Localization: Fixed localization of some 3d-Scene notifications
+ Move a call of the load_language() before SplashScreen creation
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3 changed files with 13 additions and 13 deletions
src/slic3r/GUI
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@ -740,11 +740,11 @@ void NotificationManager::PopNotification::update(const NotificationData& n)
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}
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bool NotificationManager::PopNotification::compare_text(const std::string& text)
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{
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std::string t1(m_text1);
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std::string t2(text);
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t1.erase(std::remove_if(t1.begin(), t1.end(), ::isspace), t1.end());
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t2.erase(std::remove_if(t2.begin(), t2.end(), ::isspace), t2.end());
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if (t1.compare(t2) == 0)
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std::wstring wt1 = boost::nowide::widen(m_text1);
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std::wstring wt2 = boost::nowide::widen(text);
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wt1.erase(std::remove_if(wt1.begin(), wt1.end(), ::iswspace), wt1.end());
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wt2.erase(std::remove_if(wt2.begin(), wt2.end(), ::iswspace), wt2.end());
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if (wt1.compare(wt2) == 0)
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return true;
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return false;
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}
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