Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: variable_layer_height
This commit is contained in:
parent
dbdc272c4e
commit
65b5af9561
4 changed files with 139 additions and 7 deletions
|
@ -245,9 +245,15 @@ class GLCanvas3D
|
|||
GLModel baseline;
|
||||
GLModel profile;
|
||||
GLModel background;
|
||||
#if ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES
|
||||
float old_canvas_width{ 0.0f };
|
||||
#else
|
||||
Rect old_bar_rect;
|
||||
#endif // ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES
|
||||
std::vector<double> old_layer_height_profile;
|
||||
#if !ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES
|
||||
bool dirty{ false };
|
||||
#endif // !ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES
|
||||
};
|
||||
Profile m_profile;
|
||||
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
|
||||
|
@ -277,7 +283,9 @@ class GLCanvas3D
|
|||
static float get_cursor_z_relative(const GLCanvas3D& canvas);
|
||||
static bool bar_rect_contains(const GLCanvas3D& canvas, float x, float y);
|
||||
static Rect get_bar_rect_screen(const GLCanvas3D& canvas);
|
||||
#if !ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES
|
||||
static Rect get_bar_rect_viewport(const GLCanvas3D& canvas);
|
||||
#endif // !ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES
|
||||
static float get_overlay_window_width() { return LayersEditing::s_overlay_window_width; }
|
||||
|
||||
float object_max_z() const { return m_object_max_z; }
|
||||
|
@ -287,10 +295,11 @@ class GLCanvas3D
|
|||
private:
|
||||
bool is_initialized() const;
|
||||
void generate_layer_height_texture();
|
||||
void render_active_object_annotations(const GLCanvas3D& canvas, const Rect& bar_rect);
|
||||
#if ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES
|
||||
void render_active_object_annotations(const GLCanvas3D& canvas);
|
||||
void render_profile(const GLCanvas3D& canvas);
|
||||
#else
|
||||
void render_active_object_annotations(const GLCanvas3D& canvas, const Rect& bar_rect);
|
||||
void render_profile(const Rect& bar_rect);
|
||||
#endif // ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES
|
||||
void update_slicing_parameters();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue