fix reload loosing positioning information
This commit is contained in:
parent
a1e37803f7
commit
6664ba3b80
@ -3861,9 +3861,12 @@ void Plater::priv::reload_from_disk()
|
||||
new_volume->set_type(old_volume->type());
|
||||
new_volume->set_material_id(old_volume->material_id());
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
new_volume->set_transformation(Geometry::translation_transform(old_volume->source.transform.get_offset()) *
|
||||
old_volume->get_transformation().get_matrix_no_offset() * old_volume->source.transform.get_matrix_no_offset());
|
||||
new_volume->translate(new_volume->get_transformation().get_matrix_no_offset() * (new_volume->source.mesh_offset - old_volume->source.mesh_offset));
|
||||
new_volume->set_transformation(
|
||||
old_volume->get_transformation().get_matrix() *
|
||||
old_volume->source.transform.get_matrix() *
|
||||
Geometry::translation_transform(new_volume->source.mesh_offset - old_volume->source.mesh_offset) *
|
||||
new_volume->source.transform.get_matrix().inverse()
|
||||
);
|
||||
#else
|
||||
new_volume->set_transformation(Geometry::assemble_transform(old_volume->source.transform.get_offset()) *
|
||||
old_volume->get_transformation().get_matrix(true) *
|
||||
|
Loading…
Reference in New Issue
Block a user