Merge branch 'lm_includes_warnings'
No functional changes (hopefully).
This commit is contained in:
commit
6e716faa1c
61 changed files with 273 additions and 172 deletions
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@ -1,7 +1,8 @@
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#include "Arrange.hpp"
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//#include "Geometry.hpp"
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#include "SVG.hpp"
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#include "BoundingBox.hpp"
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#include <libnest2d/backends/clipper/geometries.hpp>
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#include <libnest2d/optimizers/nlopt/subplex.hpp>
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#include <libnest2d/placers/nfpplacer.hpp>
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@ -2,9 +2,12 @@
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#define ARRANGE_HPP
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#include "ExPolygon.hpp"
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#include "BoundingBox.hpp"
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namespace Slic3r { namespace arrangement {
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namespace Slic3r {
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class BoundingBox;
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namespace arrangement {
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/// A geometry abstraction for a circular print bed. Similarly to BoundingBox.
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class CircleBed {
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@ -6,7 +6,6 @@
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#include <stdint.h>
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#include "../libslic3r.h"
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#include "../BoundingBox.hpp"
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#include "../PrintConfig.hpp"
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#include "FillBase.hpp"
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@ -901,7 +901,7 @@ static void connect_segment_intersections_by_contours(
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const SegmentedIntersectionLine *il_prev = i_vline > 0 ? &segs[i_vline - 1] : nullptr;
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const SegmentedIntersectionLine *il_next = i_vline + 1 < segs.size() ? &segs[i_vline + 1] : nullptr;
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for (int i_intersection = 0; i_intersection < il.intersections.size(); ++ i_intersection) {
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for (int i_intersection = 0; i_intersection < int(il.intersections.size()); ++ i_intersection) {
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SegmentIntersection &itsct = il.intersections[i_intersection];
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const Polygon &poly = poly_with_offset.contour(itsct.iContour);
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const bool forward = itsct.is_low(); // == poly_with_offset.is_contour_ccw(intrsctn->iContour);
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@ -914,7 +914,7 @@ static void connect_segment_intersections_by_contours(
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int iprev = -1;
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int d_prev = std::numeric_limits<int>::max();
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if (il_prev) {
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for (int i = 0; i < il_prev->intersections.size(); ++ i) {
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for (int i = 0; i < int(il_prev->intersections.size()); ++ i) {
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const SegmentIntersection &itsct2 = il_prev->intersections[i];
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if (itsct.iContour == itsct2.iContour && itsct.type == itsct2.type) {
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// The intersection points lie on the same contour and have the same orientation.
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@ -932,7 +932,7 @@ static void connect_segment_intersections_by_contours(
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int inext = -1;
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int d_next = std::numeric_limits<int>::max();
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if (il_next) {
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for (int i = 0; i < il_next->intersections.size(); ++ i) {
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for (int i = 0; i < int(il_next->intersections.size()); ++ i) {
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const SegmentIntersection &itsct2 = il_next->intersections[i];
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if (itsct.iContour == itsct2.iContour && itsct.type == itsct2.type) {
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// The intersection points lie on the same contour and have the same orientation.
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@ -950,7 +950,7 @@ static void connect_segment_intersections_by_contours(
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bool same_prev = false;
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bool same_next = false;
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// Does the perimeter intersect the current vertical line above intrsctn?
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for (int i = 0; i < il.intersections.size(); ++ i)
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for (int i = 0; i < int(il.intersections.size()); ++ i)
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if (const SegmentIntersection &it2 = il.intersections[i];
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i != i_intersection && it2.iContour == itsct.iContour && it2.type != itsct.type) {
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int d = distance_of_segmens(poly, it2.iSegment, itsct.iSegment, forward);
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@ -1040,7 +1040,7 @@ static void connect_segment_intersections_by_contours(
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}
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// Make the LinkQuality::Invalid symmetric on vertical connections.
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for (int i_intersection = 0; i_intersection < il.intersections.size(); ++ i_intersection) {
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for (int i_intersection = 0; i_intersection < int(il.intersections.size()); ++ i_intersection) {
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SegmentIntersection &it = il.intersections[i_intersection];
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if (it.has_left_vertical() && it.prev_on_contour_quality == SegmentIntersection::LinkQuality::Invalid) {
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SegmentIntersection &it2 = il.intersections[it.left_vertical()];
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@ -1157,9 +1157,9 @@ static void traverse_graph_generate_polylines(
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{
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// For each outer only chords, measure their maximum distance to the bow of the outer contour.
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// Mark an outer only chord as consumed, if the distance is low.
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for (int i_vline = 0; i_vline < segs.size(); ++ i_vline) {
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for (int i_vline = 0; i_vline < int(segs.size()); ++ i_vline) {
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SegmentedIntersectionLine &vline = segs[i_vline];
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for (int i_intersection = 0; i_intersection + 1 < vline.intersections.size(); ++ i_intersection) {
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for (int i_intersection = 0; i_intersection + 1 < int(vline.intersections.size()); ++ i_intersection) {
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if (vline.intersections[i_intersection].type == SegmentIntersection::OUTER_LOW &&
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vline.intersections[i_intersection + 1].type == SegmentIntersection::OUTER_HIGH) {
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bool consumed = false;
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@ -1189,14 +1189,14 @@ static void traverse_graph_generate_polylines(
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if (i_intersection == -1) {
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// The path has been interrupted. Find a next starting point, closest to the previous extruder position.
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coordf_t dist2min = std::numeric_limits<coordf_t>().max();
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for (int i_vline2 = 0; i_vline2 < segs.size(); ++ i_vline2) {
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for (int i_vline2 = 0; i_vline2 < int(segs.size()); ++ i_vline2) {
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const SegmentedIntersectionLine &vline = segs[i_vline2];
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if (! vline.intersections.empty()) {
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assert(vline.intersections.size() > 1);
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// Even number of intersections with the loops.
