Fixed an issue that some trees in the Lightning infill weren't connected to perimeters.

This commit is contained in:
Lukáš Hejl 2022-05-17 12:41:28 +02:00
parent 51211e265a
commit 6df1b6d074

View File

@ -129,9 +129,10 @@ GroundingLocation Layer::getBestGroundingLocation
if (contour.size() > 2) { if (contour.size() > 2) {
Point prev = contour.points.back(); Point prev = contour.points.back();
for (const Point &p2 : contour.points) { for (const Point &p2 : contour.points) {
if (double d = Line::distance_to_squared(unsupported_location, prev, p2); d < d2) { Point closest_point;
if (double d = line_alg::distance_to_squared(Line{prev, p2}, unsupported_location, &closest_point); d < d2) {
d2 = d; d2 = d;
node_location = Geometry::foot_pt({ prev, p2 }, unsupported_location).cast<coord_t>(); node_location = closest_point;
} }
prev = p2; prev = p2;
} }