Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_3dconnexion

This commit is contained in:
Enrico Turri 2019-10-07 09:31:43 +02:00
commit 6f85b0885a
95 changed files with 77174 additions and 4368 deletions

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@ -0,0 +1,175 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#[=======================================================================[.rst:
Catch
-----
This module defines a function to help use the Catch test framework.
The :command:`catch_discover_tests` discovers tests by asking the compiled test
executable to enumerate its tests. This does not require CMake to be re-run
when tests change. However, it may not work in a cross-compiling environment,
and setting test properties is less convenient.
This command is intended to replace use of :command:`add_test` to register
tests, and will create a separate CTest test for each Catch test case. Note
that this is in some cases less efficient, as common set-up and tear-down logic
cannot be shared by multiple test cases executing in the same instance.
However, it provides more fine-grained pass/fail information to CTest, which is
usually considered as more beneficial. By default, the CTest test name is the
same as the Catch name; see also ``TEST_PREFIX`` and ``TEST_SUFFIX``.
.. command:: catch_discover_tests
Automatically add tests with CTest by querying the compiled test executable
for available tests::
catch_discover_tests(target
[TEST_SPEC arg1...]
[EXTRA_ARGS arg1...]
[WORKING_DIRECTORY dir]
[TEST_PREFIX prefix]
[TEST_SUFFIX suffix]
[PROPERTIES name1 value1...]
[TEST_LIST var]
)
``catch_discover_tests`` sets up a post-build command on the test executable
that generates the list of tests by parsing the output from running the test
with the ``--list-test-names-only`` argument. This ensures that the full
list of tests is obtained. Since test discovery occurs at build time, it is
not necessary to re-run CMake when the list of tests changes.
However, it requires that :prop_tgt:`CROSSCOMPILING_EMULATOR` is properly set
in order to function in a cross-compiling environment.
Additionally, setting properties on tests is somewhat less convenient, since
the tests are not available at CMake time. Additional test properties may be
assigned to the set of tests as a whole using the ``PROPERTIES`` option. If
more fine-grained test control is needed, custom content may be provided
through an external CTest script using the :prop_dir:`TEST_INCLUDE_FILES`
directory property. The set of discovered tests is made accessible to such a
script via the ``<target>_TESTS`` variable.
The options are:
``target``
Specifies the Catch executable, which must be a known CMake executable
target. CMake will substitute the location of the built executable when
running the test.
``TEST_SPEC arg1...``
Specifies test cases, wildcarded test cases, tags and tag expressions to
pass to the Catch executable with the ``--list-test-names-only`` argument.
``EXTRA_ARGS arg1...``
Any extra arguments to pass on the command line to each test case.
``WORKING_DIRECTORY dir``
Specifies the directory in which to run the discovered test cases. If this
option is not provided, the current binary directory is used.
``TEST_PREFIX prefix``
Specifies a ``prefix`` to be prepended to the name of each discovered test
case. This can be useful when the same test executable is being used in
multiple calls to ``catch_discover_tests()`` but with different
``TEST_SPEC`` or ``EXTRA_ARGS``.
``TEST_SUFFIX suffix``
Similar to ``TEST_PREFIX`` except the ``suffix`` is appended to the name of
every discovered test case. Both ``TEST_PREFIX`` and ``TEST_SUFFIX`` may
be specified.
``PROPERTIES name1 value1...``
Specifies additional properties to be set on all tests discovered by this
invocation of ``catch_discover_tests``.
``TEST_LIST var``
Make the list of tests available in the variable ``var``, rather than the
default ``<target>_TESTS``. This can be useful when the same test
executable is being used in multiple calls to ``catch_discover_tests()``.
Note that this variable is only available in CTest.
#]=======================================================================]
#------------------------------------------------------------------------------
function(catch_discover_tests TARGET)
cmake_parse_arguments(
""
""
"TEST_PREFIX;TEST_SUFFIX;WORKING_DIRECTORY;TEST_LIST"
"TEST_SPEC;EXTRA_ARGS;PROPERTIES"
${ARGN}
)
if(NOT _WORKING_DIRECTORY)
set(_WORKING_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}")
endif()
if(NOT _TEST_LIST)
set(_TEST_LIST ${TARGET}_TESTS)
endif()
## Generate a unique name based on the extra arguments
string(SHA1 args_hash "${_TEST_SPEC} ${_EXTRA_ARGS}")
string(SUBSTRING ${args_hash} 0 7 args_hash)
# Define rule to generate test list for aforementioned test executable
set(ctest_include_file "${CMAKE_CURRENT_BINARY_DIR}/${TARGET}_include-${args_hash}.cmake")
set(ctest_tests_file "${CMAKE_CURRENT_BINARY_DIR}/${TARGET}_tests-${args_hash}.cmake")
get_property(crosscompiling_emulator
TARGET ${TARGET}
PROPERTY CROSSCOMPILING_EMULATOR
)
add_custom_command(
TARGET ${TARGET} POST_BUILD
BYPRODUCTS "${ctest_tests_file}"
COMMAND "${CMAKE_COMMAND}"
-D "TEST_TARGET=${TARGET}"
-D "TEST_EXECUTABLE=$<TARGET_FILE:${TARGET}>"
-D "TEST_EXECUTOR=${crosscompiling_emulator}"
-D "TEST_WORKING_DIR=${_WORKING_DIRECTORY}"
-D "TEST_SPEC=${_TEST_SPEC}"
-D "TEST_EXTRA_ARGS=${_EXTRA_ARGS}"
-D "TEST_PROPERTIES=${_PROPERTIES}"
-D "TEST_PREFIX='${_TEST_PREFIX}'"
-D "TEST_SUFFIX='${_TEST_SUFFIX}'"
-D "TEST_LIST=${_TEST_LIST}"
-D "CTEST_FILE=${ctest_tests_file}"
-P "${_CATCH_DISCOVER_TESTS_SCRIPT}"
VERBATIM
)
file(WRITE "${ctest_include_file}"
"if(EXISTS \"${ctest_tests_file}\")\n"
" include(\"${ctest_tests_file}\")\n"
"else()\n"
" add_test(${TARGET}_NOT_BUILT-${args_hash} ${TARGET}_NOT_BUILT-${args_hash})\n"
"endif()\n"
)
if(NOT ${CMAKE_VERSION} VERSION_LESS "3.10.0")
# Add discovered tests to directory TEST_INCLUDE_FILES
set_property(DIRECTORY
APPEND PROPERTY TEST_INCLUDE_FILES "${ctest_include_file}"
)
else()
# Add discovered tests as directory TEST_INCLUDE_FILE if possible
get_property(test_include_file_set DIRECTORY PROPERTY TEST_INCLUDE_FILE SET)
if (NOT ${test_include_file_set})
set_property(DIRECTORY
PROPERTY TEST_INCLUDE_FILE "${ctest_include_file}"
)
else()
message(FATAL_ERROR
"Cannot set more than one TEST_INCLUDE_FILE"
)
endif()
endif()
endfunction()
###############################################################################
set(_CATCH_DISCOVER_TESTS_SCRIPT
${CMAKE_CURRENT_LIST_DIR}/CatchAddTests.cmake
)

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@ -0,0 +1,106 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
set(prefix "${TEST_PREFIX}")
set(suffix "${TEST_SUFFIX}")
set(spec ${TEST_SPEC})
set(extra_args ${TEST_EXTRA_ARGS})
set(properties ${TEST_PROPERTIES})
set(script)
set(suite)
set(tests)
function(add_command NAME)
set(_args "")
foreach(_arg ${ARGN})
if(_arg MATCHES "[^-./:a-zA-Z0-9_]")
set(_args "${_args} [==[${_arg}]==]") # form a bracket_argument
else()
set(_args "${_args} ${_arg}")
endif()
endforeach()
set(script "${script}${NAME}(${_args})\n" PARENT_SCOPE)
endfunction()
macro(_add_catch_test_labels LINE)
# convert to list of tags
string(REPLACE "][" "]\\;[" tags ${line})
add_command(
set_tests_properties "${prefix}${test}${suffix}"
PROPERTIES
LABELS "${tags}"
)
endmacro()
macro(_add_catch_test LINE)
set(test ${line})
# use escape commas to handle properly test cases with commans inside the name
string(REPLACE "," "\\," test_name ${test})
# ...and add to script
add_command(
add_test "${prefix}${test}${suffix}"
${TEST_EXECUTOR}
"${TEST_EXECUTABLE}"
"${test_name}"
${extra_args}
)
add_command(
set_tests_properties "${prefix}${test}${suffix}"
PROPERTIES
WORKING_DIRECTORY "${TEST_WORKING_DIR}"
${properties}
)
list(APPEND tests "${prefix}${test}${suffix}")
endmacro()
# Run test executable to get list of available tests
if(NOT EXISTS "${TEST_EXECUTABLE}")
message(FATAL_ERROR
"Specified test executable '${TEST_EXECUTABLE}' does not exist"
)
endif()
execute_process(
COMMAND ${TEST_EXECUTOR} "${TEST_EXECUTABLE}" ${spec} --list-tests
OUTPUT_VARIABLE output
RESULT_VARIABLE result
)
# Catch --list-test-names-only reports the number of tests, so 0 is... surprising
if(${result} EQUAL 0)
message(WARNING
"Test executable '${TEST_EXECUTABLE}' contains no tests!\n"
)
elseif(${result} LESS 0)
message(FATAL_ERROR
"Error running test executable '${TEST_EXECUTABLE}':\n"
" Result: ${result}\n"
" Output: ${output}\n"
)
endif()
string(REPLACE "\n" ";" output "${output}")
set(test)
set(tags_regex "(\\[([^\\[]*)\\])+$")
# Parse output
foreach(line ${output})
# lines without leading whitespaces are catch output not tests
if(${line} MATCHES "^[ \t]+")
# strip leading spaces and tabs
string(REGEX REPLACE "^[ \t]+" "" line ${line})
if(${line} MATCHES "${tags_regex}")
_add_catch_test_labels(${line})
else()
_add_catch_test(${line})
endif()
endif()
endforeach()
# Create a list of all discovered tests, which users may use to e.g. set
# properties on the tests
add_command(set ${TEST_LIST} ${tests})
# Write CTest script
file(WRITE "${CTEST_FILE}" "${script}")

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@ -0,0 +1,225 @@
#==================================================================================================#
# supported macros #
# - TEST_CASE, #
# - SCENARIO, #
# - TEST_CASE_METHOD, #
# - CATCH_TEST_CASE, #
# - CATCH_SCENARIO, #
# - CATCH_TEST_CASE_METHOD. #
# #
# Usage #
# 1. make sure this module is in the path or add this otherwise: #
# set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake.modules/") #
# 2. make sure that you've enabled testing option for the project by the call: #
# enable_testing() #
# 3. add the lines to the script for testing target (sample CMakeLists.txt): #
# project(testing_target) #
# set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake.modules/") #
# enable_testing() #
# #
# find_path(CATCH_INCLUDE_DIR "catch.hpp") #
# include_directories(${INCLUDE_DIRECTORIES} ${CATCH_INCLUDE_DIR}) #
# #
# file(GLOB SOURCE_FILES "*.cpp") #
# add_executable(${PROJECT_NAME} ${SOURCE_FILES}) #
# #
# include(ParseAndAddCatchTests) #
# ParseAndAddCatchTests(${PROJECT_NAME}) #
# #
# The following variables affect the behavior of the script: #
# #
# PARSE_CATCH_TESTS_VERBOSE (Default OFF) #
# -- enables debug messages #
# PARSE_CATCH_TESTS_NO_HIDDEN_TESTS (Default OFF) #
# -- excludes tests marked with [!hide], [.] or [.foo] tags #
# PARSE_CATCH_TESTS_ADD_FIXTURE_IN_TEST_NAME (Default ON) #
# -- adds fixture class name to the test name #
# PARSE_CATCH_TESTS_ADD_TARGET_IN_TEST_NAME (Default ON) #
# -- adds cmake target name to the test name #
# PARSE_CATCH_TESTS_ADD_TO_CONFIGURE_DEPENDS (Default OFF) #
# -- causes CMake to rerun when file with tests changes so that new tests will be discovered #
# #
# One can also set (locally) the optional variable OptionalCatchTestLauncher to precise the way #
# a test should be run. For instance to use test MPI, one can write #
# set(OptionalCatchTestLauncher ${MPIEXEC} ${MPIEXEC_NUMPROC_FLAG} ${NUMPROC}) #
# just before calling this ParseAndAddCatchTests function #
# #
# The AdditionalCatchParameters optional variable can be used to pass extra argument to the test #
# command. For example, to include successful tests in the output, one can write #
# set(AdditionalCatchParameters --success) #
# #
# After the script, the ParseAndAddCatchTests_TESTS property for the target, and for each source #
# file in the target is set, and contains the list of the tests extracted from that target, or #
# from that file. This is useful, for example to add further labels or properties to the tests. #
# #
#==================================================================================================#
if (CMAKE_MINIMUM_REQUIRED_VERSION VERSION_LESS 2.8.8)
message(FATAL_ERROR "ParseAndAddCatchTests requires CMake 2.8.8 or newer")
endif()
option(PARSE_CATCH_TESTS_VERBOSE "Print Catch to CTest parser debug messages" OFF)
option(PARSE_CATCH_TESTS_NO_HIDDEN_TESTS "Exclude tests with [!hide], [.] or [.foo] tags" OFF)
option(PARSE_CATCH_TESTS_ADD_FIXTURE_IN_TEST_NAME "Add fixture class name to the test name" ON)
option(PARSE_CATCH_TESTS_ADD_TARGET_IN_TEST_NAME "Add target name to the test name" ON)
option(PARSE_CATCH_TESTS_ADD_TO_CONFIGURE_DEPENDS "Add test file to CMAKE_CONFIGURE_DEPENDS property" OFF)
function(ParseAndAddCatchTests_PrintDebugMessage)
if(PARSE_CATCH_TESTS_VERBOSE)
message(STATUS "ParseAndAddCatchTests: ${ARGV}")
endif()
endfunction()
# This removes the contents between
# - block comments (i.e. /* ... */)
# - full line comments (i.e. // ... )
# contents have been read into '${CppCode}'.
# !keep partial line comments
function(ParseAndAddCatchTests_RemoveComments CppCode)
string(ASCII 2 CMakeBeginBlockComment)
string(ASCII 3 CMakeEndBlockComment)
string(REGEX REPLACE "/\\*" "${CMakeBeginBlockComment}" ${CppCode} "${${CppCode}}")
string(REGEX REPLACE "\\*/" "${CMakeEndBlockComment}" ${CppCode} "${${CppCode}}")
string(REGEX REPLACE "${CMakeBeginBlockComment}[^${CMakeEndBlockComment}]*${CMakeEndBlockComment}" "" ${CppCode} "${${CppCode}}")
string(REGEX REPLACE "\n[ \t]*//+[^\n]+" "\n" ${CppCode} "${${CppCode}}")
set(${CppCode} "${${CppCode}}" PARENT_SCOPE)
endfunction()
# Worker function
function(ParseAndAddCatchTests_ParseFile SourceFile TestTarget)
# If SourceFile is an object library, do not scan it (as it is not a file). Exit without giving a warning about a missing file.
if(SourceFile MATCHES "\\\$<TARGET_OBJECTS:.+>")
ParseAndAddCatchTests_PrintDebugMessage("Detected OBJECT library: ${SourceFile} this will not be scanned for tests.")
return()
endif()
# According to CMake docs EXISTS behavior is well-defined only for full paths.
get_filename_component(SourceFile ${SourceFile} ABSOLUTE)
if(NOT EXISTS ${SourceFile})
message(WARNING "Cannot find source file: ${SourceFile}")
return()
endif()
ParseAndAddCatchTests_PrintDebugMessage("parsing ${SourceFile}")
file(STRINGS ${SourceFile} Contents NEWLINE_CONSUME)
# Remove block and fullline comments
ParseAndAddCatchTests_RemoveComments(Contents)
# Find definition of test names
string(REGEX MATCHALL "[ \t]*(CATCH_)?(TEST_CASE_METHOD|SCENARIO|TEST_CASE)[ \t]*\\([^\)]+\\)+[ \t\n]*{+[ \t]*(//[^\n]*[Tt][Ii][Mm][Ee][Oo][Uu][Tt][ \t]*[0-9]+)*" Tests "${Contents}")
if(PARSE_CATCH_TESTS_ADD_TO_CONFIGURE_DEPENDS AND Tests)
ParseAndAddCatchTests_PrintDebugMessage("Adding ${SourceFile} to CMAKE_CONFIGURE_DEPENDS property")
set_property(
DIRECTORY
APPEND
PROPERTY CMAKE_CONFIGURE_DEPENDS ${SourceFile}
)
endif()
foreach(TestName ${Tests})
# Strip newlines
string(REGEX REPLACE "\\\\\n|\n" "" TestName "${TestName}")
# Get test type and fixture if applicable
string(REGEX MATCH "(CATCH_)?(TEST_CASE_METHOD|SCENARIO|TEST_CASE)[ \t]*\\([^,^\"]*" TestTypeAndFixture "${TestName}")
string(REGEX MATCH "(CATCH_)?(TEST_CASE_METHOD|SCENARIO|TEST_CASE)" TestType "${TestTypeAndFixture}")
string(REGEX REPLACE "${TestType}\\([ \t]*" "" TestFixture "${TestTypeAndFixture}")
# Get string parts of test definition
string(REGEX MATCHALL "\"+([^\\^\"]|\\\\\")+\"+" TestStrings "${TestName}")
# Strip wrapping quotation marks
string(REGEX REPLACE "^\"(.*)\"$" "\\1" TestStrings "${TestStrings}")
string(REPLACE "\";\"" ";" TestStrings "${TestStrings}")
# Validate that a test name and tags have been provided
list(LENGTH TestStrings TestStringsLength)
if(TestStringsLength GREATER 2 OR TestStringsLength LESS 1)
message(FATAL_ERROR "You must provide a valid test name and tags for all tests in ${SourceFile}")
endif()
# Assign name and tags
list(GET TestStrings 0 Name)
if("${TestType}" STREQUAL "SCENARIO")
set(Name "Scenario: ${Name}")
endif()
if(PARSE_CATCH_TESTS_ADD_FIXTURE_IN_TEST_NAME AND TestFixture)
set(CTestName "${TestFixture}:${Name}")
else()
set(CTestName "${Name}")
endif()
if(PARSE_CATCH_TESTS_ADD_TARGET_IN_TEST_NAME)
set(CTestName "${TestTarget}:${CTestName}")
endif()
# add target to labels to enable running all tests added from this target
set(Labels ${TestTarget})
if(TestStringsLength EQUAL 2)
list(GET TestStrings 1 Tags)
string(TOLOWER "${Tags}" Tags)
# remove target from labels if the test is hidden
if("${Tags}" MATCHES ".*\\[!?(hide|\\.)\\].*")
list(REMOVE_ITEM Labels ${TestTarget})
endif()
string(REPLACE "]" ";" Tags "${Tags}")
string(REPLACE "[" "" Tags "${Tags}")
else()
# unset tags variable from previous loop
unset(Tags)
endif()
list(APPEND Labels ${Tags})
set(HiddenTagFound OFF)
foreach(label ${Labels})
string(REGEX MATCH "^!hide|^\\." result ${label})
if(result)
set(HiddenTagFound ON)
break()
endif(result)
endforeach(label)
if(PARSE_CATCH_TESTS_NO_HIDDEN_TESTS AND ${HiddenTagFound} AND ${CMAKE_VERSION} VERSION_LESS "3.9")
ParseAndAddCatchTests_PrintDebugMessage("Skipping test \"${CTestName}\" as it has [!hide], [.] or [.foo] label")
else()
ParseAndAddCatchTests_PrintDebugMessage("Adding test \"${CTestName}\"")
if(Labels)
ParseAndAddCatchTests_PrintDebugMessage("Setting labels to ${Labels}")
endif()
# Escape commas in the test spec
string(REPLACE "," "\\," Name ${Name})
# Add the test and set its properties
add_test(NAME "\"${CTestName}\"" COMMAND ${OptionalCatchTestLauncher} $<TARGET_FILE:${TestTarget}> ${Name} ${AdditionalCatchParameters})
# Old CMake versions do not document VERSION_GREATER_EQUAL, so we use VERSION_GREATER with 3.8 instead
if(PARSE_CATCH_TESTS_NO_HIDDEN_TESTS AND ${HiddenTagFound} AND ${CMAKE_VERSION} VERSION_GREATER "3.8")
ParseAndAddCatchTests_PrintDebugMessage("Setting DISABLED test property")
set_tests_properties("\"${CTestName}\"" PROPERTIES DISABLED ON)
else()
set_tests_properties("\"${CTestName}\"" PROPERTIES FAIL_REGULAR_EXPRESSION "No tests ran"
LABELS "${Labels}")
endif()
set_property(
TARGET ${TestTarget}
APPEND
PROPERTY ParseAndAddCatchTests_TESTS "\"${CTestName}\"")
set_property(
SOURCE ${SourceFile}
APPEND
PROPERTY ParseAndAddCatchTests_TESTS "\"${CTestName}\"")
endif()
endforeach()
endfunction()
# entry point
function(ParseAndAddCatchTests TestTarget)
ParseAndAddCatchTests_PrintDebugMessage("Started parsing ${TestTarget}")
get_target_property(SourceFiles ${TestTarget} SOURCES)
ParseAndAddCatchTests_PrintDebugMessage("Found the following sources: ${SourceFiles}")
foreach(SourceFile ${SourceFiles})
ParseAndAddCatchTests_ParseFile(${SourceFile} ${TestTarget})
endforeach()
ParseAndAddCatchTests_PrintDebugMessage("Finished parsing ${TestTarget}")
endfunction()

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@ -16,9 +16,9 @@ const std::string USAGE_STR = {
namespace Slic3r { namespace sla {
Contour3D create_base_pool(const Polygons &ground_layer,
Contour3D create_pad(const Polygons &ground_layer,
const ExPolygons &holes = {},
const PoolConfig& cfg = PoolConfig());
const PadConfig& cfg = PadConfig());
Contour3D walls(const Polygon& floor_plate, const Polygon& ceiling,
double floor_z_mm, double ceiling_z_mm,
@ -45,7 +45,7 @@ int main(const int argc, const char *argv[]) {
model.align_to_origin();
ExPolygons ground_slice;
sla::base_plate(model, ground_slice, 0.1f);
sla::pad_plate(model, ground_slice, 0.1f);
if(ground_slice.empty()) return EXIT_FAILURE;
ground_slice = offset_ex(ground_slice, 0.5);
@ -56,10 +56,10 @@ int main(const int argc, const char *argv[]) {
bench.start();
sla::PoolConfig cfg;
sla::PadConfig cfg;
cfg.min_wall_height_mm = 0;
cfg.edge_radius_mm = 0;
mesh = sla::create_base_pool(to_polygons(ground_slice), {}, cfg);
mesh = sla::create_pad(to_polygons(ground_slice), {}, cfg);
bench.stop();

View file

@ -156,7 +156,7 @@ namespace agg
//-------------------------------------------------------------------
template<class VertexSource>
void add_path(VertexSource& vs, unsigned path_id=0)
void add_path(VertexSource &&vs, unsigned path_id=0)
{
double x;
double y;

View file

@ -13,11 +13,6 @@ set(CMAKE_CXX_STANDARD_REQUIRED)
# Add our own cmake module path.
list(APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake_modules/)
option(LIBNEST2D_UNITTESTS "If enabled, googletest framework will be downloaded
and the provided unit tests will be included in the build." OFF)
option(LIBNEST2D_BUILD_EXAMPLES "If enabled, examples will be built." OFF)
option(LIBNEST2D_HEADER_ONLY "If enabled static library will not be built." ON)
set(GEOMETRY_BACKENDS clipper boost eigen)
@ -109,26 +104,3 @@ if(NOT LIBNEST2D_HEADER_ONLY)
target_link_libraries(${LIBNAME} PUBLIC libnest2d)
target_compile_definitions(${LIBNAME} PUBLIC LIBNEST2D_STATIC)
endif()
if(LIBNEST2D_BUILD_EXAMPLES)
add_executable(example examples/main.cpp
# tools/libnfpglue.hpp
# tools/libnfpglue.cpp
tools/nfp_svgnest.hpp
tools/nfp_svgnest_glue.hpp
tools/svgtools.hpp
tests/printer_parts.cpp
tests/printer_parts.h
)
if(NOT LIBNEST2D_HEADER_ONLY)
target_link_libraries(example ${LIBNAME})
else()
target_link_libraries(example libnest2d)
endif()
endif()
if(LIBNEST2D_UNITTESTS)
add_subdirectory(${PROJECT_SOURCE_DIR}/tests)
endif()

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@ -15,7 +15,7 @@ public:
PointClass max;
bool defined;
BoundingBoxBase() : defined(false), min(PointClass::Zero()), max(PointClass::Zero()) {}
BoundingBoxBase() : min(PointClass::Zero()), max(PointClass::Zero()), defined(false) {}
BoundingBoxBase(const PointClass &pmin, const PointClass &pmax) :
min(pmin), max(pmax), defined(pmin(0) < pmax(0) && pmin(1) < pmax(1)) {}
BoundingBoxBase(const std::vector<PointClass>& points) : min(PointClass::Zero()), max(PointClass::Zero())
@ -59,7 +59,7 @@ template <class PointClass>
class BoundingBox3Base : public BoundingBoxBase<PointClass>
{
public:
BoundingBox3Base() : BoundingBoxBase<PointClass>() {};
BoundingBox3Base() : BoundingBoxBase<PointClass>() {}
BoundingBox3Base(const PointClass &pmin, const PointClass &pmax) :
BoundingBoxBase<PointClass>(pmin, pmax)
{ if (pmin(2) >= pmax(2)) BoundingBoxBase<PointClass>::defined = false; }
@ -100,6 +100,33 @@ public:
}
};
// Will prevent warnings caused by non existing definition of template in hpp
extern template void BoundingBoxBase<Point>::scale(double factor);
extern template void BoundingBoxBase<Vec2d>::scale(double factor);
extern template void BoundingBoxBase<Vec3d>::scale(double factor);
extern template void BoundingBoxBase<Point>::offset(coordf_t delta);
extern template void BoundingBoxBase<Vec2d>::offset(coordf_t delta);
extern template void BoundingBoxBase<Point>::merge(const Point &point);
extern template void BoundingBoxBase<Vec2d>::merge(const Vec2d &point);
extern template void BoundingBoxBase<Point>::merge(const Points &points);
extern template void BoundingBoxBase<Vec2d>::merge(const Pointfs &points);
extern template void BoundingBoxBase<Point>::merge(const BoundingBoxBase<Point> &bb);
extern template void BoundingBoxBase<Vec2d>::merge(const BoundingBoxBase<Vec2d> &bb);
extern template Point BoundingBoxBase<Point>::size() const;
extern template Vec2d BoundingBoxBase<Vec2d>::size() const;
extern template double BoundingBoxBase<Point>::radius() const;
extern template double BoundingBoxBase<Vec2d>::radius() const;
extern template Point BoundingBoxBase<Point>::center() const;
extern template Vec2d BoundingBoxBase<Vec2d>::center() const;
extern template void BoundingBox3Base<Vec3d>::merge(const Vec3d &point);
extern template void BoundingBox3Base<Vec3d>::merge(const Pointf3s &points);
extern template void BoundingBox3Base<Vec3d>::merge(const BoundingBox3Base<Vec3d> &bb);
extern template Vec3d BoundingBox3Base<Vec3d>::size() const;
extern template double BoundingBox3Base<Vec3d>::radius() const;
extern template void BoundingBox3Base<Vec3d>::offset(coordf_t delta);
extern template Vec3d BoundingBox3Base<Vec3d>::center() const;
extern template coordf_t BoundingBox3Base<Vec3d>::max_size() const;
class BoundingBox : public BoundingBoxBase<Point>
{
public:
@ -113,9 +140,9 @@ public:
// to encompass the original bounding box.
void align_to_grid(const coord_t cell_size);
BoundingBox() : BoundingBoxBase<Point>() {};
BoundingBox(const Point &pmin, const Point &pmax) : BoundingBoxBase<Point>(pmin, pmax) {};
BoundingBox(const Points &points) : BoundingBoxBase<Point>(points) {};
BoundingBox() : BoundingBoxBase<Point>() {}
BoundingBox(const Point &pmin, const Point &pmax) : BoundingBoxBase<Point>(pmin, pmax) {}
BoundingBox(const Points &points) : BoundingBoxBase<Point>(points) {}
BoundingBox(const Lines &lines);
friend BoundingBox get_extents_rotated(const Points &points, double angle);
@ -124,25 +151,25 @@ public:
class BoundingBox3 : public BoundingBox3Base<Vec3crd>
{
public:
BoundingBox3() : BoundingBox3Base<Vec3crd>() {};
BoundingBox3(const Vec3crd &pmin, const Vec3crd &pmax) : BoundingBox3Base<Vec3crd>(pmin, pmax) {};
BoundingBox3(const Points3& points) : BoundingBox3Base<Vec3crd>(points) {};
BoundingBox3() : BoundingBox3Base<Vec3crd>() {}
BoundingBox3(const Vec3crd &pmin, const Vec3crd &pmax) : BoundingBox3Base<Vec3crd>(pmin, pmax) {}
BoundingBox3(const Points3& points) : BoundingBox3Base<Vec3crd>(points) {}
};
class BoundingBoxf : public BoundingBoxBase<Vec2d>
{
public:
BoundingBoxf() : BoundingBoxBase<Vec2d>() {};
BoundingBoxf(const Vec2d &pmin, const Vec2d &pmax) : BoundingBoxBase<Vec2d>(pmin, pmax) {};
BoundingBoxf(const std::vector<Vec2d> &points) : BoundingBoxBase<Vec2d>(points) {};
BoundingBoxf() : BoundingBoxBase<Vec2d>() {}
BoundingBoxf(const Vec2d &pmin, const Vec2d &pmax) : BoundingBoxBase<Vec2d>(pmin, pmax) {}
BoundingBoxf(const std::vector<Vec2d> &points) : BoundingBoxBase<Vec2d>(points) {}
};
class BoundingBoxf3 : public BoundingBox3Base<Vec3d>
{
public:
BoundingBoxf3() : BoundingBox3Base<Vec3d>() {};
BoundingBoxf3(const Vec3d &pmin, const Vec3d &pmax) : BoundingBox3Base<Vec3d>(pmin, pmax) {};
BoundingBoxf3(const std::vector<Vec3d> &points) : BoundingBox3Base<Vec3d>(points) {};
BoundingBoxf3() : BoundingBox3Base<Vec3d>() {}
BoundingBoxf3(const Vec3d &pmin, const Vec3d &pmax) : BoundingBox3Base<Vec3d>(pmin, pmax) {}
BoundingBoxf3(const std::vector<Vec3d> &points) : BoundingBox3Base<Vec3d>(points) {}
BoundingBoxf3 transformed(const Transform3d& matrix) const;
};

View file

@ -6,9 +6,9 @@
namespace Slic3r {
BridgeDetector::BridgeDetector(
ExPolygon _expolygon,
const ExPolygonCollection &_lower_slices,
coord_t _spacing) :
ExPolygon _expolygon,
const ExPolygons &_lower_slices,
coord_t _spacing) :
// The original infill polygon, not inflated.
expolygons(expolygons_owned),
// All surfaces of the object supporting this region.
@ -20,9 +20,9 @@ BridgeDetector::BridgeDetector(
}
BridgeDetector::BridgeDetector(
const ExPolygons &_expolygons,
const ExPolygonCollection &_lower_slices,
coord_t _spacing) :
const ExPolygons &_expolygons,
const ExPolygons &_lower_slices,
coord_t _spacing) :
// The original infill polygon, not inflated.
expolygons(_expolygons),
// All surfaces of the object supporting this region.
@ -46,7 +46,11 @@ void BridgeDetector::initialize()
// Detect what edges lie on lower slices by turning bridge contour and holes
// into polylines and then clipping them with each lower slice's contour.
// Currently _edges are only used to set a candidate direction of the bridge (see bridge_direction_candidates()).
this->_edges = intersection_pl(to_polylines(grown), this->lower_slices.contours());
Polygons contours;
contours.reserve(this->lower_slices.size());
for (const ExPolygon &expoly : this->lower_slices)
contours.push_back(expoly.contour);
this->_edges = intersection_pl(to_polylines(grown), contours);
#ifdef SLIC3R_DEBUG
printf(" bridge has " PRINTF_ZU " support(s)\n", this->_edges.size());
@ -54,7 +58,7 @@ void BridgeDetector::initialize()
// detect anchors as intersection between our bridge expolygon and the lower slices
// safety offset required to avoid Clipper from detecting empty intersection while Boost actually found some edges
this->_anchor_regions = intersection_ex(grown, to_polygons(this->lower_slices.expolygons), true);
this->_anchor_regions = intersection_ex(grown, to_polygons(this->lower_slices), true);
/*
if (0) {
@ -271,7 +275,7 @@ BridgeDetector::unsupported_edges(double angle, Polylines* unsupported) const
if (angle == -1) angle = this->angle;
if (angle == -1) return;
Polygons grown_lower = offset(this->lower_slices.expolygons, float(this->spacing));
Polygons grown_lower = offset(this->lower_slices, float(this->spacing));
for (ExPolygons::const_iterator it_expoly = this->expolygons.begin(); it_expoly != this->expolygons.end(); ++ it_expoly) {
// get unsupported bridge edges (both contour and holes)

