Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_preview_layout

This commit is contained in:
enricoturri1966 2021-10-07 14:13:05 +02:00
commit 6b4014433f
19 changed files with 534 additions and 283 deletions

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@ -85,9 +85,6 @@ void AppConfig::set_defaults()
if (get("associate_stl").empty())
set("associate_stl", "0");
if (get("dark_color_mode").empty())
set("dark_color_mode", "0");
if (get("tabs_as_menu").empty())
set("tabs_as_menu", "0");
#endif // _WIN32
@ -179,6 +176,9 @@ void AppConfig::set_defaults()
#ifdef _WIN32
if (get("use_legacy_3DConnexion").empty())
set("use_legacy_3DConnexion", "0");
if (get("dark_color_mode").empty())
set("dark_color_mode", "0");
#endif // _WIN32
// Remove legacy window positions/sizes

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@ -1214,7 +1214,7 @@ static void cut_segmented_layers(const std::vector<ExPolygons>
const std::function<void()> &throw_on_cancel_callback)
{
BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - cutting segmented layers in parallel - begin";
tbb::parallel_for(tbb::blocked_range<size_t>(0, segmented_regions.size()),[&](const tbb::blocked_range<size_t>& range) {
tbb::parallel_for(tbb::blocked_range<size_t>(0, segmented_regions.size()),[&segmented_regions, &input_expolygons, &cut_width, &throw_on_cancel_callback](const tbb::blocked_range<size_t>& range) {
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) {
throw_on_cancel_callback();
std::vector<std::pair<ExPolygon, size_t>> segmented_regions_cuts;
@ -1366,7 +1366,8 @@ static inline std::vector<std::vector<ExPolygons>> mmu_segmentation_top_and_bott
return out;
};
tbb::parallel_for(tbb::blocked_range<size_t>(0, num_layers, granularity), [&](const tbb::blocked_range<size_t> &range) {
tbb::parallel_for(tbb::blocked_range<size_t>(0, num_layers, granularity), [&granularity, &num_layers, &num_extruders, &layer_color_stat, &top_raw, &triangles_by_color_top,
&throw_on_cancel_callback, &input_expolygons, &bottom_raw, &triangles_by_color_bottom](const tbb::blocked_range<size_t> &range) {
size_t group_idx = range.begin() / granularity;
size_t layer_idx_offset = (group_idx & 1) * num_layers;
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
@ -1417,7 +1418,7 @@ static inline std::vector<std::vector<ExPolygons>> mmu_segmentation_top_and_bott
std::vector<std::vector<ExPolygons>> triangles_by_color_merged(num_extruders);
triangles_by_color_merged.assign(num_extruders, std::vector<ExPolygons>(num_layers));
tbb::parallel_for(tbb::blocked_range<size_t>(0, num_layers), [&](const tbb::blocked_range<size_t> &range) {
tbb::parallel_for(tbb::blocked_range<size_t>(0, num_layers), [&triangles_by_color_merged, &triangles_by_color_bottom, &triangles_by_color_top, &num_layers, &throw_on_cancel_callback](const tbb::blocked_range<size_t> &range) {
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
throw_on_cancel_callback();
for (size_t color_idx = 0; color_idx < triangles_by_color_merged.size(); ++color_idx) {
@ -1446,7 +1447,7 @@ static std::vector<std::vector<std::pair<ExPolygon, size_t>>> merge_segmented_la
std::vector<std::vector<std::pair<ExPolygon, size_t>>> segmented_regions_merged(segmented_regions.size());
BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - merging segmented layers in parallel - begin";
tbb::parallel_for(tbb::blocked_range<size_t>(0, segmented_regions.size()), [&](const tbb::blocked_range<size_t> &range) {
tbb::parallel_for(tbb::blocked_range<size_t>(0, segmented_regions.size()), [&segmented_regions, &top_and_bottom_layers, &segmented_regions_merged, &throw_on_cancel_callback](const tbb::blocked_range<size_t> &range) {
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) {
for (const std::pair<ExPolygon, size_t> &colored_expoly : segmented_regions[layer_idx]) {
throw_on_cancel_callback();
@ -1526,6 +1527,20 @@ void export_processed_input_expolygons_to_svg(const std::string &path, const Lay
}
#endif // MMU_SEGMENTATION_DEBUG_INPUT
// Check if all ColoredLine representing a single layer uses the same color.
static bool has_layer_only_one_color(const std::vector<std::vector<ColoredLine>> &colored_polygons)
{
assert(!colored_polygons.empty());
assert(!colored_polygons.front().empty());
int first_line_color = colored_polygons.front().front().color;
for (const std::vector<ColoredLine> &colored_polygon : colored_polygons)
for (const ColoredLine &colored_line : colored_polygon)
if (first_line_color != colored_line.color)
return false;
return true;
}
std::vector<std::vector<std::pair<ExPolygon, size_t>>> multi_material_segmentation_by_painting(const PrintObject &print_object, const std::function<void()> &throw_on_cancel_callback)
{
std::vector<std::vector<std::pair<ExPolygon, size_t>>> segmented_regions(print_object.layers().size());
@ -1539,7 +1554,7 @@ std::vector<std::vector<std::pair<ExPolygon, size_t>>> multi_material_segmentati
// Merge all regions and remove small holes
BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - slices preparation in parallel - begin";
tbb::parallel_for(tbb::blocked_range<size_t>(0, layers.size()), [&](const tbb::blocked_range<size_t> &range) {
tbb::parallel_for(tbb::blocked_range<size_t>(0, layers.size()), [&layers, &input_expolygons, &throw_on_cancel_callback](const tbb::blocked_range<size_t> &range) {
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) {
throw_on_cancel_callback();
ExPolygons ex_polygons;
@ -1649,16 +1664,16 @@ std::vector<std::vector<std::pair<ExPolygon, size_t>>> multi_material_segmentati
edge_grids[layer_idx].visit_cells_intersecting_line(line_start, line_end, visitor);
}
}
});
}); // end of parallel_for
}
});
}); // end of parallel_for
}
BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - projection of painted triangles - end";
BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - painted layers count: "
<< std::count_if(painted_lines.begin(), painted_lines.end(), [](const std::vector<PaintedLine> &pl) { return !pl.empty(); });
BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - layers segmentation in parallel - begin";
tbb::parallel_for(tbb::blocked_range<size_t>(0, print_object.layers().size()), [&](const tbb::blocked_range<size_t> &range) {
tbb::parallel_for(tbb::blocked_range<size_t>(0, print_object.layers().size()), [&edge_grids, &input_expolygons, &painted_lines, &segmented_regions, &throw_on_cancel_callback](const tbb::blocked_range<size_t> &range) {
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) {
throw_on_cancel_callback();
auto comp = [&edge_grids, layer_idx](const PaintedLine &first, const PaintedLine &second) {
@ -1677,20 +1692,28 @@ std::vector<std::vector<std::pair<ExPolygon, size_t>>> multi_material_segmentati
if (!painted_lines_single.empty()) {
std::vector<std::vector<ColoredLine>> color_poly = colorize_polygons(edge_grids[layer_idx].contours(), painted_lines_single);
MMU_Graph graph = build_graph(layer_idx, color_poly);
remove_multiple_edges_in_vertices(graph, color_poly);
graph.remove_nodes_with_one_arc();
assert(!color_poly.empty());
assert(!color_poly.front().empty());
if (has_layer_only_one_color(color_poly)) {
// If the whole layer is painted using the same color, it is not needed to construct a Voronoi diagram for the segmentation of this layer.
for (const ExPolygon &ex_polygon : input_expolygons[layer_idx])
segmented_regions[layer_idx].emplace_back(ex_polygon, size_t(color_poly.front().front().color));
} else {
MMU_Graph graph = build_graph(layer_idx, color_poly);
remove_multiple_edges_in_vertices(graph, color_poly);
graph.remove_nodes_with_one_arc();
#ifdef MMU_SEGMENTATION_DEBUG_GRAPH
{
static int iRun = 0;
export_graph_to_svg(debug_out_path("mm-graph-final-%d-%d.svg", layer_idx, iRun++), graph, input_expolygons[layer_idx]);
}
{
static int iRun = 0;
export_graph_to_svg(debug_out_path("mm-graph-final-%d-%d.svg", layer_idx, iRun++), graph, input_expolygons[layer_idx]);
}
#endif // MMU_SEGMENTATION_DEBUG_GRAPH
std::vector<std::pair<Polygon, size_t>> segmentation = extract_colored_segments(graph);
for (std::pair<Polygon, size_t> &region : segmentation)
segmented_regions[layer_idx].emplace_back(std::move(region));
std::vector<std::pair<Polygon, size_t>> segmentation = extract_colored_segments(graph);
for (std::pair<Polygon, size_t> &region : segmentation)
segmented_regions[layer_idx].emplace_back(std::move(region));
}
#ifdef MMU_SEGMENTATION_DEBUG_REGIONS
{