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assert((vline.intersections.size() & 1) == 0);
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assert(vline.intersections.front().type == SegmentIntersection::OUTER_LOW);
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for (int i = 0; i < vline.intersections.size(); ++ i) {
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for (int i = 0; i < int(vline.intersections.size()); ++ i) {
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const SegmentIntersection& intrsctn = vline.intersections[i];
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if (intrsctn.is_outer()) {
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assert(intrsctn.is_low() || i > 0);
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@ -1674,13 +1674,13 @@ static std::vector<MonotonousRegion> generate_montonous_regions(std::vector<Segm
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auto test_overlap = [](int, int, int) { return false; };
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#endif
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for (int i_vline_seed = 0; i_vline_seed < segs.size(); ++ i_vline_seed) {
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for (int i_vline_seed = 0; i_vline_seed < int(segs.size()); ++ i_vline_seed) {
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SegmentedIntersectionLine &vline_seed = segs[i_vline_seed];
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for (int i_intersection_seed = 1; i_intersection_seed + 1 < vline_seed.intersections.size(); ) {
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while (i_intersection_seed < vline_seed.intersections.size() &&
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for (int i_intersection_seed = 1; i_intersection_seed + 1 < int(vline_seed.intersections.size()); ) {
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while (i_intersection_seed < int(vline_seed.intersections.size()) &&
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vline_seed.intersections[i_intersection_seed].type != SegmentIntersection::INNER_LOW)
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++ i_intersection_seed;
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if (i_intersection_seed == vline_seed.intersections.size())
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if (i_intersection_seed == int(vline_seed.intersections.size()))
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break;
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SegmentIntersection *start = &vline_seed.intersections[i_intersection_seed];
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SegmentIntersection *end = &end_of_vertical_run(vline_seed, *start);
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@ -1697,7 +1697,7 @@ static std::vector<MonotonousRegion> generate_montonous_regions(std::vector<Segm
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assert(! test_overlap(region.left.vline, region.left.low, region.left.high));
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start->consumed_vertical_up = true;
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int num_lines = 1;
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while (++ i_vline < segs.size()) {
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while (++ i_vline < int(segs.size())) {
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SegmentedIntersectionLine &vline_left = segs[i_vline - 1];
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SegmentedIntersectionLine &vline_right = segs[i_vline];
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std::pair<SegmentIntersection*, SegmentIntersection*> right = right_overlap(left, vline_left, vline_right);
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@ -1860,7 +1860,7 @@ static void connect_monotonous_regions(std::vector<MonotonousRegion> ®ions, c
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}
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}
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}
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if (region.right.vline + 1 < segs.size()) {
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if (region.right.vline + 1 < int(segs.size())) {
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auto &vline = segs[region.right.vline];
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auto &vline_right = segs[region.right.vline + 1];
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auto [rbegin, rend] = right_overlap(vline.intersections[region.right.low], vline.intersections[region.right.high], vline, vline_right);
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@ -2100,7 +2100,7 @@ static std::vector<MonotonousRegionLink> chain_monotonous_regions(
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AntPath &path2 = path_matrix(region, dir, *next, true);
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if (path1.visibility > next_candidate.probability)
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next_candidate = { next, &path1, &path1, path1.visibility, false };
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if (path2.visibility > next_candidate.probability)
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if (path2.visibility > next_candidate.probability)
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next_candidate = { next, &path2, &path2, path2.visibility, true };
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}
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}
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@ -2111,7 +2111,7 @@ static std::vector<MonotonousRegionLink> chain_monotonous_regions(
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AntPath &path2 = path_matrix(region, dir, *next, true);
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if (path1.visibility > next_candidate.probability)
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next_candidate = { next, &path1, &path1, path1.visibility, false };
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if (path2.visibility > next_candidate.probability)
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if (path2.visibility > next_candidate.probability)
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next_candidate = { next, &path2, &path2, path2.visibility, true };
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}
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}
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@ -7,6 +7,7 @@
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#include "GCode/PrintExtents.hpp"
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#include "GCode/WipeTower.hpp"
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#include "ShortestPath.hpp"
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#include "Print.hpp"
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#include "Utils.hpp"
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#include "libslic3r.h"
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@ -8,7 +8,6 @@
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#include "MotionPlanner.hpp"
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#include "Point.hpp"
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#include "PlaceholderParser.hpp"
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#include "Print.hpp"
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#include "PrintConfig.hpp"
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#include "GCode/CoolingBuffer.hpp"
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#include "GCode/SpiralVase.hpp"
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@ -32,6 +31,10 @@ namespace Slic3r {
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class GCode;
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class GCodePreviewData;
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namespace { struct Item; }
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struct PrintInstance;
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using PrintObjectPtrs = std::vector<PrintObject*>;
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class AvoidCrossingPerimeters {
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public:
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@ -6,6 +6,7 @@
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#include "../BoundingBox.hpp"
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#include "../ExtrusionEntity.hpp"
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#include "../ExtrusionEntityCollection.hpp"
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#include "../Layer.hpp"
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#include "../Print.hpp"
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#include "PrintExtents.hpp"
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@ -1,4 +1,3 @@
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#include "libslic3r/libslic3r.h"
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#include "ThumbnailData.hpp"
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namespace Slic3r {
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@ -24,4 +24,4 @@ typedef std::function<void(ThumbnailsList & thumbnails, const Vec2ds & sizes, bo
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} // namespace Slic3r
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#endif // slic3r_ThumbnailData_hpp_
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#endif // slic3r_ThumbnailData_hpp_
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@ -1,5 +1,6 @@
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#include "Print.hpp"
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#include "ToolOrdering.hpp"
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#include "Layer.hpp"
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// #define SLIC3R_DEBUG
|
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@ -15,7 +16,6 @@
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|
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#include <libslic3r.h>
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#include "../GCodeWriter.hpp"
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namespace Slic3r {
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@ -14,6 +14,8 @@ namespace Slic3r {
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class Print;
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class PrintObject;
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class LayerTools;
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namespace CustomGCode { struct Item; }
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class PrintRegion;
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@ -282,7 +282,7 @@ namespace Slic3r {
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};
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GCodeReader parser;
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unsigned int g1_lines_count = 0;
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int g1_lines_count = 0;
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int normal_g1_line_id = 0;
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float normal_last_recorded_time = 0.0f;
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int silent_g1_line_id = 0;
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|
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@ -10,8 +10,6 @@
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#include <cmath>
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#include "libslic3r.h"
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#include "Point.hpp"
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#include "BoundingBox.hpp"
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namespace Slic3r {
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|
|
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@ -1383,8 +1383,8 @@ unsigned int ModelObject::check_instances_print_volume_state(const BoundingBoxf3
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inside_outside |= OUTSIDE;
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}
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model_instance->print_volume_state =
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(inside_outside == (INSIDE | OUTSIDE)) ? ModelInstance::PVS_Partly_Outside :
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(inside_outside == INSIDE) ? ModelInstance::PVS_Inside : ModelInstance::PVS_Fully_Outside;
|
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(inside_outside == (INSIDE | OUTSIDE)) ? ModelInstancePVS_Partly_Outside :
|
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(inside_outside == INSIDE) ? ModelInstancePVS_Inside : ModelInstancePVS_Fully_Outside;
|
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if (inside_outside == INSIDE)
|
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++ num_printable;
|
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}
|
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|
|
|
@ -3,7 +3,6 @@
|
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|
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#include "libslic3r.h"
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#include "Geometry.hpp"
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#include "Layer.hpp"
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#include "ObjectID.hpp"
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#include "Point.hpp"
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#include "PrintConfig.hpp"
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|
@ -641,25 +640,26 @@ private:
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}
|
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};
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|
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enum ModelInstanceEPrintVolumeState : unsigned char
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{
|
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ModelInstancePVS_Inside,
|
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ModelInstancePVS_Partly_Outside,
|
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ModelInstancePVS_Fully_Outside,
|
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ModelInstanceNum_BedStates
|
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};
|
||||
|
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|
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// A single instance of a ModelObject.
|
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// Knows the affine transformation of an object.
|
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class ModelInstance final : public ObjectBase
|
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{
|
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public:
|
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enum EPrintVolumeState : unsigned char
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{
|
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PVS_Inside,
|
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PVS_Partly_Outside,
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PVS_Fully_Outside,
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Num_BedStates
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};
|
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private:
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Geometry::Transformation m_transformation;
|
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|
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public:
|
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// flag showing the position of this instance with respect to the print volume (set by Print::validate() using ModelObject::check_instances_print_volume_state())
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EPrintVolumeState print_volume_state;
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ModelInstanceEPrintVolumeState print_volume_state;
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// Whether or not this instance is printable
|
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bool printable;
|
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|
||||
|
@ -706,7 +706,7 @@ public:
|
|||
|
||||
const Transform3d& get_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false, bool dont_mirror = false) const { return m_transformation.get_matrix(dont_translate, dont_rotate, dont_scale, dont_mirror); }
|
||||
|
||||
bool is_printable() const { return object->printable && printable && (print_volume_state == PVS_Inside); }
|
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bool is_printable() const { return object->printable && printable && (print_volume_state == ModelInstancePVS_Inside); }
|
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|
||||
// Getting the input polygon for arrange
|
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arrangement::ArrangePolygon get_arrange_polygon() const;
|
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|
@ -735,10 +735,10 @@ private:
|
|||
ModelObject* object;
|
||||
|
||||
// Constructor, which assigns a new unique ID.
|
||||
explicit ModelInstance(ModelObject* object) : print_volume_state(PVS_Inside), printable(true), object(object) { assert(this->id().valid()); }
|
||||
explicit ModelInstance(ModelObject* object) : print_volume_state(ModelInstancePVS_Inside), printable(true), object(object) { assert(this->id().valid()); }
|
||||
// Constructor, which assigns a new unique ID.
|
||||
explicit ModelInstance(ModelObject *object, const ModelInstance &other) :
|
||||
m_transformation(other.m_transformation), print_volume_state(PVS_Inside), printable(other.printable), object(object) { assert(this->id().valid() && this->id() != other.id()); }
|
||||
m_transformation(other.m_transformation), print_volume_state(ModelInstancePVS_Inside), printable(other.printable), object(object) { assert(this->id().valid() && this->id() != other.id()); }
|
||||
|
||||
explicit ModelInstance(ModelInstance &&rhs) = delete;
|
||||
ModelInstance& operator=(const ModelInstance &rhs) = delete;
|
||||
|
@ -753,6 +753,7 @@ private:
|
|||
}
|
||||
};
|
||||
|
||||
|
||||
class ModelWipeTower final : public ObjectBase
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -4,10 +4,9 @@
|
|||
#include "PrintBase.hpp"
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||||
|
||||
#include "BoundingBox.hpp"
|
||||
#include "ExtrusionEntityCollection.hpp"
|
||||
#include "Flow.hpp"
|
||||
#include "Point.hpp"
|
||||
#include "Layer.hpp"
|
||||
#include "Model.hpp"
|
||||
#include "Slicing.hpp"
|
||||
#include "GCode/ToolOrdering.hpp"
|
||||
#include "GCode/WipeTower.hpp"
|
||||
|
@ -23,6 +22,8 @@ class ModelObject;
|
|||
class GCode;
|
||||
class GCodePreviewData;
|
||||
enum class SlicingMode : uint32_t;
|
||||
class Layer;
|
||||
class SupportLayer;
|
||||
|
||||
// Print step IDs for keeping track of the print state.
|
||||
enum PrintStep {
|
||||
|
@ -147,18 +148,11 @@ public:
|
|||
const Layer* get_layer(int idx) const { return m_layers[idx]; }
|
||||
Layer* get_layer(int idx) { return m_layers[idx]; }
|
||||
// Get a layer exactly at print_z.
|
||||
const Layer* get_layer_at_printz(coordf_t print_z) const {
|
||||
auto it = Slic3r::lower_bound_by_predicate(m_layers.begin(), m_layers.end(), [print_z](const Layer *layer) { return layer->print_z < print_z; });
|
||||
return (it == m_layers.end() || (*it)->print_z != print_z) ? nullptr : *it;
|
||||
}
|
||||
Layer* get_layer_at_printz(coordf_t print_z) { return const_cast<Layer*>(std::as_const(*this).get_layer_at_printz(print_z)); }
|
||||
const Layer* get_layer_at_printz(coordf_t print_z) const;
|
||||
Layer* get_layer_at_printz(coordf_t print_z);
|
||||
// Get a layer approximately at print_z.
|
||||
const Layer* get_layer_at_printz(coordf_t print_z, coordf_t epsilon) const {
|
||||
coordf_t limit = print_z - epsilon;
|
||||
auto it = Slic3r::lower_bound_by_predicate(m_layers.begin(), m_layers.end(), [limit](const Layer *layer) { return layer->print_z < limit; });
|
||||
return (it == m_layers.end() || (*it)->print_z > print_z + epsilon) ? nullptr : *it;
|
||||
}
|
||||
Layer* get_layer_at_printz(coordf_t print_z, coordf_t epsilon) { return const_cast<Layer*>(std::as_const(*this).get_layer_at_printz(print_z, epsilon)); }
|
||||
const Layer* get_layer_at_printz(coordf_t print_z, coordf_t epsilon) const;
|
||||
Layer* get_layer_at_printz(coordf_t print_z, coordf_t epsilon);
|
||||
|
||||
// print_z: top of the layer; slice_z: center of the layer.
|
||||
Layer* add_layer(int id, coordf_t height, coordf_t print_z, coordf_t slice_z);
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include "ElephantFootCompensation.hpp"
|
||||
#include "Geometry.hpp"
|
||||
#include "I18N.hpp"
|
||||
#include "Layer.hpp"
|
||||
#include "SupportMaterial.hpp"
|
||||
#include "Surface.hpp"
|
||||
#include "Slicing.hpp"
|
||||
|
@ -2829,4 +2830,28 @@ void PrintObject::project_and_append_custom_supports(
|
|||
} // loop over ModelVolumes
|
||||
}
|
||||
|
||||
|
||||
|
||||
const Layer* PrintObject::get_layer_at_printz(coordf_t print_z) const {
|
||||
auto it = Slic3r::lower_bound_by_predicate(m_layers.begin(), m_layers.end(), [print_z](const Layer *layer) { return layer->print_z < print_z; });
|
||||
return (it == m_layers.end() || (*it)->print_z != print_z) ? nullptr : *it;
|
||||
}
|
||||
|
||||
|
||||
|
||||
Layer* PrintObject::get_layer_at_printz(coordf_t print_z) { return const_cast<Layer*>(std::as_const(*this).get_layer_at_printz(print_z)); }
|
||||
|
||||
|
||||
|
||||
// Get a layer approximately at print_z.
|
||||
const Layer* PrintObject::get_layer_at_printz(coordf_t print_z, coordf_t epsilon) const {
|
||||
coordf_t limit = print_z - epsilon;
|
||||
auto it = Slic3r::lower_bound_by_predicate(m_layers.begin(), m_layers.end(), [limit](const Layer *layer) { return layer->print_z < limit; });
|
||||
return (it == m_layers.end() || (*it)->print_z > print_z + epsilon) ? nullptr : *it;
|
||||
}
|
||||
|
||||
|
||||
|
||||
Layer* PrintObject::get_layer_at_printz(coordf_t print_z, coordf_t epsilon) { return const_cast<Layer*>(std::as_const(*this).get_layer_at_printz(print_z, epsilon)); }
|
||||
|
||||
} // namespace Slic3r
|
||||
|
|
|
@ -9,7 +9,6 @@
|
|||
|
||||
#include <libslic3r/ClipperUtils.hpp>
|
||||
#include <libslic3r/Point.hpp>
|
||||
#include <libslic3r/TriangleMesh.hpp>
|
||||
|
||||
#include <boost/container/small_vector.hpp>
|
||||
|
||||
|
|
|
@ -724,7 +724,7 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
|
|||
glsafe(::glDisable(GL_BLEND));
|
||||
}
|
||||
|
||||
bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, ModelInstance::EPrintVolumeState* out_state)
|
||||
bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, ModelInstanceEPrintVolumeState* out_state)
|
||||
{
|
||||
if (config == nullptr)
|
||||
return false;
|
||||
|
@ -738,7 +738,7 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
|
|||
// Allow the objects to protrude below the print bed
|
||||
print_volume.min(2) = -1e10;
|
||||
|
||||
ModelInstance::EPrintVolumeState state = ModelInstance::PVS_Inside;
|
||||
ModelInstanceEPrintVolumeState state = ModelInstancePVS_Inside;
|
||||
|
||||
bool contained_min_one = false;
|
||||
|
||||
|
@ -757,11 +757,11 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
|
|||
if (contained)
|
||||
contained_min_one = true;
|
||||
|
||||
if ((state == ModelInstance::PVS_Inside) && volume->is_outside)
|
||||
state = ModelInstance::PVS_Fully_Outside;
|
||||
if ((state == ModelInstancePVS_Inside) && volume->is_outside)
|
||||
state = ModelInstancePVS_Fully_Outside;
|
||||
|
||||
if ((state == ModelInstance::PVS_Fully_Outside) && volume->is_outside && print_volume.intersects(bb))
|
||||
state = ModelInstance::PVS_Partly_Outside;
|
||||
if ((state == ModelInstancePVS_Fully_Outside) && volume->is_outside && print_volume.intersects(bb))
|
||||
state = ModelInstancePVS_Partly_Outside;
|
||||
}
|
||||
|
||||
if (out_state != nullptr)
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#include "libslic3r/Line.hpp"
|
||||
#include "libslic3r/TriangleMesh.hpp"
|
||||
#include "libslic3r/Utils.hpp"
|
||||
#include "libslic3r/Model.hpp"
|
||||
#include "libslic3r/Geometry.hpp"
|
||||
|
||||
#include <functional>
|
||||
|
||||
|
@ -40,6 +40,9 @@ class ExtrusionMultiPath;
|
|||
class ExtrusionLoop;
|
||||
class ExtrusionEntity;
|
||||
class ExtrusionEntityCollection;
|
||||
class ModelObject;
|
||||
class ModelVolume;
|
||||
enum ModelInstanceEPrintVolumeState : unsigned char;
|
||||
|
||||
// A container for interleaved arrays of 3D vertices and normals,
|
||||
// possibly indexed by triangles and / or quads.
|
||||
|
@ -578,7 +581,7 @@ public:
|
|||
|
||||
// returns true if all the volumes are completely contained in the print volume
|
||||
// returns the containment state in the given out_state, if non-null
|
||||
bool check_outside_state(const DynamicPrintConfig* config, ModelInstance::EPrintVolumeState* out_state);
|
||||
bool check_outside_state(const DynamicPrintConfig* config, ModelInstanceEPrintVolumeState* out_state);
|
||||
void reset_outside_state();
|
||||
|
||||
void update_colors_by_extruder(const DynamicPrintConfig* config);
|
||||
|
|
|
@ -300,13 +300,13 @@ void AppConfig::set_mouse_device(const std::string& name, double translation_spe
|
|||
|
||||
std::vector<std::string> AppConfig::get_mouse_device_names() const
|
||||
{
|
||||
static constexpr char *prefix = "mouse_device:";
|
||||
static constexpr size_t prefix_len = 13; // strlen(prefix); reports error C2131: expression did not evaluate to a constant on VS2019
|
||||
std::vector<std::string> out;
|
||||
static constexpr const char *prefix = "mouse_device:";
|
||||
static const size_t prefix_len = strlen(prefix);
|
||||
std::vector<std::string> out;
|
||||
for (const std::pair<std::string, std::map<std::string, std::string>>& key_value_pair : m_storage)
|
||||
if (boost::starts_with(key_value_pair.first, "mouse_device:") && key_value_pair.first.size() > prefix_len)
|
||||
if (boost::starts_with(key_value_pair.first, prefix) && key_value_pair.first.size() > prefix_len)
|
||||
out.emplace_back(key_value_pair.first.substr(prefix_len));
|
||||
return out;
|
||||
return out;
|
||||
}
|
||||
|
||||
void AppConfig::update_config_dir(const std::string &dir)
|
||||
|
|
|
@ -5,22 +5,22 @@
|
|||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
|
||||
#include <boost/filesystem/path.hpp>
|
||||
|
||||
#include <wx/event.h>
|
||||
|
||||
#include "libslic3r/Print.hpp"
|
||||
#include "libslic3r/PrintBase.hpp"
|
||||
#include "libslic3r/GCode/ThumbnailData.hpp"
|
||||
#include "libslic3r/Format/SL1.hpp"
|
||||
#include "slic3r/Utils/PrintHost.hpp"
|
||||
|
||||
|
||||
namespace boost { namespace filesystem { class path; } }
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
class DynamicPrintConfig;
|
||||
class GCodePreviewData;
|
||||
class Model;
|
||||
class SLAPrint;
|
||||
class SL1Archive;
|
||||
|
||||
class SlicingStatusEvent : public wxEvent
|
||||
{
|
||||
|
@ -86,7 +86,7 @@ public:
|
|||
|
||||
// Apply config over the print. Returns false, if the new config values caused any of the already
|
||||
// processed steps to be invalidated, therefore the task will need to be restarted.
|
||||
Print::ApplyStatus apply(const Model &model, const DynamicPrintConfig &config);
|
||||
PrintBase::ApplyStatus apply(const Model &model, const DynamicPrintConfig &config);
|
||||
// After calling the apply() function, set_task() may be called to limit the task to be processed by process().
|
||||
// This is useful for calculating SLA supports for a single object only.
|
||||
void set_task(const PrintBase::TaskParams ¶ms);
|
||||
|
|
|
@ -425,9 +425,6 @@ double Camera::calc_zoom_to_bounding_box_factor(const BoundingBoxf3& box, double
|
|||
if ((dx <= 0.0) || (dy <= 0.0))
|
||||
return -1.0f;
|
||||
|
||||
double med_x = 0.5 * (max_x + min_x);
|
||||
double med_y = 0.5 * (max_y + min_y);
|
||||
|
||||
dx *= margin_factor;
|
||||
dy *= margin_factor;
|
||||
|
||||
|
|
|
@ -22,7 +22,7 @@ namespace DoubleSlider {
|
|||
/* For exporting GCode in GCodeWriter is used XYZF_NUM(val) = PRECISION(val, 3) for XYZ values.
|
||||
* So, let use same value as a permissible error for layer height.
|
||||
*/
|
||||
static double epsilon() { return 0.0011;}
|
||||
constexpr double epsilon() { return 0.0011; }
|
||||
|
||||
// custom message the slider sends to its parent to notify a tick-change:
|
||||
wxDECLARE_EVENT(wxCUSTOMEVT_TICKSCHANGED, wxEvent);
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "libslic3r/GCode/ThumbnailData.hpp"
|
||||
#include "libslic3r/Geometry.hpp"
|
||||
#include "libslic3r/ExtrusionEntity.hpp"
|
||||
#include "libslic3r/Layer.hpp"
|
||||
#include "libslic3r/Utils.hpp"
|
||||
#include "libslic3r/Technologies.hpp"
|
||||
#include "libslic3r/Tesselate.hpp"
|
||||
|
@ -1694,7 +1695,7 @@ void GLCanvas3D::reset_volumes()
|
|||
|
||||
int GLCanvas3D::check_volumes_outside_state() const
|
||||
{
|
||||
ModelInstance::EPrintVolumeState state;
|
||||
ModelInstanceEPrintVolumeState state;
|
||||
m_volumes.check_outside_state(m_config, &state);
|
||||
return (int)state;
|
||||
}
|
||||
|
@ -2578,15 +2579,15 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
|
|||
// checks for geometry outside the print volume to render it accordingly
|
||||
if (!m_volumes.empty())
|
||||
{
|
||||
ModelInstance::EPrintVolumeState state;
|
||||
ModelInstanceEPrintVolumeState state;
|
||||
|
||||
const bool contained_min_one = m_volumes.check_outside_state(m_config, &state);
|
||||
|
||||
_set_warning_texture(WarningTexture::ObjectClashed, state == ModelInstance::PVS_Partly_Outside);
|
||||
_set_warning_texture(WarningTexture::ObjectOutside, state == ModelInstance::PVS_Fully_Outside);
|
||||
_set_warning_texture(WarningTexture::ObjectClashed, state == ModelInstancePVS_Partly_Outside);
|
||||
_set_warning_texture(WarningTexture::ObjectOutside, state == ModelInstancePVS_Fully_Outside);
|
||||
|
||||
post_event(Event<bool>(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS,
|
||||
contained_min_one && !m_model->objects.empty() && state != ModelInstance::PVS_Partly_Outside));
|
||||
contained_min_one && !m_model->objects.empty() && state != ModelInstancePVS_Partly_Outside));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -15,6 +15,8 @@
|
|||
#include "GLSelectionRectangle.hpp"
|
||||
#include "MeshUtils.hpp"
|
||||
|
||||
#include "libslic3r/Slicing.hpp"
|
||||
|
||||
#include <float.h>
|
||||
|
||||
#include <wx/timer.h>
|
||||
|
@ -33,13 +35,16 @@ class wxGLContext;
|
|||
|
||||
namespace Slic3r {
|
||||
|
||||
class Bed3D;
|
||||
struct Camera;
|
||||
class BackgroundSlicingProcess;
|
||||
class GCodePreviewData;
|
||||
struct ThumbnailData;
|
||||
struct SlicingParameters;
|
||||
enum LayerHeightEditActionType : unsigned int;
|
||||
class ModelObject;
|
||||
class ModelInstance;
|
||||
class PrintObject;
|
||||
class Print;
|
||||
class SLAPrint;
|
||||
namespace CustomGCode { struct Item; }
|
||||
|
||||
namespace GUI {
|
||||
|
||||
|
|
|
@ -1,13 +1,11 @@
|
|||
#include "GUI.hpp"
|
||||
#include "GUI_App.hpp"
|
||||
#include "I18N.hpp"
|
||||
#include "WipeTowerDialog.hpp"
|
||||
|
||||
#include <assert.h>
|
||||
#include <string>
|
||||
|
||||
#include <boost/lexical_cast.hpp>
|
||||
#include <boost/algorithm/string.hpp>
|
||||
#include <boost/any.hpp>
|
||||
|
||||
#if __APPLE__
|
||||
#import <IOKit/pwr_mgt/IOPMLib.h>
|
||||
|
@ -18,22 +16,16 @@
|
|||
#include "boost/nowide/convert.hpp"
|
||||
#endif
|
||||
|
||||
#include <wx/display.h>
|
||||
|
||||
#include "wxExtensions.hpp"
|
||||
#include "GUI_Preview.hpp"
|
||||
#include "AboutDialog.hpp"
|
||||
#include "AppConfig.hpp"
|
||||
#include "ConfigWizard.hpp"
|
||||
#include "PresetBundle.hpp"
|
||||
#include "UpdateDialogs.hpp"
|
||||
#include "MsgDialog.hpp"
|
||||
|
||||
#include "libslic3r/Utils.hpp"
|
||||
#include "libslic3r/Print.hpp"
|
||||
#include "Tab.hpp"
|
||||
#include "GUI_ObjectList.hpp"
|
||||
|
||||
namespace Slic3r { namespace GUI {
|
||||
namespace Slic3r {
|
||||
|
||||
class AppConfig;
|
||||
|
||||
namespace GUI {
|
||||
|
||||
#if __APPLE__
|
||||
IOPMAssertionID assertionID;
|
||||
|
|
|
@ -36,6 +36,7 @@
|
|||
#include "GUI_Utils.hpp"
|
||||
#include "AppConfig.hpp"
|
||||
#include "PresetBundle.hpp"
|
||||
#include "3DScene.hpp"
|
||||
|
||||
#include "../Utils/PresetUpdater.hpp"
|
||||
#include "../Utils/PrintHost.hpp"
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#include "GUI_ObjectList.hpp"
|
||||
#include "I18N.hpp"
|
||||
|
||||
#include "GLCanvas3D.hpp"
|
||||
#include "OptionsGroup.hpp"
|
||||
#include "wxExtensions.hpp"
|
||||
#include "PresetBundle.hpp"
|
||||
|
|
|
@ -4,7 +4,8 @@
|
|||
#include <memory>
|
||||
|
||||
#include "GUI_ObjectSettings.hpp"
|
||||
#include "GLCanvas3D.hpp"
|
||||
#include "libslic3r/Point.hpp"
|
||||
#include <float.h>
|
||||
|
||||
class wxBitmapComboBox;
|
||||
class wxStaticText;
|
||||
|
|
|
@ -4,7 +4,6 @@
|
|||
#include "GUI_App.hpp"
|
||||
#include "GUI.hpp"
|
||||
#include "I18N.hpp"
|
||||
#include "AppConfig.hpp"
|
||||
#include "3DScene.hpp"
|
||||
#include "BackgroundSlicingProcess.hpp"
|
||||
#include "OpenGLManager.hpp"
|
||||
|
|
|
@ -2,10 +2,12 @@
|
|||
#define slic3r_GUI_Preview_hpp_
|
||||
|
||||
#include <wx/panel.h>
|
||||
|
||||
#include "libslic3r/Point.hpp"
|
||||
#include "libslic3r/CustomGCode.hpp"
|
||||
|
||||
#include <string>
|
||||
#include "libslic3r/Model.hpp"
|
||||
|
||||
|
||||
class wxNotebook;
|
||||
class wxGLCanvas;
|
||||
|
|
|
@ -4,14 +4,9 @@
|
|||
#include <GL/glew.h>
|
||||
|
||||
#include "slic3r/GUI/GUI_App.hpp"
|
||||
#include "slic3r/GUI/GLCanvas3D.hpp"
|
||||
|
||||
|
||||
|
||||
// TODO: Display tooltips quicker on Linux
|
||||
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
|
|
|
@ -4,7 +4,6 @@
|
|||
#include "libslic3r/Point.hpp"
|
||||
|
||||
#include "slic3r/GUI/I18N.hpp"
|
||||
#include "slic3r/GUI/Selection.hpp"
|
||||
|
||||
#include <cereal/archives/binary.hpp>
|
||||
|
||||
|
@ -31,9 +30,9 @@ static const float CONSTRAINED_COLOR[4] = { 0.5f, 0.5f, 0.5f, 1.0f };
|
|||
|
||||
class ImGuiWrapper;
|
||||
class GLCanvas3D;
|
||||
class ClippingPlane;
|
||||
enum class CommonGizmosDataID;
|
||||
class CommonGizmosDataPool;
|
||||
class Selection;
|
||||
|
||||
class GLGizmoBase
|
||||
{
|
||||
|
|
|
@ -5,6 +5,8 @@
|
|||
|
||||
#include "slic3r/GUI/3DScene.hpp"
|
||||
|
||||
#include "libslic3r/ObjectID.hpp"
|
||||
|
||||