View file

@ -3,7 +3,6 @@
#include "libslic3r.h"
#include "ExPolygon.hpp"
#include "ExPolygonCollection.hpp"
#include <string>
namespace Slic3r {
@ -21,7 +20,7 @@ public:
// In case the caller gaves us the input polygons by a value, make a copy.
ExPolygons expolygons_owned;
// Lower slices, all regions.
const ExPolygonCollection &lower_slices;
const ExPolygons &lower_slices;
// Scaled extrusion width of the infill.
coord_t spacing;
// Angle resolution for the brute force search of the best bridging angle.
@ -29,8 +28,8 @@ public:
// The final optimal angle.
double angle;
BridgeDetector(ExPolygon _expolygon, const ExPolygonCollection &_lower_slices, coord_t _extrusion_width);
BridgeDetector(const ExPolygons &_expolygons, const ExPolygonCollection &_lower_slices, coord_t _extrusion_width);
BridgeDetector(ExPolygon _expolygon, const ExPolygons &_lower_slices, coord_t _extrusion_width);
BridgeDetector(const ExPolygons &_expolygons, const ExPolygons &_lower_slices, coord_t _extrusion_width);
// If bridge_direction_override != 0, then the angle is used instead of auto-detect.
bool detect_angle(double bridge_direction_override = 0.);
Polygons coverage(double angle = -1) const;

View file

@ -176,8 +176,13 @@ add_library(libslic3r STATIC
miniz_extension.cpp
SLA/SLACommon.hpp
SLA/SLABoilerPlate.hpp
SLA/SLABasePool.hpp
SLA/SLABasePool.cpp
SLA/SLAPad.hpp
SLA/SLAPad.cpp
SLA/SLASupportTreeBuilder.hpp
SLA/SLASupportTreeBuildsteps.hpp
SLA/SLASupportTreeBuildsteps.cpp
SLA/SLASupportTreeBuilder.cpp
SLA/SLAConcurrency.hpp
SLA/SLASupportTree.hpp
SLA/SLASupportTree.cpp
SLA/SLASupportTreeIGL.cpp
@ -215,6 +220,7 @@ target_link_libraries(libslic3r
qhull
semver
tbb
${CMAKE_DL_LIBS}
)
if(WIN32)

View file

@ -194,6 +194,19 @@ ClipperLib::Paths Slic3rMultiPoints_to_ClipperPaths(const Polygons &input)
return retval;
}
ClipperLib::Paths Slic3rMultiPoints_to_ClipperPaths(const ExPolygons &input)
{
ClipperLib::Paths retval;
for (auto &ep : input) {
retval.emplace_back(Slic3rMultiPoint_to_ClipperPath(ep.contour));
for (auto &h : ep.holes)
retval.emplace_back(Slic3rMultiPoint_to_ClipperPath(h));
}
return retval;
}
ClipperLib::Paths Slic3rMultiPoints_to_ClipperPaths(const Polylines &input)
{
ClipperLib::Paths retval;
@ -472,14 +485,16 @@ ExPolygons offset2_ex(const ExPolygons &expolygons, const float delta1,
return union_ex(polys);
}
template <class T>
T
_clipper_do(const ClipperLib::ClipType clipType, const Polygons &subject,
const Polygons &clip, const ClipperLib::PolyFillType fillType, const bool safety_offset_)
template<class T, class TSubj, class TClip>
T _clipper_do(const ClipperLib::ClipType clipType,
TSubj && subject,
TClip && clip,
const ClipperLib::PolyFillType fillType,
const bool safety_offset_)
{
// read input
ClipperLib::Paths input_subject = Slic3rMultiPoints_to_ClipperPaths(subject);
ClipperLib::Paths input_clip = Slic3rMultiPoints_to_ClipperPaths(clip);
ClipperLib::Paths input_subject = Slic3rMultiPoints_to_ClipperPaths(std::forward<TSubj>(subject));
ClipperLib::Paths input_clip = Slic3rMultiPoints_to_ClipperPaths(std::forward<TClip>(clip));
// perform safety offset
if (safety_offset_) {
@ -648,12 +663,26 @@ _clipper_ln(ClipperLib::ClipType clipType, const Lines &subject, const Polygons
return retval;
}
ClipperLib::PolyTree
union_pt(const Polygons &subject, bool safety_offset_)
ClipperLib::PolyTree union_pt(const Polygons &subject, bool safety_offset_)
{
return _clipper_do<ClipperLib::PolyTree>(ClipperLib::ctUnion, subject, Polygons(), ClipperLib::pftEvenOdd, safety_offset_);
}
ClipperLib::PolyTree union_pt(const ExPolygons &subject, bool safety_offset_)
{
return _clipper_do<ClipperLib::PolyTree>(ClipperLib::ctUnion, subject, Polygons(), ClipperLib::pftEvenOdd, safety_offset_);
}
ClipperLib::PolyTree union_pt(Polygons &&subject, bool safety_offset_)
{
return _clipper_do<ClipperLib::PolyTree>(ClipperLib::ctUnion, std::move(subject), Polygons(), ClipperLib::pftEvenOdd, safety_offset_);
}
ClipperLib::PolyTree union_pt(ExPolygons &&subject, bool safety_offset_)
{
return _clipper_do<ClipperLib::PolyTree>(ClipperLib::ctUnion, std::move(subject), Polygons(), ClipperLib::pftEvenOdd, safety_offset_);
}
Polygons
union_pt_chained(const Polygons &subject, bool safety_offset_)
{
@ -664,28 +693,123 @@ union_pt_chained(const Polygons &subject, bool safety_offset_)
return retval;
}
void traverse_pt(ClipperLib::PolyNodes &nodes, Polygons* retval)
static ClipperLib::PolyNodes order_nodes(const ClipperLib::PolyNodes &nodes)
{
// collect ordering points
Points ordering_points;
ordering_points.reserve(nodes.size());
for (const ClipperLib::PolyNode *node : nodes)
ordering_points.emplace_back(Point(node->Contour.front().X, node->Contour.front().Y));
// perform the ordering
ClipperLib::PolyNodes ordered_nodes = chain_clipper_polynodes(ordering_points, nodes);
return ordered_nodes;
}
enum class e_ordering {
ORDER_POLYNODES,
DONT_ORDER_POLYNODES
};
template<e_ordering o>
void foreach_node(const ClipperLib::PolyNodes &nodes,
std::function<void(const ClipperLib::PolyNode *)> fn);
template<> void foreach_node<e_ordering::DONT_ORDER_POLYNODES>(
const ClipperLib::PolyNodes & nodes,
std::function<void(const ClipperLib::PolyNode *)> fn)
{
for (auto &n : nodes) fn(n);
}
template<> void foreach_node<e_ordering::ORDER_POLYNODES>(
const ClipperLib::PolyNodes & nodes,
std::function<void(const ClipperLib::PolyNode *)> fn)
{
auto ordered_nodes = order_nodes(nodes);
for (auto &n : ordered_nodes) fn(n);
}
template<e_ordering o>
void _traverse_pt(const ClipperLib::PolyNodes &nodes, Polygons *retval)
{
/* use a nearest neighbor search to order these children
TODO: supply start_near to chained_path() too? */
// collect ordering points
Points ordering_points;
ordering_points.reserve(nodes.size());
for (ClipperLib::PolyNode *pn : nodes)
ordering_points.emplace_back(Point(pn->Contour.front().X, pn->Contour.front().Y));
// perform the ordering
ClipperLib::PolyNodes ordered_nodes = chain_clipper_polynodes(ordering_points, nodes);
// push results recursively
for (ClipperLib::PolyNode *pn : ordered_nodes) {
foreach_node<o>(nodes, [&retval](const ClipperLib::PolyNode *node) {
// traverse the next depth
traverse_pt(pn->Childs, retval);
retval->emplace_back(ClipperPath_to_Slic3rPolygon(pn->Contour));
if (pn->IsHole())
retval->back().reverse(); // ccw
}
_traverse_pt<o>(node->Childs, retval);
retval->emplace_back(ClipperPath_to_Slic3rPolygon(node->Contour));
if (node->IsHole()) retval->back().reverse(); // ccw
});
}
template<e_ordering o>
void _traverse_pt(const ClipperLib::PolyNode *tree, ExPolygons *retval)
{
if (!retval || !tree) return;
ExPolygons &retv = *retval;
std::function<void(const ClipperLib::PolyNode*, ExPolygon&)> hole_fn;
auto contour_fn = [&retv, &hole_fn](const ClipperLib::PolyNode *pptr) {
ExPolygon poly;
poly.contour.points = ClipperPath_to_Slic3rPolygon(pptr->Contour);
auto fn = std::bind(hole_fn, std::placeholders::_1, poly);
foreach_node<o>(pptr->Childs, fn);
retv.push_back(poly);
};
hole_fn = [&contour_fn](const ClipperLib::PolyNode *pptr, ExPolygon& poly)
{
poly.holes.emplace_back();
poly.holes.back().points = ClipperPath_to_Slic3rPolygon(pptr->Contour);
foreach_node<o>(pptr->Childs, contour_fn);
};
contour_fn(tree);
}
template<e_ordering o>
void _traverse_pt(const ClipperLib::PolyNodes &nodes, ExPolygons *retval)
{
// Here is the actual traverse
foreach_node<o>(nodes, [&retval](const ClipperLib::PolyNode *node) {
_traverse_pt<o>(node, retval);
});
}
void traverse_pt(const ClipperLib::PolyNode *tree, ExPolygons *retval)
{
_traverse_pt<e_ordering::ORDER_POLYNODES>(tree, retval);
}
void traverse_pt_unordered(const ClipperLib::PolyNode *tree, ExPolygons *retval)
{
_traverse_pt<e_ordering::DONT_ORDER_POLYNODES>(tree, retval);
}
void traverse_pt(const ClipperLib::PolyNodes &nodes, Polygons *retval)
{
_traverse_pt<e_ordering::ORDER_POLYNODES>(nodes, retval);
}
void traverse_pt(const ClipperLib::PolyNodes &nodes, ExPolygons *retval)
{
_traverse_pt<e_ordering::ORDER_POLYNODES>(nodes, retval);
}
void traverse_pt_unordered(const ClipperLib::PolyNodes &nodes, Polygons *retval)
{
_traverse_pt<e_ordering::DONT_ORDER_POLYNODES>(nodes, retval);
}
void traverse_pt_unordered(const ClipperLib::PolyNodes &nodes, ExPolygons *retval)
{
_traverse_pt<e_ordering::DONT_ORDER_POLYNODES>(nodes, retval);
}
Polygons simplify_polygons(const Polygons &subject, bool preserve_collinear)

View file

@ -34,6 +34,7 @@ Slic3r::ExPolygons PolyTreeToExPolygons(ClipperLib::PolyTree& polytree);
ClipperLib::Path Slic3rMultiPoint_to_ClipperPath(const Slic3r::MultiPoint &input);
ClipperLib::Paths Slic3rMultiPoints_to_ClipperPaths(const Polygons &input);
ClipperLib::Paths Slic3rMultiPoints_to_ClipperPaths(const ExPolygons &input);
ClipperLib::Paths Slic3rMultiPoints_to_ClipperPaths(const Polylines &input);
Slic3r::Polygon ClipperPath_to_Slic3rPolygon(const ClipperLib::Path &input);
Slic3r::Polyline ClipperPath_to_Slic3rPolyline(const ClipperLib::Path &input);
@ -215,8 +216,19 @@ inline Slic3r::ExPolygons union_ex(const Slic3r::Surfaces &subject, bool safety_
ClipperLib::PolyTree union_pt(const Slic3r::Polygons &subject, bool safety_offset_ = false);
ClipperLib::PolyTree union_pt(const Slic3r::ExPolygons &subject, bool safety_offset_ = false);
ClipperLib::PolyTree union_pt(Slic3r::Polygons &&subject, bool safety_offset_ = false);
ClipperLib::PolyTree union_pt(Slic3r::ExPolygons &&subject, bool safety_offset_ = false);
Slic3r::Polygons union_pt_chained(const Slic3r::Polygons &subject, bool safety_offset_ = false);
void traverse_pt(ClipperLib::PolyNodes &nodes, Slic3r::Polygons* retval);
void traverse_pt(const ClipperLib::PolyNodes &nodes, Slic3r::Polygons *retval);
void traverse_pt(const ClipperLib::PolyNodes &nodes, Slic3r::ExPolygons *retval);
void traverse_pt(const ClipperLib::PolyNode *tree, Slic3r::ExPolygons *retval);
void traverse_pt_unordered(const ClipperLib::PolyNodes &nodes, Slic3r::Polygons *retval);
void traverse_pt_unordered(const ClipperLib::PolyNodes &nodes, Slic3r::ExPolygons *retval);
void traverse_pt_unordered(const ClipperLib::PolyNode *tree, Slic3r::ExPolygons *retval);
/* OTHER */
Slic3r::Polygons simplify_polygons(const Slic3r::Polygons &subject, bool preserve_collinear = false);

View file

@ -24,6 +24,9 @@ public:
ExPolygon& operator=(const ExPolygon &other) { contour = other.contour; holes = other.holes; return *this; }
ExPolygon& operator=(ExPolygon &&other) { contour = std::move(other.contour); holes = std::move(other.holes); return *this; }
inline explicit ExPolygon(const Polygon &p): contour(p) {}
inline explicit ExPolygon(Polygon &&p): contour(std::move(p)) {}
Polygon contour;
Polygons holes;

View file

@ -11,7 +11,7 @@ ExPolygonCollection::ExPolygonCollection(const ExPolygon &expolygon)
ExPolygonCollection::operator Points() const
{
Points points;
Polygons pp = *this;
Polygons pp = (Polygons)*this;
for (Polygons::const_iterator poly = pp.begin(); poly != pp.end(); ++poly) {
for (Points::const_iterator point = poly->points.begin(); point != poly->points.end(); ++point)
points.push_back(*point);

View file

@ -17,11 +17,11 @@ public:
ExPolygons expolygons;
ExPolygonCollection() {}
ExPolygonCollection(const ExPolygon &expolygon);
ExPolygonCollection(const ExPolygons &expolygons) : expolygons(expolygons) {}
operator Points() const;
operator Polygons() const;
operator ExPolygons&();
explicit ExPolygonCollection(const ExPolygon &expolygon);
explicit ExPolygonCollection(const ExPolygons &expolygons) : expolygons(expolygons) {}
explicit operator Points() const;
explicit operator Polygons() const;
explicit operator ExPolygons&();
void scale(double factor);
void translate(double x, double y);
void rotate(double angle, const Point &center);

View file

@ -14,12 +14,12 @@ namespace Slic3r {
void ExtrusionPath::intersect_expolygons(const ExPolygonCollection &collection, ExtrusionEntityCollection* retval) const
{
this->_inflate_collection(intersection_pl(this->polyline, collection), retval);
this->_inflate_collection(intersection_pl(this->polyline, (Polygons)collection), retval);
}
void ExtrusionPath::subtract_expolygons(const ExPolygonCollection &collection, ExtrusionEntityCollection* retval) const
{
this->_inflate_collection(diff_pl(this->polyline, collection), retval);
this->_inflate_collection(diff_pl(this->polyline, (Polygons)collection), retval);
}
void ExtrusionPath::clip_end(double distance)

View file

@ -15,39 +15,41 @@
namespace Slic3r {
bool load_obj(const char *path, Model *model, const char *object_name_in)
bool load_obj(const char *path, TriangleMesh *meshptr)
{
if(meshptr == nullptr) return false;
// Parse the OBJ file.
ObjParser::ObjData data;
if (! ObjParser::objparse(path, data)) {
// die "Failed to parse $file\n" if !-e $path;
// die "Failed to parse $file\n" if !-e $path;
return false;
}
// Count the faces and verify, that all faces are triangular.
size_t num_faces = 0;
size_t num_quads = 0;
size_t num_quads = 0;
for (size_t i = 0; i < data.vertices.size(); ) {
size_t j = i;
for (; j < data.vertices.size() && data.vertices[j].coordIdx != -1; ++ j) ;
if (i == j)
continue;
size_t face_vertices = j - i;
if (face_vertices != 3 && face_vertices != 4) {
size_t face_vertices = j - i;
if (face_vertices != 3 && face_vertices != 4) {
// Non-triangular and non-quad faces are not supported as of now.
return false;
}
if (face_vertices == 4)
++ num_quads;
++ num_faces;
if (face_vertices == 4)
++ num_quads;
++ num_faces;
i = j + 1;
}
// Convert ObjData into STL.
TriangleMesh mesh;
TriangleMesh &mesh = *meshptr;
stl_file &stl = mesh.stl;
stl.stats.type = inmemory;
stl.stats.number_of_facets = int(num_faces + num_quads);
stl.stats.number_of_facets = uint32_t(num_faces + num_quads);
stl.stats.original_num_facets = int(num_faces + num_quads);
// stl_allocate clears all the allocated data to zero, all normals are set to zeros as well.
stl_allocate(&stl);
@ -68,14 +70,14 @@ bool load_obj(const char *path, Model *model, const char *object_name_in)
++ num_normals;
}
}
if (data.vertices[i].coordIdx != -1) {
// This is a quad. Produce the other triangle.
stl_facet &facet2 = stl.facet_start[i_face++];
if (data.vertices[i].coordIdx != -1) {
// This is a quad. Produce the other triangle.
stl_facet &facet2 = stl.facet_start[i_face++];
facet2.vertex[0] = facet.vertex[0];
facet2.vertex[1] = facet.vertex[2];
const ObjParser::ObjVertex &vertex = data.vertices[i++];
memcpy(facet2.vertex[2].data(), &data.coordinates[vertex.coordIdx * 4], 3 * sizeof(float));
if (vertex.normalIdx != -1) {
const ObjParser::ObjVertex &vertex = data.vertices[i++];
memcpy(facet2.vertex[2].data(), &data.coordinates[vertex.coordIdx * 4], 3 * sizeof(float));
if (vertex.normalIdx != -1) {
normal(0) += data.normals[vertex.normalIdx*3];
normal(1) += data.normals[vertex.normalIdx*3+1];
normal(2) += data.normals[vertex.normalIdx*3+2];
@ -96,25 +98,37 @@ bool load_obj(const char *path, Model *model, const char *object_name_in)
if (len > EPSILON)
facet.normal = normal / len;
}
}
}
stl_get_size(&stl);
mesh.repair();
if (mesh.facets_count() == 0) {
// die "This STL file couldn't be read because it's empty.\n"
// die "This OBJ file couldn't be read because it's empty.\n"
return false;
}
std::string object_name;
if (object_name_in == nullptr) {
const char *last_slash = strrchr(path, DIR_SEPARATOR);
object_name.assign((last_slash == nullptr) ? path : last_slash + 1);
} else
object_name.assign(object_name_in);
model->add_object(object_name.c_str(), path, std::move(mesh));
return true;
}
bool load_obj(const char *path, Model *model, const char *object_name_in)
{
TriangleMesh mesh;
bool ret = load_obj(path, &mesh);
if (ret) {
std::string object_name;
if (object_name_in == nullptr) {
const char *last_slash = strrchr(path, DIR_SEPARATOR);
object_name.assign((last_slash == nullptr) ? path : last_slash + 1);
} else
object_name.assign(object_name_in);
model->add_object(object_name.c_str(), path, std::move(mesh));
}
return ret;
}
bool store_obj(const char *path, TriangleMesh *mesh)
{
//FIXME returning false even if write failed.

View file

@ -5,8 +5,10 @@ namespace Slic3r {
class TriangleMesh;
class Model;
class ModelObject;
// Load an OBJ file into a provided model.
extern bool load_obj(const char *path, TriangleMesh *mesh);
extern bool load_obj(const char *path, Model *model, const char *object_name = nullptr);
extern bool store_obj(const char *path, TriangleMesh *mesh);

View file

@ -14,6 +14,11 @@
using boost::polygon::voronoi_builder;
using boost::polygon::voronoi_diagram;
namespace ClipperLib {
class PolyNode;
using PolyNodes = std::vector<PolyNode*>;
}
namespace Slic3r { namespace Geometry {
// Generic result of an orientation predicate.

View file

@ -252,22 +252,15 @@ template<class T> struct remove_cvref
template<class T> using remove_cvref_t = typename remove_cvref<T>::type;
template<template<class> class C, class T>
class Container : public C<remove_cvref_t<T>>
{
public:
explicit Container(size_t count, T &&initval)
: C<remove_cvref_t<T>>(count, initval)
{}
};
template<class T> using DefaultContainer = std::vector<T>;
/// Exactly like Matlab https://www.mathworks.com/help/matlab/ref/linspace.html
template<class T, class I, template<class> class C = DefaultContainer>
inline C<remove_cvref_t<T>> linspace(const T &start, const T &stop, const I &n)
template<class T, class I, template<class> class Container = DefaultContainer>
inline Container<remove_cvref_t<T>> linspace(const T &start,
const T &stop,
const I &n)
{
Container<C, T> vals(n, T());
Container<remove_cvref_t<T>> vals(n, T());
T stride = (stop - start) / n;
size_t i = 0;
@ -282,10 +275,13 @@ inline C<remove_cvref_t<T>> linspace(const T &start, const T &stop, const I &n)
/// in the closest multiple of 'stride' less than or equal to 'end' and
/// leaving 'stride' space between each value.
/// Very similar to Matlab [start:stride:end] notation.
template<class T, template<class> class C = DefaultContainer>
inline C<remove_cvref_t<T>> grid(const T &start, const T &stop, const T &stride)
template<class T, template<class> class Container = DefaultContainer>
inline Container<remove_cvref_t<T>> grid(const T &start,
const T &stop,
const T &stride)
{
Container<C, T> vals(size_t(std::ceil((stop - start) / stride)), T());
Container<remove_cvref_t<T>>
vals(size_t(std::ceil((stop - start) / stride)), T());
int i = 0;
std::generate(vals.begin(), vals.end(), [&i, start, stride] {
@ -387,10 +383,12 @@ unscaled(const Eigen::Matrix<Tin, N, EigenArgs...> &v) noexcept
return v.template cast<Tout>() * SCALING_FACTOR;
}
template<class T> inline std::vector<T> reserve_vector(size_t capacity)
template<class T, class I, class... Args> // Arbitrary allocator can be used
inline IntegerOnly<I, std::vector<T, Args...>> reserve_vector(I capacity)
{
std::vector<T> ret;
ret.reserve(capacity);
std::vector<T, Args...> ret;
if (capacity > I(0)) ret.reserve(size_t(capacity));
return ret;
}

View file

@ -136,11 +136,11 @@ Polyline MotionPlanner::shortest_path(const Point &from, const Point &to)
if (! grown_env.contains(from)) {
// delete second point while the line connecting first to third crosses the
// boundaries as many times as the current first to second
while (polyline.points.size() > 2 && intersection_ln(Line(from, polyline.points[2]), grown_env).size() == 1)
while (polyline.points.size() > 2 && intersection_ln(Line(from, polyline.points[2]), (Polygons)grown_env).size() == 1)
polyline.points.erase(polyline.points.begin() + 1);
}
if (! grown_env.contains(to))
while (polyline.points.size() > 2 && intersection_ln(Line(*(polyline.points.end() - 3), to), grown_env).size() == 1)
while (polyline.points.size() > 2 && intersection_ln(Line(*(polyline.points.end() - 3), to), (Polygons)grown_env).size() == 1)
polyline.points.erase(polyline.points.end() - 2);
}

View file

@ -2694,6 +2694,17 @@ void PrintConfigDef::init_sla_params()
def->max = 30;
def->mode = comExpert;
def->set_default_value(new ConfigOptionFloat(0.));
def = this->add("pad_brim_size", coFloat);
def->label = L("Pad brim size");
def->tooltip = L("How far should the pad extend around the contained geometry");
def->category = L("Pad");
// def->tooltip = L("");
def->sidetext = L("mm");
def->min = 0;
def->max = 30;
def->mode = comAdvanced;
def->set_default_value(new ConfigOptionFloat(1.6));
def = this->add("pad_max_merge_distance", coFloat);
def->label = L("Max merge distance");
@ -2734,6 +2745,13 @@ void PrintConfigDef::init_sla_params()
def->tooltip = L("Create pad around object and ignore the support elevation");
def->mode = comSimple;
def->set_default_value(new ConfigOptionBool(false));
def = this->add("pad_around_object_everywhere", coBool);
def->label = L("Pad around object everywhere");
def->category = L("Pad");
def->tooltip = L("Force pad around object everywhere");
def->mode = comSimple;
def->set_default_value(new ConfigOptionBool(false));
def = this->add("pad_object_gap", coFloat);
def->label = L("Pad object gap");

View file

@ -1022,6 +1022,9 @@ public:
// The height of the pad from the bottom to the top not considering the pit
ConfigOptionFloat pad_wall_height /*= 5*/;
// How far should the pad extend around the contained geometry
ConfigOptionFloat pad_brim_size;
// The greatest distance where two individual pads are merged into one. The
// distance is measured roughly from the centroids of the pads.
@ -1042,7 +1045,9 @@ public:
// /////////////////////////////////////////////////////////////////////////
// Disable the elevation (ignore its value) and use the zero elevation mode
ConfigOptionBool pad_around_object;
ConfigOptionBool pad_around_object;
ConfigOptionBool pad_around_object_everywhere;
// This is the gap between the object bottom and the generated pad
ConfigOptionFloat pad_object_gap;
@ -1082,10 +1087,12 @@ protected:
OPT_PTR(pad_enable);
OPT_PTR(pad_wall_thickness);
OPT_PTR(pad_wall_height);
OPT_PTR(pad_brim_size);
OPT_PTR(pad_max_merge_distance);
// OPT_PTR(pad_edge_radius);
OPT_PTR(pad_wall_slope);
OPT_PTR(pad_around_object);
OPT_PTR(pad_around_object_everywhere);
OPT_PTR(pad_object_gap);
OPT_PTR(pad_object_connector_stride);
OPT_PTR(pad_object_connector_width);

View file

@ -16,6 +16,7 @@
#include <random>
namespace Slic3r {
namespace sla {
/*float SLAAutoSupports::approximate_geodesic_distance(const Vec3d& p1, const Vec3d& p2, Vec3d& n1, Vec3d& n2)
{
@ -48,9 +49,16 @@ float SLAAutoSupports::distance_limit(float angle) const
return 1./(2.4*get_required_density(angle));
}*/
SLAAutoSupports::SLAAutoSupports(const TriangleMesh& mesh, const sla::EigenMesh3D& emesh, const std::vector<ExPolygons>& slices, const std::vector<float>& heights,
const Config& config, std::function<void(void)> throw_on_cancel, std::function<void(int)> statusfn)
: m_config(config), m_emesh(emesh), m_throw_on_cancel(throw_on_cancel), m_statusfn(statusfn)
SLAAutoSupports::SLAAutoSupports(const sla::EigenMesh3D & emesh,
const std::vector<ExPolygons> &slices,
const std::vector<float> & heights,
const Config & config,
std::function<void(void)> throw_on_cancel,
std::function<void(int)> statusfn)
: m_config(config)
, m_emesh(emesh)
, m_throw_on_cancel(throw_on_cancel)
, m_statusfn(statusfn)
{
process(slices, heights);
project_onto_mesh(m_output);
@ -505,6 +513,21 @@ void SLAAutoSupports::uniformly_cover(const ExPolygons& islands, Structure& stru
}
}
void remove_bottom_points(std::vector<SupportPoint> &pts, double gnd_lvl, double tolerance)
{
// get iterator to the reorganized vector end
auto endit =
std::remove_if(pts.begin(), pts.end(),
[tolerance, gnd_lvl](const sla::SupportPoint &sp) {
double diff = std::abs(gnd_lvl -
double(sp.pos(Z)));
return diff <= tolerance;
});
// erase all elements after the new end
pts.erase(endit, pts.end());
}
#ifdef SLA_AUTOSUPPORTS_DEBUG
void SLAAutoSupports::output_structures(const std::vector<Structure>& structures)
{
@ -533,4 +556,5 @@ void SLAAutoSupports::output_expolygons(const ExPolygons& expolys, const std::st
}
#endif
} // namespace sla
} // namespace Slic3r

View file

@ -11,20 +11,22 @@
// #define SLA_AUTOSUPPORTS_DEBUG
namespace Slic3r {
namespace sla {
class SLAAutoSupports {
public:
struct Config {
float density_relative;
float minimal_distance;
float head_diameter;
float density_relative {1.f};
float minimal_distance {1.f};
float head_diameter {0.4f};
///////////////
inline float support_force() const { return 7.7f / density_relative; } // a force one point can support (arbitrary force unit)
inline float tear_pressure() const { return 1.f; } // pressure that the display exerts (the force unit per mm2)
};
SLAAutoSupports(const TriangleMesh& mesh, const sla::EigenMesh3D& emesh, const std::vector<ExPolygons>& slices,
SLAAutoSupports(const sla::EigenMesh3D& emesh, const std::vector<ExPolygons>& slices,
const std::vector<float>& heights, const Config& config, std::function<void(void)> throw_on_cancel, std::function<void(int)> statusfn);
const std::vector<sla::SupportPoint>& output() { return m_output; }
struct MyLayer;
@ -199,7 +201,9 @@ private:
std::function<void(int)> m_statusfn;
};
void remove_bottom_points(std::vector<SupportPoint> &pts, double gnd_lvl, double tolerance);
} // namespace sla
} // namespace Slic3r