View File

@ -220,7 +220,7 @@ AboutDialog::AboutDialog()
main_sizer->Add(hsizer, 0, wxEXPAND | wxALL, 20);
// logo
m_logo_bitmap = ScalableBitmap(this, wxGetApp().is_editor() ? "PrusaSlicer_192px.png" : "PrusaSlicer-gcodeviewer_192px.png", 192);
m_logo_bitmap = ScalableBitmap(this, wxGetApp().logo_name(), 192);
m_logo = new wxStaticBitmap(this, wxID_ANY, m_logo_bitmap.bmp());
hsizer->Add(m_logo, 1, wxALIGN_CENTER_VERTICAL);

View File

@ -193,7 +193,7 @@ public:
// load bitmap for logo
BitmapCache bmp_cache;
int logo_size = lround(width * 0.25);
wxBitmap logo_bmp = *bmp_cache.load_svg(wxGetApp().is_editor() ? "prusa_slicer_logo" : "add_gcode", logo_size, logo_size);
wxBitmap logo_bmp = *bmp_cache.load_svg(wxGetApp().logo_name(), logo_size, logo_size);
wxCoord margin = int(m_scale * 20);
@ -883,7 +883,7 @@ bool GUI_App::on_init_inner()
}
// create splash screen with updated bmp
scrn = new SplashScreen(bmp.IsOk() ? bmp : create_scaled_bitmap("prusa_slicer_logo", nullptr, 400),
scrn = new SplashScreen(bmp.IsOk() ? bmp : create_scaled_bitmap("PrusaSlicer", nullptr, 400),
wxSPLASH_CENTRE_ON_SCREEN | wxSPLASH_TIMEOUT, 4000, splashscreen_pos);
#ifndef __linux__
wxYield();

View File

@ -166,6 +166,7 @@ public:
bool is_editor() const { return m_app_mode == EAppMode::Editor; }
bool is_gcode_viewer() const { return m_app_mode == EAppMode::GCodeViewer; }
bool is_recreating_gui() const { return m_is_recreating_gui; }
std::string logo_name() const { return is_editor() ? "PrusaSlicer" : "PrusaSlicer-gcodeviewer"; }
// To be called after the GUI is fully built up.
// Process command line parameters cached in this->init_params,

View File

@ -4123,8 +4123,7 @@ void ObjectList::fix_through_netfabb()
Plater::TakeSnapshot snapshot(plater, _L("Fix through NetFabb"));
// Open a progress dialog.
wxProgressDialog progress_dlg(_L("Fixing through NetFabb"), "", 100,
nullptr, // ! parent of the wxProgressDialog should be nullptr to avoid flickering during the model fixing
wxProgressDialog progress_dlg(_L("Fixing through NetFabb"), "", 100, plater,
wxPD_AUTO_HIDE | wxPD_APP_MODAL | wxPD_CAN_ABORT);
int model_idx{ 0 };
if (vol_idxs.empty()) {

