Hopefully fixing the "scroll to the first selected line" issue

at the object list.
This commit is contained in:
bubnikv 2019-04-09 13:13:42 +02:00
parent 7c75081a31
commit 6bd54f0112
2 changed files with 7 additions and 20 deletions

View file

@ -18,10 +18,10 @@ wxPanel(parent, wxID_ANY, wxDefaultPosition, wxSize(25 * wxGetApp().em_unit(), -
#ifdef __APPLE__
m_user_drawn_background = false;
#endif /*__APPLE__*/
Bind(wxEVT_PAINT, ([this](wxPaintEvent e) { repaint(); }));
Bind(wxEVT_LEFT_DOWN, ([this](wxMouseEvent event) { mouse_event(event); }));
Bind(wxEVT_MOTION, ([this](wxMouseEvent event) { mouse_event(event); }));
Bind(wxEVT_SIZE, ([this](wxSizeEvent e) { Refresh(); }));
Bind(wxEVT_PAINT, ([this](wxPaintEvent &/* e */) { repaint(); }));
Bind(wxEVT_LEFT_DOWN, ([this](wxMouseEvent &event) { mouse_event(event); }));
Bind(wxEVT_MOTION, ([this](wxMouseEvent &event) { mouse_event(event); }));
Bind(wxEVT_SIZE, ([this](wxSizeEvent & /* e */) { Refresh(); }));
}
void Bed_2D::repaint()
{

View file

@ -141,6 +141,8 @@ ObjectList::ObjectList(wxWindow* parent) :
#ifdef __WXOSX__
Bind(wxEVT_KEY_DOWN, &ObjectList::OnChar, this);
#endif //__WXOSX__
Bind(wxEVT_SIZE, ([this](wxSizeEvent &e) { this->EnsureVisible(this->GetCurrentItem()); e.Skip(); }));
}
ObjectList::~ObjectList()
@ -2071,23 +2073,8 @@ void ObjectList::update_selections()
select_items(sels);
/* Because of ScrollLines() and GetItemRect() functions are implemented
* only for GENERIC DataViewCtrl in current version of wxWidgets,
* use this part of code only for MSW
*/
#if defined(wxUSE_GENERICDATAVIEWCTRL)
// Scroll selected Item in the middle of an object list
if (GetSelection()) {
const wxRect& sel_rc = GetItemRect(GetSelection());
const wxRect& main_rc = GetClientRect();
if (sel_rc.GetBottom() <= main_rc.GetTop()+sel_rc.height ||
sel_rc.GetTop() >= main_rc.GetBottom() )
{
const wxRect& top_rc = GetItemRect(GetTopItem());
ScrollLines(int((sel_rc.y - top_rc.y) / top_rc.GetHeight()) - 0.5*GetCountPerPage());
}
}
#endif
this->EnsureVisible(this->GetCurrentItem());
}
void ObjectList::update_selections_on_canvas()