View file

@ -1,922 +0,0 @@
#include "SLABasePool.hpp"
#include "SLABoilerPlate.hpp"
#include "boost/log/trivial.hpp"
#include "SLABoostAdapter.hpp"
#include "ClipperUtils.hpp"
#include "Tesselate.hpp"
#include "MTUtils.hpp"
// For debugging:
// #include <fstream>
// #include <libnest2d/tools/benchmark.h>
// #include "SVG.hpp"
namespace Slic3r { namespace sla {
/// This function will return a triangulation of a sheet connecting an upper
/// and a lower plate given as input polygons. It will not triangulate the
/// plates themselves only the sheet. The caller has to specify the lower and
/// upper z levels in world coordinates as well as the offset difference
/// between the sheets. If the lower_z_mm is higher than upper_z_mm or the
/// offset difference is negative, the resulting triangle orientation will be
/// reversed.
///
/// IMPORTANT: This is not a universal triangulation algorithm. It assumes
/// that the lower and upper polygons are offsetted versions of the same
/// original polygon. In general, it assumes that one of the polygons is
/// completely inside the other. The offset difference is the reference
/// distance from the inner polygon's perimeter to the outer polygon's
/// perimeter. The real distance will be variable as the clipper offset has
/// different strategies (rounding, etc...). This algorithm should have
/// O(2n + 3m) complexity where n is the number of upper vertices and m is the
/// number of lower vertices.
Contour3D walls(const Polygon& lower, const Polygon& upper,
double lower_z_mm, double upper_z_mm,
double offset_difference_mm, ThrowOnCancel thr)
{
Contour3D ret;
if(upper.points.size() < 3 || lower.size() < 3) return ret;
// The concept of the algorithm is relatively simple. It will try to find
// the closest vertices from the upper and the lower polygon and use those
// as starting points. Then it will create the triangles sequentially using
// an edge from the upper polygon and a vertex from the lower or vice versa,
// depending on the resulting triangle's quality.
// The quality is measured by a scalar value. So far it looks like it is
// enough to derive it from the slope of the triangle's two edges connecting
// the upper and the lower part. A reference slope is calculated from the
// height and the offset difference.
// Offset in the index array for the ceiling
const auto offs = upper.points.size();
// Shorthand for the vertex arrays
auto& upoints = upper.points, &lpoints = lower.points;
auto& rpts = ret.points; auto& ind = ret.indices;
// If the Z levels are flipped, or the offset difference is negative, we
// will interpret that as the triangles normals should be inverted.
bool inverted = upper_z_mm < lower_z_mm || offset_difference_mm < 0;
// Copy the points into the mesh, convert them from 2D to 3D
rpts.reserve(upoints.size() + lpoints.size());
ind.reserve(2 * upoints.size() + 2 * lpoints.size());
for (auto &p : upoints)
rpts.emplace_back(unscaled(p.x()), unscaled(p.y()), upper_z_mm);
for (auto &p : lpoints)
rpts.emplace_back(unscaled(p.x()), unscaled(p.y()), lower_z_mm);
// Create pointing indices into vertex arrays. u-upper, l-lower
size_t uidx = 0, lidx = offs, unextidx = 1, lnextidx = offs + 1;
// Simple squared distance calculation.
auto distfn = [](const Vec3d& p1, const Vec3d& p2) {
auto p = p1 - p2; return p.transpose() * p;
};
// We need to find the closest point on lower polygon to the first point on
// the upper polygon. These will be our starting points.
double distmin = std::numeric_limits<double>::max();
for(size_t l = lidx; l < rpts.size(); ++l) {
thr();
double d = distfn(rpts[l], rpts[uidx]);
if(d < distmin) { lidx = l; distmin = d; }
}
// Set up lnextidx to be ahead of lidx in cyclic mode
lnextidx = lidx + 1;
if(lnextidx == rpts.size()) lnextidx = offs;
// This will be the flip switch to toggle between upper and lower triangle
// creation mode
enum class Proceed {
UPPER, // A segment from the upper polygon and one vertex from the lower
LOWER // A segment from the lower polygon and one vertex from the upper
} proceed = Proceed::UPPER;
// Flags to help evaluating loop termination.
bool ustarted = false, lstarted = false;
// The variables for the fitness values, one for the actual and one for the
// previous.
double current_fit = 0, prev_fit = 0;
// Every triangle of the wall has two edges connecting the upper plate with
// the lower plate. From the length of these two edges and the zdiff we
// can calculate the momentary squared offset distance at a particular
// position on the wall. The average of the differences from the reference
// (squared) offset distance will give us the driving fitness value.
const double offsdiff2 = std::pow(offset_difference_mm, 2);
const double zdiff2 = std::pow(upper_z_mm - lower_z_mm, 2);
// Mark the current vertex iterator positions. If the iterators return to
// the same position, the loop can be terminated.
size_t uendidx = uidx, lendidx = lidx;
do { thr(); // check throw if canceled
prev_fit = current_fit;
switch(proceed) { // proceed depending on the current state
case Proceed::UPPER:
if(!ustarted || uidx != uendidx) { // there are vertices remaining
// Get the 3D vertices in order
const Vec3d& p_up1 = rpts[uidx];
const Vec3d& p_low = rpts[lidx];
const Vec3d& p_up2 = rpts[unextidx];
// Calculate fitness: the average of the two connecting edges
double a = offsdiff2 - (distfn(p_up1, p_low) - zdiff2);
double b = offsdiff2 - (distfn(p_up2, p_low) - zdiff2);
current_fit = (std::abs(a) + std::abs(b)) / 2;
if(current_fit > prev_fit) { // fit is worse than previously
proceed = Proceed::LOWER;
} else { // good to go, create the triangle
inverted
? ind.emplace_back(int(unextidx), int(lidx), int(uidx))
: ind.emplace_back(int(uidx), int(lidx), int(unextidx));
// Increment the iterators, rotate if necessary
++uidx; ++unextidx;
if(unextidx == offs) unextidx = 0;
if(uidx == offs) uidx = 0;
ustarted = true; // mark the movement of the iterators
// so that the comparison to uendidx can be made correctly
}
} else proceed = Proceed::LOWER;
break;
case Proceed::LOWER:
// Mode with lower segment, upper vertex. Same structure:
if(!lstarted || lidx != lendidx) {
const Vec3d& p_low1 = rpts[lidx];
const Vec3d& p_low2 = rpts[lnextidx];
const Vec3d& p_up = rpts[uidx];
double a = offsdiff2 - (distfn(p_up, p_low1) - zdiff2);
double b = offsdiff2 - (distfn(p_up, p_low2) - zdiff2);
current_fit = (std::abs(a) + std::abs(b)) / 2;
if(current_fit > prev_fit) {
proceed = Proceed::UPPER;
} else {
inverted
? ind.emplace_back(int(uidx), int(lnextidx), int(lidx))
: ind.emplace_back(int(lidx), int(lnextidx), int(uidx));
++lidx; ++lnextidx;
if(lnextidx == rpts.size()) lnextidx = offs;
if(lidx == rpts.size()) lidx = offs;
lstarted = true;
}
} else proceed = Proceed::UPPER;
break;
} // end of switch
} while(!ustarted || !lstarted || uidx != uendidx || lidx != lendidx);
return ret;
}
/// Offsetting with clipper and smoothing the edges into a curvature.
void offset(ExPolygon& sh, coord_t distance, bool edgerounding = true) {
using ClipperLib::ClipperOffset;
using ClipperLib::jtRound;
using ClipperLib::jtMiter;
using ClipperLib::etClosedPolygon;
using ClipperLib::Paths;
using ClipperLib::Path;
auto&& ctour = Slic3rMultiPoint_to_ClipperPath(sh.contour);
auto&& holes = Slic3rMultiPoints_to_ClipperPaths(sh.holes);
// If the input is not at least a triangle, we can not do this algorithm
if(ctour.size() < 3 ||
std::any_of(holes.begin(), holes.end(),
[](const Path& p) { return p.size() < 3; })
) {
BOOST_LOG_TRIVIAL(error) << "Invalid geometry for offsetting!";
return;
}
auto jointype = edgerounding? jtRound : jtMiter;
ClipperOffset offs;
offs.ArcTolerance = scaled<double>(0.01);
Paths result;
offs.AddPath(ctour, jointype, etClosedPolygon);
offs.AddPaths(holes, jointype, etClosedPolygon);
offs.Execute(result, static_cast<double>(distance));
// Offsetting reverts the orientation and also removes the last vertex
// so boost will not have a closed polygon.
bool found_the_contour = false;
sh.holes.clear();
for(auto& r : result) {
if(ClipperLib::Orientation(r)) {
// We don't like if the offsetting generates more than one contour
// but throwing would be an overkill. Instead, we should warn the
// caller about the inability to create correct geometries
if(!found_the_contour) {
auto rr = ClipperPath_to_Slic3rPolygon(r);
sh.contour.points.swap(rr.points);
found_the_contour = true;
} else {
BOOST_LOG_TRIVIAL(warning)
<< "Warning: offsetting result is invalid!";
}
} else {
// TODO If there are multiple contours we can't be sure which hole
// belongs to the first contour. (But in this case the situation is
// bad enough to let it go...)
sh.holes.emplace_back(ClipperPath_to_Slic3rPolygon(r));
}
}
}
void offset(Polygon &sh, coord_t distance, bool edgerounding = true)
{
using ClipperLib::ClipperOffset;
using ClipperLib::jtRound;
using ClipperLib::jtMiter;
using ClipperLib::etClosedPolygon;
using ClipperLib::Paths;
using ClipperLib::Path;
auto &&ctour = Slic3rMultiPoint_to_ClipperPath(sh);
// If the input is not at least a triangle, we can not do this algorithm
if (ctour.size() < 3) {
BOOST_LOG_TRIVIAL(error) << "Invalid geometry for offsetting!";
return;
}
ClipperOffset offs;
offs.ArcTolerance = 0.01 * scaled(1.);
Paths result;
offs.AddPath(ctour, edgerounding ? jtRound : jtMiter, etClosedPolygon);
offs.Execute(result, static_cast<double>(distance));
// Offsetting reverts the orientation and also removes the last vertex
// so boost will not have a closed polygon.
bool found_the_contour = false;
for (auto &r : result) {
if (ClipperLib::Orientation(r)) {
// We don't like if the offsetting generates more than one contour
// but throwing would be an overkill. Instead, we should warn the
// caller about the inability to create correct geometries
if (!found_the_contour) {
auto rr = ClipperPath_to_Slic3rPolygon(r);
sh.points.swap(rr.points);
found_the_contour = true;
} else {
BOOST_LOG_TRIVIAL(warning)
<< "Warning: offsetting result is invalid!";
}
}
}
}
/// Unification of polygons (with clipper) preserving holes as well.
ExPolygons unify(const ExPolygons& shapes) {
using ClipperLib::ptSubject;
ExPolygons retv;
bool closed = true;
bool valid = true;
ClipperLib::Clipper clipper;
for(auto& path : shapes) {
auto clipperpath = Slic3rMultiPoint_to_ClipperPath(path.contour);
if(!clipperpath.empty())
valid &= clipper.AddPath(clipperpath, ptSubject, closed);
auto clipperholes = Slic3rMultiPoints_to_ClipperPaths(path.holes);
for(auto& hole : clipperholes) {
if(!hole.empty())
valid &= clipper.AddPath(hole, ptSubject, closed);
}
}
if(!valid) BOOST_LOG_TRIVIAL(warning) << "Unification of invalid shapes!";
ClipperLib::PolyTree result;
clipper.Execute(ClipperLib::ctUnion, result, ClipperLib::pftNonZero);
retv.reserve(static_cast<size_t>(result.Total()));
// Now we will recursively traverse the polygon tree and serialize it
// into an ExPolygon with holes. The polygon tree has the clipper-ish
// PolyTree structure which alternates its nodes as contours and holes
// A "declaration" of function for traversing leafs which are holes
std::function<void(ClipperLib::PolyNode*, ExPolygon&)> processHole;
// Process polygon which calls processHoles which than calls processPoly
// again until no leafs are left.
auto processPoly = [&retv, &processHole](ClipperLib::PolyNode *pptr) {
ExPolygon poly;
poly.contour.points = ClipperPath_to_Slic3rPolygon(pptr->Contour);
for(auto h : pptr->Childs) { processHole(h, poly); }
retv.push_back(poly);
};
// Body of the processHole function
processHole = [&processPoly](ClipperLib::PolyNode *pptr, ExPolygon& poly)
{
poly.holes.emplace_back();
poly.holes.back().points = ClipperPath_to_Slic3rPolygon(pptr->Contour);
for(auto c : pptr->Childs) processPoly(c);
};
// Wrapper for traversing.
auto traverse = [&processPoly] (ClipperLib::PolyNode *node)
{
for(auto ch : node->Childs) {
processPoly(ch);
}
};
// Here is the actual traverse
traverse(&result);
return retv;
}
Polygons unify(const Polygons& shapes) {
using ClipperLib::ptSubject;
bool closed = true;
bool valid = true;
ClipperLib::Clipper clipper;
for(auto& path : shapes) {
auto clipperpath = Slic3rMultiPoint_to_ClipperPath(path);
if(!clipperpath.empty())
valid &= clipper.AddPath(clipperpath, ptSubject, closed);
}
if(!valid) BOOST_LOG_TRIVIAL(warning) << "Unification of invalid shapes!";
ClipperLib::Paths result;
clipper.Execute(ClipperLib::ctUnion, result, ClipperLib::pftNonZero);
Polygons ret;
for (ClipperLib::Path &p : result) {
Polygon pp = ClipperPath_to_Slic3rPolygon(p);
if (!pp.is_clockwise()) ret.emplace_back(std::move(pp));
}
return ret;
}
// Function to cut tiny connector cavities for a given polygon. The input poly
// will be offsetted by "padding" and small rectangle shaped cavities will be
// inserted along the perimeter in every "stride" distance. The stick rectangles
// will have a with about "stick_width". The input dimensions are in world
// measure, not the scaled clipper units.
void breakstick_holes(ExPolygon& poly,
double padding,
double stride,
double stick_width,
double penetration)
{
// SVG svg("bridgestick_plate.svg");
// svg.draw(poly);
auto transf = [stick_width, penetration, padding, stride](Points &pts) {
// The connector stick will be a small rectangle with dimensions
// stick_width x (penetration + padding) to have some penetration
// into the input polygon.
Points out;
out.reserve(2 * pts.size()); // output polygon points
// stick bottom and right edge dimensions
double sbottom = scaled(stick_width);
double sright = scaled(penetration + padding);
// scaled stride distance
double sstride = scaled(stride);
double t = 0;
// process pairs of vertices as an edge, start with the last and
// first point
for (size_t i = pts.size() - 1, j = 0; j < pts.size(); i = j, ++j) {
// Get vertices and the direction vectors
const Point &a = pts[i], &b = pts[j];
Vec2d dir = b.cast<double>() - a.cast<double>();
double nrm = dir.norm();
dir /= nrm;
Vec2d dirp(-dir(Y), dir(X));
// Insert start point
out.emplace_back(a);
// dodge the start point, do not make sticks on the joins
while (t < sbottom) t += sbottom;
double tend = nrm - sbottom;
while (t < tend) { // insert the stick on the polygon perimeter
// calculate the stick rectangle vertices and insert them
// into the output.
Point p1 = a + (t * dir).cast<coord_t>();
Point p2 = p1 + (sright * dirp).cast<coord_t>();
Point p3 = p2 + (sbottom * dir).cast<coord_t>();
Point p4 = p3 + (sright * -dirp).cast<coord_t>();
out.insert(out.end(), {p1, p2, p3, p4});
// continue along the perimeter
t += sstride;
}
t = t - nrm;
// Insert edge endpoint
out.emplace_back(b);
}
// move the new points
out.shrink_to_fit();
pts.swap(out);
};
if(stride > 0.0 && stick_width > 0.0 && padding > 0.0) {
transf(poly.contour.points);
for (auto &h : poly.holes) transf(h.points);
}
// svg.draw(poly);
// svg.Close();
}
/// This method will create a rounded edge around a flat polygon in 3d space.
/// 'base_plate' parameter is the target plate.
/// 'radius' is the radius of the edges.
/// 'degrees' is tells how much of a circle should be created as the rounding.
/// It should be in degrees, not radians.
/// 'ceilheight_mm' is the Z coordinate of the flat polygon in 3D space.
/// 'dir' Is the direction of the round edges: inward or outward
/// 'thr' Throws if a cancel signal was received
/// 'last_offset' An auxiliary output variable to save the last offsetted
/// version of 'base_plate'
/// 'last_height' An auxiliary output to save the last z coordinate of the
/// offsetted base_plate. In other words, where the rounded edges end.
Contour3D round_edges(const ExPolygon& base_plate,
double radius_mm,
double degrees,
double ceilheight_mm,
bool dir,
ThrowOnCancel thr,
ExPolygon& last_offset, double& last_height)
{
auto ob = base_plate;
auto ob_prev = ob;
double wh = ceilheight_mm, wh_prev = wh;
Contour3D curvedwalls;
int steps = 30;
double stepx = radius_mm / steps;
coord_t s = dir? 1 : -1;
degrees = std::fmod(degrees, 180);
// we use sin for x distance because we interpret the angle starting from
// PI/2
int tos = degrees < 90?
int(radius_mm*std::cos(degrees * PI / 180 - PI/2) / stepx) : steps;
for(int i = 1; i <= tos; ++i) {
thr();
ob = base_plate;
double r2 = radius_mm * radius_mm;
double xx = i*stepx;
double x2 = xx*xx;
double stepy = std::sqrt(r2 - x2);
offset(ob, s * scaled(xx));
wh = ceilheight_mm - radius_mm + stepy;
Contour3D pwalls;
double prev_x = xx - (i - 1) * stepx;
pwalls = walls(ob.contour, ob_prev.contour, wh, wh_prev, s*prev_x, thr);
curvedwalls.merge(pwalls);
ob_prev = ob;
wh_prev = wh;
}
if(degrees > 90) {
double tox = radius_mm - radius_mm*std::cos(degrees * PI / 180 - PI/2);
int tos = int(tox / stepx);
for(int i = 1; i <= tos; ++i) {
thr();
ob = base_plate;
double r2 = radius_mm * radius_mm;
double xx = radius_mm - i*stepx;
double x2 = xx*xx;
double stepy = std::sqrt(r2 - x2);
offset(ob, s * scaled(xx));
wh = ceilheight_mm - radius_mm - stepy;
Contour3D pwalls;
double prev_x = xx - radius_mm + (i - 1)*stepx;
pwalls =
walls(ob_prev.contour, ob.contour, wh_prev, wh, s*prev_x, thr);
curvedwalls.merge(pwalls);
ob_prev = ob;
wh_prev = wh;
}
}
last_offset = std::move(ob);
last_height = wh;
return curvedwalls;
}
inline Point centroid(Points& pp) {
Point c;
switch(pp.size()) {
case 0: break;
case 1: c = pp.front(); break;
case 2: c = (pp[0] + pp[1]) / 2; break;
default: {
auto MAX = std::numeric_limits<Point::coord_type>::max();
auto MIN = std::numeric_limits<Point::coord_type>::min();
Point min = {MAX, MAX}, max = {MIN, MIN};
for(auto& p : pp) {
if(p(0) < min(0)) min(0) = p(0);
if(p(1) < min(1)) min(1) = p(1);
if(p(0) > max(0)) max(0) = p(0);
if(p(1) > max(1)) max(1) = p(1);
}
c(0) = min(0) + (max(0) - min(0)) / 2;
c(1) = min(1) + (max(1) - min(1)) / 2;
// TODO: fails for non convex cluster
// c = std::accumulate(pp.begin(), pp.end(), Point{0, 0});
// x(c) /= coord_t(pp.size()); y(c) /= coord_t(pp.size());
break;
}
}
return c;
}
inline Point centroid(const Polygon& poly) {
return poly.centroid();
}
/// A fake concave hull that is constructed by connecting separate shapes
/// with explicit bridges. Bridges are generated from each shape's centroid
/// to the center of the "scene" which is the centroid calculated from the shape
/// centroids (a star is created...)
Polygons concave_hull(const Polygons& polys, double maxd_mm, ThrowOnCancel thr)
{
namespace bgi = boost::geometry::index;
using SpatElement = std::pair<Point, unsigned>;
using SpatIndex = bgi::rtree< SpatElement, bgi::rstar<16, 4> >;
if(polys.empty()) return Polygons();
const double max_dist = scaled(maxd_mm);
Polygons punion = unify(polys); // could be redundant
if(punion.size() == 1) return punion;
// We get the centroids of all the islands in the 2D slice
Points centroids; centroids.reserve(punion.size());
std::transform(punion.begin(), punion.end(), std::back_inserter(centroids),
[](const Polygon& poly) { return centroid(poly); });
SpatIndex ctrindex;
unsigned idx = 0;
for(const Point &ct : centroids) ctrindex.insert(std::make_pair(ct, idx++));
// Centroid of the centroids of islands. This is where the additional
// connector sticks are routed.
Point cc = centroid(centroids);
punion.reserve(punion.size() + centroids.size());
idx = 0;
std::transform(centroids.begin(), centroids.end(),
std::back_inserter(punion),
[&centroids, &ctrindex, cc, max_dist, &idx, thr]
(const Point& c)
{
thr();
double dx = x(c) - x(cc), dy = y(c) - y(cc);
double l = std::sqrt(dx * dx + dy * dy);
double nx = dx / l, ny = dy / l;
Point& ct = centroids[idx];
std::vector<SpatElement> result;
ctrindex.query(bgi::nearest(ct, 2), std::back_inserter(result));
double dist = max_dist;
for (const SpatElement &el : result)
if (el.second != idx) {
dist = Line(el.first, ct).length();
break;
}
idx++;
if (dist >= max_dist) return Polygon();
Polygon r;
auto& ctour = r.points;
ctour.reserve(3);
ctour.emplace_back(cc);
Point d(scaled(nx), scaled(ny));
ctour.emplace_back(c + Point( -y(d), x(d) ));
ctour.emplace_back(c + Point( y(d), -x(d) ));
offset(r, scaled(1.));
return r;
});
// This is unavoidable...
punion = unify(punion);
return punion;
}
void base_plate(const TriangleMesh & mesh,
ExPolygons & output,
const std::vector<float> &heights,
ThrowOnCancel thrfn)
{
if (mesh.empty()) return;
// m.require_shared_vertices(); // TriangleMeshSlicer needs this
TriangleMeshSlicer slicer(&mesh);
std::vector<ExPolygons> out; out.reserve(heights.size());
slicer.slice(heights, 0.f, &out, thrfn);
size_t count = 0; for(auto& o : out) count += o.size();
// Now we have to unify all slice layers which can be an expensive operation
// so we will try to simplify the polygons
ExPolygons tmp; tmp.reserve(count);
for(ExPolygons& o : out)
for(ExPolygon& e : o) {
auto&& exss = e.simplify(scaled<double>(0.1));
for(ExPolygon& ep : exss) tmp.emplace_back(std::move(ep));
}
ExPolygons utmp = unify(tmp);
for(auto& o : utmp) {
auto&& smp = o.simplify(scaled<double>(0.1));
output.insert(output.end(), smp.begin(), smp.end());
}
}
void base_plate(const TriangleMesh &mesh,
ExPolygons & output,
float h,
float layerh,
ThrowOnCancel thrfn)
{
auto bb = mesh.bounding_box();
float gnd = float(bb.min(Z));
std::vector<float> heights = {float(bb.min(Z))};
for(float hi = gnd + layerh; hi <= gnd + h; hi += layerh)
heights.emplace_back(hi);
base_plate(mesh, output, heights, thrfn);
}
Contour3D create_base_pool(const Polygons &ground_layer,
const ExPolygons &obj_self_pad = {},
const PoolConfig& cfg = PoolConfig())
{
// for debugging:
// Benchmark bench;
// bench.start();
double mergedist = 2*(1.8*cfg.min_wall_thickness_mm + 4*cfg.edge_radius_mm)+
cfg.max_merge_distance_mm;
// Here we get the base polygon from which the pad has to be generated.
// We create an artificial concave hull from this polygon and that will
// serve as the bottom plate of the pad. We will offset this concave hull
// and then offset back the result with clipper with rounding edges ON. This
// trick will create a nice rounded pad shape.
Polygons concavehs = concave_hull(ground_layer, mergedist, cfg.throw_on_cancel);
const double thickness = cfg.min_wall_thickness_mm;
const double wingheight = cfg.min_wall_height_mm;
const double fullheight = wingheight + thickness;
const double slope = cfg.wall_slope;
const double wingdist = wingheight / std::tan(slope);
const double bottom_offs = (thickness + wingheight) / std::tan(slope);
// scaled values
const coord_t s_thickness = scaled(thickness);
const coord_t s_eradius = scaled(cfg.edge_radius_mm);
const coord_t s_safety_dist = 2*s_eradius + coord_t(0.8*s_thickness);
const coord_t s_wingdist = scaled(wingdist);
const coord_t s_bottom_offs = scaled(bottom_offs);
auto& thrcl = cfg.throw_on_cancel;
Contour3D pool;
for(Polygon& concaveh : concavehs) {
if(concaveh.points.empty()) return pool;
// Here lies the trick that does the smoothing only with clipper offset
// calls. The offset is configured to round edges. Inner edges will
// be rounded because we offset twice: ones to get the outer (top) plate
// and again to get the inner (bottom) plate
auto outer_base = concaveh;
offset(outer_base, s_safety_dist + s_wingdist + s_thickness);
ExPolygon bottom_poly; bottom_poly.contour = outer_base;
offset(bottom_poly, -s_bottom_offs);
// Punching a hole in the top plate for the cavity
ExPolygon top_poly;
ExPolygon middle_base;
ExPolygon inner_base;
top_poly.contour = outer_base;
if(wingheight > 0) {
inner_base.contour = outer_base;
offset(inner_base, -(s_thickness + s_wingdist + s_eradius));
middle_base.contour = outer_base;
offset(middle_base, -s_thickness);
top_poly.holes.emplace_back(middle_base.contour);
auto& tph = top_poly.holes.back().points;
std::reverse(tph.begin(), tph.end());
}
ExPolygon ob; ob.contour = outer_base; double wh = 0;
// now we will calculate the angle or portion of the circle from
// pi/2 that will connect perfectly with the bottom plate.
// this is a tangent point calculation problem and the equation can
// be found for example here:
// http://www.ambrsoft.com/TrigoCalc/Circles2/CirclePoint/CirclePointDistance.htm
// the y coordinate would be:
// y = cy + (r^2*py - r*px*sqrt(px^2 + py^2 - r^2) / (px^2 + py^2)
// where px and py are the coordinates of the point outside the circle
// cx and cy are the circle center, r is the radius
// We place the circle center to (0, 0) in the calculation the make
// things easier.
// to get the angle we use arcsin function and subtract 90 degrees then
// flip the sign to get the right input to the round_edge function.
double r = cfg.edge_radius_mm;
double cy = 0;
double cx = 0;
double px = thickness + wingdist;
double py = r - fullheight;
double pxcx = px - cx;
double pycy = py - cy;
double b_2 = pxcx*pxcx + pycy*pycy;
double r_2 = r*r;
double D = std::sqrt(b_2 - r_2);
double vy = (r_2*pycy - r*pxcx*D) / b_2;
double phi = -(std::asin(vy/r) * 180 / PI - 90);
// Generate the smoothed edge geometry
if(s_eradius > 0) pool.merge(round_edges(ob,
r,
phi,
0, // z position of the input plane
true,
thrcl,
ob, wh));
// Now that we have the rounded edge connecting the top plate with
// the outer side walls, we can generate and merge the sidewall geometry
pool.merge(walls(ob.contour, bottom_poly.contour, wh, -fullheight,
bottom_offs, thrcl));
if(wingheight > 0) {
// Generate the smoothed edge geometry
wh = 0;
ob = middle_base;
if(s_eradius) pool.merge(round_edges(middle_base,
r,
phi - 90, // from tangent lines
0, // z position of the input plane
false,
thrcl,
ob, wh));
// Next is the cavity walls connecting to the top plate's
// artificially created hole.
pool.merge(walls(inner_base.contour, ob.contour, -wingheight,
wh, -wingdist, thrcl));
}
if (cfg.embed_object) {
ExPolygons bttms = diff_ex(to_polygons(bottom_poly),
to_polygons(obj_self_pad));
assert(!bttms.empty());
std::sort(bttms.begin(), bttms.end(),
[](const ExPolygon& e1, const ExPolygon& e2) {
return e1.contour.area() > e2.contour.area();
});
if(wingheight > 0) inner_base.holes = bttms.front().holes;
else top_poly.holes = bttms.front().holes;
auto straight_walls =
[&pool](const Polygon &cntr, coord_t z_low, coord_t z_high) {
auto lines = cntr.lines();
for (auto &l : lines) {
auto s = coord_t(pool.points.size());
auto& pts = pool.points;
pts.emplace_back(unscale(l.a.x(), l.a.y(), z_low));
pts.emplace_back(unscale(l.b.x(), l.b.y(), z_low));
pts.emplace_back(unscale(l.a.x(), l.a.y(), z_high));
pts.emplace_back(unscale(l.b.x(), l.b.y(), z_high));
pool.indices.emplace_back(s, s + 1, s + 3);
pool.indices.emplace_back(s, s + 3, s + 2);
}
};
coord_t z_lo = -scaled(fullheight), z_hi = -scaled(wingheight);
for (ExPolygon &ep : bttms) {
pool.merge(triangulate_expolygon_3d(ep, -fullheight, true));
for (auto &h : ep.holes) straight_walls(h, z_lo, z_hi);
}
// Skip the outer contour, triangulate the holes
for (auto it = std::next(bttms.begin()); it != bttms.end(); ++it) {
pool.merge(triangulate_expolygon_3d(*it, -wingheight));
straight_walls(it->contour, z_lo, z_hi);
}
} else {
// Now we need to triangulate the top and bottom plates as well as
// the cavity bottom plate which is the same as the bottom plate
// but it is elevated by the thickness.
pool.merge(triangulate_expolygon_3d(bottom_poly, -fullheight, true));
}
pool.merge(triangulate_expolygon_3d(top_poly));
if(wingheight > 0)
pool.merge(triangulate_expolygon_3d(inner_base, -wingheight));
}
return pool;
}
void create_base_pool(const Polygons &ground_layer, TriangleMesh& out,
const ExPolygons &holes, const PoolConfig& cfg)
{
// For debugging:
// bench.stop();
// std::cout << "Pad creation time: " << bench.getElapsedSec() << std::endl;
// std::fstream fout("pad_debug.obj", std::fstream::out);
// if(fout.good()) pool.to_obj(fout);
out.merge(mesh(create_base_pool(ground_layer, holes, cfg)));
}
}
}

View file

@ -1,92 +0,0 @@
#ifndef SLABASEPOOL_HPP
#define SLABASEPOOL_HPP
#include <vector>
#include <functional>
#include <cmath>
namespace Slic3r {
class ExPolygon;
class Polygon;
using ExPolygons = std::vector<ExPolygon>;
using Polygons = std::vector<Polygon>;
class TriangleMesh;
namespace sla {
using ThrowOnCancel = std::function<void(void)>;
/// Calculate the polygon representing the silhouette from the specified height
void base_plate(const TriangleMesh& mesh, // input mesh
ExPolygons& output, // Output will be merged with
float samplingheight = 0.1f, // The height range to sample
float layerheight = 0.05f, // The sampling height
ThrowOnCancel thrfn = [](){}); // Will be called frequently
void base_plate(const TriangleMesh& mesh, // input mesh
ExPolygons& output, // Output will be merged with
const std::vector<float>&, // Exact Z levels to sample
ThrowOnCancel thrfn = [](){}); // Will be called frequently
// Function to cut tiny connector cavities for a given polygon. The input poly
// will be offsetted by "padding" and small rectangle shaped cavities will be
// inserted along the perimeter in every "stride" distance. The stick rectangles
// will have a with about "stick_width". The input dimensions are in world
// measure, not the scaled clipper units.
void breakstick_holes(ExPolygon &poly,
double padding,
double stride,
double stick_width,
double penetration = 0.0);
Polygons concave_hull(const Polygons& polys, double max_dist_mm = 50,
ThrowOnCancel throw_on_cancel = [](){});
struct PoolConfig {
double min_wall_thickness_mm = 2;
double min_wall_height_mm = 5;
double max_merge_distance_mm = 50;
double edge_radius_mm = 1;
double wall_slope = std::atan(1.0); // Universal constant for Pi/4
struct EmbedObject {
double object_gap_mm = 0.5;
double stick_stride_mm = 10;
double stick_width_mm = 0.3;
double stick_penetration_mm = 0.1;
bool enabled = false;
operator bool() const { return enabled; }
} embed_object;
ThrowOnCancel throw_on_cancel = [](){};
inline PoolConfig() {}
inline PoolConfig(double wt, double wh, double md, double er, double slope):
min_wall_thickness_mm(wt),
min_wall_height_mm(wh),
max_merge_distance_mm(md),
edge_radius_mm(er),
wall_slope(slope) {}
};
/// Calculate the pool for the mesh for SLA printing
void create_base_pool(const Polygons& base_plate,
TriangleMesh& output_mesh,
const ExPolygons& holes,
const PoolConfig& = PoolConfig());
/// Returns the elevation needed for compensating the pad.
inline double get_pad_elevation(const PoolConfig& cfg) {
return cfg.min_wall_thickness_mm;
}
inline double get_pad_fullheight(const PoolConfig& cfg) {
return cfg.min_wall_height_mm + cfg.min_wall_thickness_mm;
}
}
}
#endif // SLABASEPOOL_HPP

View file

@ -8,35 +8,19 @@
#include <libslic3r/ExPolygon.hpp>
#include <libslic3r/TriangleMesh.hpp>
#include "SLACommon.hpp"
#include "SLASpatIndex.hpp"
namespace Slic3r {
namespace sla {
/// Get x and y coordinates (because we are eigenizing...)
inline coord_t x(const Point& p) { return p(0); }
inline coord_t y(const Point& p) { return p(1); }
inline coord_t& x(Point& p) { return p(0); }
inline coord_t& y(Point& p) { return p(1); }
inline coordf_t x(const Vec3d& p) { return p(0); }
inline coordf_t y(const Vec3d& p) { return p(1); }
inline coordf_t z(const Vec3d& p) { return p(2); }
inline coordf_t& x(Vec3d& p) { return p(0); }
inline coordf_t& y(Vec3d& p) { return p(1); }
inline coordf_t& z(Vec3d& p) { return p(2); }
inline coord_t& x(Vec3crd& p) { return p(0); }
inline coord_t& y(Vec3crd& p) { return p(1); }
inline coord_t& z(Vec3crd& p) { return p(2); }
inline coord_t x(const Vec3crd& p) { return p(0); }
inline coord_t y(const Vec3crd& p) { return p(1); }
inline coord_t z(const Vec3crd& p) { return p(2); }
/// Intermediate struct for a 3D mesh
struct Contour3D {
Pointf3s points;
std::vector<Vec3i> indices;
void merge(const Contour3D& ctr) {
Contour3D& merge(const Contour3D& ctr)
{
auto s3 = coord_t(points.size());
auto s = indices.size();
@ -44,21 +28,27 @@ struct Contour3D {
indices.insert(indices.end(), ctr.indices.begin(), ctr.indices.end());
for(size_t n = s; n < indices.size(); n++) {
auto& idx = indices[n]; x(idx) += s3; y(idx) += s3; z(idx) += s3;
auto& idx = indices[n]; idx.x() += s3; idx.y() += s3; idx.z() += s3;
}
return *this;
}
void merge(const Pointf3s& triangles) {
Contour3D& merge(const Pointf3s& triangles)
{
const size_t offs = points.size();
points.insert(points.end(), triangles.begin(), triangles.end());
indices.reserve(indices.size() + points.size() / 3);
for(int i = (int)offs; i < (int)points.size(); i += 3)
for(int i = int(offs); i < int(points.size()); i += 3)
indices.emplace_back(i, i + 1, i + 2);
return *this;
}
// Write the index triangle structure to OBJ file for debugging purposes.
void to_obj(std::ostream& stream) {
void to_obj(std::ostream& stream)
{
for(auto& p : points) {
stream << "v " << p.transpose() << "\n";
}
@ -72,6 +62,31 @@ struct Contour3D {
using ClusterEl = std::vector<unsigned>;
using ClusteredPoints = std::vector<ClusterEl>;
// Clustering a set of points by the given distance.
ClusteredPoints cluster(const std::vector<unsigned>& indices,
std::function<Vec3d(unsigned)> pointfn,
double dist,
unsigned max_points);
ClusteredPoints cluster(const PointSet& points,
double dist,
unsigned max_points);
ClusteredPoints cluster(
const std::vector<unsigned>& indices,
std::function<Vec3d(unsigned)> pointfn,
std::function<bool(const PointIndexEl&, const PointIndexEl&)> predicate,
unsigned max_points);
// Calculate the normals for the selected points (from 'points' set) on the
// mesh. This will call squared distance for each point.
PointSet normals(const PointSet& points,
const EigenMesh3D& mesh,
double eps = 0.05, // min distance from edges
std::function<void()> throw_on_cancel = [](){},
const std::vector<unsigned>& selected_points = {});
/// Mesh from an existing contour.
inline TriangleMesh mesh(const Contour3D& ctour) {
return {ctour.points, ctour.indices};

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@ -1,8 +1,9 @@
#ifndef SLACOMMON_HPP
#define SLACOMMON_HPP
#include <Eigen/Geometry>
#include <memory>
#include <vector>
#include <Eigen/Geometry>
// #define SLIC3R_SLA_NEEDS_WINDTREE
@ -69,6 +70,8 @@ struct SupportPoint
}
};
using SupportPoints = std::vector<SupportPoint>;
/// An index-triangle structure for libIGL functions. Also serves as an
/// alternative (raw) input format for the SLASupportTree
class EigenMesh3D {
@ -175,6 +178,8 @@ public:
}
};
using PointSet = Eigen::MatrixXd;
} // namespace sla
} // namespace Slic3r

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@ -0,0 +1,56 @@
#ifndef SLACONCURRENCY_H
#define SLACONCURRENCY_H
#include <tbb/spin_mutex.h>
#include <tbb/mutex.h>
#include <tbb/parallel_for.h>
namespace Slic3r {
namespace sla {
// Set this to true to enable full parallelism in this module.
// Only the well tested parts will be concurrent if this is set to false.
const constexpr bool USE_FULL_CONCURRENCY = true;
template<bool> struct _ccr {};
template<> struct _ccr<true>
{
using SpinningMutex = tbb::spin_mutex;
using BlockingMutex = tbb::mutex;
template<class It, class Fn>
static inline void enumerate(It from, It to, Fn fn)
{
auto iN = to - from;
size_t N = iN < 0 ? 0 : size_t(iN);
tbb::parallel_for(size_t(0), N, [from, fn](size_t n) {
fn(*(from + decltype(iN)(n)), n);
});
}
};
template<> struct _ccr<false>
{
private:
struct _Mtx { inline void lock() {} inline void unlock() {} };
public:
using SpinningMutex = _Mtx;
using BlockingMutex = _Mtx;
template<class It, class Fn>
static inline void enumerate(It from, It to, Fn fn)
{
for (auto it = from; it != to; ++it) fn(*it, size_t(it - from));
}
};
using ccr = _ccr<USE_FULL_CONCURRENCY>;
using ccr_seq = _ccr<false>;
using ccr_par = _ccr<true>;
}} // namespace Slic3r::sla
#endif // SLACONCURRENCY_H

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@ -0,0 +1,870 @@
#include "SLAPad.hpp"
#include "SLABoilerPlate.hpp"
#include "SLASpatIndex.hpp"
#include "boost/log/trivial.hpp"
#include "SLABoostAdapter.hpp"
#include "ClipperUtils.hpp"
#include "Tesselate.hpp"
#include "MTUtils.hpp"
// For debugging:
// #include <fstream>
// #include <libnest2d/tools/benchmark.h>
#include "SVG.hpp"
#include "I18N.hpp"
#include <boost/log/trivial.hpp>
//! macro used to mark string used at localization,
//! return same string
#define L(s) Slic3r::I18N::translate(s)
namespace Slic3r { namespace sla {
namespace {
/// This function will return a triangulation of a sheet connecting an upper
/// and a lower plate given as input polygons. It will not triangulate the
/// plates themselves only the sheet. The caller has to specify the lower and
/// upper z levels in world coordinates as well as the offset difference
/// between the sheets. If the lower_z_mm is higher than upper_z_mm or the
/// offset difference is negative, the resulting triangle orientation will be
/// reversed.
///
/// IMPORTANT: This is not a universal triangulation algorithm. It assumes
/// that the lower and upper polygons are offsetted versions of the same
/// original polygon. In general, it assumes that one of the polygons is
/// completely inside the other. The offset difference is the reference
/// distance from the inner polygon's perimeter to the outer polygon's
/// perimeter. The real distance will be variable as the clipper offset has
/// different strategies (rounding, etc...). This algorithm should have
/// O(2n + 3m) complexity where n is the number of upper vertices and m is the
/// number of lower vertices.
Contour3D walls(
const Polygon &lower,
const Polygon &upper,
double lower_z_mm,
double upper_z_mm,
double offset_difference_mm,
ThrowOnCancel thr = [] {})
{
Contour3D ret;
if(upper.points.size() < 3 || lower.size() < 3) return ret;
// The concept of the algorithm is relatively simple. It will try to find
// the closest vertices from the upper and the lower polygon and use those
// as starting points. Then it will create the triangles sequentially using
// an edge from the upper polygon and a vertex from the lower or vice versa,
// depending on the resulting triangle's quality.
// The quality is measured by a scalar value. So far it looks like it is
// enough to derive it from the slope of the triangle's two edges connecting
// the upper and the lower part. A reference slope is calculated from the
// height and the offset difference.
// Offset in the index array for the ceiling
const auto offs = upper.points.size();
// Shorthand for the vertex arrays
auto& upts = upper.points, &lpts = lower.points;
auto& rpts = ret.points; auto& ind = ret.indices;
// If the Z levels are flipped, or the offset difference is negative, we
// will interpret that as the triangles normals should be inverted.
bool inverted = upper_z_mm < lower_z_mm || offset_difference_mm < 0;
// Copy the points into the mesh, convert them from 2D to 3D
rpts.reserve(upts.size() + lpts.size());
ind.reserve(2 * upts.size() + 2 * lpts.size());
for (auto &p : upts)
rpts.emplace_back(unscaled(p.x()), unscaled(p.y()), upper_z_mm);
for (auto &p : lpts)
rpts.emplace_back(unscaled(p.x()), unscaled(p.y()), lower_z_mm);
// Create pointing indices into vertex arrays. u-upper, l-lower
size_t uidx = 0, lidx = offs, unextidx = 1, lnextidx = offs + 1;
// Simple squared distance calculation.
auto distfn = [](const Vec3d& p1, const Vec3d& p2) {
auto p = p1 - p2; return p.transpose() * p;
};
// We need to find the closest point on lower polygon to the first point on
// the upper polygon. These will be our starting points.
double distmin = std::numeric_limits<double>::max();
for(size_t l = lidx; l < rpts.size(); ++l) {
thr();
double d = distfn(rpts[l], rpts[uidx]);
if(d < distmin) { lidx = l; distmin = d; }
}
// Set up lnextidx to be ahead of lidx in cyclic mode
lnextidx = lidx + 1;
if(lnextidx == rpts.size()) lnextidx = offs;
// This will be the flip switch to toggle between upper and lower triangle
// creation mode
enum class Proceed {
UPPER, // A segment from the upper polygon and one vertex from the lower
LOWER // A segment from the lower polygon and one vertex from the upper
} proceed = Proceed::UPPER;
// Flags to help evaluating loop termination.
bool ustarted = false, lstarted = false;
// The variables for the fitness values, one for the actual and one for the
// previous.
double current_fit = 0, prev_fit = 0;
// Every triangle of the wall has two edges connecting the upper plate with
// the lower plate. From the length of these two edges and the zdiff we
// can calculate the momentary squared offset distance at a particular
// position on the wall. The average of the differences from the reference
// (squared) offset distance will give us the driving fitness value.
const double offsdiff2 = std::pow(offset_difference_mm, 2);
const double zdiff2 = std::pow(upper_z_mm - lower_z_mm, 2);
// Mark the current vertex iterator positions. If the iterators return to
// the same position, the loop can be terminated.
size_t uendidx = uidx, lendidx = lidx;
do { thr(); // check throw if canceled
prev_fit = current_fit;
switch(proceed) { // proceed depending on the current state
case Proceed::UPPER:
if(!ustarted || uidx != uendidx) { // there are vertices remaining
// Get the 3D vertices in order
const Vec3d& p_up1 = rpts[uidx];
const Vec3d& p_low = rpts[lidx];
const Vec3d& p_up2 = rpts[unextidx];
// Calculate fitness: the average of the two connecting edges
double a = offsdiff2 - (distfn(p_up1, p_low) - zdiff2);
double b = offsdiff2 - (distfn(p_up2, p_low) - zdiff2);
current_fit = (std::abs(a) + std::abs(b)) / 2;
if(current_fit > prev_fit) { // fit is worse than previously
proceed = Proceed::LOWER;
} else { // good to go, create the triangle
inverted
? ind.emplace_back(int(unextidx), int(lidx), int(uidx))
: ind.emplace_back(int(uidx), int(lidx), int(unextidx));
// Increment the iterators, rotate if necessary
++uidx; ++unextidx;
if(unextidx == offs) unextidx = 0;
if(uidx == offs) uidx = 0;
ustarted = true; // mark the movement of the iterators
// so that the comparison to uendidx can be made correctly
}
} else proceed = Proceed::LOWER;
break;
case Proceed::LOWER:
// Mode with lower segment, upper vertex. Same structure:
if(!lstarted || lidx != lendidx) {
const Vec3d& p_low1 = rpts[lidx];
const Vec3d& p_low2 = rpts[lnextidx];
const Vec3d& p_up = rpts[uidx];
double a = offsdiff2 - (distfn(p_up, p_low1) - zdiff2);
double b = offsdiff2 - (distfn(p_up, p_low2) - zdiff2);
current_fit = (std::abs(a) + std::abs(b)) / 2;
if(current_fit > prev_fit) {
proceed = Proceed::UPPER;
} else {
inverted
? ind.emplace_back(int(uidx), int(lnextidx), int(lidx))
: ind.emplace_back(int(lidx), int(lnextidx), int(uidx));
++lidx; ++lnextidx;
if(lnextidx == rpts.size()) lnextidx = offs;
if(lidx == rpts.size()) lidx = offs;
lstarted = true;
}
} else proceed = Proceed::UPPER;
break;
} // end of switch
} while(!ustarted || !lstarted || uidx != uendidx || lidx != lendidx);
return ret;
}
// Same as walls() but with identical higher and lower polygons.
Contour3D inline straight_walls(const Polygon &plate,
double lo_z,
double hi_z,
ThrowOnCancel thr)
{
return walls(plate, plate, lo_z, hi_z, .0 /*offset_diff*/, thr);
}
// As it shows, the current offset_ex in ClipperUtils hangs if used in jtRound
// mode
ClipperLib::Paths fast_offset(const ClipperLib::Paths &paths,
coord_t delta,
ClipperLib::JoinType jointype)
{
using ClipperLib::ClipperOffset;
using ClipperLib::etClosedPolygon;
using ClipperLib::Paths;
using ClipperLib::Path;
ClipperOffset offs;
offs.ArcTolerance = scaled<double>(0.01);
for (auto &p : paths)
// If the input is not at least a triangle, we can not do this algorithm
if(p.size() < 3) {
BOOST_LOG_TRIVIAL(error) << "Invalid geometry for offsetting!";
return {};
}
offs.AddPaths(paths, jointype, etClosedPolygon);
Paths result;
offs.Execute(result, static_cast<double>(delta));
return result;
}
// Function to cut tiny connector cavities for a given polygon. The input poly
// will be offsetted by "padding" and small rectangle shaped cavities will be
// inserted along the perimeter in every "stride" distance. The stick rectangles
// will have a with about "stick_width". The input dimensions are in world
// measure, not the scaled clipper units.
void breakstick_holes(Points& pts,
double padding,
double stride,
double stick_width,
double penetration)
{
if(stride <= EPSILON || stick_width <= EPSILON || padding <= EPSILON)
return;
// SVG svg("bridgestick_plate.svg");
// svg.draw(poly);
// The connector stick will be a small rectangle with dimensions
// stick_width x (penetration + padding) to have some penetration
// into the input polygon.
Points out;
out.reserve(2 * pts.size()); // output polygon points
// stick bottom and right edge dimensions
double sbottom = scaled(stick_width);
double sright = scaled(penetration + padding);
// scaled stride distance
double sstride = scaled(stride);
double t = 0;
// process pairs of vertices as an edge, start with the last and
// first point
for (size_t i = pts.size() - 1, j = 0; j < pts.size(); i = j, ++j) {
// Get vertices and the direction vectors
const Point &a = pts[i], &b = pts[j];
Vec2d dir = b.cast<double>() - a.cast<double>();
double nrm = dir.norm();
dir /= nrm;
Vec2d dirp(-dir(Y), dir(X));
// Insert start point
out.emplace_back(a);
// dodge the start point, do not make sticks on the joins
while (t < sbottom) t += sbottom;
double tend = nrm - sbottom;
while (t < tend) { // insert the stick on the polygon perimeter
// calculate the stick rectangle vertices and insert them
// into the output.
Point p1 = a + (t * dir).cast<coord_t>();
Point p2 = p1 + (sright * dirp).cast<coord_t>();
Point p3 = p2 + (sbottom * dir).cast<coord_t>();
Point p4 = p3 + (sright * -dirp).cast<coord_t>();
out.insert(out.end(), {p1, p2, p3, p4});
// continue along the perimeter
t += sstride;
}
t = t - nrm;
// Insert edge endpoint
out.emplace_back(b);
}
// move the new points
out.shrink_to_fit();
pts.swap(out);
}
template<class...Args>
ExPolygons breakstick_holes(const ExPolygons &input, Args...args)
{
ExPolygons ret = input;
for (ExPolygon &p : ret) {
breakstick_holes(p.contour.points, args...);
for (auto &h : p.holes) breakstick_holes(h.points, args...);
}
return ret;
}
/// A fake concave hull that is constructed by connecting separate shapes
/// with explicit bridges. Bridges are generated from each shape's centroid
/// to the center of the "scene" which is the centroid calculated from the shape
/// centroids (a star is created...)
class ConcaveHull {
Polygons m_polys;
Point centroid(const Points& pp) const
{
Point c;
switch(pp.size()) {
case 0: break;
case 1: c = pp.front(); break;
case 2: c = (pp[0] + pp[1]) / 2; break;
default: {
auto MAX = std::numeric_limits<Point::coord_type>::max();
auto MIN = std::numeric_limits<Point::coord_type>::min();
Point min = {MAX, MAX}, max = {MIN, MIN};
for(auto& p : pp) {
if(p(0) < min(0)) min(0) = p(0);
if(p(1) < min(1)) min(1) = p(1);
if(p(0) > max(0)) max(0) = p(0);
if(p(1) > max(1)) max(1) = p(1);
}
c(0) = min(0) + (max(0) - min(0)) / 2;
c(1) = min(1) + (max(1) - min(1)) / 2;
break;
}
}
return c;
}
inline Point centroid(const Polygon &poly) const { return poly.centroid(); }
Points calculate_centroids() const
{
// We get the centroids of all the islands in the 2D slice
Points centroids = reserve_vector<Point>(m_polys.size());
std::transform(m_polys.begin(), m_polys.end(),
std::back_inserter(centroids),
[this](const Polygon &poly) { return centroid(poly); });
return centroids;
}
void merge_polygons() { m_polys = union_(m_polys); }
void add_connector_rectangles(const Points &centroids,
coord_t max_dist,
ThrowOnCancel thr)
{
namespace bgi = boost::geometry::index;
using PointIndexElement = std::pair<Point, unsigned>;
using PointIndex = bgi::rtree<PointIndexElement, bgi::rstar<16, 4>>;
// Centroid of the centroids of islands. This is where the additional
// connector sticks are routed.
Point cc = centroid(centroids);
PointIndex ctrindex;
unsigned idx = 0;
for(const Point &ct : centroids)
ctrindex.insert(std::make_pair(ct, idx++));
m_polys.reserve(m_polys.size() + centroids.size());
idx = 0;
for (const Point &c : centroids) {
thr();
double dx = c.x() - cc.x(), dy = c.y() - cc.y();
double l = std::sqrt(dx * dx + dy * dy);
double nx = dx / l, ny = dy / l;
const Point &ct = centroids[idx];
std::vector<PointIndexElement> result;
ctrindex.query(bgi::nearest(ct, 2), std::back_inserter(result));
double dist = max_dist;
for (const PointIndexElement &el : result)
if (el.second != idx) {
dist = Line(el.first, ct).length();
break;
}
idx++;
if (dist >= max_dist) return;
Polygon r;
r.points.reserve(3);
r.points.emplace_back(cc);
Point d(scaled(nx), scaled(ny));
r.points.emplace_back(c + Point(-d.y(), d.x()));
r.points.emplace_back(c + Point(d.y(), -d.x()));
offset(r, scaled<float>(1.));
m_polys.emplace_back(r);
}
}
public:
ConcaveHull(const ExPolygons& polys, double merge_dist, ThrowOnCancel thr)
: ConcaveHull{to_polygons(polys), merge_dist, thr} {}
ConcaveHull(const Polygons& polys, double mergedist, ThrowOnCancel thr)
{
if(polys.empty()) return;
m_polys = polys;
merge_polygons();
if(m_polys.size() == 1) return;
Points centroids = calculate_centroids();
add_connector_rectangles(centroids, scaled(mergedist), thr);
merge_polygons();
}
// const Polygons & polygons() const { return m_polys; }
ExPolygons to_expolygons() const
{
auto ret = reserve_vector<ExPolygon>(m_polys.size());
for (const Polygon &p : m_polys) ret.emplace_back(ExPolygon(p));
return ret;
}
void offset_waffle_style(coord_t delta) {
ClipperLib::Paths paths = Slic3rMultiPoints_to_ClipperPaths(m_polys);
paths = fast_offset(paths, 2 * delta, ClipperLib::jtRound);
paths = fast_offset(paths, -delta, ClipperLib::jtRound);
m_polys = ClipperPaths_to_Slic3rPolygons(paths);
}
static inline coord_t get_waffle_offset(const PadConfig &c)
{
return scaled(c.brim_size_mm + c.wing_distance());
}
static inline double get_merge_distance(const PadConfig &c)
{
return 2. * (1.8 * c.wall_thickness_mm) + c.max_merge_dist_mm;
}
};
// Part of the pad configuration that is used for 3D geometry generation
struct PadConfig3D {
double thickness, height, wing_height, slope;
explicit PadConfig3D(const PadConfig &cfg2d)
: thickness{cfg2d.wall_thickness_mm}
, height{cfg2d.full_height()}
, wing_height{cfg2d.wall_height_mm}
, slope{cfg2d.wall_slope}
{}
inline double bottom_offset() const
{
return (thickness + wing_height) / std::tan(slope);
}
};
// Outer part of the skeleton is used to generate the waffled edges of the pad.
// Inner parts will not be waffled or offsetted. Inner parts are only used if
// pad is generated around the object and correspond to holes and inner polygons
// in the model blueprint.
struct PadSkeleton { ExPolygons inner, outer; };
PadSkeleton divide_blueprint(const ExPolygons &bp)
{
ClipperLib::PolyTree ptree = union_pt(bp);
PadSkeleton ret;
ret.inner.reserve(size_t(ptree.Total()));
ret.outer.reserve(size_t(ptree.Total()));
for (ClipperLib::PolyTree::PolyNode *node : ptree.Childs) {
ExPolygon poly(ClipperPath_to_Slic3rPolygon(node->Contour));
for (ClipperLib::PolyTree::PolyNode *child : node->Childs) {
if (child->IsHole()) {
poly.holes.emplace_back(
ClipperPath_to_Slic3rPolygon(child->Contour));
traverse_pt_unordered(child->Childs, &ret.inner);
}
else traverse_pt_unordered(child, &ret.inner);
}
ret.outer.emplace_back(poly);
}
return ret;
}
// A helper class for storing polygons and maintaining a spatial index of their
// bounding boxes.
class Intersector {
BoxIndex m_index;
ExPolygons m_polys;
public:
// Add a new polygon to the index
void add(const ExPolygon &ep)
{
m_polys.emplace_back(ep);
m_index.insert(BoundingBox{ep}, unsigned(m_index.size()));
}
// Check an arbitrary polygon for intersection with the indexed polygons
bool intersects(const ExPolygon &poly)
{
// Create a suitable query bounding box.
auto bb = poly.contour.bounding_box();
std::vector<BoxIndexEl> qres = m_index.query(bb, BoxIndex::qtIntersects);
// Now check intersections on the actual polygons (not just the boxes)
bool is_overlap = false;
auto qit = qres.begin();
while (!is_overlap && qit != qres.end())
is_overlap = is_overlap || poly.overlaps(m_polys[(qit++)->second]);
return is_overlap;
}
};
// This dummy intersector to implement the "force pad everywhere" feature
struct DummyIntersector
{
inline void add(const ExPolygon &) {}
inline bool intersects(const ExPolygon &) { return true; }
};
template<class _Intersector>
class _AroundPadSkeleton : public PadSkeleton
{
// A spatial index used to be able to efficiently find intersections of
// support polygons with the model polygons.
_Intersector m_intersector;
public:
_AroundPadSkeleton(const ExPolygons &support_blueprint,
const ExPolygons &model_blueprint,
const PadConfig & cfg,
ThrowOnCancel thr)
{
// We need to merge the support and the model contours in a special
// way in which the model contours have to be substracted from the
// support contours. The pad has to have a hole in which the model can
// fit perfectly (thus the substraction -- diff_ex). Also, the pad has
// to be eliminated from areas where there is no need for a pad, due
// to missing supports.
add_supports_to_index(support_blueprint);
auto model_bp_offs =
offset_ex(model_blueprint,
scaled<float>(cfg.embed_object.object_gap_mm),
ClipperLib::jtMiter, 1);
ConcaveHull fullcvh =
wafflized_concave_hull(support_blueprint, model_bp_offs, cfg, thr);
auto model_bp_sticks =
breakstick_holes(model_bp_offs, cfg.embed_object.object_gap_mm,
cfg.embed_object.stick_stride_mm,
cfg.embed_object.stick_width_mm,
cfg.embed_object.stick_penetration_mm);
ExPolygons fullpad = diff_ex(fullcvh.to_expolygons(), model_bp_sticks);
remove_redundant_parts(fullpad);
PadSkeleton divided = divide_blueprint(fullpad);
outer = std::move(divided.outer);
inner = std::move(divided.inner);
}
private:
// Add the support blueprint to the search index to be queried later
void add_supports_to_index(const ExPolygons &supp_bp)
{
for (auto &ep : supp_bp) m_intersector.add(ep);
}
// Create the wafflized pad around all object in the scene. This pad doesnt
// have any holes yet.
ConcaveHull wafflized_concave_hull(const ExPolygons &supp_bp,
const ExPolygons &model_bp,
const PadConfig &cfg,
ThrowOnCancel thr)
{
auto allin = reserve_vector<ExPolygon>(supp_bp.size() + model_bp.size());
for (auto &ep : supp_bp) allin.emplace_back(ep.contour);
for (auto &ep : model_bp) allin.emplace_back(ep.contour);
ConcaveHull ret{allin, ConcaveHull::get_merge_distance(cfg), thr};
ret.offset_waffle_style(ConcaveHull::get_waffle_offset(cfg));
return ret;
}
// To remove parts of the pad skeleton which do not host any supports
void remove_redundant_parts(ExPolygons &parts)
{
auto endit = std::remove_if(parts.begin(), parts.end(),
[this](const ExPolygon &p) {
return !m_intersector.intersects(p);
});
parts.erase(endit, parts.end());
}
};
using AroundPadSkeleton = _AroundPadSkeleton<Intersector>;
using BrimPadSkeleton = _AroundPadSkeleton<DummyIntersector>;
class BelowPadSkeleton : public PadSkeleton
{
public:
BelowPadSkeleton(const ExPolygons &support_blueprint,
const ExPolygons &model_blueprint,
const PadConfig & cfg,
ThrowOnCancel thr)
{
outer.reserve(support_blueprint.size() + model_blueprint.size());
for (auto &ep : support_blueprint) outer.emplace_back(ep.contour);
for (auto &ep : model_blueprint) outer.emplace_back(ep.contour);
ConcaveHull ochull{outer, ConcaveHull::get_merge_distance(cfg), thr};
ochull.offset_waffle_style(ConcaveHull::get_waffle_offset(cfg));
outer = ochull.to_expolygons();
}
};
// Offset the contour only, leave the holes untouched
template<class...Args>
ExPolygon offset_contour_only(const ExPolygon &poly, coord_t delta, Args...args)
{
ExPolygons tmp = offset_ex(poly.contour, float(delta), args...);
if (tmp.empty()) return {};
Polygons holes = poly.holes;
for (auto &h : holes) h.reverse();
tmp = diff_ex(to_polygons(tmp), holes);
if (tmp.empty()) return {};
return tmp.front();
}
bool add_cavity(Contour3D &pad, ExPolygon &top_poly, const PadConfig3D &cfg,
ThrowOnCancel thr)
{
auto logerr = []{BOOST_LOG_TRIVIAL(error)<<"Could not create pad cavity";};
double wing_distance = cfg.wing_height / std::tan(cfg.slope);
coord_t delta_inner = -scaled(cfg.thickness + wing_distance);
coord_t delta_middle = -scaled(cfg.thickness);
ExPolygon inner_base = offset_contour_only(top_poly, delta_inner);
ExPolygon middle_base = offset_contour_only(top_poly, delta_middle);
if (inner_base.empty() || middle_base.empty()) { logerr(); return false; }
ExPolygons pdiff = diff_ex(top_poly, middle_base.contour);
if (pdiff.size() != 1) { logerr(); return false; }
top_poly = pdiff.front();
double z_min = -cfg.wing_height, z_max = 0;
double offset_difference = -wing_distance;
pad.merge(walls(inner_base.contour, middle_base.contour, z_min, z_max,
offset_difference, thr));
pad.merge(triangulate_expolygon_3d(inner_base, z_min, NORMALS_UP));
return true;
}
Contour3D create_outer_pad_geometry(const ExPolygons & skeleton,
const PadConfig3D &cfg,
ThrowOnCancel thr)
{
Contour3D ret;
for (const ExPolygon &pad_part : skeleton) {
ExPolygon top_poly{pad_part};
ExPolygon bottom_poly =
offset_contour_only(pad_part, -scaled(cfg.bottom_offset()));
if (bottom_poly.empty()) continue;
double z_min = -cfg.height, z_max = 0;
ret.merge(walls(top_poly.contour, bottom_poly.contour, z_max, z_min,
cfg.bottom_offset(), thr));
if (cfg.wing_height > 0. && add_cavity(ret, top_poly, cfg, thr))
z_max = -cfg.wing_height;
for (auto &h : bottom_poly.holes)
ret.merge(straight_walls(h, z_max, z_min, thr));
ret.merge(triangulate_expolygon_3d(bottom_poly, z_min, NORMALS_DOWN));
ret.merge(triangulate_expolygon_3d(top_poly, NORMALS_UP));
}
return ret;
}
Contour3D create_inner_pad_geometry(const ExPolygons & skeleton,
const PadConfig3D &cfg,
ThrowOnCancel thr)
{
Contour3D ret;
double z_max = 0., z_min = -cfg.height;
for (const ExPolygon &pad_part : skeleton) {
ret.merge(straight_walls(pad_part.contour, z_max, z_min,thr));
for (auto &h : pad_part.holes)
ret.merge(straight_walls(h, z_max, z_min, thr));
ret.merge(triangulate_expolygon_3d(pad_part, z_min, NORMALS_DOWN));
ret.merge(triangulate_expolygon_3d(pad_part, z_max, NORMALS_UP));
}
return ret;
}
Contour3D create_pad_geometry(const PadSkeleton &skelet,
const PadConfig & cfg,
ThrowOnCancel thr)
{
#ifndef NDEBUG
SVG svg("pad_skeleton.svg");
svg.draw(skelet.outer, "green");
svg.draw(skelet.inner, "blue");
svg.Close();
#endif
PadConfig3D cfg3d(cfg);
return create_outer_pad_geometry(skelet.outer, cfg3d, thr)
.merge(create_inner_pad_geometry(skelet.inner, cfg3d, thr));
}
Contour3D create_pad_geometry(const ExPolygons &supp_bp,
const ExPolygons &model_bp,
const PadConfig & cfg,
ThrowOnCancel thr)
{
PadSkeleton skelet;
if (cfg.embed_object.enabled) {
if (cfg.embed_object.everywhere)
skelet = BrimPadSkeleton(supp_bp, model_bp, cfg, thr);
else
skelet = AroundPadSkeleton(supp_bp, model_bp, cfg, thr);
} else
skelet = BelowPadSkeleton(supp_bp, model_bp, cfg, thr);
return create_pad_geometry(skelet, cfg, thr);
}
} // namespace
void pad_blueprint(const TriangleMesh & mesh,
ExPolygons & output,
const std::vector<float> &heights,
ThrowOnCancel thrfn)
{
if (mesh.empty()) return;
TriangleMeshSlicer slicer(&mesh);
auto out = reserve_vector<ExPolygons>(heights.size());
slicer.slice(heights, 0.f, &out, thrfn);
size_t count = 0;
for(auto& o : out) count += o.size();
// Unification is expensive, a simplify also speeds up the pad generation
auto tmp = reserve_vector<ExPolygon>(count);
for(ExPolygons& o : out)
for(ExPolygon& e : o) {
auto&& exss = e.simplify(scaled<double>(0.1));
for(ExPolygon& ep : exss) tmp.emplace_back(std::move(ep));
}
ExPolygons utmp = union_ex(tmp);
for(auto& o : utmp) {
auto&& smp = o.simplify(scaled<double>(0.1));
output.insert(output.end(), smp.begin(), smp.end());
}
}
void pad_blueprint(const TriangleMesh &mesh,
ExPolygons & output,
float h,
float layerh,
ThrowOnCancel thrfn)
{
float gnd = float(mesh.bounding_box().min(Z));
std::vector<float> slicegrid = grid(gnd, gnd + h, layerh);
pad_blueprint(mesh, output, slicegrid, thrfn);
}
void create_pad(const ExPolygons &sup_blueprint,
const ExPolygons &model_blueprint,
TriangleMesh & out,
const PadConfig & cfg,
ThrowOnCancel thr)
{
Contour3D t = create_pad_geometry(sup_blueprint, model_blueprint, cfg, thr);
out.merge(mesh(std::move(t)));
}
std::string PadConfig::validate() const
{
static const double constexpr MIN_BRIM_SIZE_MM = .1;
if (brim_size_mm < MIN_BRIM_SIZE_MM ||
bottom_offset() > brim_size_mm + wing_distance() ||
ConcaveHull::get_waffle_offset(*this) <= MIN_BRIM_SIZE_MM)
return L("Pad brim size is too small for the current configuration.");
return "";
}
}} // namespace Slic3r::sla

View file

@ -0,0 +1,94 @@
#ifndef SLABASEPOOL_HPP
#define SLABASEPOOL_HPP
#include <vector>
#include <functional>
#include <cmath>
#include <string>
namespace Slic3r {
class ExPolygon;
class Polygon;
using ExPolygons = std::vector<ExPolygon>;
using Polygons = std::vector<Polygon>;
class TriangleMesh;
namespace sla {
using ThrowOnCancel = std::function<void(void)>;
/// Calculate the polygon representing the silhouette.
void pad_blueprint(
const TriangleMesh &mesh, // input mesh
ExPolygons & output, // Output will be merged with
const std::vector<float> &, // Exact Z levels to sample
ThrowOnCancel thrfn = [] {}); // Function that throws if cancel was requested
void pad_blueprint(
const TriangleMesh &mesh,
ExPolygons & output,
float samplingheight = 0.1f, // The height range to sample
float layerheight = 0.05f, // The sampling height
ThrowOnCancel thrfn = [] {});
struct PadConfig {
double wall_thickness_mm = 1.;
double wall_height_mm = 1.;
double max_merge_dist_mm = 50;
double wall_slope = std::atan(1.0); // Universal constant for Pi/4
double brim_size_mm = 1.6;
struct EmbedObject {
double object_gap_mm = 1.;
double stick_stride_mm = 10.;
double stick_width_mm = 0.5;
double stick_penetration_mm = 0.1;
bool enabled = false;
bool everywhere = false;
operator bool() const { return enabled; }
} embed_object;
inline PadConfig() = default;
inline PadConfig(double thickness,
double height,
double mergedist,
double slope)
: wall_thickness_mm(thickness)
, wall_height_mm(height)
, max_merge_dist_mm(mergedist)
, wall_slope(slope)
{}
inline double bottom_offset() const
{
return (wall_thickness_mm + wall_height_mm) / std::tan(wall_slope);
}
inline double wing_distance() const
{
return wall_height_mm / std::tan(wall_slope);
}
inline double full_height() const
{
return wall_height_mm + wall_thickness_mm;
}
/// Returns the elevation needed for compensating the pad.
inline double required_elevation() const { return wall_thickness_mm; }
std::string validate() const;
};
void create_pad(const ExPolygons &support_contours,
const ExPolygons &model_contours,
TriangleMesh & output_mesh,
const PadConfig & = PadConfig(),
ThrowOnCancel throw_on_cancel = []{});
} // namespace sla
} // namespace Slic3r
#endif // SLABASEPOOL_HPP