View File

@ -51,10 +51,17 @@ bool GLGizmoFdmSupports::on_init()
m_desc["remove_all"] = _L("Remove all selection");
m_desc["circle"] = _L("Circle");
m_desc["sphere"] = _L("Sphere");
m_desc["pointer"] = _L("Triangles");
m_desc["highlight_by_angle"] = _L("Highlight by angle");
m_desc["enforce_button"] = _L("Enforce");
m_desc["cancel"] = _L("Cancel");
m_desc["tool_type"] = _L("Tool type") + ": ";
m_desc["tool_brush"] = _L("Brush");
m_desc["tool_smart_fill"] = _L("Smart fill");
m_desc["smart_fill_angle"] = _L("Smart fill angle");
return true;
}
@ -82,42 +89,48 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
if (! m_c->selection_info()->model_object())
return;
const float approx_height = m_imgui->scaled(17.0f);
const float approx_height = m_imgui->scaled(20.5f);
y = std::min(y, bottom_limit - approx_height);
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
m_imgui->begin(get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
// First calculate width of all the texts that are could possibly be shown. We will decide set the dialog width based on that:
const float clipping_slider_left = std::max(m_imgui->calc_text_size(m_desc.at("clipping_of_view")).x,
m_imgui->calc_text_size(m_desc.at("reset_direction")).x)
+ m_imgui->scaled(1.5f);
const float cursor_slider_left = m_imgui->calc_text_size(m_desc.at("cursor_size")).x + m_imgui->scaled(1.f);
const float autoset_slider_left = m_imgui->calc_text_size(m_desc.at("highlight_by_angle")).x + m_imgui->scaled(1.f);
const float cursor_type_radio_left = m_imgui->calc_text_size(m_desc.at("cursor_type")).x + m_imgui->scaled(1.f);
const float cursor_type_radio_width1 = m_imgui->calc_text_size(m_desc["circle"]).x
+ m_imgui->scaled(2.5f);
const float cursor_type_radio_width2 = m_imgui->calc_text_size(m_desc["sphere"]).x
+ m_imgui->scaled(2.5f);
const float clipping_slider_left = std::max(m_imgui->calc_text_size(m_desc.at("clipping_of_view")).x,
m_imgui->calc_text_size(m_desc.at("reset_direction")).x) + m_imgui->scaled(1.5f);
const float cursor_slider_left = m_imgui->calc_text_size(m_desc.at("cursor_size")).x + m_imgui->scaled(1.f);
const float autoset_slider_left = m_imgui->calc_text_size(m_desc.at("highlight_by_angle")).x + m_imgui->scaled(1.f);
const float smart_fill_slider_left = m_imgui->calc_text_size(m_desc.at("smart_fill_angle")).x + m_imgui->scaled(1.f);
const float cursor_type_radio_circle = m_imgui->calc_text_size(m_desc["circle"]).x + m_imgui->scaled(2.5f);
const float cursor_type_radio_sphere = m_imgui->calc_text_size(m_desc["sphere"]).x + m_imgui->scaled(2.5f);
const float cursor_type_radio_pointer = m_imgui->calc_text_size(m_desc["pointer"]).x + m_imgui->scaled(2.5f);
const float button_width = m_imgui->calc_text_size(m_desc.at("remove_all")).x + m_imgui->scaled(1.f);
const float button_enforce_width = m_imgui->calc_text_size(m_desc.at("enforce_button")).x;
const float button_cancel_width = m_imgui->calc_text_size(m_desc.at("cancel")).x;
const float buttons_width = std::max(button_enforce_width, button_cancel_width) + m_imgui->scaled(0.5f);
const float minimal_slider_width = m_imgui->scaled(4.f);
const float tool_type_radio_left = m_imgui->calc_text_size(m_desc["tool_type"]).x + m_imgui->scaled(1.f);
const float tool_type_radio_brush = m_imgui->calc_text_size(m_desc["tool_brush"]).x + m_imgui->scaled(2.5f);
const float tool_type_radio_smart_fill = m_imgui->calc_text_size(m_desc["tool_smart_fill"]).x + m_imgui->scaled(2.5f);
float caption_max = 0.f;
float total_text_max = 0.f;
for (const auto &t : std::array<std::string, 3>{"enforce", "block", "remove"}) {
caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc.at(t + "_caption")).x);
total_text_max = std::max(total_text_max, caption_max + m_imgui->calc_text_size(m_desc.at(t)).x);
caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc[t + "_caption"]).x);
total_text_max = std::max(total_text_max, m_imgui->calc_text_size(m_desc[t]).x);
}
caption_max += m_imgui->scaled(1.f);
total_text_max += m_imgui->scaled(1.f);
total_text_max += caption_max + m_imgui->scaled(1.f);
caption_max += m_imgui->scaled(1.f);
float window_width = minimal_slider_width + std::max(autoset_slider_left, std::max(cursor_slider_left, clipping_slider_left));
float sliders_width = std::max(std::max(autoset_slider_left, smart_fill_slider_left), std::max(cursor_slider_left, clipping_slider_left));
float window_width = minimal_slider_width + sliders_width;
window_width = std::max(window_width, total_text_max);
window_width = std::max(window_width, button_width);
window_width = std::max(window_width, cursor_type_radio_left + cursor_type_radio_width1 + cursor_type_radio_width2);
window_width = std::max(window_width, cursor_type_radio_circle + cursor_type_radio_sphere + cursor_type_radio_pointer);
window_width = std::max(window_width, tool_type_radio_left + tool_type_radio_brush + tool_type_radio_smart_fill);
window_width = std::max(window_width, 2.f * buttons_width + m_imgui->scaled(1.f));
auto draw_text_with_caption = [this, &caption_max](const wxString& caption, const wxString& text) {
@ -129,7 +142,6 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
for (const auto &t : std::array<std::string, 3>{"enforce", "block", "remove"})
draw_text_with_caption(m_desc.at(t + "_caption"), m_desc.at(t));
m_imgui->text("");
ImGui::Separator();
ImGui::AlignTextToFramePadding();
@ -138,9 +150,9 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
std::string format_str = std::string("%.f") + I18N::translate_utf8("°",
"Degree sign to use in the respective slider in FDM supports gizmo,"
"placed after the number with no whitespace in between.");
ImGui::SameLine(autoset_slider_left);
ImGui::PushItemWidth(window_width - autoset_slider_left);
if (m_imgui->slider_float("", &m_angle_threshold_deg, 0.f, 90.f, format_str.data())) {
ImGui::SameLine(sliders_width);
ImGui::PushItemWidth(window_width - sliders_width);
if (m_imgui->slider_float("##angle_threshold_deg", &m_angle_threshold_deg, 0.f, 90.f, format_str.data())) {
m_parent.set_slope_normal_angle(90.f - m_angle_threshold_deg);
if (! m_parent.is_using_slope()) {
m_parent.use_slope(true);
@ -163,79 +175,136 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
}
m_imgui->disabled_end();
ImGui::Separator();
if (m_imgui->button(m_desc.at("remove_all"))) {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Reset selection"),
UndoRedo::SnapshotType::GizmoAction);
ModelObject* mo = m_c->selection_info()->model_object();
int idx = -1;
for (ModelVolume* mv : mo->volumes) {
if (mv->is_model_part()) {
++idx;
m_triangle_selectors[idx]->reset();
m_triangle_selectors[idx]->request_update_render_data();
}
}
update_model_object();
m_parent.set_as_dirty();
}
const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("cursor_size"));
ImGui::SameLine(cursor_slider_left);
ImGui::PushItemWidth(window_width - cursor_slider_left);
m_imgui->slider_float(" ", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
ImGui::Separator();
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("cursor_type"));
ImGui::SameLine(cursor_type_radio_left + m_imgui->scaled(0.f));
ImGui::PushItemWidth(cursor_type_radio_width1);
m_imgui->text(m_desc["tool_type"]);
bool sphere_sel = m_cursor_type == TriangleSelector::CursorType::SPHERE;
if (m_imgui->radio_button(m_desc["sphere"], sphere_sel))
sphere_sel = true;
float tool_type_offset = tool_type_radio_left + (window_width - tool_type_radio_left - tool_type_radio_brush - tool_type_radio_smart_fill + m_imgui->scaled(0.5f)) / 2.f;
ImGui::SameLine(tool_type_offset);
ImGui::PushItemWidth(tool_type_radio_brush);
if (m_imgui->radio_button(m_desc["tool_brush"], m_tool_type == ToolType::BRUSH))
m_tool_type = ToolType::BRUSH;
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Paints all facets inside, regardless of their orientation.").ToUTF8().data());
ImGui::TextUnformatted(_L("Paints facets according to the chosen painting brush.").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
ImGui::SameLine(cursor_type_radio_left + cursor_type_radio_width2 + m_imgui->scaled(0.f));
ImGui::PushItemWidth(cursor_type_radio_width2);
if (m_imgui->radio_button(m_desc["circle"], ! sphere_sel))
sphere_sel = false;
ImGui::SameLine(tool_type_offset + tool_type_radio_brush);
ImGui::PushItemWidth(tool_type_radio_smart_fill);
if (m_imgui->radio_button(m_desc["tool_smart_fill"], m_tool_type == ToolType::SMART_FILL))
m_tool_type = ToolType::SMART_FILL;
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Ignores facets facing away from the camera.").ToUTF8().data());
ImGui::TextUnformatted(_L("Paints neighboring facets whose relative angle is less or equal to set angle.").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
m_cursor_type = sphere_sel
? TriangleSelector::CursorType::SPHERE
: TriangleSelector::CursorType::CIRCLE;
ImGui::Separator();
if (m_tool_type == ToolType::BRUSH) {
m_imgui->text(m_desc.at("cursor_type"));
ImGui::NewLine();
float cursor_type_offset = (window_width - cursor_type_radio_sphere - cursor_type_radio_circle - cursor_type_radio_pointer + m_imgui->scaled(1.5f)) / 2.f;
ImGui::SameLine(cursor_type_offset);
ImGui::PushItemWidth(cursor_type_radio_sphere);
if (m_imgui->radio_button(m_desc["sphere"], m_cursor_type == TriangleSelector::CursorType::SPHERE))
m_cursor_type = TriangleSelector::CursorType::SPHERE;
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Paints all facets inside, regardless of their orientation.").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
ImGui::SameLine(cursor_type_offset + cursor_type_radio_sphere);
ImGui::PushItemWidth(cursor_type_radio_circle);
if (m_imgui->radio_button(m_desc["circle"], m_cursor_type == TriangleSelector::CursorType::CIRCLE))
m_cursor_type = TriangleSelector::CursorType::CIRCLE;
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Ignores facets facing away from the camera.").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
ImGui::SameLine(cursor_type_offset + cursor_type_radio_sphere + cursor_type_radio_circle);
ImGui::PushItemWidth(cursor_type_radio_pointer);
if (m_imgui->radio_button(m_desc["pointer"], m_cursor_type == TriangleSelector::CursorType::POINTER))
m_cursor_type = TriangleSelector::CursorType::POINTER;
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Paints only one facet.").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
m_imgui->disabled_begin(m_cursor_type != TriangleSelector::CursorType::SPHERE && m_cursor_type != TriangleSelector::CursorType::CIRCLE);
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("cursor_size"));
ImGui::SameLine(sliders_width);
ImGui::PushItemWidth(window_width - sliders_width);
m_imgui->slider_float("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
m_imgui->checkbox(_L("Split triangles"), m_triangle_splitting_enabled);
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Split bigger facets into smaller ones while the object is painted.").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
m_imgui->disabled_end();
} else {
assert(m_tool_type == ToolType::SMART_FILL);
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc["smart_fill_angle"] + ":");
std::string format_str = std::string("%.f") + I18N::translate_utf8("°", "Degree sign to use in the respective slider in MMU gizmo,"
"placed after the number with no whitespace in between.");
ImGui::SameLine(sliders_width);
ImGui::PushItemWidth(window_width - sliders_width);
if (m_imgui->slider_float("##smart_fill_angle", &m_smart_fill_angle, SmartFillAngleMin, SmartFillAngleMax, format_str.data()))
for (auto &triangle_selector : m_triangle_selectors) {
triangle_selector->seed_fill_unselect_all_triangles();
triangle_selector->request_update_render_data();
}
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
}
ImGui::Separator();
if (m_c->object_clipper()->get_position() == 0.f) {
@ -250,10 +319,10 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
}
}
ImGui::SameLine(clipping_slider_left);
ImGui::PushItemWidth(window_width - clipping_slider_left);
ImGui::SameLine(sliders_width);
ImGui::PushItemWidth(window_width - sliders_width);
auto clp_dist = float(m_c->object_clipper()->get_position());
if (m_imgui->slider_float(" ", &clp_dist, 0.f, 1.f, "%.2f"))
if (m_imgui->slider_float("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f"))
m_c->object_clipper()->set_position(clp_dist, true);
if (ImGui::IsItemHovered()) {
@ -263,6 +332,23 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
ImGui::Separator();
if (m_imgui->button(m_desc.at("remove_all"))) {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Reset selection"), UndoRedo::SnapshotType::GizmoAction);
ModelObject *mo = m_c->selection_info()->model_object();
int idx = -1;
for (ModelVolume *mv : mo->volumes)
if (mv->is_model_part()) {
++idx;
m_triangle_selectors[idx]->reset();
m_triangle_selectors[idx]->request_update_render_data();
}
update_model_object();
m_parent.set_as_dirty();
}
m_imgui->end();
}
@ -291,7 +377,7 @@ void GLGizmoFdmSupports::select_facets_by_angle(float threshold_deg, bool block)
// Now calculate dot product of vert_direction and facets' normals.
int idx = 0;
const indexed_triangle_set &its = mv->mesh().its;
for (stl_triangle_vertex_indices face : its.indices) {
for (const stl_triangle_vertex_indices &face : its.indices) {
if (its_face_normal(its, face).dot(down) > dot_limit) {
m_triangle_selectors[mesh_id]->set_facet(idx, block ? EnforcerBlockerType::BLOCKER : EnforcerBlockerType::ENFORCER);
m_triangle_selectors.back()->request_update_render_data();

