object->ensure_on_bed(true);
#endif // DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
#else
model_object->ensure_on_bed();
#endif // ENABLE_ALLOW_NEGATIVE_Z
if (this->p->printer_technology == ptSLA) {
// Update the SLAPrint from the current Model, so that the reload_scene()
// pulls the correct data, update the 3D scene.
@ -6277,17 +6232,11 @@ void Plater::changed_objects(const std::vector<size_t>& object_idxs)
return;
for (size_t obj_idx : object_idxs) {
#if ENABLE_ALLOW_NEGATIVE_Z
if (obj_idx < p->model.objects.size()) {
if (p->model.objects[obj_idx]->bounding_box().min.z() >= SINKING_Z_THRESHOLD)
// re - align to Z = 0
p->model.objects[obj_idx]->ensure_on_bed();
}
#else
if (obj_idx < p->model.objects.size())
// recenter and re - align to Z = 0
p->model.objects[obj_idx]->ensure_on_bed();
#endif // ENABLE_ALLOW_NEGATIVE_Z
}
if (this->p->printer_technology == ptSLA) {
// Update the SLAPrint from the current Model, so that the reload_scene()

View File

@ -13,9 +13,7 @@
#include "libslic3r/LocalesUtils.hpp"
#include "libslic3r/Model.hpp"
#if DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
#include "libslic3r/PresetBundle.hpp"
#endif // DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
#include <GL/glew.h>
@ -838,21 +836,13 @@ void Selection::scale(const Vec3d& scale, TransformationType transformation_type
if (!m_valid)
return;
#if ENABLE_ALLOW_NEGATIVE_Z
bool is_any_volume_sinking = false;
#if DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
bool is_sla = wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA;
#endif // DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
#endif // ENABLE_ALLOW_NEGATIVE_Z
for (unsigned int i : m_list) {
GLVolume &volume = *(*m_volumes)[i];
#if ENABLE_ALLOW_NEGATIVE_Z
#if DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
if (!is_sla)
#endif // DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
is_any_volume_sinking |= !volume.is_modifier && std::find(m_cache.sinking_volumes.begin(), m_cache.sinking_volumes.end(), i) != m_cache.sinking_volumes.end();
#endif // ENABLE_ALLOW_NEGATIVE_Z
if (is_single_full_instance()) {
if (transformation_type.relative()) {
Transform3d m = Geometry::assemble_transform(Vec3d::Zero(), Vec3d::Zero(), scale);
@ -908,10 +898,8 @@ void Selection::scale(const Vec3d& scale, TransformationType transformation_type
synchronize_unselected_volumes();
#endif // !DISABLE_INSTANCES_SYNCH
#if ENABLE_ALLOW_NEGATIVE_Z
if (!is_any_volume_sinking)
ensure_on_bed();
#endif // ENABLE_ALLOW_NEGATIVE_Z
this->set_bounding_boxes_dirty();
}
@ -1657,16 +1645,12 @@ void Selection::update_type()
void Selection::set_caches()
{
m_cache.volumes_data.clear();
#if ENABLE_ALLOW_NEGATIVE_Z
m_cache.sinking_volumes.clear();
#endif // ENABLE_ALLOW_NEGATIVE_Z
for (unsigned int i = 0; i < (unsigned int)m_volumes->size(); ++i) {
const GLVolume& v = *(*m_volumes)[i];
m_cache.volumes_data.emplace(i, VolumeCache(v.get_volume_transformation(), v.get_instance_transformation()));
#if ENABLE_ALLOW_NEGATIVE_Z
if (v.is_sinking())
m_cache.sinking_volumes.push_back(i);
#endif // ENABLE_ALLOW_NEGATIVE_Z
}
m_cache.dragging_center = get_bounding_box().center();
}
@ -2071,21 +2055,12 @@ void Selection::synchronize_unselected_instances(SyncRotationType sync_rotation_
assert(is_rotation_xy_synchronized(m_cache.volumes_data[i].get_instance_rotation(), m_cache.volumes_data[j].get_instance_rotation()));
switch (sync_rotation_type) {
case SYNC_ROTATION_NONE: {
#if ENABLE_ALLOW_NEGATIVE_Z
// z only rotation -> synch instance z
// The X,Y rotations should be synchronized from start to end of the rotation.
assert(is_rotation_xy_synchronized(rotation, v->get_instance_rotation()));
#if DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
if (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA)
#endif // DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA
v->set_instance_offset(Z, volume->get_instance_offset().z());
break;
#else
// z only rotation -> keep instance z
// The X,Y rotations should be synchronized from start to end of the rotation.
assert(is_rotation_xy_synchronized(rotation, v->get_instance_rotation()));
break;
#endif // ENABLE_ALLOW_NEGATIVE_Z
}
case SYNC_ROTATION_FULL:
// rotation comes from place on face -> force given z

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@ -186,10 +186,8 @@ private:
// to a set of indices of ModelVolume instances in ModelObject::instances
// Here the index means a position inside the respective std::vector, not ObjectID.
ObjectIdxsToInstanceIdxsMap content;
#if ENABLE_ALLOW_NEGATIVE_Z
// List of ids of the volumes which are sinking when starting dragging
std::vector<unsigned int> sinking_volumes;
#endif // ENABLE_ALLOW_NEGATIVE_Z
};
// Volumes owned by GLCanvas3D.