#include <cereal/types/vector.hpp>
|
||||
|
||||
|
||||
|
@ -15,6 +17,7 @@ enum class FacetSupportType : int8_t;
|
|||
namespace GUI {
|
||||
|
||||
enum class SLAGizmoEventType : unsigned char;
|
||||
class ClippingPlane;
|
||||
|
||||
class GLGizmoFdmSupports : public GLGizmoBase
|
||||
{
|
||||
|
|
|
@ -3,6 +3,8 @@
|
|||
#include "slic3r/GUI/GLCanvas3D.hpp"
|
||||
#include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp"
|
||||
|
||||
#include "libslic3r/Model.hpp"
|
||||
|
||||
#include <numeric>
|
||||
|
||||
#include <GL/glew.h>
|
||||
|
|
|
@ -2,9 +2,14 @@
|
|||
#define slic3r_GLGizmoFlatten_hpp_
|
||||
|
||||
#include "GLGizmoBase.hpp"
|
||||
#include "slic3r/GUI/3DScene.hpp"
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
enum class ModelVolumeType : int;
|
||||
|
||||
|
||||
namespace GUI {
|
||||
|
||||
|
||||
|
|
|
@ -11,6 +11,8 @@
|
|||
#include "slic3r/GUI/Plater.hpp"
|
||||
#include "slic3r/GUI/PresetBundle.hpp"
|
||||
|
||||
#include "libslic3r/Model.hpp"
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
|
|
@ -5,12 +5,17 @@
|
|||
#include "slic3r/GUI/GLSelectionRectangle.hpp"
|
||||
|
||||
#include <libslic3r/SLA/Hollowing.hpp>
|
||||
#include <libslic3r/ObjectID.hpp>
|
||||
#include <wx/dialog.h>
|
||||
|
||||
#include <cereal/types/vector.hpp>
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
class ConfigOption;
|
||||
class ConfigOptionDef;
|
||||
|
||||
namespace GUI {
|
||||
|
||||
enum class SLAGizmoEventType : unsigned char;
|
||||
|
|
|
@ -26,7 +26,6 @@ std::string GLGizmoScale3D::get_tooltip() const
|
|||
|
||||
bool single_instance = selection.is_single_full_instance();
|
||||
bool single_volume = selection.is_single_modifier() || selection.is_single_volume();
|
||||
bool single_selection = single_instance || single_volume;
|
||||
|
||||
Vec3f scale = 100.0f * Vec3f::Ones();
|
||||
if (single_instance)
|
||||
|
|
|
@ -3,6 +3,8 @@
|
|||
|
||||
#include "GLGizmoBase.hpp"
|
||||
|
||||
#include "libslic3r/BoundingBox.hpp"
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
|
|
@ -4,13 +4,17 @@
|
|||
#include "GLGizmoBase.hpp"
|
||||
#include "slic3r/GUI/GLSelectionRectangle.hpp"
|
||||
|
||||
#include "libslic3r/SLA/Common.hpp"
|
||||
#include "libslic3r/SLA/SupportPoint.hpp"
|
||||
#include "libslic3r/ObjectID.hpp"
|
||||
#include <wx/dialog.h>
|
||||
|
||||
#include <cereal/types/vector.hpp>
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
class ConfigOption;
|
||||
|
||||
namespace GUI {
|
||||
|
||||
enum class SLAGizmoEventType : unsigned char;
|
||||
|
|
|
@ -17,6 +17,8 @@
|
|||
#include "slic3r/GUI/Gizmos/GLGizmoCut.hpp"
|
||||
#include "slic3r/GUI/Gizmos/GLGizmoHollow.hpp"
|
||||
|
||||
#include "libslic3r/Model.hpp"
|
||||
|
||||
#include <wx/glcanvas.h>
|
||||
|
||||
namespace Slic3r {
|
||||
|
|
|
@ -6,6 +6,8 @@
|
|||
#include "slic3r/GUI/Gizmos/GLGizmoBase.hpp"
|
||||
#include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp"
|
||||
|
||||
#include "libslic3r/ObjectID.hpp"
|
||||
|
||||
#include <map>
|
||||
|
||||
namespace Slic3r {
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "ArrangeJob.hpp"
|
||||
|
||||
#include "libslic3r/MTUtils.hpp"
|
||||
#include "libslic3r/Model.hpp"
|
||||
|
||||
#include "slic3r/GUI/Plater.hpp"
|
||||
#include "slic3r/GUI/GLCanvas3D.hpp"
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include "libslic3r/MTUtils.hpp"
|
||||
#include "libslic3r/SLA/Rotfinder.hpp"
|
||||
#include "libslic3r/MinAreaBoundingBox.hpp"
|
||||
#include "libslic3r/Model.hpp"
|
||||
|
||||
#include "slic3r/GUI/Plater.hpp"
|
||||
|
||||
|
|
|
@ -8,6 +8,8 @@
|
|||
#include "slic3r/GUI/GUI_ObjectList.hpp"
|
||||
#include "slic3r/Utils/SLAImport.hpp"
|
||||
|
||||
#include "libslic3r/Model.hpp"
|
||||
|
||||
#include <wx/dialog.h>
|
||||
#include <wx/stattext.h>
|
||||
#include <wx/combobox.h>
|
||||
|
|
|
@ -25,15 +25,6 @@
|
|||
#include <wx/choicebk.h>
|
||||
#endif // BOOK_TYPE
|
||||
|
||||
#if ENABLE_SCROLLABLE
|
||||
static wxSize get_screen_size(wxWindow* window)
|
||||
{
|
||||
const auto idx = wxDisplay::GetFromWindow(window);
|
||||
wxDisplay display(idx != wxNOT_FOUND ? idx : 0u);
|
||||
return display.GetClientArea().GetSize();
|
||||
}
|
||||
#endif // ENABLE_SCROLLABLE
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
|
|
|
@ -2626,7 +2626,7 @@ void Plater::priv::object_list_changed()
|
|||
{
|
||||
const bool export_in_progress = this->background_process.is_export_scheduled(); // || ! send_gcode_file.empty());
|
||||
// XXX: is this right?
|
||||
const bool model_fits = view3D->check_volumes_outside_state() == ModelInstance::PVS_Inside;
|
||||
const bool model_fits = view3D->check_volumes_outside_state() == ModelInstancePVS_Inside;
|
||||
|
||||
sidebar->enable_buttons(!model.objects.empty() && !export_in_progress && model_fits);
|
||||
}
|
||||
|
@ -3318,7 +3318,7 @@ void Plater::priv::set_current_panel(wxPanel* panel)
|
|||
// see: Plater::priv::object_list_changed()
|
||||
// FIXME: it may be better to have a single function making this check and let it be called wherever needed
|
||||
bool export_in_progress = this->background_process.is_export_scheduled();
|
||||
bool model_fits = view3D->check_volumes_outside_state() != ModelInstance::PVS_Partly_Outside;
|
||||
bool model_fits = view3D->check_volumes_outside_state() != ModelInstancePVS_Partly_Outside;
|
||||
if (!model.objects.empty() && !export_in_progress && model_fits)
|
||||
this->q->reslice();
|
||||
// keeps current gcode preview, if any
|
||||
|
|
|
@ -25,10 +25,13 @@ namespace Slic3r {
|
|||
|
||||
class Model;
|
||||
class ModelObject;
|
||||
class ModelInstance;
|
||||
class Print;
|
||||
class SLAPrint;
|
||||
enum SLAPrintObjectStep : unsigned int;
|
||||
|
||||
using ModelInstancePtrs = std::vector<ModelInstance*>;
|
||||
|
||||
namespace UndoRedo {
|
||||
class Stack;
|
||||
struct Snapshot;
|
||||
|
|
|
@ -962,7 +962,7 @@ void PresetCollection::load_bitmap_add(const std::string &file_name)
|
|||
|
||||
const Preset* PresetCollection::get_selected_preset_parent() const
|
||||
{
|
||||
if (this->get_selected_idx() == -1)
|
||||
if (this->get_selected_idx() == size_t(-1))
|
||||
// This preset collection has no preset activated yet. Only the get_edited_preset() is valid.