View File

@ -42,7 +42,6 @@ void GLGizmoMmuSegmentation::on_shutdown()
std::string GLGizmoMmuSegmentation::on_get_name() const
{
// FIXME Lukas H.: Discuss and change shortcut
return _u8L("Multimaterial painting");
}
@ -107,7 +106,6 @@ void GLGizmoMmuSegmentation::init_extruders_data()
bool GLGizmoMmuSegmentation::on_init()
{
// FIXME Lukas H.: Discuss and change shortcut
m_shortcut_key = WXK_CONTROL_N;
m_desc["reset_direction"] = _L("Reset direction");
@ -123,7 +121,7 @@ bool GLGizmoMmuSegmentation::on_init()
m_desc["remove_all"] = _L("Remove all painted areas");
m_desc["circle"] = _L("Circle");
m_desc["sphere"] = _L("Sphere");
m_desc["pointer"] = _L("Pointer");
m_desc["pointer"] = _L("Triangles");
m_desc["tool_type"] = _L("Tool type");
m_desc["tool_brush"] = _L("Brush");
@ -236,7 +234,7 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
if (!m_c->selection_info()->model_object())
return;
const float approx_height = m_imgui->scaled(25.0f);
const float approx_height = m_imgui->scaled(22.0f);
y = std::min(y, bottom_limit - approx_height);
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
@ -264,13 +262,13 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
const float tool_type_radio_smart_fill = m_imgui->calc_text_size(m_desc["tool_smart_fill"]).x + m_imgui->scaled(2.5f);
float caption_max = 0.f;
float total_text_max = 0.;
float total_text_max = 0.f;
for (const auto &t : std::array<std::string, 3>{"first_color", "second_color", "remove"}) {
caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc.at(t + "_caption")).x);
total_text_max = std::max(total_text_max, caption_max + m_imgui->calc_text_size(m_desc.at(t)).x);
caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc[t + "_caption"]).x);
total_text_max = std::max(total_text_max, m_imgui->calc_text_size(m_desc[t]).x);
}
caption_max += m_imgui->scaled(1.f);
total_text_max += m_imgui->scaled(1.f);
total_text_max += caption_max + m_imgui->scaled(1.f);
caption_max += m_imgui->scaled(1.f);
float sliders_width = std::max(smart_fill_slider_left, std::max(cursor_slider_left, clipping_slider_left));
float window_width = minimal_slider_width + sliders_width;
@ -289,7 +287,6 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
for (const auto &t : std::array<std::string, 3>{"first_color", "second_color", "remove"})
draw_text_with_caption(m_desc.at(t + "_caption"), m_desc.at(t));
m_imgui->text("");
ImGui::Separator();
ImGui::AlignTextToFramePadding();
@ -321,15 +318,13 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
ImGui::Separator();
m_imgui->text(m_desc.at("tool_type"));
float tool_type_offset = (window_width - tool_type_radio_brush - tool_type_radio_bucket_fill - tool_type_radio_smart_fill + m_imgui->scaled(2.f)) / 2.f;
ImGui::NewLine();
ImGui::SameLine(tool_type_offset + m_imgui->scaled(0.f));
float tool_type_offset = (window_width - tool_type_radio_brush - tool_type_radio_bucket_fill - tool_type_radio_smart_fill + m_imgui->scaled(1.5f)) / 2.f;
ImGui::SameLine(tool_type_offset);
ImGui::PushItemWidth(tool_type_radio_brush);
if (m_imgui->radio_button(m_desc["tool_brush"], m_tool_type == GLGizmoMmuSegmentation::ToolType::BRUSH)) {
m_tool_type = GLGizmoMmuSegmentation::ToolType::BRUSH;
if (m_imgui->radio_button(m_desc["tool_brush"], m_tool_type == ToolType::BRUSH)) {
m_tool_type = ToolType::BRUSH;
for (auto &triangle_selector : m_triangle_selectors) {
triangle_selector->seed_fill_unselect_all_triangles();
triangle_selector->request_update_render_data();
@ -344,10 +339,10 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
ImGui::EndTooltip();
}
ImGui::SameLine(tool_type_offset + tool_type_radio_brush + m_imgui->scaled(0.f));
ImGui::SameLine(tool_type_offset + tool_type_radio_brush);
ImGui::PushItemWidth(tool_type_radio_smart_fill);
if (m_imgui->radio_button(m_desc["tool_smart_fill"], m_tool_type == GLGizmoMmuSegmentation::ToolType::SMART_FILL)) {
m_tool_type = GLGizmoMmuSegmentation::ToolType::SMART_FILL;
if (m_imgui->radio_button(m_desc["tool_smart_fill"], m_tool_type == ToolType::SMART_FILL)) {
m_tool_type = ToolType::SMART_FILL;
for (auto &triangle_selector : m_triangle_selectors) {
triangle_selector->seed_fill_unselect_all_triangles();
triangle_selector->request_update_render_data();
@ -362,10 +357,10 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
ImGui::EndTooltip();
}
ImGui::SameLine(tool_type_offset + tool_type_radio_brush + tool_type_radio_smart_fill + m_imgui->scaled(0.f));
ImGui::SameLine(tool_type_offset + tool_type_radio_brush + tool_type_radio_smart_fill);
ImGui::PushItemWidth(tool_type_radio_bucket_fill);
if (m_imgui->radio_button(m_desc["tool_bucket_fill"], m_tool_type == GLGizmoMmuSegmentation::ToolType::BUCKET_FILL)) {
m_tool_type = GLGizmoMmuSegmentation::ToolType::BUCKET_FILL;
if (m_imgui->radio_button(m_desc["tool_bucket_fill"], m_tool_type == ToolType::BUCKET_FILL)) {
m_tool_type = ToolType::BUCKET_FILL;
for (auto &triangle_selector : m_triangle_selectors) {
triangle_selector->seed_fill_unselect_all_triangles();
triangle_selector->request_update_render_data();
@ -386,8 +381,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
m_imgui->text(m_desc.at("cursor_type"));
ImGui::NewLine();
float cursor_type_offset = (window_width - cursor_type_radio_sphere - cursor_type_radio_circle - cursor_type_radio_pointer + m_imgui->scaled(2.f)) / 2.f;
ImGui::SameLine(cursor_type_offset + m_imgui->scaled(0.f));
float cursor_type_offset = (window_width - cursor_type_radio_sphere - cursor_type_radio_circle - cursor_type_radio_pointer + m_imgui->scaled(1.5f)) / 2.f;
ImGui::SameLine(cursor_type_offset);
ImGui::PushItemWidth(cursor_type_radio_sphere);
if (m_imgui->radio_button(m_desc["sphere"], m_cursor_type == TriangleSelector::CursorType::SPHERE))
m_cursor_type = TriangleSelector::CursorType::SPHERE;
@ -400,7 +395,7 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
ImGui::EndTooltip();
}
ImGui::SameLine(cursor_type_offset +cursor_type_radio_sphere + m_imgui->scaled(0.f));
ImGui::SameLine(cursor_type_offset + cursor_type_radio_sphere);
ImGui::PushItemWidth(cursor_type_radio_circle);
if (m_imgui->radio_button(m_desc["circle"], m_cursor_type == TriangleSelector::CursorType::CIRCLE))
@ -414,7 +409,7 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
ImGui::EndTooltip();
}
ImGui::SameLine(cursor_type_offset + cursor_type_radio_sphere + cursor_type_radio_circle + m_imgui->scaled(0.f));
ImGui::SameLine(cursor_type_offset + cursor_type_radio_sphere + cursor_type_radio_circle);
ImGui::PushItemWidth(cursor_type_radio_pointer);
if (m_imgui->radio_button(m_desc["pointer"], m_cursor_type == TriangleSelector::CursorType::POINTER))
@ -434,7 +429,7 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
m_imgui->text(m_desc.at("cursor_size"));
ImGui::SameLine(sliders_width);
