From 678be2b31702c41605b409f388189b1f40ab96c6 Mon Sep 17 00:00:00 2001 From: Enrico Turri Date: Thu, 19 Jul 2018 11:24:04 +0200 Subject: [PATCH] Fixed update of rotate gizmo when selecting objects --- xs/src/slic3r/GUI/GLCanvas3D.cpp | 19 ++----------------- 1 file changed, 2 insertions(+), 17 deletions(-) diff --git a/xs/src/slic3r/GUI/GLCanvas3D.cpp b/xs/src/slic3r/GUI/GLCanvas3D.cpp index 694923d73..c020f1ad1 100644 --- a/xs/src/slic3r/GUI/GLCanvas3D.cpp +++ b/xs/src/slic3r/GUI/GLCanvas3D.cpp @@ -1918,23 +1918,8 @@ void GLCanvas3D::update_gizmos_data() ModelInstance* model_instance = model_object->instances[0]; if (model_instance != nullptr) { - switch (m_gizmos.get_current_type()) - { - case Gizmos::Scale: - { - m_gizmos.set_scale(model_instance->scaling_factor); - break; - } - case Gizmos::Rotate: - { - m_gizmos.set_angle_z(model_instance->rotation); - break; - } - default: - { - break; - } - } + m_gizmos.set_scale(model_instance->scaling_factor); + m_gizmos.set_angle_z(model_instance->rotation); } } }