Fixed calls set_uniform(emission_factor, xx) to use floats
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parent
d0d3c5ad16
commit
66d43b882e
10 changed files with 16 additions and 16 deletions
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@ -236,7 +236,7 @@ void GLGizmoScale3D::on_render()
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GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
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if (shader != nullptr) {
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shader->start_using();
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shader->set_uniform("emission_factor", 0.1);
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shader->set_uniform("emission_factor", 0.1f);
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// draw grabbers
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m_grabbers[0].render(true, grabber_mean_size);
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m_grabbers[1].render(true, grabber_mean_size);
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@ -251,7 +251,7 @@ void GLGizmoScale3D::on_render()
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GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
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if (shader != nullptr) {
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shader->start_using();
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shader->set_uniform("emission_factor", 0.1);
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shader->set_uniform("emission_factor", 0.1f);
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// draw grabbers
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m_grabbers[2].render(true, grabber_mean_size);
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m_grabbers[3].render(true, grabber_mean_size);
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@ -266,7 +266,7 @@ void GLGizmoScale3D::on_render()
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GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
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if (shader != nullptr) {
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shader->start_using();
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shader->set_uniform("emission_factor", 0.1);
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shader->set_uniform("emission_factor", 0.1f);
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// draw grabbers
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m_grabbers[4].render(true, grabber_mean_size);
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m_grabbers[5].render(true, grabber_mean_size);
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@ -284,7 +284,7 @@ void GLGizmoScale3D::on_render()
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GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
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if (shader != nullptr) {
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shader->start_using();
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shader->set_uniform("emission_factor", 0.1);
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shader->set_uniform("emission_factor", 0.1f);
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// draw grabbers
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for (int i = 6; i < 10; ++i) {
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m_grabbers[i].render(true, grabber_mean_size);
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