ImGui::PushItemWidth(window_width - sliders_width);
m_imgui->slider_float(" ", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
m_imgui->slider_float("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
@ -492,8 +487,9 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
ImGui::SameLine(sliders_width);
ImGui::PushItemWidth(window_width - sliders_width);
auto clp_dist = float(m_c->object_clipper()->get_position());
if (m_imgui->slider_float(" ", &clp_dist, 0.f, 1.f, "%.2f"))
if (m_imgui->slider_float("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f"))
m_c->object_clipper()->set_position(clp_dist, true);
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
@ -596,11 +592,6 @@ std::array<float, 4> GLGizmoMmuSegmentation::get_cursor_sphere_right_button_colo
return {color[0], color[1], color[2], 0.25f};
}
static std::array<float, 4> get_seed_fill_color(const std::array<float, 4> &base_color)
{
return {base_color[0] * 0.75f, base_color[1] * 0.75f, base_color[2] * 0.75f, 1.f};
}
void TriangleSelectorMmGui::render(ImGuiWrapper *imgui)
{
if (m_update_render_data)
@ -616,14 +607,14 @@ void TriangleSelectorMmGui::render(ImGuiWrapper *imgui)
for (size_t color_idx = 0; color_idx < m_gizmo_scene.triangle_indices.size(); ++color_idx)
if (m_gizmo_scene.has_VBOs(color_idx)) {
if (color_idx > m_colors.size()) // Seed fill VBO
shader->set_uniform("uniform_color", get_seed_fill_color(color_idx == (m_colors.size() + 1) ? m_default_volume_color : m_colors[color_idx - (m_colors.size() + 1) - 1]));
shader->set_uniform("uniform_color", TriangleSelectorGUI::get_seed_fill_color(color_idx == (m_colors.size() + 1) ? m_default_volume_color : m_colors[color_idx - (m_colors.size() + 1) - 1]));
else // Normal VBO
shader->set_uniform("uniform_color", color_idx == 0 ? m_default_volume_color : m_colors[color_idx - 1]);
m_gizmo_scene.render(color_idx);
}
if (m_gizmo_scene.has_contour_VBO()) {
if (m_paint_contour.has_VBO()) {
ScopeGuard guard_gouraud([shader]() { shader->start_using(); });
shader->stop_using();
@ -631,7 +622,7 @@ void TriangleSelectorMmGui::render(ImGuiWrapper *imgui)
contour_shader->start_using();
glsafe(::glDepthFunc(GL_LEQUAL));
m_gizmo_scene.render_contour();
m_paint_contour.render();
glsafe(::glDepthFunc(GL_LESS));
contour_shader->stop_using();
@ -670,23 +661,24 @@ void TriangleSelectorMmGui::update_render_data()
m_gizmo_scene.finalize_triangle_indices();
m_paint_contour.release_geometry();
std::vector<Vec2i> contour_edges = this->get_seed_fill_contour();
m_gizmo_scene.contour_vertices.reserve(contour_edges.size() * 6);
m_paint_contour.contour_vertices.reserve(contour_edges.size() * 6);
for (const Vec2i &edge : contour_edges) {
m_gizmo_scene.contour_vertices.emplace_back(m_vertices[edge(0)].v.x());
m_gizmo_scene.contour_vertices.emplace_back(m_vertices[edge(0)].v.y());
m_gizmo_scene.contour_vertices.emplace_back(m_vertices[edge(0)].v.z());
m_paint_contour.contour_vertices.emplace_back(m_vertices[edge(0)].v.x());
m_paint_contour.contour_vertices.emplace_back(m_vertices[edge(0)].v.y());
m_paint_contour.contour_vertices.emplace_back(m_vertices[edge(0)].v.z());
m_gizmo_scene.contour_vertices.emplace_back(m_vertices[edge(1)].v.x());
m_gizmo_scene.contour_vertices.emplace_back(m_vertices[edge(1)].v.y());
m_gizmo_scene.contour_vertices.emplace_back(m_vertices[edge(1)].v.z());
m_paint_contour.contour_vertices.emplace_back(m_vertices[edge(1)].v.x());
m_paint_contour.contour_vertices.emplace_back(m_vertices[edge(1)].v.y());
m_paint_contour.contour_vertices.emplace_back(m_vertices[edge(1)].v.z());
}
m_gizmo_scene.contour_indices.assign(m_gizmo_scene.contour_vertices.size() / 3, 0);
std::iota(m_gizmo_scene.contour_indices.begin(), m_gizmo_scene.contour_indices.end(), 0);
m_gizmo_scene.contour_indices_size = m_gizmo_scene.contour_indices.size();
m_paint_contour.contour_indices.assign(m_paint_contour.contour_vertices.size() / 3, 0);
std::iota(m_paint_contour.contour_indices.begin(), m_paint_contour.contour_indices.end(), 0);
m_paint_contour.contour_indices_size = m_paint_contour.contour_indices.size();
m_gizmo_scene.finalize_contour();
m_paint_contour.finalize_geometry();
}
wxString GLGizmoMmuSegmentation::handle_snapshot_action_name(bool shift_down, GLGizmoPainterBase::Button button_down) const
@ -710,14 +702,6 @@ void GLMmSegmentationGizmo3DScene::release_geometry() {
glsafe(::glDeleteBuffers(1, &triangle_indices_VBO_id));
triangle_indices_VBO_id = 0;
}
if (this->contour_vertices_VBO_id) {
glsafe(::glDeleteBuffers(1, &this->contour_vertices_VBO_id));
this->contour_vertices_VBO_id = 0;
}
if (this->contour_indices_VBO_id) {
glsafe(::glDeleteBuffers(1, &this->contour_indices_VBO_id));
this->contour_indices_VBO_id = 0;
}
this->clear();
}
@ -745,29 +729,6 @@ void GLMmSegmentationGizmo3DScene::render(size_t triangle_indices_idx) const
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
}
void GLMmSegmentationGizmo3DScene::render_contour() const
{
assert(this->contour_vertices_VBO_id != 0);
assert(this->contour_indices_VBO_id != 0);
glsafe(::glLineWidth(4.0f));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, this->contour_vertices_VBO_id));
glsafe(::glVertexPointer(3, GL_FLOAT, 3 * sizeof(float), nullptr));
glsafe(::glEnableClientState(GL_VERTEX_ARRAY));
if (this->contour_indices_size > 0) {
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, this->contour_indices_VBO_id));
glsafe(::glDrawElements(GL_LINES, GLsizei(this->contour_indices_size), GL_UNSIGNED_INT, nullptr));
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
}
glsafe(::glDisableClientState(GL_VERTEX_ARRAY));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
}
void GLMmSegmentationGizmo3DScene::finalize_vertices()
{
assert(this->vertices_VBO_id == 0);
@ -795,26 +756,4 @@ void GLMmSegmentationGizmo3DScene::finalize_triangle_indices()
}
}
void GLMmSegmentationGizmo3DScene::finalize_contour()
{
assert(this->contour_vertices_VBO_id == 0);
assert(this->contour_indices_VBO_id == 0);
if (!this->contour_vertices.empty()) {
glsafe(::glGenBuffers(1, &this->contour_vertices_VBO_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, this->contour_vertices_VBO_id));
glsafe(::glBufferData(GL_ARRAY_BUFFER, this->contour_vertices.size() * sizeof(float), this->contour_vertices.data(), GL_STATIC_DRAW));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
this->contour_vertices.clear();
}
if (!this->contour_indices.empty()) {
glsafe(::glGenBuffers(1, &this->contour_indices_VBO_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, this->contour_indices_VBO_id));
glsafe(::glBufferData(GL_ARRAY_BUFFER, this->contour_indices.size() * sizeof(unsigned int), this->contour_indices.data(), GL_STATIC_DRAW));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
this->contour_indices.clear();
}
}
} // namespace Slic3r

