Disabling calls from libslic3r to slic3r gui.
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0558b53493
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@ -95,6 +95,11 @@ if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUXX)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fext-numeric-literals" )
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fext-numeric-literals" )
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endif()
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endif()
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if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
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# On GCC and Clang, no return from a non-void function is a warning only. Here, we make it an error.
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror=return-type" )
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endif()
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# Where all the bundled libraries reside?
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# Where all the bundled libraries reside?
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set(LIBDIR ${CMAKE_CURRENT_SOURCE_DIR}/src/)
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set(LIBDIR ${CMAKE_CURRENT_SOURCE_DIR}/src/)
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# For the bundled boost libraries (boost::nowide)
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# For the bundled boost libraries (boost::nowide)
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@ -667,7 +667,8 @@ namespace Slic3r {
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add_error("Error while reading config data to buffer");
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add_error("Error while reading config data to buffer");
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return;
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return;
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}
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}
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bundle.load_config_string(buffer.data(), archive_filename.c_str());
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//FIXME Get rid of the dependencies on slic3r GUI library!
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// bundle.load_config_string(buffer.data(), archive_filename.c_str());
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}
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}
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}
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}
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@ -467,7 +467,8 @@ void AMFParserContext::endElement(const char * /* name */)
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case NODE_TYPE_METADATA:
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case NODE_TYPE_METADATA:
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if ((m_preset_bundle != nullptr) && strncmp(m_value[0].c_str(), SLIC3R_CONFIG_TYPE, strlen(SLIC3R_CONFIG_TYPE)) == 0) {
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if ((m_preset_bundle != nullptr) && strncmp(m_value[0].c_str(), SLIC3R_CONFIG_TYPE, strlen(SLIC3R_CONFIG_TYPE)) == 0) {
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m_preset_bundle->load_config_string(m_value[1].c_str(), m_archive_filename.c_str());
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//FIXME Get rid of the dependencies on slic3r GUI library!
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// m_preset_bundle->load_config_string(m_value[1].c_str(), m_archive_filename.c_str());
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}
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}
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else if (strncmp(m_value[0].c_str(), "slic3r.", 7) == 0) {
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else if (strncmp(m_value[0].c_str(), "slic3r.", 7) == 0) {
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const char *opt_key = m_value[0].c_str() + 7;
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const char *opt_key = m_value[0].c_str() + 7;
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@ -2,7 +2,7 @@
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#define slic3r_GLToolbar_hpp_
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#define slic3r_GLToolbar_hpp_
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#include "../../slic3r/GUI/GLTexture.hpp"
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#include "../../slic3r/GUI/GLTexture.hpp"
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#include "../../callback.hpp"
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#include "callback.hpp"
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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@ -4,7 +4,7 @@
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include "PrintConfig.hpp"
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#include "PrintConfig.hpp"
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#include "../../callback.hpp"
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#include "callback.hpp"
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#include "GUI_ObjectParts.hpp"
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#include "GUI_ObjectParts.hpp"
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#include <wx/intl.h>
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#include <wx/intl.h>
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