Fixed avoiding of other printed objects
Calling std::move on itself causes that the first polygon is empty, which results in disabling this feature
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1c43c9b4e1
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6ed25f6e1c
@ -158,7 +158,7 @@ namespace Slic3r {
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polygons_per_layer[i * 2] = union_(polys);
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}
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});
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for (size_t i = 0; i < cnt / 2; ++i)
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for (size_t i = 1; i < cnt / 2; ++i)
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polygons_per_layer[i] = std::move(polygons_per_layer[i * 2]);
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if (cnt & 1)
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polygons_per_layer[cnt / 2] = std::move(polygons_per_layer[cnt - 1]);
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