parameter fixes, alignemnt for enforcers simplified
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2 changed files with 23 additions and 12 deletions
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@ -647,13 +647,15 @@ struct SeamComparator {
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float distance_penalty_a = 1.0f;
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float distance_penalty_b = 1.0f;
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if (setup == spNearest) {
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distance_penalty_a = 1.1f - gauss((a.position.head<2>() - preffered_location).norm(), 0.0f, 1.0f, 0.001f);
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distance_penalty_b = 1.1f - gauss((a.position.head<2>() - preffered_location).norm(), 0.0f, 1.0f, 0.001f);
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distance_penalty_a = 1.1f - gauss((a.position.head<2>() - preffered_location).norm(), 0.0f, 1.0f, 0.01f);
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distance_penalty_b = 1.1f - gauss((a.position.head<2>() - preffered_location).norm(), 0.0f, 1.0f, 0.01f);
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}
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//ranges: [0 - 1] (0 - 1.3] [0.1 - 1.1) ; total range: (0 - 2.1]
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float penalty_a = (a.visibility + 0.5f) * compute_angle_penalty(a.local_ccw_angle) * distance_penalty_a;
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float penalty_b = (b.visibility + 0.5f) * compute_angle_penalty(b.local_ccw_angle) * distance_penalty_b;
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//ranges: [0 - 1] (0 - 1.3] [0.1 - 1.1)
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float penalty_a = (a.visibility + SeamPlacer::additional_angle_importance) * compute_angle_penalty(a.local_ccw_angle)
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* distance_penalty_a;
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float penalty_b = (b.visibility + SeamPlacer::additional_angle_importance) * compute_angle_penalty(b.local_ccw_angle)
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* distance_penalty_b;
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return penalty_a < penalty_b;
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}
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@ -662,6 +664,14 @@ struct SeamComparator {
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// sema point of the perimeter, to find out if the aligned point is not much worse than the current seam
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bool is_first_not_much_worse(const SeamCandidate &a, const SeamCandidate &b) const {
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// Blockers/Enforcers discrimination, top priority
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if (a.type == EnforcedBlockedSeamPoint::Enforced) {
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return true;
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}
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if (a.type == EnforcedBlockedSeamPoint::Blocked) {
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return false;
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}
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if (a.type > b.type) {
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return true;
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}
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@ -682,9 +692,9 @@ struct SeamComparator {
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return a.position.y() > b.position.y();
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}
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//ranges: [0 - 1] (0 - 1.3] ; total range: (0 - 1.95];
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float penalty_a = (a.visibility + 0.5f) * compute_angle_penalty(a.local_ccw_angle);
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float penalty_b = (b.visibility + 0.5f) * compute_angle_penalty(b.local_ccw_angle);
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//ranges: [0 - 1] (0 - 1.3] ;
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float penalty_a = (a.visibility + SeamPlacer::additional_angle_importance) * compute_angle_penalty(a.local_ccw_angle);
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float penalty_b = (b.visibility + SeamPlacer::additional_angle_importance) * compute_angle_penalty(b.local_ccw_angle);
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return penalty_a <= penalty_b || std::abs(penalty_a - penalty_b) < SeamPlacer::seam_align_score_tolerance;
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}
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@ -695,7 +705,7 @@ struct SeamComparator {
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return a.position.y();
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}
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return (a.visibility + 0.5f) * compute_angle_penalty(a.local_ccw_angle);
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return (a.visibility + SeamPlacer::additional_angle_importance) * compute_angle_penalty(a.local_ccw_angle);
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}
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}
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;
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@ -1130,7 +1140,7 @@ void SeamPlacer::align_seam_points(const PrintObject *po, const SeamPlacerImpl::
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// points = new_points;
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// }
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//
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// // find coefficients of polynomial fit. Z coord is treated as parameter along which to fit both X and Y coords.
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// find coefficients of polynomial fit. Z coord is treated as parameter along which to fit both X and Y coords.
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// std::vector<Vec2f> coefficients = polyfit(points, weights, 4);
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//
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// // Do alignment - compute fitted point for each point in the string from its Z coord, and store the position into
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@ -87,12 +87,13 @@ public:
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using SeamCandidatesTree =
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KDTreeIndirect<3, float, SeamPlacerImpl::SeamCandidateCoordinateFunctor>;
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static constexpr float raycasting_decimation_target_error = 1.0f;
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static constexpr float raycasting_subdivision_target_length = 1.0f;
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static constexpr float raycasting_subdivision_target_length = 2.0f;
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//square of number of rays per triangle
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static constexpr size_t sqr_rays_per_triangle = 7;
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// arm length used during angles computation
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static constexpr float polygon_local_angles_arm_distance = 0.5f;
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static constexpr float additional_angle_importance = 0.3f;
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// If enforcer or blocker is closer to the seam candidate than this limit, the seam candidate is set to Blocker or Enforcer
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static constexpr float enforcer_blocker_distance_tolerance = 0.3f;
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@ -101,7 +102,7 @@ public:
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// When searching for seam clusters for alignment:
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// following value describes, how much worse score can point have and still be picked into seam cluster instead of original seam point on the same layer
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static constexpr float seam_align_score_tolerance = 0.6f;
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static constexpr float seam_align_score_tolerance = 0.5f;
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// seam_align_tolerable_dist - if seam is closer to the previous seam position projected to the current layer than this value,
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//it belongs automaticaly to the cluster
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static constexpr float seam_align_tolerable_dist = 0.5f;
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