View file

@ -5,6 +5,7 @@
#include "SLARaster.hpp"
#include "libslic3r/ExPolygon.hpp"
#include "libslic3r/MTUtils.hpp"
#include <libnest2d/backends/clipper/clipper_polygon.hpp>
// For rasterizing
@ -32,25 +33,30 @@ inline const ClipperLib::Paths& holes(const ClipperLib::Polygon& p) { return p.H
namespace sla {
const Raster::TMirroring Raster::NoMirror = {false, false};
const Raster::TMirroring Raster::MirrorX = {true, false};
const Raster::TMirroring Raster::MirrorY = {false, true};
const Raster::TMirroring Raster::MirrorXY = {true, true};
using TPixelRenderer = agg::pixfmt_gray8; // agg::pixfmt_rgb24;
using TRawRenderer = agg::renderer_base<TPixelRenderer>;
using TPixel = TPixelRenderer::color_type;
using TRawBuffer = agg::rendering_buffer;
using TBuffer = std::vector<TPixelRenderer::pixel_type>;
using TRendererAA = agg::renderer_scanline_aa_solid<TRawRenderer>;
class Raster::Impl {
public:
using TPixelRenderer = agg::pixfmt_gray8; // agg::pixfmt_rgb24;
using TRawRenderer = agg::renderer_base<TPixelRenderer>;
using TPixel = TPixelRenderer::color_type;
using TRawBuffer = agg::rendering_buffer;
using TBuffer = std::vector<TPixelRenderer::pixel_type>;
using TRendererAA = agg::renderer_scanline_aa_solid<TRawRenderer>;
static const TPixel ColorWhite;
static const TPixel ColorBlack;
using Format = Raster::Format;
using Format = Raster::RawData;
private:
Raster::Resolution m_resolution;
// Raster::PixelDim m_pxdim;
Raster::PixelDim m_pxdim_scaled; // used for scaled coordinate polygons
TBuffer m_buf;
TRawBuffer m_rbuf;
@ -59,74 +65,49 @@ private:
TRendererAA m_renderer;
std::function<double(double)> m_gammafn;
std::array<bool, 2> m_mirror;
Format m_fmt = Format::PNG;
Trafo m_trafo;
inline void flipy(agg::path_storage& path) const {
path.flip_y(0, m_resolution.height_px);
path.flip_y(0, double(m_resolution.height_px));
}
inline void flipx(agg::path_storage& path) const {
path.flip_x(0, m_resolution.width_px);
path.flip_x(0, double(m_resolution.width_px));
}
public:
inline Impl(const Raster::Resolution& res, const Raster::PixelDim &pd,
const std::array<bool, 2>& mirror, double gamma = 1.0):
m_resolution(res),
// m_pxdim(pd),
m_pxdim_scaled(SCALING_FACTOR / pd.w_mm, SCALING_FACTOR / pd.h_mm),
m_buf(res.pixels()),
m_rbuf(reinterpret_cast<TPixelRenderer::value_type*>(m_buf.data()),
res.width_px, res.height_px,
int(res.width_px*TPixelRenderer::num_components)),
m_pixfmt(m_rbuf),
m_raw_renderer(m_pixfmt),
m_renderer(m_raw_renderer),
m_mirror(mirror)
inline Impl(const Raster::Resolution & res,
const Raster::PixelDim & pd,
const Trafo &trafo)
: m_resolution(res)
, m_pxdim_scaled(SCALING_FACTOR / pd.w_mm, SCALING_FACTOR / pd.h_mm)
, m_buf(res.pixels())
, m_rbuf(reinterpret_cast<TPixelRenderer::value_type *>(m_buf.data()),
unsigned(res.width_px),
unsigned(res.height_px),
int(res.width_px * TPixelRenderer::num_components))
, m_pixfmt(m_rbuf)
, m_raw_renderer(m_pixfmt)
, m_renderer(m_raw_renderer)
, m_trafo(trafo)
{
m_renderer.color(ColorWhite);
if(gamma > 0) m_gammafn = agg::gamma_power(gamma);
if (trafo.gamma > 0) m_gammafn = agg::gamma_power(trafo.gamma);
else m_gammafn = agg::gamma_threshold(0.5);
clear();
}
inline Impl(const Raster::Resolution& res,
const Raster::PixelDim &pd,
Format fmt,
double gamma = 1.0):
Impl(res, pd, {false, false}, gamma)
{
switch (fmt) {
case Format::PNG: m_mirror = {false, true}; break;
case Format::RAW: m_mirror = {false, false}; break;
}
m_fmt = fmt;
}
template<class P> void draw(const P &poly) {
agg::rasterizer_scanline_aa<> ras;
agg::scanline_p8 scanlines;
ras.gamma(m_gammafn);
auto&& path = to_path(contour(poly));
if(m_mirror[X]) flipx(path);
if(m_mirror[Y]) flipy(path);
ras.add_path(path);
for(auto& h : holes(poly)) {
auto&& holepath = to_path(h);
if(m_mirror[X]) flipx(holepath);
if(m_mirror[Y]) flipy(holepath);
ras.add_path(holepath);
}
ras.add_path(to_path(contour(poly)));
for(auto& h : holes(poly)) ras.add_path(to_path(h));
agg::render_scanlines(ras, scanlines, m_renderer);
}
@ -135,11 +116,16 @@ public:
}
inline TBuffer& buffer() { return m_buf; }
inline const TBuffer& buffer() const { return m_buf; }
inline Format format() const { return m_fmt; }
inline const Raster::Resolution resolution() { return m_resolution; }
inline const Raster::PixelDim pixdim()
{
return {SCALING_FACTOR / m_pxdim_scaled.w_mm,
SCALING_FACTOR / m_pxdim_scaled.h_mm};
}
private:
inline double getPx(const Point& p) {
return p(0) * m_pxdim_scaled.w_mm;
@ -162,49 +148,67 @@ private:
return p.Y * m_pxdim_scaled.h_mm;
}
template<class PointVec> agg::path_storage to_path(const PointVec& poly)
template<class PointVec> agg::path_storage _to_path(const PointVec& v)
{
agg::path_storage path;
auto it = poly.begin();
auto it = v.begin();
path.move_to(getPx(*it), getPy(*it));
while(++it != v.end()) path.line_to(getPx(*it), getPy(*it));
path.line_to(getPx(v.front()), getPy(v.front()));
return path;
}
template<class PointVec> agg::path_storage _to_path_flpxy(const PointVec& v)
{
agg::path_storage path;
auto it = v.begin();
path.move_to(getPy(*it), getPx(*it));
while(++it != v.end()) path.line_to(getPy(*it), getPx(*it));
path.line_to(getPy(v.front()), getPx(v.front()));
return path;
}
template<class PointVec> agg::path_storage to_path(const PointVec &v)
{
auto path = m_trafo.flipXY ? _to_path_flpxy(v) : _to_path(v);
path.translate_all_paths(m_trafo.origin_x * m_pxdim_scaled.w_mm,
m_trafo.origin_y * m_pxdim_scaled.h_mm);
if(m_trafo.mirror_x) flipx(path);
if(m_trafo.mirror_y) flipy(path);
while(++it != poly.end())
path.line_to(getPx(*it), getPy(*it));
path.line_to(getPx(poly.front()), getPy(poly.front()));
return path;
}
};
const Raster::Impl::TPixel Raster::Impl::ColorWhite = Raster::Impl::TPixel(255);
const Raster::Impl::TPixel Raster::Impl::ColorBlack = Raster::Impl::TPixel(0);
const TPixel Raster::Impl::ColorWhite = TPixel(255);
const TPixel Raster::Impl::ColorBlack = TPixel(0);
Raster::Raster() { reset(); }
Raster::Raster(const Raster::Resolution &r,
const Raster::PixelDim & pd,
const Raster::Trafo & tr)
{
reset(r, pd, tr);
}
template<> Raster::Raster() { reset(); };
Raster::~Raster() = default;
// Raster::Raster(Raster &&m) = default;
// Raster& Raster::operator=(Raster&&) = default;
// FIXME: remove after migrating to higher version of windows compiler
Raster::Raster(Raster &&m): m_impl(std::move(m.m_impl)) {}
Raster& Raster::operator=(Raster &&m) {
m_impl = std::move(m.m_impl); return *this;
}
Raster::Raster(Raster &&m) = default;
Raster &Raster::operator=(Raster &&) = default;
void Raster::reset(const Raster::Resolution &r, const Raster::PixelDim &pd,
Format fmt, double gamma)
const Trafo &trafo)
{
m_impl.reset();
m_impl.reset(new Impl(r, pd, fmt, gamma));
}
void Raster::reset(const Raster::Resolution &r, const Raster::PixelDim &pd,
const std::array<bool, 2>& mirror, double gamma)
{
m_impl.reset();
m_impl.reset(new Impl(r, pd, mirror, gamma));
m_impl.reset(new Impl(r, pd, trafo));
}
void Raster::reset()
@ -214,9 +218,16 @@ void Raster::reset()
Raster::Resolution Raster::resolution() const
{
if(m_impl) return m_impl->resolution();
if (m_impl) return m_impl->resolution();
return Resolution{0, 0};
}
return Resolution(0, 0);
Raster::PixelDim Raster::pixel_dimensions() const
{
if (m_impl) return m_impl->pixdim();
return PixelDim{0., 0.};
}
void Raster::clear()
@ -227,103 +238,83 @@ void Raster::clear()
void Raster::draw(const ExPolygon &expoly)
{
assert(m_impl);
m_impl->draw(expoly);
}
void Raster::draw(const ClipperLib::Polygon &poly)
{
assert(m_impl);
m_impl->draw(poly);
}
void Raster::save(std::ostream& stream, Format fmt)
uint8_t Raster::read_pixel(size_t x, size_t y) const
{
assert(m_impl);
if(!stream.good()) return;
switch(fmt) {
case Format::PNG: {
auto& b = m_impl->buffer();
size_t out_len = 0;
void * rawdata = tdefl_write_image_to_png_file_in_memory(
b.data(),
int(resolution().width_px),
int(resolution().height_px), 1, &out_len);
if(rawdata == nullptr) break;
stream.write(static_cast<const char*>(rawdata),
std::streamsize(out_len));
MZ_FREE(rawdata);
break;
}
case Format::RAW: {
stream << "P5 "
<< m_impl->resolution().width_px << " "
<< m_impl->resolution().height_px << " "
<< "255 ";
auto sz = m_impl->buffer().size()*sizeof(Impl::TBuffer::value_type);
stream.write(reinterpret_cast<const char*>(m_impl->buffer().data()),
std::streamsize(sz));
}
}
assert (m_impl);
TPixel::value_type px;
m_impl->buffer()[y * resolution().width_px + x].get(px);
return px;
}
void Raster::save(std::ostream &stream)
PNGImage & PNGImage::serialize(const Raster &raster)
{
save(stream, m_impl->format());
size_t s = 0;
m_buffer.clear();
void *rawdata = tdefl_write_image_to_png_file_in_memory(
get_internals(raster).buffer().data(),
int(raster.resolution().width_px),
int(raster.resolution().height_px), 1, &s);
// On error, data() will return an empty vector. No other info can be
// retrieved from miniz anyway...
if (rawdata == nullptr) return *this;
auto ptr = static_cast<std::uint8_t*>(rawdata);
m_buffer.reserve(s);
std::copy(ptr, ptr + s, std::back_inserter(m_buffer));
MZ_FREE(rawdata);
return *this;
}
RawBytes Raster::save(Format fmt)
std::ostream &operator<<(std::ostream &stream, const Raster::RawData &bytes)
{
assert(m_impl);
std::vector<std::uint8_t> data; size_t s = 0;
switch(fmt) {
case Format::PNG: {
void *rawdata = tdefl_write_image_to_png_file_in_memory(
m_impl->buffer().data(),
int(resolution().width_px),
int(resolution().height_px), 1, &s);
if(rawdata == nullptr) break;
auto ptr = static_cast<std::uint8_t*>(rawdata);
data.reserve(s); std::copy(ptr, ptr + s, std::back_inserter(data));
MZ_FREE(rawdata);
break;
}
case Format::RAW: {
auto header = std::string("P5 ") +
std::to_string(m_impl->resolution().width_px) + " " +
std::to_string(m_impl->resolution().height_px) + " " + "255 ";
auto sz = m_impl->buffer().size()*sizeof(Impl::TBuffer::value_type);
s = sz + header.size();
data.reserve(s);
auto buff = reinterpret_cast<std::uint8_t*>(m_impl->buffer().data());
std::copy(header.begin(), header.end(), std::back_inserter(data));
std::copy(buff, buff+sz, std::back_inserter(data));
break;
}
}
return {std::move(data)};
stream.write(reinterpret_cast<const char *>(bytes.data()),
std::streamsize(bytes.size()));
return stream;
}
RawBytes Raster::save()
Raster::RawData::~RawData() = default;
PPMImage & PPMImage::serialize(const Raster &raster)
{
return save(m_impl->format());
auto header = std::string("P5 ") +
std::to_string(raster.resolution().width_px) + " " +
std::to_string(raster.resolution().height_px) + " " + "255 ";
const auto &impl = get_internals(raster);
auto sz = impl.buffer().size() * sizeof(TBuffer::value_type);
size_t s = sz + header.size();
m_buffer.clear();
m_buffer.reserve(s);
auto buff = reinterpret_cast<const std::uint8_t*>(impl.buffer().data());
std::copy(header.begin(), header.end(), std::back_inserter(m_buffer));
std::copy(buff, buff+sz, std::back_inserter(m_buffer));
return *this;
}
const Raster::Impl &Raster::RawData::get_internals(const Raster &raster)
{
return *raster.m_impl;
}
}
} // namespace sla
} // namespace Slic3r
#endif // SLARASTER_CPP

View file

@ -8,45 +8,13 @@
#include <utility>
#include <cstdint>
#include <libslic3r/ExPolygon.hpp>
namespace ClipperLib { struct Polygon; }
namespace Slic3r {
class ExPolygon;
namespace Slic3r {
namespace sla {
// Raw byte buffer paired with its size. Suitable for compressed PNG data.
class RawBytes {
std::vector<std::uint8_t> m_buffer;
public:
RawBytes() = default;
RawBytes(std::vector<std::uint8_t>&& data): m_buffer(std::move(data)) {}
size_t size() const { return m_buffer.size(); }
const uint8_t * data() { return m_buffer.data(); }
RawBytes(const RawBytes&) = delete;
RawBytes& operator=(const RawBytes&) = delete;
// /////////////////////////////////////////////////////////////////////////
// FIXME: the following is needed for MSVC2013 compatibility
// /////////////////////////////////////////////////////////////////////////
// RawBytes(RawBytes&&) = default;
// RawBytes& operator=(RawBytes&&) = default;
RawBytes(RawBytes&& mv) : m_buffer(std::move(mv.m_buffer)) {}
RawBytes& operator=(RawBytes&& mv) {
m_buffer = std::move(mv.m_buffer);
return *this;
}
// /////////////////////////////////////////////////////////////////////////
};
/**
* @brief Raster captures an anti-aliased monochrome canvas where vectorial
* polygons can be rasterized. Fill color is always white and the background is
@ -60,10 +28,28 @@ class Raster {
std::unique_ptr<Impl> m_impl;
public:
/// Supported compression types
enum class Format {
RAW, //!> Uncompressed pixel data
PNG //!> PNG compression
// Raw byte buffer paired with its size. Suitable for compressed image data.
class RawData
{
protected:
std::vector<std::uint8_t> m_buffer;
const Impl& get_internals(const Raster& raster);
public:
RawData() = default;
RawData(std::vector<std::uint8_t>&& data): m_buffer(std::move(data)) {}
virtual ~RawData();
RawData(const RawData &) = delete;
RawData &operator=(const RawData &) = delete;
RawData(RawData &&) = default;
RawData &operator=(RawData &&) = default;
size_t size() const { return m_buffer.size(); }
const uint8_t * data() const { return m_buffer.data(); }
virtual RawData& serialize(const Raster &/*raster*/) { return *this; }
virtual std::string get_file_extension() const = 0;
};
/// Type that represents a resolution in pixels.
@ -86,11 +72,36 @@ public:
w_mm(px_width_mm), h_mm(px_height_mm) {}
};
/// Constructor taking the resolution and the pixel dimension.
template <class...Args> Raster(Args...args) {
reset(std::forward<Args>(args)...);
}
enum Orientation { roLandscape, roPortrait };
using TMirroring = std::array<bool, 2>;
static const TMirroring NoMirror;
static const TMirroring MirrorX;
static const TMirroring MirrorY;
static const TMirroring MirrorXY;
struct Trafo {
bool mirror_x = false, mirror_y = false, flipXY = false;
coord_t origin_x = 0, origin_y = 0;
// If gamma is zero, thresholding will be performed which disables AA.
double gamma = 1.;
// Portrait orientation will make sure the drawed polygons are rotated
// by 90 degrees.
Trafo(Orientation o = roLandscape, const TMirroring &mirror = NoMirror)
// XY flipping implicitly does an X mirror
: mirror_x(o == roPortrait ? !mirror[0] : mirror[0])
, mirror_y(!mirror[1]) // Makes raster origin to be top left corner
, flipXY(o == roPortrait)
{}
};
Raster();
Raster(const Resolution &r,
const PixelDim & pd,
const Trafo & tr = {});
Raster(const Raster& cpy) = delete;
Raster& operator=(const Raster& cpy) = delete;
Raster(Raster&& m);
@ -98,18 +109,10 @@ public:
~Raster();
/// Reallocated everything for the given resolution and pixel dimension.
/// The third parameter is either the X, Y mirroring or a supported format
/// for which the correct mirroring will be configured.
void reset(const Resolution&,
const PixelDim&,
const std::array<bool, 2>& mirror,
double gamma = 1.0);
void reset(const Resolution& r,
const PixelDim& pd,
Format o,
double gamma = 1.0);
void reset(const Resolution& r,
const PixelDim& pd,
const Trafo &tr = {});
/**
* Release the allocated resources. Drawing in this state ends in
* unspecified behavior.
@ -118,6 +121,7 @@ public:
/// Get the resolution of the raster.
Resolution resolution() const;
PixelDim pixel_dimensions() const;
/// Clear the raster with black color.
void clear();
@ -126,24 +130,28 @@ public:
void draw(const ExPolygon& poly);
void draw(const ClipperLib::Polygon& poly);
// Saving the raster:
// It is possible to override the format given in the constructor but
// be aware that the mirroring will not be modified.
/// Save the raster on the specified stream.
void save(std::ostream& stream, Format);
void save(std::ostream& stream);
uint8_t read_pixel(size_t w, size_t h) const;
inline bool empty() const { return ! bool(m_impl); }
/// Save into a continuous byte stream which is returned.
RawBytes save(Format fmt);
RawBytes save();
};
// This prevents the duplicate default constructor warning on MSVC2013
template<> Raster::Raster();
class PNGImage: public Raster::RawData {
public:
PNGImage& serialize(const Raster &raster) override;
std::string get_file_extension() const override { return "png"; }
};
class PPMImage: public Raster::RawData {
public:
PPMImage& serialize(const Raster &raster) override;
std::string get_file_extension() const override { return "ppm"; }
};
std::ostream& operator<<(std::ostream &stream, const Raster::RawData &bytes);
} // sla
} // Slic3r
#endif // SLARASTER_HPP

View file

@ -10,7 +10,7 @@
namespace Slic3r { namespace sla {
std::string SLARasterWriter::createIniContent(const std::string& projectname) const
std::string RasterWriter::createIniContent(const std::string& projectname) const
{
std::string out("action = print\njobDir = ");
out += projectname + "\n";
@ -21,39 +21,14 @@ std::string SLARasterWriter::createIniContent(const std::string& projectname) co
return out;
}
void SLARasterWriter::flpXY(ClipperLib::Polygon &poly)
{
for(auto& p : poly.Contour) std::swap(p.X, p.Y);
std::reverse(poly.Contour.begin(), poly.Contour.end());
for(auto& h : poly.Holes) {
for(auto& p : h) std::swap(p.X, p.Y);
std::reverse(h.begin(), h.end());
}
}
RasterWriter::RasterWriter(const Raster::Resolution &res,
const Raster::PixelDim & pixdim,
const Raster::Trafo & trafo,
double gamma)
: m_res(res), m_pxdim(pixdim), m_trafo(trafo), m_gamma(gamma)
{}
void SLARasterWriter::flpXY(ExPolygon &poly)
{
for(auto& p : poly.contour.points) p = Point(p.y(), p.x());
std::reverse(poly.contour.points.begin(), poly.contour.points.end());
for(auto& h : poly.holes) {
for(auto& p : h.points) p = Point(p.y(), p.x());
std::reverse(h.points.begin(), h.points.end());
}
}
SLARasterWriter::SLARasterWriter(const Raster::Resolution &res,
const Raster::PixelDim &pixdim,
const std::array<bool, 2> &mirror,
double gamma)
: m_res(res), m_pxdim(pixdim), m_mirror(mirror), m_gamma(gamma)
{
// PNG raster will implicitly do an Y mirror
m_mirror[1] = !m_mirror[1];
}
void SLARasterWriter::save(const std::string &fpath, const std::string &prjname)
void RasterWriter::save(const std::string &fpath, const std::string &prjname)
{
try {
Zipper zipper(fpath); // zipper with no compression
@ -103,7 +78,7 @@ std::string get_cfg_value(const DynamicPrintConfig &cfg, const std::string &key)
} // namespace
void SLARasterWriter::set_config(const DynamicPrintConfig &cfg)
void RasterWriter::set_config(const DynamicPrintConfig &cfg)
{
m_config["layerHeight"] = get_cfg_value(cfg, "layer_height");
m_config["expTime"] = get_cfg_value(cfg, "exposure_time");
@ -118,7 +93,7 @@ void SLARasterWriter::set_config(const DynamicPrintConfig &cfg)
m_config["prusaSlicerVersion"] = SLIC3R_BUILD_ID;
}
void SLARasterWriter::set_statistics(const PrintStatistics &stats)
void RasterWriter::set_statistics(const PrintStatistics &stats)
{
m_config["usedMaterial"] = std::to_string(stats.used_material);
m_config["numFade"] = std::to_string(stats.num_fade);

View file

@ -15,20 +15,17 @@
namespace Slic3r { namespace sla {
// Implementation for PNG raster output
// API to write the zipped sla output layers and metadata.
// Implementation uses PNG raster output.
// Be aware that if a large number of layers are allocated, it can very well
// exhaust the available memory especially on 32 bit platform.
// This class is designed to be used in parallel mode. Layers have an ID and
// each layer can be written and compressed independently (in parallel).
// At the end when all layers where written, the save method can be used to
// write out the result into a zipped archive.
class SLARasterWriter
class RasterWriter
{
public:
enum Orientation {
roLandscape,
roPortrait
};
// Used for addressing parameters of set_statistics()
struct PrintStatistics
@ -45,7 +42,7 @@ private:
// A struct to bind the raster image data and its compressed bytes together.
struct Layer {
Raster raster;
RawBytes rawbytes;
PNGImage rawbytes;
Layer() = default;
@ -61,70 +58,55 @@ private:
// parallel. Later we can write every layer to the disk sequentially.
std::vector<Layer> m_layers_rst;
Raster::Resolution m_res;
Raster::PixelDim m_pxdim;
std::array<bool, 2> m_mirror;
double m_gamma;
Raster::PixelDim m_pxdim;
Raster::Trafo m_trafo;
double m_gamma;
std::map<std::string, std::string> m_config;
std::string createIniContent(const std::string& projectname) const;
static void flpXY(ClipperLib::Polygon& poly);
static void flpXY(ExPolygon& poly);
public:
SLARasterWriter(const Raster::Resolution &res,
const Raster::PixelDim &pixdim,
const std::array<bool, 2> &mirror,
double gamma = 1.);
// SLARasterWriter is using Raster in custom mirroring mode
RasterWriter(const Raster::Resolution &res,
const Raster::PixelDim & pixdim,
const Raster::Trafo & trafo,
double gamma = 1.);
SLARasterWriter(const SLARasterWriter& ) = delete;
SLARasterWriter& operator=(const SLARasterWriter&) = delete;
SLARasterWriter(SLARasterWriter&& m) = default;
SLARasterWriter& operator=(SLARasterWriter&&) = default;
RasterWriter(const RasterWriter& ) = delete;
RasterWriter& operator=(const RasterWriter&) = delete;
RasterWriter(RasterWriter&& m) = default;
RasterWriter& operator=(RasterWriter&&) = default;
inline void layers(unsigned cnt) { if(cnt > 0) m_layers_rst.resize(cnt); }
inline unsigned layers() const { return unsigned(m_layers_rst.size()); }
template<class Poly> void draw_polygon(const Poly& p, unsigned lyr,
Orientation o = roPortrait)
template<class Poly> void draw_polygon(const Poly& p, unsigned lyr)
{
assert(lyr < m_layers_rst.size());
switch (o) {
case roPortrait: {
Poly poly(p);
flpXY(poly);
m_layers_rst[lyr].raster.draw(poly);
break;
}
case roLandscape:
m_layers_rst[lyr].raster.draw(p);
break;
}
m_layers_rst[lyr].raster.draw(p);
}
inline void begin_layer(unsigned lyr) {
if(m_layers_rst.size() <= lyr) m_layers_rst.resize(lyr+1);
m_layers_rst[lyr].raster.reset(m_res, m_pxdim, m_mirror, m_gamma);
m_layers_rst[lyr].raster.reset(m_res, m_pxdim, m_trafo);
}
inline void begin_layer() {
m_layers_rst.emplace_back();
m_layers_rst.front().raster.reset(m_res, m_pxdim, m_mirror, m_gamma);
m_layers_rst.front().raster.reset(m_res, m_pxdim, m_trafo);
}
inline void finish_layer(unsigned lyr_id) {
assert(lyr_id < m_layers_rst.size());
m_layers_rst[lyr_id].rawbytes =
m_layers_rst[lyr_id].raster.save(Raster::Format::PNG);
m_layers_rst[lyr_id].rawbytes.serialize(m_layers_rst[lyr_id].raster);
m_layers_rst[lyr_id].raster.reset();
}
inline void finish_layer() {
if(!m_layers_rst.empty()) {
m_layers_rst.back().rawbytes =
m_layers_rst.back().raster.save(Raster::Format::PNG);
m_layers_rst.back().rawbytes.serialize(m_layers_rst.back().raster);
m_layers_rst.back().raster.reset();
}
}

View file

@ -39,14 +39,19 @@ public:
insert(std::make_pair(v, unsigned(idx)));
}
std::vector<PointIndexEl> query(std::function<bool(const PointIndexEl&)>);
std::vector<PointIndexEl> nearest(const Vec3d&, unsigned k);
std::vector<PointIndexEl> query(std::function<bool(const PointIndexEl&)>) const;
std::vector<PointIndexEl> nearest(const Vec3d&, unsigned k) const;
std::vector<PointIndexEl> query(const Vec3d &v, unsigned k) const // wrapper
{
return nearest(v, k);
}
// For testing
size_t size() const;
bool empty() const { return size() == 0; }
void foreach(std::function<void(const PointIndexEl& el)> fn);
void foreach(std::function<void(const PointIndexEl& el)> fn) const;
};
using BoxIndexEl = std::pair<Slic3r::BoundingBox, unsigned>;

File diff suppressed because it is too large Load diff

View file

@ -2,24 +2,14 @@
#define SLASUPPORTTREE_HPP
#include <vector>
#include <array>
#include <cstdint>
#include <memory>
#include <Eigen/Geometry>
#include "SLACommon.hpp"
#include "SLAPad.hpp"
namespace Slic3r {
// Needed types from Point.hpp
typedef int32_t coord_t;
typedef Eigen::Matrix<double, 3, 1, Eigen::DontAlign> Vec3d;
typedef Eigen::Matrix<float, 3, 1, Eigen::DontAlign> Vec3f;
typedef Eigen::Matrix<coord_t, 3, 1, Eigen::DontAlign> Vec3crd;
typedef std::vector<Vec3d> Pointf3s;
typedef std::vector<Vec3crd> Points3;
class TriangleMesh;
class Model;
class ModelInstance;
@ -32,13 +22,17 @@ using ExPolygons = std::vector<ExPolygon>;
namespace sla {
enum class PillarConnectionMode {
enum class PillarConnectionMode
{
zigzag,
cross,
dynamic
};
struct SupportConfig {
struct SupportConfig
{
bool enabled = true;
// Radius in mm of the pointing side of the head.
double head_front_radius_mm = 0.2;
@ -85,6 +79,11 @@ struct SupportConfig {
// The shortest distance between a pillar base perimeter from the model
// body. This is only useful when elevation is set to zero.
double pillar_base_safety_distance_mm = 0.5;
double head_fullwidth() const {
return 2 * head_front_radius_mm + head_width_mm +
2 * head_back_radius_mm - head_penetration_mm;
}
// /////////////////////////////////////////////////////////////////////////
// Compile time configuration values (candidates for runtime)
@ -104,101 +103,78 @@ struct SupportConfig {
static const unsigned max_bridges_on_pillar;
};
struct PoolConfig;
enum class MeshType { Support, Pad };
/// A Control structure for the support calculation. Consists of the status
/// indicator callback and the stop condition predicate.
struct Controller {
struct JobController
{
using StatusFn = std::function<void(unsigned, const std::string&)>;
using StopCond = std::function<bool(void)>;
using CancelFn = std::function<void(void)>;
// This will signal the status of the calculation to the front-end
std::function<void(unsigned, const std::string&)> statuscb =
[](unsigned, const std::string&){};
StatusFn statuscb = [](unsigned, const std::string&){};
// Returns true if the calculation should be aborted.
std::function<bool(void)> stopcondition = [](){ return false; };
StopCond stopcondition = [](){ return false; };
// Similar to cancel callback. This should check the stop condition and
// if true, throw an appropriate exception. (TriangleMeshSlicer needs this)
// consider it a hard abort. stopcondition is permits the algorithm to
// terminate itself
std::function<void(void)> cancelfn = [](){};
CancelFn cancelfn = [](){};
};
using PointSet = Eigen::MatrixXd;
struct SupportableMesh
{
EigenMesh3D emesh;
SupportPoints pts;
SupportConfig cfg;
//EigenMesh3D to_eigenmesh(const TriangleMesh& m);
// needed for find best rotation
//EigenMesh3D to_eigenmesh(const ModelObject& model);
// Simple conversion of 'vector of points' to an Eigen matrix
//PointSet to_point_set(const std::vector<sla::SupportPoint>&);
/* ************************************************************************** */
explicit SupportableMesh(const TriangleMesh & trmsh,
const SupportPoints &sp,
const SupportConfig &c)
: emesh{trmsh}, pts{sp}, cfg{c}
{}
explicit SupportableMesh(const EigenMesh3D &em,
const SupportPoints &sp,
const SupportConfig &c)
: emesh{em}, pts{sp}, cfg{c}
{}
};
/// The class containing mesh data for the generated supports.
class SLASupportTree {
class Impl; // persistent support data
std::unique_ptr<Impl> m_impl;
Impl& get() { return *m_impl; }
const Impl& get() const { return *m_impl; }
friend void add_sla_supports(Model&,
const SupportConfig&,
const Controller&);
// The generation algorithm is quite long and will be captured in a separate
// class with private data, helper methods, etc... This data is only needed
// during the calculation whereas the Impl class contains the persistent
// data, mostly the meshes.
class Algorithm;
// Generate the 3D supports for a model intended for SLA print. This
// will instantiate the Algorithm class and call its appropriate methods
// with status indication.
bool generate(const std::vector<SupportPoint>& pts,
const EigenMesh3D& mesh,
const SupportConfig& cfg = {},
const Controller& ctl = {});
class SupportTree
{
JobController m_ctl;
public:
SLASupportTree(double ground_level = 0.0);
SLASupportTree(const std::vector<SupportPoint>& pts,
const EigenMesh3D& em,
const SupportConfig& cfg = {},
const Controller& ctl = {});
using UPtr = std::unique_ptr<SupportTree>;
SLASupportTree(const SLASupportTree&) = delete;
SLASupportTree& operator=(const SLASupportTree&) = delete;
static UPtr create(const SupportableMesh &input,
const JobController &ctl = {});
~SLASupportTree();
virtual ~SupportTree() = default;
/// Get the whole mesh united into the output TriangleMesh
/// WITHOUT THE PAD
const TriangleMesh& merged_mesh() const;
virtual const TriangleMesh &retrieve_mesh(MeshType meshtype) const = 0;
void merged_mesh_with_pad(TriangleMesh&) const;
std::vector<ExPolygons> slice(const std::vector<float> &,
float closing_radius) const;
/// Adding the "pad" (base pool) under the supports
/// Adding the "pad" under the supports.
/// modelbase will be used according to the embed_object flag in PoolConfig.
/// If set, the plate will interpreted as the model's intrinsic pad.
/// If set, the plate will be interpreted as the model's intrinsic pad.
/// Otherwise, the modelbase will be unified with the base plate calculated
/// from the supports.
const TriangleMesh& add_pad(const ExPolygons& modelbase,
const PoolConfig& pcfg) const;
/// Get the pad geometry
const TriangleMesh& get_pad() const;
void remove_pad();
virtual const TriangleMesh &add_pad(const ExPolygons &modelbase,
const PadConfig & pcfg) = 0;
virtual void remove_pad() = 0;
std::vector<ExPolygons> slice(const std::vector<float> &,
float closing_radius) const;
void retrieve_full_mesh(TriangleMesh &outmesh) const;
const JobController &ctl() const { return m_ctl; }
};
}