View File

@ -25,8 +25,6 @@ public:
return this->triangle_indices_VBO_ids[triangle_indices_idx] != 0;
}
[[nodiscard]] inline bool has_contour_VBO() const { return this->contour_indices_VBO_id != 0; }
// Release the geometry data, release OpenGL VBOs.
void release_geometry();
// Finalize the initialization of the geometry, upload the geometry to OpenGL VBO objects
@ -35,9 +33,6 @@ public:
// Finalize the initialization of the indices, upload the indices to OpenGL VBO objects
// and possibly releasing it if it has been loaded into the VBOs.
void finalize_triangle_indices();
// Finalize the initialization of the contour geometry and the indices, upload both to OpenGL VBO objects
// and possibly releasing it if it has been loaded into the VBOs.
void finalize_contour();
void clear()
{
@ -47,34 +42,21 @@ public:
for (size_t &triangle_indices_size : this->triangle_indices_sizes)
triangle_indices_size = 0;
this->contour_vertices.clear();
this->contour_indices.clear();
this->contour_indices_size = 0;
}
void render(size_t triangle_indices_idx) const;
void render_contour() const;
std::vector<float> vertices;
std::vector<std::vector<int>> triangle_indices;
std::vector<float> contour_vertices;
std::vector<int> contour_indices;
// When the triangle indices are loaded into the graphics card as Vertex Buffer Objects,
// the above mentioned std::vectors are cleared and the following variables keep their original length.
std::vector<size_t> triangle_indices_sizes;
size_t contour_indices_size{0};
// IDs of the Vertex Array Objects, into which the geometry has been loaded.
// Zero if the VBOs are not sent to GPU yet.
unsigned int vertices_VBO_id{0};
std::vector<unsigned int> triangle_indices_VBO_ids;
unsigned int contour_vertices_VBO_id{0};
unsigned int contour_indices_VBO_id{0};
};
class TriangleSelectorMmGui : public TriangleSelectorGUI {

