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@ -1,13 +1,3 @@
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#if 1
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#pragma optimize("", off)
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// Enable debugging and assert in this file.
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#define DEBUG
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#define _DEBUG
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#undef NDEBUG
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#endif
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#include <assert.h>
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#include "slic3r/GUI/GLGizmo.hpp"
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#include "GLCanvas3D.hpp"
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@ -4607,7 +4597,7 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
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}
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if (printer_technology == ptSLA) {
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const SLAPrint *sla_print = this->sla_print();
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#if 0 // #ifdef _DEBUG
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#ifdef _DEBUG
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// Verify that the SLAPrint object is synchronized with m_model.
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check_model_ids_equal(*m_model, sla_print->model());
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#endif /* _DEBUG */
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