View file

@ -0,0 +1,525 @@
#include "SLASupportTreeBuilder.hpp"
#include "SLASupportTreeBuildsteps.hpp"
namespace Slic3r {
namespace sla {
Contour3D sphere(double rho, Portion portion, double fa) {
Contour3D ret;
// prohibit close to zero radius
if(rho <= 1e-6 && rho >= -1e-6) return ret;
auto& vertices = ret.points;
auto& facets = ret.indices;
// Algorithm:
// Add points one-by-one to the sphere grid and form facets using relative
// coordinates. Sphere is composed effectively of a mesh of stacked circles.
// adjust via rounding to get an even multiple for any provided angle.
double angle = (2*PI / floor(2*PI / fa));
// Ring to be scaled to generate the steps of the sphere
std::vector<double> ring;
for (double i = 0; i < 2*PI; i+=angle) ring.emplace_back(i);
const auto sbegin = size_t(2*std::get<0>(portion)/angle);
const auto send = size_t(2*std::get<1>(portion)/angle);
const size_t steps = ring.size();
const double increment = 1.0 / double(steps);
// special case: first ring connects to 0,0,0
// insert and form facets.
if(sbegin == 0)
vertices.emplace_back(Vec3d(0.0, 0.0, -rho + increment*sbegin*2.0*rho));
auto id = coord_t(vertices.size());
for (size_t i = 0; i < ring.size(); i++) {
// Fixed scaling
const double z = -rho + increment*rho*2.0 * (sbegin + 1.0);
// radius of the circle for this step.
const double r = std::sqrt(std::abs(rho*rho - z*z));
Vec2d b = Eigen::Rotation2Dd(ring[i]) * Eigen::Vector2d(0, r);
vertices.emplace_back(Vec3d(b(0), b(1), z));
if (sbegin == 0)
facets.emplace_back((i == 0) ?
Vec3crd(coord_t(ring.size()), 0, 1) :
Vec3crd(id - 1, 0, id));
++id;
}
// General case: insert and form facets for each step,
// joining it to the ring below it.
for (size_t s = sbegin + 2; s < send - 1; s++) {
const double z = -rho + increment*double(s*2.0*rho);
const double r = std::sqrt(std::abs(rho*rho - z*z));
for (size_t i = 0; i < ring.size(); i++) {
Vec2d b = Eigen::Rotation2Dd(ring[i]) * Eigen::Vector2d(0, r);
vertices.emplace_back(Vec3d(b(0), b(1), z));
auto id_ringsize = coord_t(id - int(ring.size()));
if (i == 0) {
// wrap around
facets.emplace_back(Vec3crd(id - 1, id,
id + coord_t(ring.size() - 1)));
facets.emplace_back(Vec3crd(id - 1, id_ringsize, id));
} else {
facets.emplace_back(Vec3crd(id_ringsize - 1, id_ringsize, id));
facets.emplace_back(Vec3crd(id - 1, id_ringsize - 1, id));
}
id++;
}
}
// special case: last ring connects to 0,0,rho*2.0
// only form facets.
if(send >= size_t(2*PI / angle)) {
vertices.emplace_back(Vec3d(0.0, 0.0, -rho + increment*send*2.0*rho));
for (size_t i = 0; i < ring.size(); i++) {
auto id_ringsize = coord_t(id - int(ring.size()));
if (i == 0) {
// third vertex is on the other side of the ring.
facets.emplace_back(Vec3crd(id - 1, id_ringsize, id));
} else {
auto ci = coord_t(id_ringsize + coord_t(i));
facets.emplace_back(Vec3crd(ci - 1, ci, id));
}
}
}
id++;
return ret;
}
Contour3D cylinder(double r, double h, size_t ssteps, const Vec3d &sp)
{
Contour3D ret;
auto steps = int(ssteps);
auto& points = ret.points;
auto& indices = ret.indices;
points.reserve(2*ssteps);
double a = 2*PI/steps;
Vec3d jp = sp;
Vec3d endp = {sp(X), sp(Y), sp(Z) + h};
// Upper circle points
for(int i = 0; i < steps; ++i) {
double phi = i*a;
double ex = endp(X) + r*std::cos(phi);
double ey = endp(Y) + r*std::sin(phi);
points.emplace_back(ex, ey, endp(Z));
}
// Lower circle points
for(int i = 0; i < steps; ++i) {
double phi = i*a;
double x = jp(X) + r*std::cos(phi);
double y = jp(Y) + r*std::sin(phi);
points.emplace_back(x, y, jp(Z));
}
// Now create long triangles connecting upper and lower circles
indices.reserve(2*ssteps);
auto offs = steps;
for(int i = 0; i < steps - 1; ++i) {
indices.emplace_back(i, i + offs, offs + i + 1);
indices.emplace_back(i, offs + i + 1, i + 1);
}
// Last triangle connecting the first and last vertices
auto last = steps - 1;
indices.emplace_back(0, last, offs);
indices.emplace_back(last, offs + last, offs);
// According to the slicing algorithms, we need to aid them with generating
// a watertight body. So we create a triangle fan for the upper and lower
// ending of the cylinder to close the geometry.
points.emplace_back(jp); int ci = int(points.size() - 1);
for(int i = 0; i < steps - 1; ++i)
indices.emplace_back(i + offs + 1, i + offs, ci);
indices.emplace_back(offs, steps + offs - 1, ci);
points.emplace_back(endp); ci = int(points.size() - 1);
for(int i = 0; i < steps - 1; ++i)
indices.emplace_back(ci, i, i + 1);
indices.emplace_back(steps - 1, 0, ci);
return ret;
}
Head::Head(double r_big_mm,
double r_small_mm,
double length_mm,
double penetration,
const Vec3d &direction,
const Vec3d &offset,
const size_t circlesteps)
: steps(circlesteps)
, dir(direction)
, tr(offset)
, r_back_mm(r_big_mm)
, r_pin_mm(r_small_mm)
, width_mm(length_mm)
, penetration_mm(penetration)
{
assert(width_mm > 0.);
assert(r_back_mm > 0.);
assert(r_pin_mm > 0.);
// We create two spheres which will be connected with a robe that fits
// both circles perfectly.
// Set up the model detail level
const double detail = 2*PI/steps;
// We don't generate whole circles. Instead, we generate only the
// portions which are visible (not covered by the robe) To know the
// exact portion of the bottom and top circles we need to use some
// rules of tangent circles from which we can derive (using simple
// triangles the following relations:
// The height of the whole mesh
const double h = r_big_mm + r_small_mm + width_mm;
double phi = PI/2 - std::acos( (r_big_mm - r_small_mm) / h );
// To generate a whole circle we would pass a portion of (0, Pi)
// To generate only a half horizontal circle we can pass (0, Pi/2)
// The calculated phi is an offset to the half circles needed to smooth
// the transition from the circle to the robe geometry
auto&& s1 = sphere(r_big_mm, make_portion(0, PI/2 + phi), detail);
auto&& s2 = sphere(r_small_mm, make_portion(PI/2 + phi, PI), detail);
for(auto& p : s2.points) p.z() += h;
mesh.merge(s1);
mesh.merge(s2);
for(size_t idx1 = s1.points.size() - steps, idx2 = s1.points.size();
idx1 < s1.points.size() - 1;
idx1++, idx2++)
{
coord_t i1s1 = coord_t(idx1), i1s2 = coord_t(idx2);
coord_t i2s1 = i1s1 + 1, i2s2 = i1s2 + 1;
mesh.indices.emplace_back(i1s1, i2s1, i2s2);
mesh.indices.emplace_back(i1s1, i2s2, i1s2);
}
auto i1s1 = coord_t(s1.points.size()) - coord_t(steps);
auto i2s1 = coord_t(s1.points.size()) - 1;
auto i1s2 = coord_t(s1.points.size());
auto i2s2 = coord_t(s1.points.size()) + coord_t(steps) - 1;
mesh.indices.emplace_back(i2s2, i2s1, i1s1);
mesh.indices.emplace_back(i1s2, i2s2, i1s1);
// To simplify further processing, we translate the mesh so that the
// last vertex of the pointing sphere (the pinpoint) will be at (0,0,0)
for(auto& p : mesh.points) p.z() -= (h + r_small_mm - penetration_mm);
}
Pillar::Pillar(const Vec3d &jp, const Vec3d &endp, double radius, size_t st):
r(radius), steps(st), endpt(endp), starts_from_head(false)
{
assert(steps > 0);
height = jp(Z) - endp(Z);
if(height > EPSILON) { // Endpoint is below the starting point
// We just create a bridge geometry with the pillar parameters and
// move the data.
Contour3D body = cylinder(radius, height, st, endp);
mesh.points.swap(body.points);
mesh.indices.swap(body.indices);
}
}
Pillar &Pillar::add_base(double baseheight, double radius)
{
if(baseheight <= 0) return *this;
if(baseheight > height) baseheight = height;
assert(steps >= 0);
auto last = int(steps - 1);
if(radius < r ) radius = r;
double a = 2*PI/steps;
double z = endpt(Z) + baseheight;
for(size_t i = 0; i < steps; ++i) {
double phi = i*a;
double x = endpt(X) + r*std::cos(phi);
double y = endpt(Y) + r*std::sin(phi);
base.points.emplace_back(x, y, z);
}
for(size_t i = 0; i < steps; ++i) {
double phi = i*a;
double x = endpt(X) + radius*std::cos(phi);
double y = endpt(Y) + radius*std::sin(phi);
base.points.emplace_back(x, y, z - baseheight);
}
auto ep = endpt; ep(Z) += baseheight;
base.points.emplace_back(endpt);
base.points.emplace_back(ep);
auto& indices = base.indices;
auto hcenter = int(base.points.size() - 1);
auto lcenter = int(base.points.size() - 2);
auto offs = int(steps);
for(int i = 0; i < last; ++i) {
indices.emplace_back(i, i + offs, offs + i + 1);
indices.emplace_back(i, offs + i + 1, i + 1);
indices.emplace_back(i, i + 1, hcenter);
indices.emplace_back(lcenter, offs + i + 1, offs + i);
}
indices.emplace_back(0, last, offs);
indices.emplace_back(last, offs + last, offs);
indices.emplace_back(hcenter, last, 0);
indices.emplace_back(offs, offs + last, lcenter);
return *this;
}
Bridge::Bridge(const Vec3d &j1, const Vec3d &j2, double r_mm, size_t steps):
r(r_mm), startp(j1), endp(j2)
{
using Quaternion = Eigen::Quaternion<double>;
Vec3d dir = (j2 - j1).normalized();
double d = distance(j2, j1);
mesh = cylinder(r, d, steps);
auto quater = Quaternion::FromTwoVectors(Vec3d{0,0,1}, dir);
for(auto& p : mesh.points) p = quater * p + j1;
}
CompactBridge::CompactBridge(const Vec3d &sp,
const Vec3d &ep,
const Vec3d &n,
double r,
bool endball,
size_t steps)
{
Vec3d startp = sp + r * n;
Vec3d dir = (ep - startp).normalized();
Vec3d endp = ep - r * dir;
Bridge br(startp, endp, r, steps);
mesh.merge(br.mesh);
// now add the pins
double fa = 2*PI/steps;
auto upperball = sphere(r, Portion{PI / 2 - fa, PI}, fa);
for(auto& p : upperball.points) p += startp;
if(endball) {
auto lowerball = sphere(r, Portion{0, PI/2 + 2*fa}, fa);
for(auto& p : lowerball.points) p += endp;
mesh.merge(lowerball);
}
mesh.merge(upperball);
}
Pad::Pad(const TriangleMesh &support_mesh,
const ExPolygons & model_contours,
double ground_level,
const PadConfig & pcfg,
ThrowOnCancel thr)
: cfg(pcfg)
, zlevel(ground_level + pcfg.full_height() - pcfg.required_elevation())
{
thr();
ExPolygons sup_contours;
float zstart = float(zlevel);
float zend = zstart + float(pcfg.full_height() + EPSILON);
pad_blueprint(support_mesh, sup_contours, grid(zstart, zend, 0.1f), thr);
create_pad(sup_contours, model_contours, tmesh, pcfg);
tmesh.translate(0, 0, float(zlevel));
if (!tmesh.empty()) tmesh.require_shared_vertices();
}
const TriangleMesh &SupportTreeBuilder::add_pad(const ExPolygons &modelbase,
const PadConfig & cfg)
{
m_pad = Pad{merged_mesh(), modelbase, ground_level, cfg, ctl().cancelfn};
return m_pad.tmesh;
}
SupportTreeBuilder::SupportTreeBuilder(SupportTreeBuilder &&o)
: m_heads(std::move(o.m_heads))
, m_head_indices{std::move(o.m_head_indices)}
, m_pillars{std::move(o.m_pillars)}
, m_bridges{std::move(o.m_bridges)}
, m_crossbridges{std::move(o.m_crossbridges)}
, m_compact_bridges{std::move(o.m_compact_bridges)}
, m_pad{std::move(o.m_pad)}
, m_meshcache{std::move(o.m_meshcache)}
, m_meshcache_valid{o.m_meshcache_valid}
, m_model_height{o.m_model_height}
, ground_level{o.ground_level}
{}
SupportTreeBuilder::SupportTreeBuilder(const SupportTreeBuilder &o)
: m_heads(o.m_heads)
, m_head_indices{o.m_head_indices}
, m_pillars{o.m_pillars}
, m_bridges{o.m_bridges}
, m_crossbridges{o.m_crossbridges}
, m_compact_bridges{o.m_compact_bridges}
, m_pad{o.m_pad}
, m_meshcache{o.m_meshcache}
, m_meshcache_valid{o.m_meshcache_valid}
, m_model_height{o.m_model_height}
, ground_level{o.ground_level}
{}
SupportTreeBuilder &SupportTreeBuilder::operator=(SupportTreeBuilder &&o)
{
m_heads = std::move(o.m_heads);
m_head_indices = std::move(o.m_head_indices);
m_pillars = std::move(o.m_pillars);
m_bridges = std::move(o.m_bridges);
m_crossbridges = std::move(o.m_crossbridges);
m_compact_bridges = std::move(o.m_compact_bridges);
m_pad = std::move(o.m_pad);
m_meshcache = std::move(o.m_meshcache);
m_meshcache_valid = o.m_meshcache_valid;
m_model_height = o.m_model_height;
ground_level = o.ground_level;
return *this;
}
SupportTreeBuilder &SupportTreeBuilder::operator=(const SupportTreeBuilder &o)
{
m_heads = o.m_heads;
m_head_indices = o.m_head_indices;
m_pillars = o.m_pillars;
m_bridges = o.m_bridges;
m_crossbridges = o.m_crossbridges;
m_compact_bridges = o.m_compact_bridges;
m_pad = o.m_pad;
m_meshcache = o.m_meshcache;
m_meshcache_valid = o.m_meshcache_valid;
m_model_height = o.m_model_height;
ground_level = o.ground_level;
return *this;
}
const TriangleMesh &SupportTreeBuilder::merged_mesh() const
{
if (m_meshcache_valid) return m_meshcache;
Contour3D merged;
for (auto &head : m_heads) {
if (ctl().stopcondition()) break;
if (head.is_valid()) merged.merge(head.mesh);
}
for (auto &stick : m_pillars) {
if (ctl().stopcondition()) break;
merged.merge(stick.mesh);
merged.merge(stick.base);
}
for (auto &j : m_junctions) {
if (ctl().stopcondition()) break;
merged.merge(j.mesh);
}
for (auto &cb : m_compact_bridges) {
if (ctl().stopcondition()) break;
merged.merge(cb.mesh);
}
for (auto &bs : m_bridges) {
if (ctl().stopcondition()) break;
merged.merge(bs.mesh);
}
for (auto &bs : m_crossbridges) {
if (ctl().stopcondition()) break;
merged.merge(bs.mesh);
}
if (ctl().stopcondition()) {
// In case of failure we have to return an empty mesh
m_meshcache = TriangleMesh();
return m_meshcache;
}
m_meshcache = mesh(merged);
// The mesh will be passed by const-pointer to TriangleMeshSlicer,
// which will need this.
if (!m_meshcache.empty()) m_meshcache.require_shared_vertices();
BoundingBoxf3 &&bb = m_meshcache.bounding_box();
m_model_height = bb.max(Z) - bb.min(Z);
m_meshcache_valid = true;
return m_meshcache;
}
double SupportTreeBuilder::full_height() const
{
if (merged_mesh().empty() && !pad().empty())
return pad().cfg.full_height();
double h = mesh_height();
if (!pad().empty()) h += pad().cfg.required_elevation();
return h;
}
const TriangleMesh &SupportTreeBuilder::merge_and_cleanup()
{
// in case the mesh is not generated, it should be...
auto &ret = merged_mesh();
// Doing clear() does not garantee to release the memory.
m_heads = {};
m_head_indices = {};
m_pillars = {};
m_junctions = {};
m_bridges = {};
m_compact_bridges = {};
return ret;
}
const TriangleMesh &SupportTreeBuilder::retrieve_mesh(MeshType meshtype) const
{
switch(meshtype) {
case MeshType::Support: return merged_mesh();
case MeshType::Pad: return pad().tmesh;
}
return m_meshcache;
}
bool SupportTreeBuilder::build(const SupportableMesh &sm)
{
ground_level = sm.emesh.ground_level() - sm.cfg.object_elevation_mm;
return SupportTreeBuildsteps::execute(*this, sm);
}
}
}

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#ifndef SUPPORTTREEBUILDER_HPP
#define SUPPORTTREEBUILDER_HPP
#include "SLAConcurrency.hpp"
#include "SLABoilerPlate.hpp"
#include "SLASupportTree.hpp"
#include "SLAPad.hpp"
#include <libslic3r/MTUtils.hpp>
namespace Slic3r {
namespace sla {
/**
* Terminology:
*
* Support point:
* The point on the model surface that needs support.
*
* Pillar:
* A thick column that spans from a support point to the ground and has
* a thick cone shaped base where it touches the ground.
*
* Ground facing support point:
* A support point that can be directly connected with the ground with a pillar
* that does not collide or cut through the model.
*
* Non ground facing support point:
* A support point that cannot be directly connected with the ground (only with
* the model surface).
*
* Head:
* The pinhead that connects to the model surface with the sharp end end
* to a pillar or bridge stick with the dull end.
*
* Headless support point:
* A support point on the model surface for which there is not enough place for
* the head. It is either in a hole or there is some barrier that would collide
* with the head geometry. The headless support point can be ground facing and
* non ground facing as well.
*
* Bridge:
* A stick that connects two pillars or a head with a pillar.
*
* Junction:
* A small ball in the intersection of two or more sticks (pillar, bridge, ...)
*
* CompactBridge:
* A bridge that connects a headless support point with the model surface or a
* nearby pillar.
*/
using Coordf = double;
using Portion = std::tuple<double, double>;
inline Portion make_portion(double a, double b) {
return std::make_tuple(a, b);
}
template<class Vec> double distance(const Vec& p) {
return std::sqrt(p.transpose() * p);
}
template<class Vec> double distance(const Vec& pp1, const Vec& pp2) {
auto p = pp2 - pp1;
return distance(p);
}
Contour3D sphere(double rho, Portion portion = make_portion(0.0, 2.0*PI),
double fa=(2*PI/360));
// Down facing cylinder in Z direction with arguments:
// r: radius
// h: Height
// ssteps: how many edges will create the base circle
// sp: starting point
Contour3D cylinder(double r, double h, size_t ssteps, const Vec3d &sp = {0,0,0});
const constexpr long ID_UNSET = -1;
struct Head {
Contour3D mesh;
size_t steps = 45;
Vec3d dir = {0, 0, -1};
Vec3d tr = {0, 0, 0};
double r_back_mm = 1;
double r_pin_mm = 0.5;
double width_mm = 2;
double penetration_mm = 0.5;
// For identification purposes. This will be used as the index into the
// container holding the head structures. See SLASupportTree::Impl
long id = ID_UNSET;
// If there is a pillar connecting to this head, then the id will be set.
long pillar_id = ID_UNSET;
long bridge_id = ID_UNSET;
inline void invalidate() { id = ID_UNSET; }
inline bool is_valid() const { return id >= 0; }
Head(double r_big_mm,
double r_small_mm,
double length_mm,
double penetration,
const Vec3d &direction = {0, 0, -1}, // direction (normal to the dull end)
const Vec3d &offset = {0, 0, 0}, // displacement
const size_t circlesteps = 45);
void transform()
{
using Quaternion = Eigen::Quaternion<double>;
// We rotate the head to the specified direction The head's pointing
// side is facing upwards so this means that it would hold a support
// point with a normal pointing straight down. This is the reason of
// the -1 z coordinate
auto quatern = Quaternion::FromTwoVectors(Vec3d{0, 0, -1}, dir);
for(auto& p : mesh.points) p = quatern * p + tr;
}
inline double fullwidth() const
{
return 2 * r_pin_mm + width_mm + 2*r_back_mm - penetration_mm;
}
inline Vec3d junction_point() const
{
return tr + ( 2 * r_pin_mm + width_mm + r_back_mm - penetration_mm)*dir;
}
inline double request_pillar_radius(double radius) const
{
const double rmax = r_back_mm;
return radius > 0 && radius < rmax ? radius : rmax;
}
};
struct Junction {
Contour3D mesh;
double r = 1;
size_t steps = 45;
Vec3d pos;
long id = ID_UNSET;
Junction(const Vec3d& tr, double r_mm, size_t stepnum = 45):
r(r_mm), steps(stepnum), pos(tr)
{
mesh = sphere(r_mm, make_portion(0, PI), 2*PI/steps);
for(auto& p : mesh.points) p += tr;
}
};
struct Pillar {
Contour3D mesh;
Contour3D base;
double r = 1;
size_t steps = 0;
Vec3d endpt;
double height = 0;
long id = ID_UNSET;
// If the pillar connects to a head, this is the id of that head
bool starts_from_head = true; // Could start from a junction as well
long start_junction_id = ID_UNSET;
// How many bridges are connected to this pillar
unsigned bridges = 0;
// How many pillars are cascaded with this one
unsigned links = 0;
Pillar(const Vec3d& jp, const Vec3d& endp,
double radius = 1, size_t st = 45);
Pillar(const Junction &junc, const Vec3d &endp)
: Pillar(junc.pos, endp, junc.r, junc.steps)
{}
Pillar(const Head &head, const Vec3d &endp, double radius = 1)
: Pillar(head.junction_point(), endp,
head.request_pillar_radius(radius), head.steps)
{}
inline Vec3d startpoint() const
{
return {endpt(X), endpt(Y), endpt(Z) + height};
}
inline const Vec3d& endpoint() const { return endpt; }
Pillar& add_base(double baseheight = 3, double radius = 2);
};
// A Bridge between two pillars (with junction endpoints)
struct Bridge {
Contour3D mesh;
double r = 0.8;
long id = ID_UNSET;
Vec3d startp = Vec3d::Zero(), endp = Vec3d::Zero();
Bridge(const Vec3d &j1,
const Vec3d &j2,
double r_mm = 0.8,
size_t steps = 45);
};
// A bridge that spans from model surface to model surface with small connecting
// edges on the endpoints. Used for headless support points.
struct CompactBridge {
Contour3D mesh;
long id = ID_UNSET;
CompactBridge(const Vec3d& sp,
const Vec3d& ep,
const Vec3d& n,
double r,
bool endball = true,
size_t steps = 45);
};
// A wrapper struct around the pad
struct Pad {
TriangleMesh tmesh;
PadConfig cfg;
double zlevel = 0;
Pad() = default;
Pad(const TriangleMesh &support_mesh,
const ExPolygons & model_contours,
double ground_level,
const PadConfig & pcfg,
ThrowOnCancel thr);
bool empty() const { return tmesh.facets_count() == 0; }
};
// This class will hold the support tree meshes with some additional
// bookkeeping as well. Various parts of the support geometry are stored
// separately and are merged when the caller queries the merged mesh. The
// merged result is cached for fast subsequent delivery of the merged mesh
// which can be quite complex. The support tree creation algorithm can use an
// instance of this class as a somewhat higher level tool for crafting the 3D
// support mesh. Parts can be added with the appropriate methods such as
// add_head or add_pillar which forwards the constructor arguments and fills
// the IDs of these substructures. The IDs are basically indices into the
// arrays of the appropriate type (heads, pillars, etc...). One can later query
// e.g. a pillar for a specific head...
//
// The support pad is considered an auxiliary geometry and is not part of the
// merged mesh. It can be retrieved using a dedicated method (pad())
class SupportTreeBuilder: public SupportTree {
// For heads it is beneficial to use the same IDs as for the support points.
std::vector<Head> m_heads;
std::vector<size_t> m_head_indices;
std::vector<Pillar> m_pillars;
std::vector<Junction> m_junctions;
std::vector<Bridge> m_bridges;
std::vector<Bridge> m_crossbridges;
std::vector<CompactBridge> m_compact_bridges;
Pad m_pad;
using Mutex = ccr::SpinningMutex;
mutable TriangleMesh m_meshcache;
mutable Mutex m_mutex;
mutable bool m_meshcache_valid = false;
mutable double m_model_height = 0; // the full height of the model
template<class...Args>
const Bridge& _add_bridge(std::vector<Bridge> &br, Args&&... args)
{
std::lock_guard<Mutex> lk(m_mutex);
br.emplace_back(std::forward<Args>(args)...);
br.back().id = long(br.size() - 1);
m_meshcache_valid = false;
return br.back();
}
public:
double ground_level = 0;
SupportTreeBuilder() = default;
SupportTreeBuilder(SupportTreeBuilder &&o);
SupportTreeBuilder(const SupportTreeBuilder &o);
SupportTreeBuilder& operator=(SupportTreeBuilder &&o);
SupportTreeBuilder& operator=(const SupportTreeBuilder &o);
template<class...Args> Head& add_head(unsigned id, Args&&... args)
{
std::lock_guard<Mutex> lk(m_mutex);
m_heads.emplace_back(std::forward<Args>(args)...);
m_heads.back().id = id;
if (id >= m_head_indices.size()) m_head_indices.resize(id + 1);
m_head_indices[id] = m_heads.size() - 1;
m_meshcache_valid = false;
return m_heads.back();
}
template<class...Args> long add_pillar(long headid, Args&&... args)
{
std::lock_guard<Mutex> lk(m_mutex);
if (m_pillars.capacity() < m_heads.size())
m_pillars.reserve(m_heads.size() * 10);
assert(headid >= 0 && size_t(headid) < m_head_indices.size());
Head &head = m_heads[m_head_indices[size_t(headid)]];
m_pillars.emplace_back(head, std::forward<Args>(args)...);
Pillar& pillar = m_pillars.back();
pillar.id = long(m_pillars.size() - 1);
head.pillar_id = pillar.id;
pillar.start_junction_id = head.id;
pillar.starts_from_head = true;
m_meshcache_valid = false;
return pillar.id;
}
void add_pillar_base(long pid, double baseheight = 3, double radius = 2)
{
std::lock_guard<Mutex> lk(m_mutex);
assert(pid >= 0 && size_t(pid) < m_pillars.size());
m_pillars[size_t(pid)].add_base(baseheight, radius);
}
void increment_bridges(const Pillar& pillar)
{
std::lock_guard<Mutex> lk(m_mutex);
assert(pillar.id >= 0 && size_t(pillar.id) < m_pillars.size());
if(pillar.id >= 0 && size_t(pillar.id) < m_pillars.size())
m_pillars[size_t(pillar.id)].bridges++;
}
void increment_links(const Pillar& pillar)
{
std::lock_guard<Mutex> lk(m_mutex);
assert(pillar.id >= 0 && size_t(pillar.id) < m_pillars.size());
if(pillar.id >= 0 && size_t(pillar.id) < m_pillars.size())
m_pillars[size_t(pillar.id)].links++;
}
unsigned bridgecount(const Pillar &pillar) const {
std::lock_guard<Mutex> lk(m_mutex);
assert(pillar.id >= 0 && size_t(pillar.id) < m_pillars.size());
return pillar.bridges;
}
template<class...Args> long add_pillar(Args&&...args)
{
std::lock_guard<Mutex> lk(m_mutex);
if (m_pillars.capacity() < m_heads.size())
m_pillars.reserve(m_heads.size() * 10);
m_pillars.emplace_back(std::forward<Args>(args)...);
Pillar& pillar = m_pillars.back();
pillar.id = long(m_pillars.size() - 1);
pillar.starts_from_head = false;
m_meshcache_valid = false;
return pillar.id;
}
const Pillar& head_pillar(unsigned headid) const
{
std::lock_guard<Mutex> lk(m_mutex);
assert(headid < m_head_indices.size());
const Head& h = m_heads[m_head_indices[headid]];
assert(h.pillar_id >= 0 && h.pillar_id < long(m_pillars.size()));
return m_pillars[size_t(h.pillar_id)];
}
template<class...Args> const Junction& add_junction(Args&&... args)
{
std::lock_guard<Mutex> lk(m_mutex);
m_junctions.emplace_back(std::forward<Args>(args)...);
m_junctions.back().id = long(m_junctions.size() - 1);
m_meshcache_valid = false;
return m_junctions.back();
}
const Bridge& add_bridge(const Vec3d &s, const Vec3d &e, double r, size_t n = 45)
{
return _add_bridge(m_bridges, s, e, r, n);
}
const Bridge& add_bridge(long headid, const Vec3d &endp, size_t s = 45)
{
std::lock_guard<Mutex> lk(m_mutex);
assert(headid >= 0 && size_t(headid) < m_head_indices.size());
Head &h = m_heads[m_head_indices[size_t(headid)]];
m_bridges.emplace_back(h.junction_point(), endp, h.r_back_mm, s);
m_bridges.back().id = long(m_bridges.size() - 1);
h.bridge_id = m_bridges.back().id;
m_meshcache_valid = false;
return m_bridges.back();
}
template<class...Args> const Bridge& add_crossbridge(Args&&... args)
{
return _add_bridge(m_crossbridges, std::forward<Args>(args)...);
}
template<class...Args> const CompactBridge& add_compact_bridge(Args&&...args)
{
std::lock_guard<Mutex> lk(m_mutex);
m_compact_bridges.emplace_back(std::forward<Args>(args)...);
m_compact_bridges.back().id = long(m_compact_bridges.size() - 1);
m_meshcache_valid = false;
return m_compact_bridges.back();
}
Head &head(unsigned id)
{
std::lock_guard<Mutex> lk(m_mutex);
assert(id < m_head_indices.size());
m_meshcache_valid = false;
return m_heads[m_head_indices[id]];
}
inline size_t pillarcount() const {
std::lock_guard<Mutex> lk(m_mutex);
return m_pillars.size();
}
inline const std::vector<Pillar> &pillars() const { return m_pillars; }
inline const std::vector<Head> &heads() const { return m_heads; }
inline const std::vector<Bridge> &bridges() const { return m_bridges; }
inline const std::vector<Bridge> &crossbridges() const { return m_crossbridges; }
template<class T> inline IntegerOnly<T, const Pillar&> pillar(T id) const
{
std::lock_guard<Mutex> lk(m_mutex);
assert(id >= 0 && size_t(id) < m_pillars.size() &&
size_t(id) < std::numeric_limits<size_t>::max());
return m_pillars[size_t(id)];
}
template<class T> inline IntegerOnly<T, Pillar&> pillar(T id)
{
std::lock_guard<Mutex> lk(m_mutex);
assert(id >= 0 && size_t(id) < m_pillars.size() &&
size_t(id) < std::numeric_limits<size_t>::max());
return m_pillars[size_t(id)];
}
const Pad& pad() const { return m_pad; }
// WITHOUT THE PAD!!!
const TriangleMesh &merged_mesh() const;
// WITH THE PAD
double full_height() const;
// WITHOUT THE PAD!!!
inline double mesh_height() const
{
if (!m_meshcache_valid) merged_mesh();
return m_model_height;
}
// Intended to be called after the generation is fully complete
const TriangleMesh & merge_and_cleanup();
// Implement SupportTree interface:
const TriangleMesh &add_pad(const ExPolygons &modelbase,
const PadConfig & pcfg) override;
void remove_pad() override { m_pad = Pad(); }
virtual const TriangleMesh &retrieve_mesh(
MeshType meshtype = MeshType::Support) const override;
bool build(const SupportableMesh &supportable_mesh);
};
}} // namespace Slic3r::sla
#endif // SUPPORTTREEBUILDER_HPP

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#ifndef SLASUPPORTTREEALGORITHM_H
#define SLASUPPORTTREEALGORITHM_H
#include <cstdint>
#include "SLASupportTreeBuilder.hpp"
namespace Slic3r {
namespace sla {
// The minimum distance for two support points to remain valid.
const double /*constexpr*/ D_SP = 0.1;
enum { // For indexing Eigen vectors as v(X), v(Y), v(Z) instead of numbers
X, Y, Z
};
inline Vec2d to_vec2(const Vec3d& v3) {
return {v3(X), v3(Y)};
}
// This function returns the position of the centroid in the input 'clust'
// vector of point indices.
template<class DistFn>
long cluster_centroid(const ClusterEl& clust,
const std::function<Vec3d(size_t)> &pointfn,
DistFn df)
{
switch(clust.size()) {
case 0: /* empty cluster */ return ID_UNSET;
case 1: /* only one element */ return 0;
case 2: /* if two elements, there is no center */ return 0;
default: ;
}
// The function works by calculating for each point the average distance
// from all the other points in the cluster. We create a selector bitmask of
// the same size as the cluster. The bitmask will have two true bits and
// false bits for the rest of items and we will loop through all the
// permutations of the bitmask (combinations of two points). Get the
// distance for the two points and add the distance to the averages.
// The point with the smallest average than wins.
// The complexity should be O(n^2) but we will mostly apply this function
// for small clusters only (cca 3 elements)
std::vector<bool> sel(clust.size(), false); // create full zero bitmask
std::fill(sel.end() - 2, sel.end(), true); // insert the two ones
std::vector<double> avgs(clust.size(), 0.0); // store the average distances
do {
std::array<size_t, 2> idx;
for(size_t i = 0, j = 0; i < clust.size(); i++) if(sel[i]) idx[j++] = i;
double d = df(pointfn(clust[idx[0]]),
pointfn(clust[idx[1]]));
// add the distance to the sums for both associated points
for(auto i : idx) avgs[i] += d;
// now continue with the next permutation of the bitmask with two 1s
} while(std::next_permutation(sel.begin(), sel.end()));
// Divide by point size in the cluster to get the average (may be redundant)
for(auto& a : avgs) a /= clust.size();
// get the lowest average distance and return the index
auto minit = std::min_element(avgs.begin(), avgs.end());
return long(minit - avgs.begin());
}
inline Vec3d dirv(const Vec3d& startp, const Vec3d& endp) {
return (endp - startp).normalized();
}
class PillarIndex {
PointIndex m_index;
using Mutex = ccr::BlockingMutex;
mutable Mutex m_mutex;
public:
template<class...Args> inline void guarded_insert(Args&&...args)
{
std::lock_guard<Mutex> lck(m_mutex);
m_index.insert(std::forward<Args>(args)...);
}
template<class...Args>
inline std::vector<PointIndexEl> guarded_query(Args&&...args) const
{
std::lock_guard<Mutex> lck(m_mutex);
return m_index.query(std::forward<Args>(args)...);
}
template<class...Args> inline void insert(Args&&...args)
{
m_index.insert(std::forward<Args>(args)...);
}
template<class...Args>
inline std::vector<PointIndexEl> query(Args&&...args) const
{
return m_index.query(std::forward<Args>(args)...);
}
template<class Fn> inline void foreach(Fn fn) { m_index.foreach(fn); }
template<class Fn> inline void guarded_foreach(Fn fn)
{
std::lock_guard<Mutex> lck(m_mutex);
m_index.foreach(fn);
}
PointIndex guarded_clone()
{
std::lock_guard<Mutex> lck(m_mutex);
return m_index;
}
};
// Helper function for pillar interconnection where pairs of already connected
// pillars should be checked for not to be processed again. This can be done
// in constant time with a set of hash values uniquely representing a pair of
// integers. The order of numbers within the pair should not matter, it has
// the same unique hash. The hash value has to have twice as many bits as the
// arguments need. If the same integral type is used for args and return val,
// make sure the arguments use only the half of the type's bit depth.
template<class I, class DoubleI = IntegerOnly<I>>
IntegerOnly<DoubleI> pairhash(I a, I b)
{
using std::ceil; using std::log2; using std::max; using std::min;
static const auto constexpr Ibits = int(sizeof(I) * CHAR_BIT);
static const auto constexpr DoubleIbits = int(sizeof(DoubleI) * CHAR_BIT);
static const auto constexpr shift = DoubleIbits / 2 < Ibits ? Ibits / 2 : Ibits;
I g = min(a, b), l = max(a, b);
// Assume the hash will fit into the output variable
assert((g ? (ceil(log2(g))) : 0) <= shift);
assert((l ? (ceil(log2(l))) : 0) <= shift);
return (DoubleI(g) << shift) + l;
}
class SupportTreeBuildsteps {
const SupportConfig& m_cfg;
const EigenMesh3D& m_mesh;
const std::vector<SupportPoint>& m_support_pts;
using PtIndices = std::vector<unsigned>;
PtIndices m_iheads; // support points with pinhead
PtIndices m_iheadless; // headless support points
// supp. pts. connecting to model: point index and the ray hit data
std::vector<std::pair<unsigned, EigenMesh3D::hit_result>> m_iheads_onmodel;
// normals for support points from model faces.
PointSet m_support_nmls;
// Clusters of points which can reach the ground directly and can be
// bridged to one central pillar
std::vector<PtIndices> m_pillar_clusters;
// This algorithm uses the SupportTreeBuilder class to fill gradually
// the support elements (heads, pillars, bridges, ...)
SupportTreeBuilder& m_builder;
// support points in Eigen/IGL format
PointSet m_points;
// throw if canceled: It will be called many times so a shorthand will
// come in handy.
ThrowOnCancel m_thr;
// A spatial index to easily find strong pillars to connect to.
PillarIndex m_pillar_index;
// When bridging heads to pillars... TODO: find a cleaner solution
ccr::BlockingMutex m_bridge_mutex;
inline double ray_mesh_intersect(const Vec3d& s,
const Vec3d& dir)
{
return m_mesh.query_ray_hit(s, dir).distance();
}
// This function will test if a future pinhead would not collide with the
// model geometry. It does not take a 'Head' object because those are
// created after this test. Parameters: s: The touching point on the model
// surface. dir: This is the direction of the head from the pin to the back
// r_pin, r_back: the radiuses of the pin and the back sphere width: This
// is the full width from the pin center to the back center m: The object
// mesh.
// The return value is the hit result from the ray casting. If the starting
// point was inside the model, an "invalid" hit_result will be returned
// with a zero distance value instead of a NAN. This way the result can
// be used safely for comparison with other distances.
EigenMesh3D::hit_result pinhead_mesh_intersect(
const Vec3d& s,
const Vec3d& dir,
double r_pin,
double r_back,
double width);
// Checking bridge (pillar and stick as well) intersection with the model.
// If the function is used for headless sticks, the ins_check parameter
// have to be true as the beginning of the stick might be inside the model
// geometry.
// The return value is the hit result from the ray casting. If the starting
// point was inside the model, an "invalid" hit_result will be returned
// with a zero distance value instead of a NAN. This way the result can
// be used safely for comparison with other distances.
EigenMesh3D::hit_result bridge_mesh_intersect(
const Vec3d& s,
const Vec3d& dir,
double r,
bool ins_check = false);
// Helper function for interconnecting two pillars with zig-zag bridges.
bool interconnect(const Pillar& pillar, const Pillar& nextpillar);
// For connecting a head to a nearby pillar.
bool connect_to_nearpillar(const Head& head, long nearpillar_id);
bool search_pillar_and_connect(const Head& head);
// This is a proxy function for pillar creation which will mind the gap
// between the pad and the model bottom in zero elevation mode.
void create_ground_pillar(const Vec3d &jp,
const Vec3d &sourcedir,
double radius,
long head_id = ID_UNSET);
public:
SupportTreeBuildsteps(SupportTreeBuilder & builder, const SupportableMesh &sm);
// Now let's define the individual steps of the support generation algorithm
// Filtering step: here we will discard inappropriate support points
// and decide the future of the appropriate ones. We will check if a
// pinhead is applicable and adjust its angle at each support point. We
// will also merge the support points that are just too close and can
// be considered as one.
void filter();
// Pinhead creation: based on the filtering results, the Head objects
// will be constructed (together with their triangle meshes).
void add_pinheads();
// Further classification of the support points with pinheads. If the
// ground is directly reachable through a vertical line parallel to the
// Z axis we consider a support point as pillar candidate. If touches
// the model geometry, it will be marked as non-ground facing and
// further steps will process it. Also, the pillars will be grouped
// into clusters that can be interconnected with bridges. Elements of
// these groups may or may not be interconnected. Here we only run the
// clustering algorithm.
void classify();
// Step: Routing the ground connected pinheads, and interconnecting
// them with additional (angled) bridges. Not all of these pinheads
// will be a full pillar (ground connected). Some will connect to a
// nearby pillar using a bridge. The max number of such side-heads for
// a central pillar is limited to avoid bad weight distribution.
void routing_to_ground();
// Step: routing the pinheads that would connect to the model surface
// along the Z axis downwards. For now these will actually be connected with
// the model surface with a flipped pinhead. In the future here we could use
// some smart algorithms to search for a safe path to the ground or to a
// nearby pillar that can hold the supported weight.
void routing_to_model();
void interconnect_pillars();
// Step: process the support points where there is not enough space for a
// full pinhead. In this case we will use a rounded sphere as a touching
// point and use a thinner bridge (let's call it a stick).
void routing_headless ();
inline void merge_result() { m_builder.merged_mesh(); }
static bool execute(SupportTreeBuilder & builder, const SupportableMesh &sm);
};
}
}
#endif // SLASUPPORTTREEALGORITHM_H

