Merge branch 'lh_locales'

This commit is contained in:
Lukáš Hejl 2022-06-01 21:19:50 +02:00
commit 6c86d7dfd8
3 changed files with 58 additions and 15 deletions

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@ -35,6 +35,8 @@
#include "SVG.hpp"
#include <tbb/parallel_for.h>
#include <tbb/task_scheduler_observer.h>
#include <tbb/enumerable_thread_specific.h>
// Intel redesigned some TBB interface considerably when merging TBB with their oneAPI set of libraries, see GH #7332.
// We are using quite an old TBB 2017 U7. Before we update our build servers, let's use the old API, which is deprecated in up to date TBB.
@ -1488,6 +1490,32 @@ void GCode::_do_export(Print& print, GCodeOutputStream &file, ThumbnailsGenerato
print.throw_if_canceled();
}
// For unknown reasons and in sporadic cases when GCode export is processing, some participating thread
// in tbb::parallel_pipeline has not set locales to "C", probably because this thread is newly spawned.
// So in this class method on_scheduler_entry is called for every thread before it starts participating
// in tbb::parallel_pipeline to ensure that locales are set correctly
// For tbb::parallel_pipeline, it seems that on_scheduler_entry is called for every layer and every filter.
// We ensure using thread-local storage that locales will be set to "C" just once for any participating thread.
class TBBLocalesSetter : public tbb::task_scheduler_observer
{
public:
TBBLocalesSetter() { this->observe(true); }
~TBBLocalesSetter() override = default;
void on_scheduler_entry(bool is_worker) override
{
if (bool &is_locales_sets = m_is_locales_sets.local(); !is_locales_sets) {
// Set locales of the worker thread to "C".
set_c_locales();
is_locales_sets = true;
}
}
private:
tbb::enumerable_thread_specific<bool, tbb::cache_aligned_allocator<bool>, tbb::ets_key_usage_type::ets_key_per_instance> m_is_locales_sets;
};
// Process all layers of all objects (non-sequential mode) with a parallel pipeline:
// Generate G-code, run the filters (vase mode, cooling buffer), run the G-code analyser
// and export G-code into file.
@ -1531,6 +1559,10 @@ void GCode::process_layers(
[&output_stream](std::string s) { output_stream.write(s); }
);
// It registers a handler that sets locales to "C" before any TBB thread starts participating in tbb::parallel_pipeline.
// Handler is unregistered when the destructor is called.
TBBLocalesSetter locales_setter;
// The pipeline elements are joined using const references, thus no copying is performed.
output_stream.find_replace_supress();
if (m_spiral_vase && m_find_replace)
@ -1584,6 +1616,10 @@ void GCode::process_layers(
[&output_stream](std::string s) { output_stream.write(s); }
);
// It registers a handler that sets locales to "C" before any TBB thread starts participating in tbb::parallel_pipeline.
// Handler is unregistered when the destructor is called.
TBBLocalesSetter locales_setter;
// The pipeline elements are joined using const references, thus no copying is performed.
output_stream.find_replace_supress();
if (m_spiral_vase && m_find_replace)

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@ -43,6 +43,25 @@ std::string float_to_string_decimal_point(double value, int precision = -1);
//std::string float_to_string_decimal_point(float value, int precision = -1);
double string_to_double_decimal_point(const std::string_view str, size_t* pos = nullptr);
// Set locales to "C".
inline void set_c_locales()
{
#ifdef _WIN32
_configthreadlocale(_ENABLE_PER_THREAD_LOCALE);
std::setlocale(LC_ALL, "C");
#else
// We are leaking some memory here, because the newlocale() produced memory will never be released.
// This is not a problem though, as there will be a maximum one worker thread created per physical thread.
uselocale(newlocale(
#ifdef __APPLE__
LC_ALL_MASK
#else // some Unix / Linux / BSD
LC_ALL
#endif
, "C", nullptr));
#endif
}
} // namespace Slic3r
#endif // slic3r_LocalesUtils_hpp_

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@ -15,6 +15,7 @@
#include "Thread.hpp"
#include "Utils.hpp"
#include "LocalesUtils.hpp"
namespace Slic3r {
@ -234,21 +235,8 @@ void name_tbb_thread_pool_threads_set_locale()
std::ostringstream name;
name << "slic3r_tbb_" << range.begin();
set_current_thread_name(name.str().c_str());
// Set locales of the worker thread to "C".
#ifdef _WIN32
_configthreadlocale(_ENABLE_PER_THREAD_LOCALE);
std::setlocale(LC_ALL, "C");
#else
// We are leaking some memory here, because the newlocale() produced memory will never be released.
// This is not a problem though, as there will be a maximum one worker thread created per physical thread.
uselocale(newlocale(
#ifdef __APPLE__
LC_ALL_MASK
#else // some Unix / Linux / BSD
LC_ALL
#endif
, "C", nullptr));
#endif
// Set locales of the worker thread to "C".
set_c_locales();
}
});
}