View File

@ -541,7 +541,10 @@ void GLGizmoPainterBase::on_load(cereal::BinaryInputArchive&)
m_schedule_update = true;
}
std::array<float, 4> TriangleSelectorGUI::get_seed_fill_color(const std::array<float, 4> &base_color)
{
return {base_color[0] * 0.75f, base_color[1] * 0.75f, base_color[2] * 0.75f, 1.f};
}
void TriangleSelectorGUI::render(ImGuiWrapper* imgui)
{
@ -566,6 +569,29 @@ void TriangleSelectorGUI::render(ImGuiWrapper* imgui)
}
}
for (auto &iva : m_iva_seed_fills)
if (iva.has_VBOs()) {
size_t color_idx = &iva - &m_iva_seed_fills.front();
const std::array<float, 4> &color = TriangleSelectorGUI::get_seed_fill_color(color_idx == 1 ? enforcers_color :
color_idx == 2 ? blockers_color :
GLVolume::NEUTRAL_COLOR);
shader->set_uniform("uniform_color", color);
iva.render();
}
if (m_paint_contour.has_VBO()) {
ScopeGuard guard_gouraud([shader]() { shader->start_using(); });
shader->stop_using();
auto *contour_shader = wxGetApp().get_shader("mm_contour");
contour_shader->start_using();
glsafe(::glDepthFunc(GL_GEQUAL));
m_paint_contour.render();
glsafe(::glDepthFunc(GL_LESS));
contour_shader->stop_using();
}
#ifdef PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
if (imgui)
@ -575,26 +601,33 @@ void TriangleSelectorGUI::render(ImGuiWrapper* imgui)
#endif
}
void TriangleSelectorGUI::update_render_data()
{
int enf_cnt = 0;
int blc_cnt = 0;
int enf_cnt = 0;
int blc_cnt = 0;
std::vector<int> seed_fill_cnt(m_iva_seed_fills.size(), 0);
for (auto *iva : {&m_iva_enforcers, &m_iva_blockers})
iva->release_geometry();
for (auto &iva : m_iva_seed_fills)
iva.release_geometry();
for (const Triangle &tr : m_triangles) {
if (!tr.valid() || tr.is_split() || tr.get_state() == EnforcerBlockerType::NONE)
if (!tr.valid() || tr.is_split() || (tr.get_state() == EnforcerBlockerType::NONE && !tr.is_selected_by_seed_fill()))
continue;
GLIndexedVertexArray &iva = tr.get_state() == EnforcerBlockerType::ENFORCER ? m_iva_enforcers : m_iva_blockers;
int & cnt = tr.get_state() == EnforcerBlockerType::ENFORCER ? enf_cnt : blc_cnt;
int tr_state = int(tr.get_state());
GLIndexedVertexArray &iva = tr.is_selected_by_seed_fill() ? m_iva_seed_fills[tr_state] :
tr.get_state() == EnforcerBlockerType::ENFORCER ? m_iva_enforcers :
m_iva_blockers;
int &cnt = tr.is_selected_by_seed_fill() ? seed_fill_cnt[tr_state] :
tr.get_state() == EnforcerBlockerType::ENFORCER ? enf_cnt :
blc_cnt;
const Vec3f &v0 = m_vertices[tr.verts_idxs[0]].v;
const Vec3f &v1 = m_vertices[tr.verts_idxs[1]].v;
const Vec3f &v2 = m_vertices[tr.verts_idxs[2]].v;
//FIXME the normal may likely be pulled from m_triangle_selectors, but it may not be worth the effort
//FIXME the normal may likely be pulled from m_triangle_selectors, but it may not be worth the effort
// or the current implementation may be more cache friendly.
const Vec3f n = (v1 - v0).cross(v2 - v1).normalized();
iva.push_geometry(v0, n);
@ -606,9 +639,87 @@ void TriangleSelectorGUI::update_render_data()
for (auto *iva : {&m_iva_enforcers, &m_iva_blockers})
iva->finalize_geometry(true);
for (auto &iva : m_iva_seed_fills)
iva.finalize_geometry(true);
m_paint_contour.release_geometry();
std::vector<Vec2i> contour_edges = this->get_seed_fill_contour();
m_paint_contour.contour_vertices.reserve(contour_edges.size() * 6);
for (const Vec2i &edge : contour_edges) {
m_paint_contour.contour_vertices.emplace_back(m_vertices[edge(0)].v.x());
m_paint_contour.contour_vertices.emplace_back(m_vertices[edge(0)].v.y());
m_paint_contour.contour_vertices.emplace_back(m_vertices[edge(0)].v.z());
m_paint_contour.contour_vertices.emplace_back(m_vertices[edge(1)].v.x());
m_paint_contour.contour_vertices.emplace_back(m_vertices[edge(1)].v.y());
m_paint_contour.contour_vertices.emplace_back(m_vertices[edge(1)].v.z());
}
m_paint_contour.contour_indices.assign(m_paint_contour.contour_vertices.size() / 3, 0);
std::iota(m_paint_contour.contour_indices.begin(), m_paint_contour.contour_indices.end(), 0);
m_paint_contour.contour_indices_size = m_paint_contour.contour_indices.size();
m_paint_contour.finalize_geometry();
}
void GLPaintContour::render() const
{
assert(this->m_contour_VBO_id != 0);
assert(this->m_contour_EBO_id != 0);
glsafe(::glLineWidth(4.0f));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, this->m_contour_VBO_id));
glsafe(::glVertexPointer(3, GL_FLOAT, 3 * sizeof(float), nullptr));
glsafe(::glEnableClientState(GL_VERTEX_ARRAY));
if (this->contour_indices_size > 0) {
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, this->m_contour_EBO_id));
glsafe(::glDrawElements(GL_LINES, GLsizei(this->contour_indices_size), GL_UNSIGNED_INT, nullptr));
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
}
glsafe(::glDisableClientState(GL_VERTEX_ARRAY));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
}
void GLPaintContour::finalize_geometry()
{
assert(this->m_contour_VBO_id == 0);
assert(this->m_contour_EBO_id == 0);
if (!this->contour_vertices.empty()) {
glsafe(::glGenBuffers(1, &this->m_contour_VBO_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, this->m_contour_VBO_id));
glsafe(::glBufferData(GL_ARRAY_BUFFER, this->contour_vertices.size() * sizeof(float), this->contour_vertices.data(), GL_STATIC_DRAW));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
this->contour_vertices.clear();
}
if (!this->contour_indices.empty()) {
glsafe(::glGenBuffers(1, &this->m_contour_EBO_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, this->m_contour_EBO_id));
glsafe(::glBufferData(GL_ARRAY_BUFFER, this->contour_indices.size() * sizeof(unsigned int), this->contour_indices.data(), GL_STATIC_DRAW));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
this->contour_indices.clear();
}
}
void GLPaintContour::release_geometry()
{
if (this->m_contour_VBO_id) {
glsafe(::glDeleteBuffers(1, &this->m_contour_VBO_id));
this->m_contour_VBO_id = 0;
}
if (this->m_contour_EBO_id) {
glsafe(::glDeleteBuffers(1, &this->m_contour_EBO_id));
this->m_contour_EBO_id = 0;
}
this->clear();
}
#ifdef PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
void TriangleSelectorGUI::render_debug(ImGuiWrapper* imgui)

View File

@ -10,6 +10,7 @@
#include "libslic3r/Model.hpp"
#include <cereal/types/vector.hpp>
#include <GL/glew.h>
@ -26,6 +27,41 @@ enum class PainterGizmoType {
MMU_SEGMENTATION
};
class GLPaintContour
{
public:
GLPaintContour() = default;
void render() const;
inline bool has_VBO() const { return this->m_contour_EBO_id != 0; }
// Release the geometry data, release OpenGL VBOs.
void release_geometry();
// Finalize the initialization of the contour geometry and the indices, upload both to OpenGL VBO objects
// and possibly releasing it if it has been loaded into the VBOs.
void finalize_geometry();
void clear()
{
this->contour_vertices.clear();
this->contour_indices.clear();
this->contour_indices_size = 0;
}
std::vector<float> contour_vertices;
std::vector<int> contour_indices;
// When the triangle indices are loaded into the graphics card as Vertex Buffer Objects,
// the above mentioned std::vectors are cleared and the following variables keep their original length.
size_t contour_indices_size{0};
// IDs of the Vertex Array Objects, into which the geometry has been loaded.
// Zero if the VBOs are not sent to GPU yet.
GLuint m_contour_VBO_id{0};
GLuint m_contour_EBO_id{0};
};
class TriangleSelectorGUI : public TriangleSelector {
public:
@ -49,12 +85,18 @@ public:
protected:
bool m_update_render_data = false;
static std::array<float, 4> get_seed_fill_color(const std::array<float, 4> &base_color);
private:
void update_render_data();
GLIndexedVertexArray m_iva_enforcers;
GLIndexedVertexArray m_iva_blockers;
std::array<GLIndexedVertexArray, 3> m_iva_seed_fills;
std::array<GLIndexedVertexArray, 3> m_varrays;
protected:
GLPaintContour m_paint_contour;
};
class GLGizmoTransparentRender