View file

@ -77,7 +77,7 @@ bool PointIndex::remove(const PointIndexEl& el)
}
std::vector<PointIndexEl>
PointIndex::query(std::function<bool(const PointIndexEl &)> fn)
PointIndex::query(std::function<bool(const PointIndexEl &)> fn) const
{
namespace bgi = boost::geometry::index;
@ -86,7 +86,7 @@ PointIndex::query(std::function<bool(const PointIndexEl &)> fn)
return ret;
}
std::vector<PointIndexEl> PointIndex::nearest(const Vec3d &el, unsigned k = 1)
std::vector<PointIndexEl> PointIndex::nearest(const Vec3d &el, unsigned k = 1) const
{
namespace bgi = boost::geometry::index;
std::vector<PointIndexEl> ret; ret.reserve(k);
@ -104,6 +104,11 @@ void PointIndex::foreach(std::function<void (const PointIndexEl &)> fn)
for(auto& el : m_impl->m_store) fn(el);
}
void PointIndex::foreach(std::function<void (const PointIndexEl &)> fn) const
{
for(const auto &el : m_impl->m_store) fn(el);
}
/* **************************************************************************
* BoxIndex implementation
* ************************************************************************** */
@ -274,6 +279,8 @@ double EigenMesh3D::squared_distance(const Vec3d &p, int& i, Vec3d& c) const {
* Misc functions
* ****************************************************************************/
namespace {
bool point_on_edge(const Vec3d& p, const Vec3d& e1, const Vec3d& e2,
double eps = 0.05)
{
@ -289,11 +296,13 @@ template<class Vec> double distance(const Vec& pp1, const Vec& pp2) {
return std::sqrt(p.transpose() * p);
}
}
PointSet normals(const PointSet& points,
const EigenMesh3D& mesh,
double eps,
std::function<void()> thr, // throw on cancel
const std::vector<unsigned>& pt_indices = {})
const std::vector<unsigned>& pt_indices)
{
if(points.rows() == 0 || mesh.V().rows() == 0 || mesh.F().rows() == 0)
return {};
@ -419,9 +428,17 @@ PointSet normals(const PointSet& points,
return ret;
}
namespace bgi = boost::geometry::index;
using Index3D = bgi::rtree< PointIndexEl, bgi::rstar<16, 4> /* ? */ >;
namespace {
bool cmp_ptidx_elements(const PointIndexEl& e1, const PointIndexEl& e2)
{
return e1.second < e2.second;
};
ClusteredPoints cluster(Index3D &sindex,
unsigned max_points,
std::function<std::vector<PointIndexEl>(
@ -433,25 +450,22 @@ ClusteredPoints cluster(Index3D &sindex,
// each other
std::function<void(Elems&, Elems&)> group =
[&sindex, &group, max_points, qfn](Elems& pts, Elems& cluster)
{
{
for(auto& p : pts) {
std::vector<PointIndexEl> tmp = qfn(sindex, p);
auto cmp = [](const PointIndexEl& e1, const PointIndexEl& e2){
return e1.second < e2.second;
};
std::sort(tmp.begin(), tmp.end(), cmp);
std::sort(tmp.begin(), tmp.end(), cmp_ptidx_elements);
Elems newpts;
std::set_difference(tmp.begin(), tmp.end(),
cluster.begin(), cluster.end(),
std::back_inserter(newpts), cmp);
std::back_inserter(newpts), cmp_ptidx_elements);
int c = max_points && newpts.size() + cluster.size() > max_points?
int(max_points - cluster.size()) : int(newpts.size());
cluster.insert(cluster.end(), newpts.begin(), newpts.begin() + c);
std::sort(cluster.begin(), cluster.end(), cmp);
std::sort(cluster.begin(), cluster.end(), cmp_ptidx_elements);
if(!newpts.empty() && (!max_points || cluster.size() < max_points))
group(newpts, cluster);
@ -479,7 +493,6 @@ ClusteredPoints cluster(Index3D &sindex,
return result;
}
namespace {
std::vector<PointIndexEl> distance_queryfn(const Index3D& sindex,
const PointIndexEl& p,
double dist,
@ -496,7 +509,8 @@ std::vector<PointIndexEl> distance_queryfn(const Index3D& sindex,
return tmp;
}
}
} // namespace
// Clustering a set of points by the given criteria
ClusteredPoints cluster(
@ -558,5 +572,5 @@ ClusteredPoints cluster(const PointSet& pts, double dist, unsigned max_points)
});
}
}
}
} // namespace sla
} // namespace Slic3r

View file

@ -1,6 +1,6 @@
#include "SLAPrint.hpp"
#include "SLA/SLASupportTree.hpp"
#include "SLA/SLABasePool.hpp"
#include "SLA/SLAPad.hpp"
#include "SLA/SLAAutoSupports.hpp"
#include "ClipperUtils.hpp"
#include "Geometry.hpp"
@ -32,17 +32,19 @@
namespace Slic3r {
using SupportTreePtr = std::unique_ptr<sla::SLASupportTree>;
class SLAPrintObject::SupportData
class SLAPrintObject::SupportData : public sla::SupportableMesh
{
public:
sla::EigenMesh3D emesh; // index-triangle representation
std::vector<sla::SupportPoint> support_points; // all the support points (manual/auto)
SupportTreePtr support_tree_ptr; // the supports
sla::SupportTree::UPtr support_tree_ptr; // the supports
std::vector<ExPolygons> support_slices; // sliced supports
inline SupportData(const TriangleMesh &trmesh) : emesh(trmesh) {}
inline SupportData(const TriangleMesh &t): sla::SupportableMesh{t, {}, {}} {}
sla::SupportTree::UPtr &create_support_tree(const sla::JobController &ctl)
{
support_tree_ptr = sla::SupportTree::create(*this, ctl);
return support_tree_ptr;
}
};
namespace {
@ -53,7 +55,7 @@ const std::array<unsigned, slaposCount> OBJ_STEP_LEVELS =
30, // slaposObjectSlice,
20, // slaposSupportPoints,
10, // slaposSupportTree,
10, // slaposBasePool,
10, // slaposPad,
30, // slaposSliceSupports,
};
@ -64,7 +66,7 @@ std::string OBJ_STEP_LABELS(size_t idx)
case slaposObjectSlice: return L("Slicing model");
case slaposSupportPoints: return L("Generating support points");
case slaposSupportTree: return L("Generating support tree");
case slaposBasePool: return L("Generating pad");
case slaposPad: return L("Generating pad");
case slaposSliceSupports: return L("Slicing supports");
default:;
}
@ -583,7 +585,8 @@ bool is_zero_elevation(const SLAPrintObjectConfig &c) {
// Compile the argument for support creation from the static print config.
sla::SupportConfig make_support_cfg(const SLAPrintObjectConfig& c) {
sla::SupportConfig scfg;
scfg.enabled = c.supports_enable.getBool();
scfg.head_front_radius_mm = 0.5*c.support_head_front_diameter.getFloat();
scfg.head_back_radius_mm = 0.5*c.support_pillar_diameter.getFloat();
scfg.head_penetration_mm = c.support_head_penetration.getFloat();
@ -612,12 +615,13 @@ sla::SupportConfig make_support_cfg(const SLAPrintObjectConfig& c) {
return scfg;
}
sla::PoolConfig::EmbedObject builtin_pad_cfg(const SLAPrintObjectConfig& c) {
sla::PoolConfig::EmbedObject ret;
sla::PadConfig::EmbedObject builtin_pad_cfg(const SLAPrintObjectConfig& c) {
sla::PadConfig::EmbedObject ret;
ret.enabled = is_zero_elevation(c);
if(ret.enabled) {
ret.everywhere = c.pad_around_object_everywhere.getBool();
ret.object_gap_mm = c.pad_object_gap.getFloat();
ret.stick_width_mm = c.pad_object_connector_width.getFloat();
ret.stick_stride_mm = c.pad_object_connector_stride.getFloat();
@ -628,17 +632,15 @@ sla::PoolConfig::EmbedObject builtin_pad_cfg(const SLAPrintObjectConfig& c) {
return ret;
}
sla::PoolConfig make_pool_config(const SLAPrintObjectConfig& c) {
sla::PoolConfig pcfg;
sla::PadConfig make_pad_cfg(const SLAPrintObjectConfig& c) {
sla::PadConfig pcfg;
pcfg.min_wall_thickness_mm = c.pad_wall_thickness.getFloat();
pcfg.wall_thickness_mm = c.pad_wall_thickness.getFloat();
pcfg.wall_slope = c.pad_wall_slope.getFloat() * PI / 180.0;
// We do not support radius for now
pcfg.edge_radius_mm = 0.0; //c.pad_edge_radius.getFloat();
pcfg.max_merge_distance_mm = c.pad_max_merge_distance.getFloat();
pcfg.min_wall_height_mm = c.pad_wall_height.getFloat();
pcfg.max_merge_dist_mm = c.pad_max_merge_distance.getFloat();
pcfg.wall_height_mm = c.pad_wall_height.getFloat();
pcfg.brim_size_mm = c.pad_brim_size.getFloat();
// set builtin pad implicitly ON
pcfg.embed_object = builtin_pad_cfg(c);
@ -646,6 +648,13 @@ sla::PoolConfig make_pool_config(const SLAPrintObjectConfig& c) {
return pcfg;
}
bool validate_pad(const TriangleMesh &pad, const sla::PadConfig &pcfg)
{
// An empty pad can only be created if embed_object mode is enabled
// and the pad is not forced everywhere
return !pad.empty() || (pcfg.embed_object.enabled && !pcfg.embed_object.everywhere);
}
}
std::string SLAPrint::validate() const
@ -663,17 +672,12 @@ std::string SLAPrint::validate() const
sla::SupportConfig cfg = make_support_cfg(po->config());
double pinhead_width =
2 * cfg.head_front_radius_mm +
cfg.head_width_mm +
2 * cfg.head_back_radius_mm -
cfg.head_penetration_mm;
double elv = cfg.object_elevation_mm;
sla::PoolConfig::EmbedObject builtinpad = builtin_pad_cfg(po->config());
if(supports_en && !builtinpad.enabled && elv < pinhead_width )
sla::PadConfig padcfg = make_pad_cfg(po->config());
sla::PadConfig::EmbedObject &builtinpad = padcfg.embed_object;
if(supports_en && !builtinpad.enabled && elv < cfg.head_fullwidth())
return L(
"Elevation is too low for object. Use the \"Pad around "
"object\" feature to print the object without elevation.");
@ -686,6 +690,9 @@ std::string SLAPrint::validate() const
"distance' has to be greater than the 'Pad object gap' "
"parameter to avoid this.");
}
std::string pval = padcfg.validate();
if (!pval.empty()) return pval;
}
double expt_max = m_printer_config.max_exposure_time.getFloat();
@ -876,8 +883,7 @@ void SLAPrint::process()
// Construction of this object does the calculation.
this->throw_if_canceled();
SLAAutoSupports auto_supports(po.transformed_mesh(),
po.m_supportdata->emesh,
SLAAutoSupports auto_supports(po.m_supportdata->emesh,
po.get_model_slices(),
heights,
config,
@ -887,10 +893,10 @@ void SLAPrint::process()
// Now let's extract the result.
const std::vector<sla::SupportPoint>& points = auto_supports.output();
this->throw_if_canceled();
po.m_supportdata->support_points = points;
po.m_supportdata->pts = points;
BOOST_LOG_TRIVIAL(debug) << "Automatic support points: "
<< po.m_supportdata->support_points.size();
<< po.m_supportdata->pts.size();
// Using RELOAD_SLA_SUPPORT_POINTS to tell the Plater to pass
// the update status to GLGizmoSlaSupports
@ -902,29 +908,19 @@ void SLAPrint::process()
else {
// There are either some points on the front-end, or the user
// removed them on purpose. No calculation will be done.
po.m_supportdata->support_points = po.transformed_support_points();
po.m_supportdata->pts = po.transformed_support_points();
}
// If the zero elevation mode is engaged, we have to filter out all the
// points that are on the bottom of the object
if (is_zero_elevation(po.config())) {
double gnd = po.m_supportdata->emesh.ground_level();
auto & pts = po.m_supportdata->support_points;
double tolerance = po.config().pad_enable.getBool()
? po.m_config.pad_wall_thickness.getFloat()
: po.m_config.support_base_height.getFloat();
// get iterator to the reorganized vector end
auto endit = std::remove_if(
pts.begin(),
pts.end(),
[tolerance, gnd](const sla::SupportPoint &sp) {
double diff = std::abs(gnd - double(sp.pos(Z)));
return diff <= tolerance;
});
// erase all elements after the new end
pts.erase(endit, pts.end());
remove_bottom_points(po.m_supportdata->pts,
po.m_supportdata->emesh.ground_level(),
tolerance);
}
};
@ -933,45 +929,31 @@ void SLAPrint::process()
{
if(!po.m_supportdata) return;
sla::PoolConfig pcfg = make_pool_config(po.m_config);
sla::PadConfig pcfg = make_pad_cfg(po.m_config);
if (pcfg.embed_object)
po.m_supportdata->emesh.ground_level_offset(
pcfg.min_wall_thickness_mm);
if(!po.m_config.supports_enable.getBool()) {
// Generate empty support tree. It can still host a pad
po.m_supportdata->support_tree_ptr.reset(
new SLASupportTree(po.m_supportdata->emesh.ground_level()));
return;
}
sla::SupportConfig scfg = make_support_cfg(po.m_config);
sla::Controller ctl;
po.m_supportdata->emesh.ground_level_offset(pcfg.wall_thickness_mm);
po.m_supportdata->cfg = make_support_cfg(po.m_config);
// scaling for the sub operations
double d = ostepd * OBJ_STEP_LEVELS[slaposSupportTree] / 100.0;
double init = m_report_status.status();
JobController ctl;
ctl.statuscb = [this, d, init](unsigned st, const std::string &logmsg)
{
ctl.statuscb = [this, d, init](unsigned st, const std::string &logmsg) {
double current = init + st * d;
if(std::round(m_report_status.status()) < std::round(current))
if (std::round(m_report_status.status()) < std::round(current))
m_report_status(*this, current,
OBJ_STEP_LABELS(slaposSupportTree),
SlicingStatus::DEFAULT,
logmsg);
SlicingStatus::DEFAULT, logmsg);
};
ctl.stopcondition = [this](){ return canceled(); };
ctl.stopcondition = [this]() { return canceled(); };
ctl.cancelfn = [this]() { throw_if_canceled(); };
po.m_supportdata->support_tree_ptr.reset(
new SLASupportTree(po.m_supportdata->support_points,
po.m_supportdata->emesh, scfg, ctl));
po.m_supportdata->create_support_tree(ctl);
if (!po.m_config.supports_enable.getBool()) return;
throw_if_canceled();
@ -980,10 +962,9 @@ void SLAPrint::process()
// This is to prevent "Done." being displayed during merged_mesh()
m_report_status(*this, -1, L("Visualizing supports"));
po.m_supportdata->support_tree_ptr->merged_mesh();
BOOST_LOG_TRIVIAL(debug) << "Processed support point count "
<< po.m_supportdata->support_points.size();
<< po.m_supportdata->pts.size();
// Check the mesh for later troubleshooting.
if(po.support_mesh().empty())
@ -993,7 +974,7 @@ void SLAPrint::process()
};
// This step generates the sla base pad
auto base_pool = [this](SLAPrintObject& po) {
auto generate_pad = [this](SLAPrintObject& po) {
// this step can only go after the support tree has been created
// and before the supports had been sliced. (or the slicing has to be
// repeated)
@ -1001,10 +982,10 @@ void SLAPrint::process()
if(po.m_config.pad_enable.getBool())
{
// Get the distilled pad configuration from the config
sla::PoolConfig pcfg = make_pool_config(po.m_config);
sla::PadConfig pcfg = make_pad_cfg(po.m_config);
ExPolygons bp; // This will store the base plate of the pad.
double pad_h = sla::get_pad_fullheight(pcfg);
double pad_h = pcfg.full_height();
const TriangleMesh &trmesh = po.transformed_mesh();
// This call can get pretty time consuming
@ -1015,15 +996,19 @@ void SLAPrint::process()
// we sometimes call it "builtin pad" is enabled so we will
// get a sample from the bottom of the mesh and use it for pad
// creation.
sla::base_plate(trmesh,
bp,
float(pad_h),
float(po.m_config.layer_height.getFloat()),
thrfn);
sla::pad_blueprint(trmesh, bp, float(pad_h),
float(po.m_config.layer_height.getFloat()),
thrfn);
}
pcfg.throw_on_cancel = thrfn;
po.m_supportdata->support_tree_ptr->add_pad(bp, pcfg);
auto &pad_mesh = po.m_supportdata->support_tree_ptr->retrieve_mesh(MeshType::Pad);
if (!validate_pad(pad_mesh, pcfg))
throw std::runtime_error(
L("No pad can be generated for this model with the "
"current configuration"));
} else if(po.m_supportdata && po.m_supportdata->support_tree_ptr) {
po.m_supportdata->support_tree_ptr->remove_pad();
}
@ -1191,9 +1176,8 @@ void SLAPrint::process()
{
ClipperPolygon poly;
// We need to reverse if flpXY OR is_lefthanded is true but
// not if both are true which is a logical inequality (XOR)
bool needreverse = /*flpXY !=*/ is_lefthanded;
// We need to reverse if is_lefthanded is true but
bool needreverse = is_lefthanded;
// should be a move
poly.Contour.reserve(polygon.contour.size() + 1);
@ -1396,7 +1380,7 @@ void SLAPrint::process()
if(canceled()) return;
// Set up the printer, allocate space for all the layers
sla::SLARasterWriter &printer = init_printer();
sla::RasterWriter &printer = init_printer();
auto lvlcnt = unsigned(m_printer_input.size());
printer.layers(lvlcnt);
@ -1416,11 +1400,9 @@ void SLAPrint::process()
SpinMutex slck;
auto orientation = get_printer_orientation();
// procedure to process one height level. This will run in parallel
auto lvlfn =
[this, &slck, &printer, increment, &dstatus, &pst, orientation]
[this, &slck, &printer, increment, &dstatus, &pst]
(unsigned level_id)
{
if(canceled()) return;
@ -1431,7 +1413,7 @@ void SLAPrint::process()
printer.begin_layer(level_id);
for(const ClipperLib::Polygon& poly : printlayer.transformed_slices())
printer.draw_polygon(poly, level_id, orientation);
printer.draw_polygon(poly, level_id);
// Finish the layer for later saving it.
printer.finish_layer(level_id);
@ -1459,7 +1441,7 @@ void SLAPrint::process()
tbb::parallel_for<unsigned, decltype(lvlfn)>(0, lvlcnt, lvlfn);
// Set statistics values to the printer
sla::SLARasterWriter::PrintStatistics stats;
sla::RasterWriter::PrintStatistics stats;
stats.used_material = (m_print_statistics.objects_used_material +
m_print_statistics.support_used_material) /
1000;
@ -1478,12 +1460,12 @@ void SLAPrint::process()
slaposFn pobj_program[] =
{
slice_model, support_points, support_tree, base_pool, slice_supports
slice_model, support_points, support_tree, generate_pad, slice_supports
};
// We want to first process all objects...
std::vector<SLAPrintObjectStep> level1_obj_steps = {
slaposObjectSlice, slaposSupportPoints, slaposSupportTree, slaposBasePool
slaposObjectSlice, slaposSupportPoints, slaposSupportTree, slaposPad
};
// and then slice all supports to allow preview to be displayed ASAP
@ -1654,12 +1636,11 @@ bool SLAPrint::invalidate_state_by_config_options(const std::vector<t_config_opt
return invalidated;
}
sla::SLARasterWriter & SLAPrint::init_printer()
sla::RasterWriter & SLAPrint::init_printer()
{
sla::Raster::Resolution res;
sla::Raster::PixelDim pxdim;
std::array<bool, 2> mirror;
double gamma;
double w = m_printer_config.display_width.getFloat();
double h = m_printer_config.display_height.getFloat();
@ -1669,20 +1650,18 @@ sla::SLARasterWriter & SLAPrint::init_printer()
mirror[X] = m_printer_config.display_mirror_x.getBool();
mirror[Y] = m_printer_config.display_mirror_y.getBool();
if (get_printer_orientation() == sla::SLARasterWriter::roPortrait) {
auto orientation = get_printer_orientation();
if (orientation == sla::Raster::roPortrait) {
std::swap(w, h);
std::swap(pw, ph);
// XY flipping implicitly does an X mirror
mirror[X] = !mirror[X];
}
res = sla::Raster::Resolution{pw, ph};
pxdim = sla::Raster::PixelDim{w / pw, h / ph};
gamma = m_printer_config.gamma_correction.getFloat();
m_printer.reset(new sla::SLARasterWriter(res, pxdim, mirror, gamma));
sla::Raster::Trafo tr{orientation, mirror};
tr.gamma = m_printer_config.gamma_correction.getFloat();
m_printer.reset(new sla::RasterWriter(res, pxdim, tr));
m_printer->set_config(m_full_print_config);
return *m_printer;
}
@ -1730,6 +1709,7 @@ bool SLAPrintObject::invalidate_state_by_config_options(const std::vector<t_conf
|| opt_key == "supports_enable"
|| opt_key == "support_object_elevation"
|| opt_key == "pad_around_object"
|| opt_key == "pad_around_object_everywhere"
|| opt_key == "slice_closing_radius") {
steps.emplace_back(slaposObjectSlice);
} else if (
@ -1754,6 +1734,7 @@ bool SLAPrintObject::invalidate_state_by_config_options(const std::vector<t_conf
steps.emplace_back(slaposSupportTree);
} else if (
opt_key == "pad_wall_height"
|| opt_key == "pad_brim_size"
|| opt_key == "pad_max_merge_distance"
|| opt_key == "pad_wall_slope"
|| opt_key == "pad_edge_radius"
@ -1762,7 +1743,7 @@ bool SLAPrintObject::invalidate_state_by_config_options(const std::vector<t_conf
|| opt_key == "pad_object_connector_width"
|| opt_key == "pad_object_connector_penetration"
) {
steps.emplace_back(slaposBasePool);
steps.emplace_back(slaposPad);
} else {
// All keys should be covered.
assert(false);
@ -1782,12 +1763,12 @@ bool SLAPrintObject::invalidate_step(SLAPrintObjectStep step)
if (step == slaposObjectSlice) {
invalidated |= this->invalidate_all_steps();
} else if (step == slaposSupportPoints) {
invalidated |= this->invalidate_steps({ slaposSupportTree, slaposBasePool, slaposSliceSupports });
invalidated |= this->invalidate_steps({ slaposSupportTree, slaposPad, slaposSliceSupports });
invalidated |= m_print->invalidate_step(slapsMergeSlicesAndEval);
} else if (step == slaposSupportTree) {
invalidated |= this->invalidate_steps({ slaposBasePool, slaposSliceSupports });
invalidated |= this->invalidate_steps({ slaposPad, slaposSliceSupports });
invalidated |= m_print->invalidate_step(slapsMergeSlicesAndEval);
} else if (step == slaposBasePool) {
} else if (step == slaposPad) {
invalidated |= this->invalidate_steps({slaposSliceSupports});
invalidated |= m_print->invalidate_step(slapsMergeSlicesAndEval);
} else if (step == slaposSliceSupports) {
@ -1813,8 +1794,8 @@ double SLAPrintObject::get_elevation() const {
// its walls but currently it is half of its thickness. Whatever it
// will be in the future, we provide the config to the get_pad_elevation
// method and we will have the correct value
sla::PoolConfig pcfg = make_pool_config(m_config);
if(!pcfg.embed_object) ret += sla::get_pad_elevation(pcfg);
sla::PadConfig pcfg = make_pad_cfg(m_config);
if(!pcfg.embed_object) ret += pcfg.required_elevation();
}
return ret;
@ -1825,7 +1806,7 @@ double SLAPrintObject::get_current_elevation() const
if (is_zero_elevation(m_config)) return 0.;
bool has_supports = is_step_done(slaposSupportTree);
bool has_pad = is_step_done(slaposBasePool);
bool has_pad = is_step_done(slaposPad);
if(!has_supports && !has_pad)
return 0;
@ -1866,7 +1847,7 @@ const SliceRecord SliceRecord::EMPTY(0, std::nanf(""), 0.f);
const std::vector<sla::SupportPoint>& SLAPrintObject::get_support_points() const
{
return m_supportdata? m_supportdata->support_points : EMPTY_SUPPORT_POINTS;
return m_supportdata? m_supportdata->pts : EMPTY_SUPPORT_POINTS;
}
const std::vector<ExPolygons> &SLAPrintObject::get_support_slices() const
@ -1896,7 +1877,7 @@ bool SLAPrintObject::has_mesh(SLAPrintObjectStep step) const
switch (step) {
case slaposSupportTree:
return ! this->support_mesh().empty();
case slaposBasePool:
case slaposPad:
return ! this->pad_mesh().empty();
default:
return false;
@ -1908,7 +1889,7 @@ TriangleMesh SLAPrintObject::get_mesh(SLAPrintObjectStep step) const
switch (step) {
case slaposSupportTree:
return this->support_mesh();
case slaposBasePool:
case slaposPad:
return this->pad_mesh();
default:
return TriangleMesh();
@ -1917,18 +1898,20 @@ TriangleMesh SLAPrintObject::get_mesh(SLAPrintObjectStep step) const
const TriangleMesh& SLAPrintObject::support_mesh() const
{
if(m_config.supports_enable.getBool() && m_supportdata &&
m_supportdata->support_tree_ptr) {
return m_supportdata->support_tree_ptr->merged_mesh();
}
sla::SupportTree::UPtr &stree = m_supportdata->support_tree_ptr;
if(m_config.supports_enable.getBool() && m_supportdata && stree)
return stree->retrieve_mesh(sla::MeshType::Support);
return EMPTY_MESH;
}
const TriangleMesh& SLAPrintObject::pad_mesh() const
{
if(m_config.pad_enable.getBool() && m_supportdata && m_supportdata->support_tree_ptr)
return m_supportdata->support_tree_ptr->get_pad();
sla::SupportTree::UPtr &stree = m_supportdata->support_tree_ptr;
if(m_config.pad_enable.getBool() && m_supportdata && stree)
return stree->retrieve_mesh(sla::MeshType::Pad);
return EMPTY_MESH;
}

View file

@ -21,7 +21,7 @@ enum SLAPrintObjectStep : unsigned int {
slaposObjectSlice,
slaposSupportPoints,
slaposSupportTree,
slaposBasePool,
slaposPad,
slaposSliceSupports,
slaposCount
};
@ -54,7 +54,7 @@ public:
bool is_left_handed() const { return m_left_handed; }
struct Instance {
Instance(ObjectID instance_id, const Point &shift, float rotation) : instance_id(instance_id), shift(shift), rotation(rotation) {}
Instance(ObjectID inst_id, const Point &shft, float rot) : instance_id(inst_id), shift(shft), rotation(rot) {}
bool operator==(const Instance &rhs) const { return this->instance_id == rhs.instance_id && this->shift == rhs.shift && this->rotation == rhs.rotation; }
// ID of the corresponding ModelInstance.
ObjectID instance_id;
@ -440,7 +440,7 @@ private:
std::vector<PrintLayer> m_printer_input;
// The printer itself
std::unique_ptr<sla::SLARasterWriter> m_printer;
std::unique_ptr<sla::RasterWriter> m_printer;
// Estimated print time, material consumed.
SLAPrintStatistics m_print_statistics;
@ -459,14 +459,13 @@ private:
double status() const { return m_st; }
} m_report_status;
sla::SLARasterWriter &init_printer();
sla::RasterWriter &init_printer();
inline sla::SLARasterWriter::Orientation get_printer_orientation() const
inline sla::Raster::Orientation get_printer_orientation() const
{
auto ro = m_printer_config.display_orientation.getInt();
return ro == sla::SLARasterWriter::roPortrait ?
sla::SLARasterWriter::roPortrait :
sla::SLARasterWriter::roLandscape;
return ro == sla::Raster::roPortrait ? sla::Raster::roPortrait :
sla::Raster::roLandscape;
}
friend SLAPrintObject;

View file

@ -10,12 +10,15 @@ namespace Slic3r {
class ExPolygon;
typedef std::vector<ExPolygon> ExPolygons;
extern std::vector<Vec3d> triangulate_expolygon_3d (const ExPolygon &poly, coordf_t z = 0, bool flip = false);
extern std::vector<Vec3d> triangulate_expolygons_3d(const ExPolygons &polys, coordf_t z = 0, bool flip = false);
extern std::vector<Vec2d> triangulate_expolygon_2d (const ExPolygon &poly, bool flip = false);
extern std::vector<Vec2d> triangulate_expolygons_2d(const ExPolygons &polys, bool flip = false);
extern std::vector<Vec2f> triangulate_expolygon_2f (const ExPolygon &poly, bool flip = false);
extern std::vector<Vec2f> triangulate_expolygons_2f(const ExPolygons &polys, bool flip = false);
const bool constexpr NORMALS_UP = false;
const bool constexpr NORMALS_DOWN = true;
extern std::vector<Vec3d> triangulate_expolygon_3d (const ExPolygon &poly, coordf_t z = 0, bool flip = NORMALS_UP);
extern std::vector<Vec3d> triangulate_expolygons_3d(const ExPolygons &polys, coordf_t z = 0, bool flip = NORMALS_UP);
extern std::vector<Vec2d> triangulate_expolygon_2d (const ExPolygon &poly, bool flip = NORMALS_UP);
extern std::vector<Vec2d> triangulate_expolygons_2d(const ExPolygons &polys, bool flip = NORMALS_UP);
extern std::vector<Vec2f> triangulate_expolygon_2f (const ExPolygon &poly, bool flip = NORMALS_UP);
extern std::vector<Vec2f> triangulate_expolygons_2f(const ExPolygons &polys, bool flip = NORMALS_UP);
} // namespace Slic3r