|
||||
return nullptr;
|
||||
|
||||
|
|
|
@ -296,9 +296,8 @@ std::string PresetHints::top_bottom_shell_thickness_explanation(const PresetBund
|
|||
double bottom_solid_min_thickness = print_config.opt_float("bottom_solid_min_thickness");
|
||||
double layer_height = print_config.opt_float("layer_height");
|
||||
bool variable_layer_height = printer_config.opt_bool("variable_layer_height");
|
||||
//FIXME the following lines take into account the 1st extruder only.
|
||||
//FIXME the following line takes into account the 1st extruder only.
|
||||
double min_layer_height = variable_layer_height ? Slicing::min_layer_height_from_nozzle(printer_config, 1) : layer_height;
|
||||
double max_layer_height = variable_layer_height ? Slicing::max_layer_height_from_nozzle(printer_config, 1) : layer_height;
|
||||
|
||||
if (layer_height <= 0.f) {
|
||||
out += _utf8(L("Top / bottom shell thickness hint: Not available due to invalid layer height."));
|
||||
|
|
|
@ -1,15 +1,17 @@
|
|||
#include "libslic3r/libslic3r.h"
|
||||
#include "Selection.hpp"
|
||||
|
||||
#include "3DScene.hpp"
|
||||
#include "GLCanvas3D.hpp"
|
||||
#include "GUI_App.hpp"
|
||||
#include "GUI.hpp"
|
||||
#include "GUI_ObjectManipulation.hpp"
|
||||
#include "GUI_ObjectList.hpp"
|
||||
#include "Gizmos/GLGizmoBase.hpp"
|
||||
#include "3DScene.hpp"
|
||||
#include "Camera.hpp"
|
||||
|
||||
#include "libslic3r/Model.hpp"
|
||||
|
||||
#include <GL/glew.h>
|
||||
|
||||
#include <boost/algorithm/string/predicate.hpp>
|
||||
|
@ -54,7 +56,7 @@ bool Selection::Clipboard::is_sla_compliant() const
|
|||
if (m_mode == Selection::Volume)
|
||||
return false;
|
||||
|
||||
for (const ModelObject* o : m_model.objects)
|
||||
for (const ModelObject* o : m_model->objects)
|
||||
{
|
||||
if (o->is_multiparts())
|
||||
return false;
|
||||
|
@ -69,6 +71,35 @@ bool Selection::Clipboard::is_sla_compliant() const
|
|||
return true;
|
||||
}
|
||||
|
||||
Selection::Clipboard::Clipboard()
|
||||
{
|
||||
m_model.reset(new Model);
|
||||
}
|
||||
|
||||
void Selection::Clipboard::reset() {
|
||||
m_model->clear_objects();
|
||||
}
|
||||
|
||||
bool Selection::Clipboard::is_empty() const
|
||||
{
|
||||
return m_model->objects.empty();
|
||||
}
|
||||
|
||||
ModelObject* Selection::Clipboard::add_object()
|
||||
{
|
||||
return m_model->add_object();
|
||||
}
|
||||
|
||||
ModelObject* Selection::Clipboard::get_object(unsigned int id)
|
||||
{
|
||||
return (id < (unsigned int)m_model->objects.size()) ? m_model->objects[id] : nullptr;
|
||||
}
|
||||
|
||||
const ModelObjectPtrs& Selection::Clipboard::get_objects() const
|
||||
{
|
||||
return m_model->objects;
|
||||
}
|
||||
|
||||
Selection::Selection()
|
||||
: m_volumes(nullptr)
|
||||
, m_model(nullptr)
|
||||
|
@ -76,9 +107,11 @@ Selection::Selection()
|
|||
, m_mode(Instance)
|
||||
, m_type(Empty)
|
||||
, m_valid(false)
|
||||
, m_curved_arrow(16)
|
||||
, m_scale_factor(1.0f)
|
||||
{
|
||||
m_arrow.reset(new GLArrow);
|
||||
m_curved_arrow.reset(new GLCurvedArrow(16));
|
||||
|
||||
this->set_bounding_boxes_dirty();
|
||||
#if ENABLE_RENDER_SELECTION_CENTER
|
||||
m_quadric = ::gluNewQuadric();
|
||||
|
@ -104,15 +137,15 @@ void Selection::set_volumes(GLVolumePtrs* volumes)
|
|||
// Init shall be called from the OpenGL render function, so that the OpenGL context is initialized!
|
||||
bool Selection::init()
|
||||
{
|
||||
if (!m_arrow.init())
|
||||
if (!m_arrow->init())
|
||||
return false;
|
||||
|
||||
m_arrow.set_scale(5.0 * Vec3d::Ones());
|
||||
m_arrow->set_scale(5.0 * Vec3d::Ones());
|
||||
|
||||
if (!m_curved_arrow.init())
|
||||
if (!m_curved_arrow->init())
|
||||
return false;
|
||||
|
||||
m_curved_arrow.set_scale(5.0 * Vec3d::Ones());
|
||||
m_curved_arrow->set_scale(5.0 * Vec3d::Ones());
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -2048,29 +2081,29 @@ void Selection::render_sidebar_layers_hints(const std::string& sidebar_field) co
|
|||
|
||||
void Selection::render_sidebar_position_hint(Axis axis) const
|
||||
{
|
||||
m_arrow.set_color(AXES_COLOR[axis], 3);
|
||||
m_arrow.render();
|
||||
m_arrow->set_color(AXES_COLOR[axis], 3);
|
||||
m_arrow->render();
|
||||
}
|
||||
|
||||
void Selection::render_sidebar_rotation_hint(Axis axis) const
|
||||
{
|
||||
m_curved_arrow.set_color(AXES_COLOR[axis], 3);
|
||||
m_curved_arrow.render();
|
||||
m_curved_arrow->set_color(AXES_COLOR[axis], 3);
|
||||
m_curved_arrow->render();
|
||||
|
||||
glsafe(::glRotated(180.0, 0.0, 0.0, 1.0));
|
||||
m_curved_arrow.render();
|
||||
m_curved_arrow->render();
|
||||
}
|
||||
|
||||
void Selection::render_sidebar_scale_hint(Axis axis) const
|
||||
{
|
||||
m_arrow.set_color(((requires_uniform_scale() || wxGetApp().obj_manipul()->get_uniform_scaling()) ? UNIFORM_SCALE_COLOR : AXES_COLOR[axis]), 3);
|
||||
m_arrow->set_color(((requires_uniform_scale() || wxGetApp().obj_manipul()->get_uniform_scaling()) ? UNIFORM_SCALE_COLOR : AXES_COLOR[axis]), 3);
|
||||
|
||||
glsafe(::glTranslated(0.0, 5.0, 0.0));
|
||||
m_arrow.render();
|
||||
m_arrow->render();
|
||||
|
||||
glsafe(::glTranslated(0.0, -10.0, 0.0));
|
||||
glsafe(::glRotated(180.0, 0.0, 0.0, 1.0));
|
||||
m_arrow.render();
|
||||
m_arrow->render();
|
||||
}
|
||||
|
||||
void Selection::render_sidebar_size_hint(Axis axis, double length) const
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <set>
|
||||
#include "libslic3r/Geometry.hpp"
|
||||
#include "3DScene.hpp"
|
||||
|
||||
|
||||
#if ENABLE_RENDER_SELECTION_CENTER
|
||||
class GLUquadric;
|
||||
|
@ -11,7 +11,19 @@ typedef class GLUquadric GLUquadricObj;
|
|||
#endif // ENABLE_RENDER_SELECTION_CENTER
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
class Shader;
|
||||
class Model;
|
||||
class ModelObject;
|
||||
class GLVolume;
|
||||
class GLArrow;
|
||||
class GLCurvedArrow;
|
||||
class DynamicPrintConfig;
|
||||
|
||||
using GLVolumePtrs = std::vector<GLVolume*>;
|
||||
using ModelObjectPtrs = std::vector<ModelObject*>;
|
||||
|
||||
|
||||
namespace GUI {
|
||||
class TransformationType
|
||||
{
|
||||
|
@ -145,18 +157,23 @@ public:
|
|||
|
||||
class Clipboard
|
||||
{
|
||||
Model m_model;
|
||||
// Model is stored through a pointer to avoid including heavy Model.hpp.
