Merge branch 'lh_locales'
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commit
6c86d7dfd8
@ -35,6 +35,8 @@
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#include "SVG.hpp"
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#include <tbb/parallel_for.h>
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#include <tbb/task_scheduler_observer.h>
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#include <tbb/enumerable_thread_specific.h>
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// Intel redesigned some TBB interface considerably when merging TBB with their oneAPI set of libraries, see GH #7332.
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// We are using quite an old TBB 2017 U7. Before we update our build servers, let's use the old API, which is deprecated in up to date TBB.
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@ -1488,6 +1490,32 @@ void GCode::_do_export(Print& print, GCodeOutputStream &file, ThumbnailsGenerato
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print.throw_if_canceled();
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}
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// For unknown reasons and in sporadic cases when GCode export is processing, some participating thread
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// in tbb::parallel_pipeline has not set locales to "C", probably because this thread is newly spawned.
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// So in this class method on_scheduler_entry is called for every thread before it starts participating
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// in tbb::parallel_pipeline to ensure that locales are set correctly
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// For tbb::parallel_pipeline, it seems that on_scheduler_entry is called for every layer and every filter.
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// We ensure using thread-local storage that locales will be set to "C" just once for any participating thread.
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class TBBLocalesSetter : public tbb::task_scheduler_observer
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{
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public:
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TBBLocalesSetter() { this->observe(true); }
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~TBBLocalesSetter() override = default;
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void on_scheduler_entry(bool is_worker) override
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{
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if (bool &is_locales_sets = m_is_locales_sets.local(); !is_locales_sets) {
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// Set locales of the worker thread to "C".
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set_c_locales();
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is_locales_sets = true;
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}
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}
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private:
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tbb::enumerable_thread_specific<bool, tbb::cache_aligned_allocator<bool>, tbb::ets_key_usage_type::ets_key_per_instance> m_is_locales_sets;
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};
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// Process all layers of all objects (non-sequential mode) with a parallel pipeline:
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// Generate G-code, run the filters (vase mode, cooling buffer), run the G-code analyser
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// and export G-code into file.
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@ -1531,6 +1559,10 @@ void GCode::process_layers(
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[&output_stream](std::string s) { output_stream.write(s); }
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);
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// It registers a handler that sets locales to "C" before any TBB thread starts participating in tbb::parallel_pipeline.
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// Handler is unregistered when the destructor is called.
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TBBLocalesSetter locales_setter;
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// The pipeline elements are joined using const references, thus no copying is performed.
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output_stream.find_replace_supress();
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if (m_spiral_vase && m_find_replace)
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@ -1584,6 +1616,10 @@ void GCode::process_layers(
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[&output_stream](std::string s) { output_stream.write(s); }
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);
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// It registers a handler that sets locales to "C" before any TBB thread starts participating in tbb::parallel_pipeline.
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// Handler is unregistered when the destructor is called.
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TBBLocalesSetter locales_setter;
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// The pipeline elements are joined using const references, thus no copying is performed.
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output_stream.find_replace_supress();
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if (m_spiral_vase && m_find_replace)
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@ -43,6 +43,25 @@ std::string float_to_string_decimal_point(double value, int precision = -1);
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//std::string float_to_string_decimal_point(float value, int precision = -1);
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double string_to_double_decimal_point(const std::string_view str, size_t* pos = nullptr);
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// Set locales to "C".
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inline void set_c_locales()
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{
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#ifdef _WIN32
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_configthreadlocale(_ENABLE_PER_THREAD_LOCALE);
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std::setlocale(LC_ALL, "C");
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#else
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// We are leaking some memory here, because the newlocale() produced memory will never be released.
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// This is not a problem though, as there will be a maximum one worker thread created per physical thread.
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uselocale(newlocale(
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#ifdef __APPLE__
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LC_ALL_MASK
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#else // some Unix / Linux / BSD
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LC_ALL
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#endif
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, "C", nullptr));
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#endif
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}
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} // namespace Slic3r
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#endif // slic3r_LocalesUtils_hpp_
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@ -15,6 +15,7 @@
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#include "Thread.hpp"
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#include "Utils.hpp"
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#include "LocalesUtils.hpp"
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namespace Slic3r {
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@ -234,21 +235,8 @@ void name_tbb_thread_pool_threads_set_locale()
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std::ostringstream name;
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name << "slic3r_tbb_" << range.begin();
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set_current_thread_name(name.str().c_str());
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// Set locales of the worker thread to "C".
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#ifdef _WIN32
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_configthreadlocale(_ENABLE_PER_THREAD_LOCALE);
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std::setlocale(LC_ALL, "C");
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#else
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// We are leaking some memory here, because the newlocale() produced memory will never be released.
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// This is not a problem though, as there will be a maximum one worker thread created per physical thread.
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uselocale(newlocale(
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#ifdef __APPLE__
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LC_ALL_MASK
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#else // some Unix / Linux / BSD
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LC_ALL
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#endif
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, "C", nullptr));
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#endif
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// Set locales of the worker thread to "C".
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set_c_locales();
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}
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});
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}
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