Tech ENABLE_RAYCAST_PICKING set as default

This commit is contained in:
enricoturri1966 2022-12-05 10:24:30 +01:00
parent e04e8c55cf
commit 6f18f8f784
39 changed files with 30 additions and 1046 deletions

View file

@ -10,9 +10,7 @@
#include "libslic3r/Color.hpp"
#include "GLModel.hpp"
#if ENABLE_RAYCAST_PICKING
#include "MeshUtils.hpp"
#endif // ENABLE_RAYCAST_PICKING
#include <functional>
#include <optional>
@ -393,10 +391,8 @@ public:
#if ENABLE_LEGACY_OPENGL_REMOVAL
GUI::GLModel model;
#if ENABLE_RAYCAST_PICKING
// raycaster used for picking
std::unique_ptr<GUI::MeshRaycaster> mesh_raycaster;
#endif // ENABLE_RAYCAST_PICKING
#else
// Interleaved triangles & normals with indexed triangles & quads.
GLIndexedVertexArray indexed_vertex_array;