|
||||
// It is created in constructor.
|
||||
std::unique_ptr<Model> m_model;
|
||||
|
||||
Selection::EMode m_mode;
|
||||
|
||||
public:
|
||||
void reset() { m_model.clear_objects(); }
|
||||
bool is_empty() const { return m_model.objects.empty(); }
|
||||
Clipboard();
|
||||
|
||||
void reset();
|
||||
bool is_empty() const;
|
||||
|
||||
bool is_sla_compliant() const;
|
||||
|
||||
ModelObject* add_object() { return m_model.add_object(); }
|
||||
ModelObject* get_object(unsigned int id) { return (id < (unsigned int)m_model.objects.size()) ? m_model.objects[id] : nullptr; }
|
||||
const ModelObjectPtrs& get_objects() const { return m_model.objects; }
|
||||
ModelObject* add_object();
|
||||
ModelObject* get_object(unsigned int id);
|
||||
const ModelObjectPtrs& get_objects() const;
|
||||
|
||||
Selection::EMode get_mode() const { return m_mode; }
|
||||
void set_mode(Selection::EMode mode) { m_mode = mode; }
|
||||
|
@ -200,8 +217,11 @@ private:
|
|||
#if ENABLE_RENDER_SELECTION_CENTER
|
||||
GLUquadricObj* m_quadric;
|
||||
#endif // ENABLE_RENDER_SELECTION_CENTER
|
||||
mutable GLArrow m_arrow;
|
||||
mutable GLCurvedArrow m_curved_arrow;
|
||||
|
||||
// Arrows are saved through pointers to avoid including 3DScene.hpp.
|
||||
// It also allows mutability.
|
||||
std::unique_ptr<GLArrow> m_arrow;
|
||||
std::unique_ptr<GLCurvedArrow> m_curved_arrow;
|
||||
|
||||
mutable float m_scale_factor;
|
||||
|
||||
|
|
|
@ -3297,28 +3297,28 @@ void Tab::save_preset(std::string name /*= ""*/, bool detach)
|
|||
wxGetApp().plater()->force_filament_colors_update();
|
||||
|
||||
{
|
||||
// Profile compatiblity is updated first when the profile is saved.
|
||||
// Update profile selection combo boxes at the depending tabs to reflect modifications in profile compatibility.
|
||||
std::vector<Preset::Type> dependent;
|
||||
switch (m_type) {
|
||||
case Preset::TYPE_PRINT:
|
||||
dependent = { Preset::TYPE_FILAMENT };
|
||||
break;
|
||||
case Preset::TYPE_SLA_PRINT:
|
||||
dependent = { Preset::TYPE_SLA_MATERIAL };
|
||||
break;
|
||||
case Preset::TYPE_PRINTER:
|
||||
// Profile compatiblity is updated first when the profile is saved.
|
||||
// Update profile selection combo boxes at the depending tabs to reflect modifications in profile compatibility.
|
||||
std::vector<Preset::Type> dependent;
|
||||
switch (m_type) {
|
||||
case Preset::TYPE_PRINT:
|
||||
dependent = { Preset::TYPE_FILAMENT };
|
||||
break;
|
||||
case Preset::TYPE_SLA_PRINT:
|
||||
dependent = { Preset::TYPE_SLA_MATERIAL };
|
||||
break;
|
||||
case Preset::TYPE_PRINTER:
|
||||
if (static_cast<const TabPrinter*>(this)->m_printer_technology == ptFFF)
|
||||
dependent = { Preset::TYPE_PRINT, Preset::TYPE_FILAMENT };
|
||||
else
|
||||
dependent = { Preset::TYPE_SLA_PRINT, Preset::TYPE_SLA_MATERIAL };
|
||||
break;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
for (Preset::Type preset_type : dependent)
|
||||
wxGetApp().get_tab(preset_type)->update_tab_ui();
|
||||
}
|
||||
break;
|
||||
}
|
||||
for (Preset::Type preset_type : dependent)
|
||||
wxGetApp().get_tab(preset_type)->update_tab_ui();
|
||||
}
|
||||
}
|
||||
|
||||
// Called for a currently selected preset.
|
||||
|
|
|
@ -120,7 +120,7 @@ namespace fts {
|
|||
char *end = Slic3r::fold_to_ascii(*str, tmp);
|
||||
char *c = tmp;
|
||||
for (const wchar_t* d = pattern; c != end && *d != 0 && wchar_t(std::tolower(*c)) == std::tolower(*d); ++c, ++d);
|
||||
if (c == end) {
|
||||
if (c == end) {
|
||||
folded_match = true;
|
||||
num_matched = end - tmp;
|
||||
}
|
||||
|
|
|
@ -4,7 +4,6 @@
|
|||
#include <functional>
|
||||
|
||||
#include <libslic3r/Point.hpp>
|
||||
#include <libslic3r/TriangleMesh.hpp>
|
||||
#include <libslic3r/PrintConfig.hpp>
|
||||
|
||||
namespace Slic3r {
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
#include "libslic3r/libslic3r.h"
|
||||
#include "libslic3r/Print.hpp"
|
||||
#include "libslic3r/Layer.hpp"
|
||||
|
||||
#include "test_data.hpp"
|
||||
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
#include "libslic3r/libslic3r.h"
|
||||
#include "libslic3r/Print.hpp"
|
||||
#include "libslic3r/Layer.hpp"
|
||||
|
||||
#include "test_data.hpp"
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include <catch2/catch.hpp>
|
||||
|
||||
#include "libslic3r/GCodeReader.hpp"
|
||||
#include "libslic3r/Layer.hpp"
|
||||
|
||||
#include "test_data.hpp" // get access to init_print, etc
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|
@ -3,6 +3,7 @@
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%{
|
||||
#include <xsinit.h>
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||||
#include "libslic3r/PerimeterGenerator.hpp"
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||||
#include "libslic3r/Layer.hpp"
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||||
%}
|
||||
|
||||
%name{Slic3r::Layer::PerimeterGenerator} class PerimeterGenerator {
|
||||
|
|
Loading…
Reference in a new issue