Fixed avoiding of other printed objects
Calling std::move on itself causes that the first polygon is empty, which results in disabling this feature
This commit is contained in:
parent
1c43c9b4e1
commit
6ed25f6e1c
@ -158,7 +158,7 @@ namespace Slic3r {
|
|||||||
polygons_per_layer[i * 2] = union_(polys);
|
polygons_per_layer[i * 2] = union_(polys);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
for (size_t i = 0; i < cnt / 2; ++i)
|
for (size_t i = 1; i < cnt / 2; ++i)
|
||||||
polygons_per_layer[i] = std::move(polygons_per_layer[i * 2]);
|
polygons_per_layer[i] = std::move(polygons_per_layer[i * 2]);
|
||||||
if (cnt & 1)
|
if (cnt & 1)
|
||||||
polygons_per_layer[cnt / 2] = std::move(polygons_per_layer[cnt - 1]);
|
polygons_per_layer[cnt / 2] = std::move(polygons_per_layer[cnt - 1]);
|
||||||
|
Loading…
Reference in New Issue
Block a user