View File

@ -77,7 +77,7 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
if (! m_c->selection_info()->model_object())
return;
const float approx_height = m_imgui->scaled(14.0f);
const float approx_height = m_imgui->scaled(12.5f);
y = std::min(y, bottom_limit - approx_height);
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
m_imgui->begin(get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
@ -87,27 +87,28 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
m_imgui->calc_text_size(m_desc.at("reset_direction")).x)
+ m_imgui->scaled(1.5f);
const float cursor_size_slider_left = m_imgui->calc_text_size(m_desc.at("cursor_size")).x + m_imgui->scaled(1.f);
const float cursor_type_radio_left = m_imgui->calc_text_size(m_desc.at("cursor_type")).x + m_imgui->scaled(1.f);
const float cursor_type_radio_width1 = m_imgui->calc_text_size(m_desc["circle"]).x
+ m_imgui->scaled(2.5f);
const float cursor_type_radio_width2 = m_imgui->calc_text_size(m_desc["sphere"]).x
+ m_imgui->scaled(2.5f);
const float cursor_type_radio_left = m_imgui->calc_text_size(m_desc["cursor_type"]).x + m_imgui->scaled(1.f);
const float cursor_type_radio_sphere = m_imgui->calc_text_size(m_desc["sphere"]).x + m_imgui->scaled(2.5f);
const float cursor_type_radio_circle = m_imgui->calc_text_size(m_desc["circle"]).x + m_imgui->scaled(2.5f);
const float button_width = m_imgui->calc_text_size(m_desc.at("remove_all")).x + m_imgui->scaled(1.f);
const float minimal_slider_width = m_imgui->scaled(4.f);
float caption_max = 0.f;
float total_text_max = 0.f;
for (const auto &t : std::array<std::string, 3>{"enforce", "block", "remove"}) {
caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc.at(t + "_caption")).x);
total_text_max = std::max(total_text_max, caption_max + m_imgui->calc_text_size(m_desc.at(t)).x);
caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc[t + "_caption"]).x);
total_text_max = std::max(total_text_max, m_imgui->calc_text_size(m_desc[t]).x);
}
caption_max += m_imgui->scaled(1.f);
total_text_max += m_imgui->scaled(1.f);
total_text_max += caption_max + m_imgui->scaled(1.f);
caption_max += m_imgui->scaled(1.f);
float window_width = minimal_slider_width + std::max(cursor_size_slider_left, clipping_slider_left);
float sliders_width = std::max(cursor_size_slider_left, clipping_slider_left);
float window_width = minimal_slider_width + sliders_width;
window_width = std::max(window_width, total_text_max);
window_width = std::max(window_width, button_width);
window_width = std::max(window_width, cursor_type_radio_left + cursor_type_radio_width1 + cursor_type_radio_width2);
window_width = std::max(window_width, cursor_type_radio_left + cursor_type_radio_sphere + cursor_type_radio_circle);
auto draw_text_with_caption = [this, &caption_max](const wxString& caption, const wxString& text) {
static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
@ -119,32 +120,15 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
for (const auto &t : std::array<std::string, 3>{"enforce", "block", "remove"})
draw_text_with_caption(m_desc.at(t + "_caption"), m_desc.at(t));
m_imgui->text("");
if (m_imgui->button(m_desc.at("remove_all"))) {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Reset selection"),
UndoRedo::SnapshotType::GizmoAction);
ModelObject* mo = m_c->selection_info()->model_object();
int idx = -1;
for (ModelVolume* mv : mo->volumes) {
if (mv->is_model_part()) {
++idx;
m_triangle_selectors[idx]->reset();
m_triangle_selectors[idx]->request_update_render_data();
}
}
update_model_object();
m_parent.set_as_dirty();
}
ImGui::Separator();
const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("cursor_size"));
ImGui::SameLine(cursor_size_slider_left);
ImGui::PushItemWidth(window_width - cursor_size_slider_left);
m_imgui->slider_float(" ", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
ImGui::SameLine(sliders_width);
ImGui::PushItemWidth(window_width - sliders_width);
m_imgui->slider_float("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
@ -155,12 +139,12 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("cursor_type"));
ImGui::SameLine(cursor_type_radio_left + m_imgui->scaled(0.f));
ImGui::PushItemWidth(cursor_type_radio_width1);
bool sphere_sel = m_cursor_type == TriangleSelector::CursorType::SPHERE;
if (m_imgui->radio_button(m_desc["sphere"], sphere_sel))
sphere_sel = true;
float cursor_type_offset = cursor_type_radio_left + (window_width - cursor_type_radio_left - cursor_type_radio_sphere - cursor_type_radio_circle + m_imgui->scaled(0.5f)) / 2.f;
ImGui::SameLine(cursor_type_offset);
ImGui::PushItemWidth(cursor_type_radio_sphere);
if (m_imgui->radio_button(m_desc["sphere"], m_cursor_type == TriangleSelector::CursorType::SPHERE))
m_cursor_type = TriangleSelector::CursorType::SPHERE;
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
@ -170,11 +154,10 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
ImGui::EndTooltip();
}
ImGui::SameLine(cursor_type_radio_left + cursor_type_radio_width2 + m_imgui->scaled(0.f));
ImGui::PushItemWidth(cursor_type_radio_width2);
if (m_imgui->radio_button(m_desc["circle"], ! sphere_sel))
sphere_sel = false;
ImGui::SameLine(cursor_type_offset + cursor_type_radio_sphere);
ImGui::PushItemWidth(cursor_type_radio_circle);
if (m_imgui->radio_button(m_desc["circle"], m_cursor_type == TriangleSelector::CursorType::CIRCLE))
m_cursor_type = TriangleSelector::CursorType::CIRCLE;
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
@ -184,12 +167,6 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
ImGui::EndTooltip();
}
m_cursor_type = sphere_sel
? TriangleSelector::CursorType::SPHERE
: TriangleSelector::CursorType::CIRCLE;
ImGui::Separator();
if (m_c->object_clipper()->get_position() == 0.f) {
ImGui::AlignTextToFramePadding();
@ -203,10 +180,10 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
}
}
ImGui::SameLine(clipping_slider_left);
ImGui::PushItemWidth(window_width - clipping_slider_left);
ImGui::SameLine(sliders_width);
ImGui::PushItemWidth(window_width - sliders_width);
auto clp_dist = float(m_c->object_clipper()->get_position());
if (m_imgui->slider_float(" ", &clp_dist, 0.f, 1.f, "%.2f"))
if (m_imgui->slider_float("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f"))
m_c->object_clipper()->set_position(clp_dist, true);
if (ImGui::IsItemHovered()) {
@ -217,6 +194,22 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
ImGui::EndTooltip();
}
ImGui::Separator();
if (m_imgui->button(m_desc.at("remove_all"))) {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Reset selection"), UndoRedo::SnapshotType::GizmoAction);
ModelObject *mo = m_c->selection_info()->model_object();
int idx = -1;
for (ModelVolume *mv : mo->volumes)
if (mv->is_model_part()) {
++idx;
m_triangle_selectors[idx]->reset();
m_triangle_selectors[idx]->request_update_render_data();
}
update_model_object();
m_parent.set_as_dirty();
}
m_imgui->end();
}

View File

@ -548,7 +548,7 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
// mouse anywhere
if (evt.Moving()) {
m_tooltip = update_hover_state(mouse_pos);
if (m_current == MmuSegmentation)
if (m_current == MmuSegmentation || m_current == FdmSupports)
gizmo_event(SLAGizmoEventType::Moving, mouse_pos, evt.ShiftDown(), evt.AltDown());
} else if (evt.LeftUp()) {
if (m_mouse_capture.left) {

View File

@ -270,7 +270,7 @@ wxPanel* KBShortcutsDialog::create_header(wxWindow* parent, const wxFont& bold_f
sizer->AddStretchSpacer();
// logo
m_logo_bmp = ScalableBitmap(this, wxGetApp().is_editor() ? "PrusaSlicer_32px.png" : "PrusaSlicer-gcodeviewer_32px.png", 32);
m_logo_bmp = ScalableBitmap(this, wxGetApp().logo_name(), 32);
m_header_bitmap = new wxStaticBitmap(panel, wxID_ANY, m_logo_bmp.bmp());
sizer->Add(m_header_bitmap, 0, wxEXPAND | wxLEFT | wxRIGHT, 10);

View File

@ -343,6 +343,7 @@ void PreferencesDialog::build(size_t selected_tab)
m_optgroup_gui->append_single_option_line(option);
#ifdef _MSW_DARK_MODE
}
def.label = L("Use Dark color mode (experimental)");
def.type = coBool;
def.tooltip = L("If enabled, UI will use Dark mode colors. "
@ -351,6 +352,7 @@ void PreferencesDialog::build(size_t selected_tab)
option = Option(def, "dark_color_mode");
m_optgroup_gui->append_single_option_line(option);
if (is_editor) {
def.label = L("Set settings tabs as menu items (experimental)");
def.type = coBool;
def.tooltip = L("If enabled, Settings Tabs will be placed as menu items. "

View File

@ -94,7 +94,7 @@ SysInfoDialog::SysInfoDialog()
main_sizer->Add(hsizer, 1, wxEXPAND | wxALL, 10);
// logo
m_logo_bmp = ScalableBitmap(this, wxGetApp().is_editor() ? "PrusaSlicer_192px.png" : "PrusaSlicer-gcodeviewer_192px.png", 192);
m_logo_bmp = ScalableBitmap(this, wxGetApp().logo_name(), 192);
m_logo = new wxStaticBitmap(this, wxID_ANY, m_logo_bmp.bmp());
hsizer->Add(m_logo, 0, wxALIGN_CENTER_VERTICAL);

View File

@ -421,7 +421,7 @@ bool fix_model_by_win10_sdk_gui(ModelObject &model_object, int volume_idx, wxPro
}
});
while (! finished) {
condition.wait_for(lock, std::chrono::milliseconds(500), [&progress]{ return progress.updated; });
condition.wait_for(lock, std::chrono::milliseconds(250), [&progress]{ return progress.updated; });
// decrease progress.percent value to avoid closing of the progress dialog
if (!progress_dialog.Update(progress.percent-1, msg_header + _(progress.message)))
canceled = true;