Export STL exports hollowed & drilled mesh (if it is shown)
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1 changed files with 83 additions and 63 deletions
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@ -4893,85 +4893,105 @@ void Plater::export_stl(bool extended, bool selection_only)
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wxBusyCursor wait;
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const auto &selection = p->get_selection();
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const auto obj_idx = selection.get_object_idx();
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if (selection_only && (obj_idx == -1 || selection.is_wipe_tower()))
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return;
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TriangleMesh mesh;
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if (selection_only) {
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const auto &selection = p->get_selection();
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if (selection.is_wipe_tower()) { return; }
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const auto obj_idx = selection.get_object_idx();
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if (obj_idx == -1) { return; }
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const ModelObject* model_object = p->model.objects[obj_idx];
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if (selection.get_mode() == Selection::Instance)
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{
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if (selection.is_single_full_object())
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mesh = model_object->mesh();
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if (p->printer_technology == ptFFF) {
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if (selection_only) {
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const ModelObject* model_object = p->model.objects[obj_idx];
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if (selection.get_mode() == Selection::Instance)
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{
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if (selection.is_single_full_object())
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mesh = model_object->mesh();
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else
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mesh = model_object->full_raw_mesh();
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}
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else
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mesh = model_object->full_raw_mesh();
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{
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const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
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mesh = model_object->volumes[volume->volume_idx()]->mesh();
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mesh.transform(volume->get_volume_transformation().get_matrix());
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mesh.translate(-model_object->origin_translation.cast<float>());
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}
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}
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else
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{
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const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
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mesh = model_object->volumes[volume->volume_idx()]->mesh();
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mesh.transform(volume->get_volume_transformation().get_matrix());
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mesh.translate(-model_object->origin_translation.cast<float>());
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else {
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mesh = p->model.mesh();
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}
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}
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else
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{
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mesh = p->model.mesh();
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// This is SLA mode, all objects have only one volume.
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// However, we must have a look at the backend to load
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// hollowed mesh and/or supports
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if (extended && (p->printer_technology == ptSLA))
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const PrintObjects& objects = p->sla_print.objects();
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for (const SLAPrintObject* object : objects)
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{
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const PrintObjects& objects = p->sla_print.objects();
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for (const SLAPrintObject* object : objects)
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const ModelObject* model_object = object->model_object();
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if (selection_only) {
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if (model_object->id() != p->model.objects[obj_idx]->id())
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continue;
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}
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Transform3d mesh_trafo_inv = object->trafo().inverse();
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bool is_left_handed = object->is_left_handed();
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TriangleMesh pad_mesh;
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bool has_pad_mesh = extended && object->has_mesh(slaposPad);
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if (has_pad_mesh)
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{
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const ModelObject* model_object = object->model_object();
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Transform3d mesh_trafo_inv = object->trafo().inverse();
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bool is_left_handed = object->is_left_handed();
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pad_mesh = object->get_mesh(slaposPad);
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pad_mesh.transform(mesh_trafo_inv);
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}
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TriangleMesh pad_mesh;
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bool has_pad_mesh = object->has_mesh(slaposPad);
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if (has_pad_mesh)
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TriangleMesh supports_mesh;
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bool has_supports_mesh = extended && object->has_mesh(slaposSupportTree);
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if (has_supports_mesh)
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{
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supports_mesh = object->get_mesh(slaposSupportTree);
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supports_mesh.transform(mesh_trafo_inv);
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}
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const std::vector<SLAPrintObject::Instance>& obj_instances = object->instances();
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for (const SLAPrintObject::Instance& obj_instance : obj_instances)
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{
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auto it = std::find_if(model_object->instances.begin(), model_object->instances.end(),
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[&obj_instance](const ModelInstance *mi) { return mi->id() == obj_instance.instance_id; });
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assert(it != model_object->instances.end());
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if (it != model_object->instances.end())
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{
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pad_mesh = object->get_mesh(slaposPad);
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pad_mesh.transform(mesh_trafo_inv);
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}
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bool one_inst_only = selection_only && ! selection.is_single_full_object();
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TriangleMesh supports_mesh;
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bool has_supports_mesh = object->has_mesh(slaposSupportTree);
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if (has_supports_mesh)
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{
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supports_mesh = object->get_mesh(slaposSupportTree);
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supports_mesh.transform(mesh_trafo_inv);
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}
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int instance_idx = it - model_object->instances.begin();
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const Transform3d& inst_transform = one_inst_only
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? Transform3d::Identity()
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: object->model_object()->instances[instance_idx]->get_transformation().get_matrix();
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const std::vector<SLAPrintObject::Instance>& obj_instances = object->instances();
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for (const SLAPrintObject::Instance& obj_instance : obj_instances)
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{
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auto it = std::find_if(model_object->instances.begin(), model_object->instances.end(),
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[&obj_instance](const ModelInstance *mi) { return mi->id() == obj_instance.instance_id; });
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assert(it != model_object->instances.end());
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if (it != model_object->instances.end())
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if (has_pad_mesh)
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{
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int instance_idx = it - model_object->instances.begin();
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const Transform3d& inst_transform = object->model_object()->instances[instance_idx]->get_transformation().get_matrix();
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if (has_pad_mesh)
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{
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TriangleMesh inst_pad_mesh = pad_mesh;
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inst_pad_mesh.transform(inst_transform, is_left_handed);
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mesh.merge(inst_pad_mesh);
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}
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if (has_supports_mesh)
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{
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TriangleMesh inst_supports_mesh = supports_mesh;
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inst_supports_mesh.transform(inst_transform, is_left_handed);
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mesh.merge(inst_supports_mesh);
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}
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TriangleMesh inst_pad_mesh = pad_mesh;
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inst_pad_mesh.transform(inst_transform, is_left_handed);
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mesh.merge(inst_pad_mesh);
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}
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if (has_supports_mesh)
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{
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TriangleMesh inst_supports_mesh = supports_mesh;
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inst_supports_mesh.transform(inst_transform, is_left_handed);
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mesh.merge(inst_supports_mesh);
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}
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TriangleMesh inst_object_mesh = object->get_mesh_to_print();
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inst_object_mesh.translate(0.f, 0.f, -object->get_elevation());
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inst_object_mesh.transform(inst_transform, is_left_handed);
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mesh.merge(inst_object_mesh);
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if (one_inst_only)
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break;
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}
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}
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}
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