View file

@ -236,7 +236,7 @@ bool TriangleMesh::needed_repair() const
|| this->stl.stats.backwards_edges > 0;
}
void TriangleMesh::WriteOBJFile(const char* output_file)
void TriangleMesh::WriteOBJFile(const char* output_file) const
{
its_write_obj(this->its, output_file);
}

View file

@ -31,7 +31,7 @@ public:
float volume();
void check_topology();
bool is_manifold() const { return this->stl.stats.connected_facets_3_edge == (int)this->stl.stats.number_of_facets; }
void WriteOBJFile(const char* output_file);
void WriteOBJFile(const char* output_file) const;
void scale(float factor);
void scale(const Vec3d &versor);
void translate(float x, float y, float z);

View file

@ -417,7 +417,7 @@ void GLVolume::render(int color_id, int detection_id, int worldmatrix_id) const
}
bool GLVolume::is_sla_support() const { return this->composite_id.volume_id == -int(slaposSupportTree); }
bool GLVolume::is_sla_pad() const { return this->composite_id.volume_id == -int(slaposBasePool); }
bool GLVolume::is_sla_pad() const { return this->composite_id.volume_id == -int(slaposPad); }
std::vector<int> GLVolumeCollection::load_object(
const ModelObject *model_object,
@ -501,7 +501,7 @@ void GLVolumeCollection::load_object_auxiliary(
TriangleMesh convex_hull = mesh.convex_hull_3d();
for (const std::pair<size_t, size_t>& instance_idx : instances) {
const ModelInstance& model_instance = *print_object->model_object()->instances[instance_idx.first];
this->volumes.emplace_back(new GLVolume((milestone == slaposBasePool) ? GLVolume::SLA_PAD_COLOR : GLVolume::SLA_SUPPORT_COLOR));
this->volumes.emplace_back(new GLVolume((milestone == slaposPad) ? GLVolume::SLA_PAD_COLOR : GLVolume::SLA_SUPPORT_COLOR));
GLVolume& v = *this->volumes.back();
v.indexed_vertex_array.load_mesh(mesh);
v.indexed_vertex_array.finalize_geometry(opengl_initialized);

View file

@ -349,15 +349,18 @@ void ConfigManipulation::toggle_print_sla_options(DynamicPrintConfig* config)
toggle_field("pad_wall_thickness", pad_en);
toggle_field("pad_wall_height", pad_en);
toggle_field("pad_brim_size", pad_en);
toggle_field("pad_max_merge_distance", pad_en);
// toggle_field("pad_edge_radius", supports_en);
toggle_field("pad_wall_slope", pad_en);
toggle_field("pad_around_object", pad_en);
toggle_field("pad_around_object_everywhere", pad_en);
bool zero_elev = config->opt_bool("pad_around_object") && pad_en;
toggle_field("support_object_elevation", supports_en && !zero_elev);
toggle_field("pad_object_gap", zero_elev);
toggle_field("pad_around_object_everywhere", zero_elev);
toggle_field("pad_object_connector_stride", zero_elev);
toggle_field("pad_object_connector_width", zero_elev);
toggle_field("pad_object_connector_penetration", zero_elev);

View file

@ -1784,7 +1784,7 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
// SLA steps to pull the preview meshes for.
typedef std::array<SLAPrintObjectStep, 2> SLASteps;
SLASteps sla_steps = { slaposSupportTree, slaposBasePool };
SLASteps sla_steps = { slaposSupportTree, slaposPad };
struct SLASupportState {
std::array<PrintStateBase::StateWithTimeStamp, std::tuple_size<SLASteps>::value> step;
};
@ -5416,8 +5416,8 @@ void GLCanvas3D::_load_sla_shells()
m_volumes.volumes.back()->extruder_id = obj->model_object()->volumes.front()->extruder_id();
if (obj->is_step_done(slaposSupportTree) && obj->has_mesh(slaposSupportTree))
add_volume(*obj, -int(slaposSupportTree), instance, obj->support_mesh(), GLVolume::SLA_SUPPORT_COLOR, true);
if (obj->is_step_done(slaposBasePool) && obj->has_mesh(slaposBasePool))
add_volume(*obj, -int(slaposBasePool), instance, obj->pad_mesh(), GLVolume::SLA_PAD_COLOR, false);
if (obj->is_step_done(slaposPad) && obj->has_mesh(slaposPad))
add_volume(*obj, -int(slaposPad), instance, obj->pad_mesh(), GLVolume::SLA_PAD_COLOR, false);
}
double shift_z = obj->get_current_elevation();
for (unsigned int i = initial_volumes_count; i < m_volumes.volumes.size(); ++ i) {

View file

@ -264,7 +264,7 @@ bool MainFrame::can_export_supports() const
const PrintObjects& objects = m_plater->sla_print().objects();
for (const SLAPrintObject* object : objects)
{
if (object->has_mesh(slaposBasePool) || object->has_mesh(slaposSupportTree))
if (object->has_mesh(slaposPad) || object->has_mesh(slaposSupportTree))
{
can_export = true;
break;

View file

@ -4478,10 +4478,10 @@ void Plater::export_stl(bool extended, bool selection_only)
bool is_left_handed = object->is_left_handed();
TriangleMesh pad_mesh;
bool has_pad_mesh = object->has_mesh(slaposBasePool);
bool has_pad_mesh = object->has_mesh(slaposPad);
if (has_pad_mesh)
{
pad_mesh = object->get_mesh(slaposBasePool);
pad_mesh = object->get_mesh(slaposPad);
pad_mesh.transform(mesh_trafo_inv);
}
@ -4657,7 +4657,7 @@ void Plater::reslice_SLA_supports(const ModelObject &object, bool postpone_error
// Otherwise calculate everything, but start with the provided object.
if (!this->p->background_processing_enabled()) {
task.single_model_instance_only = true;
task.to_object_step = slaposBasePool;
task.to_object_step = slaposPad;
}
this->p->background_process.set_task(task);
// and let the background processing start.

View file

@ -476,11 +476,13 @@ const std::vector<std::string>& Preset::sla_print_options()
"pad_enable",
"pad_wall_thickness",
"pad_wall_height",
"pad_brim_size",
"pad_max_merge_distance",
// "pad_edge_radius",
"pad_wall_slope",
"pad_object_gap",
"pad_around_object",
"pad_around_object_everywhere",
"pad_object_connector_stride",
"pad_object_connector_width",
"pad_object_connector_penetration",

View file

@ -3551,12 +3551,14 @@ void TabSLAPrint::build()
optgroup->append_single_option_line("pad_enable");
optgroup->append_single_option_line("pad_wall_thickness");
optgroup->append_single_option_line("pad_wall_height");
optgroup->append_single_option_line("pad_brim_size");
optgroup->append_single_option_line("pad_max_merge_distance");
// TODO: Disabling this parameter for the beta release
// optgroup->append_single_option_line("pad_edge_radius");
optgroup->append_single_option_line("pad_wall_slope");
optgroup->append_single_option_line("pad_around_object");
optgroup->append_single_option_line("pad_around_object_everywhere");
optgroup->append_single_option_line("pad_object_gap");
optgroup->append_single_option_line("pad_object_connector_stride");
optgroup->append_single_option_line("pad_object_connector_width");

View file

@ -1,13 +1,33 @@
# TODO Add individual tests as executables in separate directories
# add_subirectory(<testcase>)
find_package(GTest REQUIRED)
set(TEST_DATA_DIR ${CMAKE_CURRENT_SOURCE_DIR}/data)
file(TO_NATIVE_PATH "${TEST_DATA_DIR}" TEST_DATA_DIR)
add_library(test_common INTERFACE)
target_compile_definitions(test_common INTERFACE TEST_DATA_DIR="${TEST_DATA_DIR}")
target_link_libraries(test_common INTERFACE GTest::GTest GTest::Main)
add_library(Catch2 INTERFACE)
list (APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake/modules/Catch2)
target_include_directories(Catch2 INTERFACE ${CMAKE_CURRENT_LIST_DIR})
add_library(Catch2::Catch2 ALIAS Catch2)
include(Catch)
add_library(test_catch2_common INTERFACE)
target_compile_definitions(test_catch2_common INTERFACE TEST_DATA_DIR=R"\(${TEST_DATA_DIR}\)")
target_link_libraries(test_catch2_common INTERFACE Catch2::Catch2)
add_library(test_common INTERFACE)
if (APPLE)
target_link_libraries(test_common INTERFACE "-liconv -framework IOKit" "-framework CoreFoundation" -lc++)
endif()
target_link_libraries(test_common INTERFACE test_catch2_common)
# DEPRECATED:
find_package(GTest REQUIRED)
add_library(test_gtest_common INTERFACE)
target_compile_definitions(test_gtest_common INTERFACE TEST_DATA_DIR=R"\(${TEST_DATA_DIR}\)")
target_link_libraries(test_gtest_common INTERFACE GTest::GTest GTest::Main)
add_subdirectory(libnest2d)
add_subdirectory(timeutils)
add_subdirectory(sla_print)

23
tests/catch2/LICENSE.txt Normal file
View file

@ -0,0 +1,23 @@
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.

2
tests/catch2/VERSION.txt Normal file
View file

@ -0,0 +1,2 @@
2.9.2 g2c869e1

17075
tests/catch2/catch.hpp Normal file

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,62 @@
/*
* Created by Justin R. Wilson on 2/19/2017.
* Copyright 2017 Justin R. Wilson. All rights reserved.
*
* Distributed under the Boost Software License, Version 1.0. (See accompanying
* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
*/
#ifndef TWOBLUECUBES_CATCH_REPORTER_AUTOMAKE_HPP_INCLUDED
#define TWOBLUECUBES_CATCH_REPORTER_AUTOMAKE_HPP_INCLUDED
// Don't #include any Catch headers here - we can assume they are already
// included before this header.
// This is not good practice in general but is necessary in this case so this
// file can be distributed as a single header that works with the main
// Catch single header.
namespace Catch {
struct AutomakeReporter : StreamingReporterBase<AutomakeReporter> {
AutomakeReporter( ReporterConfig const& _config )
: StreamingReporterBase( _config )
{}
~AutomakeReporter() override;
static std::string getDescription() {
return "Reports test results in the format of Automake .trs files";
}
void assertionStarting( AssertionInfo const& ) override {}
bool assertionEnded( AssertionStats const& /*_assertionStats*/ ) override { return true; }
void testCaseEnded( TestCaseStats const& _testCaseStats ) override {
// Possible values to emit are PASS, XFAIL, SKIP, FAIL, XPASS and ERROR.
stream << ":test-result: ";
if (_testCaseStats.totals.assertions.allPassed()) {
stream << "PASS";
} else if (_testCaseStats.totals.assertions.allOk()) {
stream << "XFAIL";
} else {
stream << "FAIL";
}
stream << ' ' << _testCaseStats.testInfo.name << '\n';
StreamingReporterBase::testCaseEnded( _testCaseStats );
}
void skipTest( TestCaseInfo const& testInfo ) override {
stream << ":test-result: SKIP " << testInfo.name << '\n';
}
};
#ifdef CATCH_IMPL
AutomakeReporter::~AutomakeReporter() {}
#endif
CATCH_REGISTER_REPORTER( "automake", AutomakeReporter)
} // end namespace Catch
#endif // TWOBLUECUBES_CATCH_REPORTER_AUTOMAKE_HPP_INCLUDED

View file

@ -0,0 +1,253 @@
/*
* Created by Colton Wolkins on 2015-08-15.
* Copyright 2015 Martin Moene. All rights reserved.
*
* Distributed under the Boost Software License, Version 1.0. (See accompanying
* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
*/
#ifndef TWOBLUECUBES_CATCH_REPORTER_TAP_HPP_INCLUDED
#define TWOBLUECUBES_CATCH_REPORTER_TAP_HPP_INCLUDED
// Don't #include any Catch headers here - we can assume they are already
// included before this header.
// This is not good practice in general but is necessary in this case so this
// file can be distributed as a single header that works with the main
// Catch single header.
#include <algorithm>
namespace Catch {
struct TAPReporter : StreamingReporterBase<TAPReporter> {
using StreamingReporterBase::StreamingReporterBase;
~TAPReporter() override;
static std::string getDescription() {
return "Reports test results in TAP format, suitable for test harnesses";
}
ReporterPreferences getPreferences() const override {
return m_reporterPrefs;
}
void noMatchingTestCases( std::string const& spec ) override {
stream << "# No test cases matched '" << spec << "'" << std::endl;
}
void assertionStarting( AssertionInfo const& ) override {}
bool assertionEnded( AssertionStats const& _assertionStats ) override {
++counter;
stream << "# " << currentTestCaseInfo->name << std::endl;
AssertionPrinter printer( stream, _assertionStats, counter );
printer.print();
stream << std::endl;
return true;
}
void testRunEnded( TestRunStats const& _testRunStats ) override {
printTotals( _testRunStats.totals );
stream << "\n" << std::endl;
StreamingReporterBase::testRunEnded( _testRunStats );
}
private:
std::size_t counter = 0;
class AssertionPrinter {
public:
AssertionPrinter& operator= ( AssertionPrinter const& ) = delete;
AssertionPrinter( AssertionPrinter const& ) = delete;
AssertionPrinter( std::ostream& _stream, AssertionStats const& _stats, std::size_t _counter )
: stream( _stream )
, result( _stats.assertionResult )
, messages( _stats.infoMessages )
, itMessage( _stats.infoMessages.begin() )
, printInfoMessages( true )
, counter(_counter)
{}
void print() {
itMessage = messages.begin();
switch( result.getResultType() ) {
case ResultWas::Ok:
printResultType( passedString() );
printOriginalExpression();
printReconstructedExpression();
if ( ! result.hasExpression() )
printRemainingMessages( Colour::None );
else
printRemainingMessages();
break;
case ResultWas::ExpressionFailed:
if (result.isOk()) {
printResultType(passedString());
} else {
printResultType(failedString());
}
printOriginalExpression();
printReconstructedExpression();
if (result.isOk()) {
printIssue(" # TODO");
}
printRemainingMessages();
break;
case ResultWas::ThrewException:
printResultType( failedString() );
printIssue( "unexpected exception with message:" );
printMessage();
printExpressionWas();
printRemainingMessages();
break;
case ResultWas::FatalErrorCondition:
printResultType( failedString() );
printIssue( "fatal error condition with message:" );
printMessage();
printExpressionWas();
printRemainingMessages();
break;
case ResultWas::DidntThrowException:
printResultType( failedString() );
printIssue( "expected exception, got none" );
printExpressionWas();
printRemainingMessages();
break;
case ResultWas::Info:
printResultType( "info" );
printMessage();
printRemainingMessages();
break;
case ResultWas::Warning:
printResultType( "warning" );
printMessage();
printRemainingMessages();
break;
case ResultWas::ExplicitFailure:
printResultType( failedString() );
printIssue( "explicitly" );
printRemainingMessages( Colour::None );
break;
// These cases are here to prevent compiler warnings
case ResultWas::Unknown:
case ResultWas::FailureBit:
case ResultWas::Exception:
printResultType( "** internal error **" );
break;
}
}
private:
static Colour::Code dimColour() { return Colour::FileName; }
static const char* failedString() { return "not ok"; }
static const char* passedString() { return "ok"; }
void printSourceInfo() const {
Colour colourGuard( dimColour() );
stream << result.getSourceInfo() << ":";
}
void printResultType( std::string const& passOrFail ) const {
if( !passOrFail.empty() ) {
stream << passOrFail << ' ' << counter << " -";
}
}
void printIssue( std::string const& issue ) const {
stream << " " << issue;
}
void printExpressionWas() {
if( result.hasExpression() ) {
stream << ";";
{
Colour colour( dimColour() );
stream << " expression was:";
}
printOriginalExpression();
}
}
void printOriginalExpression() const {
if( result.hasExpression() ) {
stream << " " << result.getExpression();
}
}
void printReconstructedExpression() const {
if( result.hasExpandedExpression() ) {
{
Colour colour( dimColour() );
stream << " for: ";
}
std::string expr = result.getExpandedExpression();
std::replace( expr.begin(), expr.end(), '\n', ' ');
stream << expr;
}
}
void printMessage() {
if ( itMessage != messages.end() ) {
stream << " '" << itMessage->message << "'";
++itMessage;
}
}
void printRemainingMessages( Colour::Code colour = dimColour() ) {
if (itMessage == messages.end()) {
return;
}
// using messages.end() directly (or auto) yields compilation error:
std::vector<MessageInfo>::const_iterator itEnd = messages.end();
const std::size_t N = static_cast<std::size_t>( std::distance( itMessage, itEnd ) );
{
Colour colourGuard( colour );
stream << " with " << pluralise( N, "message" ) << ":";
}
for(; itMessage != itEnd; ) {
// If this assertion is a warning ignore any INFO messages
if( printInfoMessages || itMessage->type != ResultWas::Info ) {
stream << " '" << itMessage->message << "'";
if ( ++itMessage != itEnd ) {
Colour colourGuard( dimColour() );
stream << " and";
}
}
}
}
private:
std::ostream& stream;
AssertionResult const& result;
std::vector<MessageInfo> messages;
std::vector<MessageInfo>::const_iterator itMessage;
bool printInfoMessages;
std::size_t counter;
};
void printTotals( const Totals& totals ) const {
if( totals.testCases.total() == 0 ) {
stream << "1..0 # Skipped: No tests ran.";
} else {
stream << "1.." << counter;
}
}
};
#ifdef CATCH_IMPL
TAPReporter::~TAPReporter() {}
#endif
CATCH_REGISTER_REPORTER( "tap", TAPReporter )
} // end namespace Catch
#endif // TWOBLUECUBES_CATCH_REPORTER_TAP_HPP_INCLUDED

View file

@ -0,0 +1,220 @@
/*
* Created by Phil Nash on 19th December 2014
* Copyright 2014 Two Blue Cubes Ltd. All rights reserved.
*
* Distributed under the Boost Software License, Version 1.0. (See accompanying
* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
*/
#ifndef TWOBLUECUBES_CATCH_REPORTER_TEAMCITY_HPP_INCLUDED
#define TWOBLUECUBES_CATCH_REPORTER_TEAMCITY_HPP_INCLUDED
// Don't #include any Catch headers here - we can assume they are already
// included before this header.
// This is not good practice in general but is necessary in this case so this
// file can be distributed as a single header that works with the main
// Catch single header.
#include <cstring>
#ifdef __clang__
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Wpadded"
#endif
namespace Catch {
struct TeamCityReporter : StreamingReporterBase<TeamCityReporter> {
TeamCityReporter( ReporterConfig const& _config )
: StreamingReporterBase( _config )
{
m_reporterPrefs.shouldRedirectStdOut = true;
}
static std::string escape( std::string const& str ) {
std::string escaped = str;
replaceInPlace( escaped, "|", "||" );
replaceInPlace( escaped, "'", "|'" );
replaceInPlace( escaped, "\n", "|n" );
replaceInPlace( escaped, "\r", "|r" );
replaceInPlace( escaped, "[", "|[" );
replaceInPlace( escaped, "]", "|]" );
return escaped;
}
~TeamCityReporter() override;
static std::string getDescription() {
return "Reports test results as TeamCity service messages";
}
void skipTest( TestCaseInfo const& /* testInfo */ ) override {
}
void noMatchingTestCases( std::string const& /* spec */ ) override {}
void testGroupStarting( GroupInfo const& groupInfo ) override {
StreamingReporterBase::testGroupStarting( groupInfo );
stream << "##teamcity[testSuiteStarted name='"
<< escape( groupInfo.name ) << "']\n";
}
void testGroupEnded( TestGroupStats const& testGroupStats ) override {
StreamingReporterBase::testGroupEnded( testGroupStats );
stream << "##teamcity[testSuiteFinished name='"
<< escape( testGroupStats.groupInfo.name ) << "']\n";
}
void assertionStarting( AssertionInfo const& ) override {}
bool assertionEnded( AssertionStats const& assertionStats ) override {
AssertionResult const& result = assertionStats.assertionResult;
if( !result.isOk() ) {
ReusableStringStream msg;
if( !m_headerPrintedForThisSection )
printSectionHeader( msg.get() );
m_headerPrintedForThisSection = true;
msg << result.getSourceInfo() << "\n";
switch( result.getResultType() ) {
case ResultWas::ExpressionFailed:
msg << "expression failed";
break;
case ResultWas::ThrewException:
msg << "unexpected exception";
break;
case ResultWas::FatalErrorCondition:
msg << "fatal error condition";
break;
case ResultWas::DidntThrowException:
msg << "no exception was thrown where one was expected";
break;
case ResultWas::ExplicitFailure:
msg << "explicit failure";
break;
// We shouldn't get here because of the isOk() test
case ResultWas::Ok:
case ResultWas::Info:
case ResultWas::Warning:
CATCH_ERROR( "Internal error in TeamCity reporter" );
// These cases are here to prevent compiler warnings
case ResultWas::Unknown:
case ResultWas::FailureBit:
case ResultWas::Exception:
CATCH_ERROR( "Not implemented" );
}
if( assertionStats.infoMessages.size() == 1 )
msg << " with message:";
if( assertionStats.infoMessages.size() > 1 )
msg << " with messages:";
for( auto const& messageInfo : assertionStats.infoMessages )
msg << "\n \"" << messageInfo.message << "\"";
if( result.hasExpression() ) {
msg <<
"\n " << result.getExpressionInMacro() << "\n"
"with expansion:\n" <<
" " << result.getExpandedExpression() << "\n";
}
if( currentTestCaseInfo->okToFail() ) {
msg << "- failure ignore as test marked as 'ok to fail'\n";
stream << "##teamcity[testIgnored"
<< " name='" << escape( currentTestCaseInfo->name )<< "'"
<< " message='" << escape( msg.str() ) << "'"
<< "]\n";
}
else {
stream << "##teamcity[testFailed"
<< " name='" << escape( currentTestCaseInfo->name )<< "'"
<< " message='" << escape( msg.str() ) << "'"
<< "]\n";
}
}
stream.flush();
return true;
}
void sectionStarting( SectionInfo const& sectionInfo ) override {
m_headerPrintedForThisSection = false;
StreamingReporterBase::sectionStarting( sectionInfo );
}
void testCaseStarting( TestCaseInfo const& testInfo ) override {
m_testTimer.start();
StreamingReporterBase::testCaseStarting( testInfo );
stream << "##teamcity[testStarted name='"
<< escape( testInfo.name ) << "']\n";
stream.flush();
}
void testCaseEnded( TestCaseStats const& testCaseStats ) override {
StreamingReporterBase::testCaseEnded( testCaseStats );
if( !testCaseStats.stdOut.empty() )
stream << "##teamcity[testStdOut name='"
<< escape( testCaseStats.testInfo.name )
<< "' out='" << escape( testCaseStats.stdOut ) << "']\n";
if( !testCaseStats.stdErr.empty() )
stream << "##teamcity[testStdErr name='"
<< escape( testCaseStats.testInfo.name )
<< "' out='" << escape( testCaseStats.stdErr ) << "']\n";
stream << "##teamcity[testFinished name='"
<< escape( testCaseStats.testInfo.name ) << "' duration='"
<< m_testTimer.getElapsedMilliseconds() << "']\n";
stream.flush();
}
private:
void printSectionHeader( std::ostream& os ) {
assert( !m_sectionStack.empty() );
if( m_sectionStack.size() > 1 ) {
os << getLineOfChars<'-'>() << "\n";
std::vector<SectionInfo>::const_iterator
it = m_sectionStack.begin()+1, // Skip first section (test case)
itEnd = m_sectionStack.end();
for( ; it != itEnd; ++it )
printHeaderString( os, it->name );
os << getLineOfChars<'-'>() << "\n";
}
SourceLineInfo lineInfo = m_sectionStack.front().lineInfo;
if( !lineInfo.empty() )
os << lineInfo << "\n";
os << getLineOfChars<'.'>() << "\n\n";
}
// if string has a : in first line will set indent to follow it on
// subsequent lines
static void printHeaderString( std::ostream& os, std::string const& _string, std::size_t indent = 0 ) {
std::size_t i = _string.find( ": " );
if( i != std::string::npos )
i+=2;
else
i = 0;
os << Column( _string )
.indent( indent+i)
.initialIndent( indent ) << "\n";
}
private:
bool m_headerPrintedForThisSection = false;
Timer m_testTimer;
};
#ifdef CATCH_IMPL
TeamCityReporter::~TeamCityReporter() {}
#endif
CATCH_REGISTER_REPORTER( "teamcity", TeamCityReporter )
} // end namespace Catch
#ifdef __clang__
# pragma clang diagnostic pop
#endif
#endif // TWOBLUECUBES_CATCH_REPORTER_TEAMCITY_HPP_INCLUDED

20
tests/data/20mm_cube.obj Normal file
View file

@ -0,0 +1,20 @@
v 20.000000 20.000000 0.000000
v 20.000000 0.000000 0.000000
v 0.000000 0.000000 0.000000
v 0.000000 20.000000 0.000000
v 20.000000 20.000000 20.000000
v 0.000000 20.000000 20.000000
v 0.000000 0.000000 20.000000
v 20.000000 0.000000 20.000000
f 1 2 3
f 1 3 4
f 5 6 7
f 5 7 8
f 1 5 8
f 1 8 2
f 2 8 7
f 2 7 3
f 3 7 6
f 3 6 4
f 5 1 4
f 5 4 6

20
tests/data/2x20x10.obj Normal file
View file

@ -0,0 +1,20 @@
v 2.000000 20.000000 0.000000
v 2.000000 0.000000 0.000000
v 0.000000 0.000000 0.000000
v 0.000000 20.000000 0.000000
v 2.000000 20.000000 10.000000
v 0.000000 20.000000 10.000000
v 0.000000 0.000000 10.000000
v 2.000000 0.000000 10.000000
f 1 2 3
f 1 3 4
f 5 6 7
f 5 7 8
f 1 5 8
f 1 8 2
f 2 8 7
f 2 7 3
f 3 7 6
f 3 6 4
f 5 1 4
f 5 4 6

1867
tests/data/A.obj Normal file

File diff suppressed because it is too large Load diff

2504
tests/data/A_upsidedown.obj Normal file

File diff suppressed because it is too large Load diff

68
tests/data/V.obj Normal file
View file

@ -0,0 +1,68 @@
####
#
# OBJ File Generated by Meshlab
#
####
# Object V.obj
#
# Vertices: 14
# Faces: 24
#
####
vn -0.835484 -0.584839 0.000000
v 41.480000 44.020000 0.000000
vn 0.000000 0.000000 1.768192
v 51.480000 44.020000 15.000000
vn 0.000000 0.000000 0.960070
v 41.480000 44.020000 15.000000
vn 0.000000 0.000000 0.413330
v 55.480000 24.020000 15.000000
vn 0.000000 -0.982794 0.000000
v 65.480003 24.020000 15.000000
vn -0.000000 -0.000000 -2.776433
v 60.480000 31.162861 0.000000
vn -0.000000 -0.000000 -0.099828
v 79.480003 44.020000 0.000000
vn -0.000000 -0.000000 -0.265332
v 55.480000 24.020000 0.000000
vn 0.661947 0.463363 0.000000
v 51.480000 44.020000 0.000000
vn 0.624900 0.437430 0.000000
v 60.480000 31.162861 15.000000
vn -0.661947 0.463363 0.000000
v 69.480003 44.020000 15.000000
vn -1.286846 0.900793 0.000000
v 69.480003 44.020000 0.000000
vn 0.000000 0.982794 0.000000
v 79.480003 44.020000 15.000000
vn 0.451362 -0.315954 0.000000
v 65.480003 24.020000 0.000000
# 14 vertices, 0 vertices normals
f 3//3 1//1 4//4
f 4//4 1//1 8//8
f 1//1 3//3 2//2
f 9//9 1//1 2//2
f 2//2 3//3 4//4
f 10//10 2//2 4//4
f 5//5 10//10 4//4
f 13//13 11//11 5//5
f 11//11 10//10 5//5
f 4//4 8//8 5//5
f 5//5 8//8 14//14
f 1//1 9//9 8//8
f 8//8 9//9 6//6
f 6//6 12//12 7//7
f 6//6 7//7 8//8
f 8//8 7//7 14//14
f 9//9 2//2 10//10
f 6//6 9//9 10//10
f 10//10 11//11 6//6
f 6//6 11//11 12//12
f 12//12 11//11 13//13
f 7//7 12//12 13//13
f 13//13 5//5 14//14
f 7//7 13//13 14//14
# 24 faces, 0 coords texture
# End of File

38
tests/data/V_standing.obj Normal file
View file

@ -0,0 +1,38 @@
v -14.000000 0.000000 20.000000
v -14.000000 15.000000 20.000000
v 0.000000 0.000000 0.000000
v 0.000000 15.000000 0.000000
v -4.000000 0.000000 20.000000
v -4.000000 15.000000 20.000000
v 5.000000 0.000000 7.142860
v 10.000000 0.000000 0.000000
v 24.000000 0.000000 20.000000
v 14.000000 0.000000 20.000000
v 10.000000 15.000000 0.000000
v 5.000000 15.000000 7.142860
v 14.000000 15.000000 20.000000
v 24.000000 15.000000 20.000000
f 1 2 3
f 3 2 4
f 2 1 5
f 6 2 5
f 5 1 3
f 7 5 3
f 8 7 3
f 9 10 8
f 10 7 8
f 3 4 8
f 8 4 11
f 2 6 4
f 4 6 12
f 12 13 14
f 12 14 4
f 4 14 11
f 6 5 7
f 12 6 7
f 7 10 12
f 12 10 13
f 13 10 9
f 14 13 9
f 9 8 11
f 14 9 11

44
tests/data/bridge.obj Normal file
View file

@ -0,0 +1,44 @@
v 75.000000 84.500000 8.000000
v 125.000000 84.500000 8.000000
v 75.000000 94.500000 8.000000
v 120.000000 84.500000 5.000000
v 125.000000 94.500000 8.000000
v 75.000000 84.500000 0.000000
v 80.000000 84.500000 5.000000
v 125.000000 84.500000 0.000000
v 125.000000 94.500000 0.000000
v 80.000000 94.500000 5.000000
v 75.000000 94.500000 0.000000
v 120.000000 94.500000 5.000000
v 120.000000 84.500000 0.000000
v 80.000000 94.500000 0.000000
v 80.000000 84.500000 0.000000
v 120.000000 94.500000 0.000000
f 1 2 3
f 2 1 4
f 3 2 5
f 3 6 1
f 1 7 4
f 2 4 8
f 2 9 5
f 5 10 3
f 11 6 3
f 6 7 1
f 7 12 4
f 4 13 8
f 8 9 2
f 5 9 12
f 5 12 10
f 10 11 3
f 11 14 6
f 15 7 6
f 10 12 7
f 12 13 4
f 13 9 8
f 12 9 16
f 14 11 10
f 6 14 15
f 15 14 7
f 7 14 10
f 16 13 12
f 16 9 13

View file

@ -0,0 +1,72 @@
v -10.000000 -10.000000 -5.000000
v -10.000000 -10.000000 5.000000
v -10.000000 10.000000 -5.000000
v -10.000000 10.000000 5.000000
v 10.000000 -10.000000 -5.000000
v 10.000000 -10.000000 5.000000
v -5.000000 -5.000000 -5.000000
v 5.000000 -5.000000 -5.000000
v 5.000000 5.000000 -5.000000
v 5.000000 10.000000 -5.000000
v -5.000000 5.000000 -5.000000
v 0.000000 5.000000 -5.000000
v 5.000000 0.000000 -5.000000
v 0.000000 0.000000 -5.000000
v 10.000000 5.000000 -5.000000
v 5.000000 10.000000 5.000000
v -5.000000 -5.000000 5.000000
v 5.000000 0.000000 5.000000
v 5.000000 -5.000000 5.000000
v -5.000000 5.000000 5.000000
v 10.000000 5.000000 5.000000
v 5.000000 5.000000 5.000000
v 0.000000 5.000000 5.000000
v 0.000000 0.000000 5.000000
f 1 2 3
f 3 2 4
f 2 1 5
f 6 2 5
f 7 8 5
f 9 3 10
f 11 3 12
f 12 13 14
f 1 3 11
f 1 11 7
f 1 7 5
f 12 3 9
f 5 8 13
f 5 13 9
f 13 12 9
f 15 5 9
f 3 4 10
f 10 4 16
f 17 2 6
f 18 19 6
f 20 4 17
f 21 22 6
f 19 17 6
f 4 2 17
f 23 4 20
f 22 4 23
f 22 18 6
f 22 23 18
f 22 16 4
f 24 18 23
f 6 5 15
f 21 6 15
f 21 15 22
f 22 15 9
f 10 16 22
f 9 10 22
f 11 20 17
f 7 11 17
f 12 23 20
f 11 12 20
f 14 24 12
f 12 24 23
f 24 14 13
f 18 24 13
f 18 13 19
f 19 13 8
f 19 8 17
f 17 8 7

View file

@ -0,0 +1,112 @@
####
#
# OBJ File Generated by Meshlab
#
####
# Object cube_with_concave_hole_enlarged.obj
#
# Vertices: 24
# Faces: 48
#
####
vn 1.107149 0.000000 0.000000
v 76.634163 17.865837 0.000000
vn 0.000000 0.000000 0.321750
v 68.557083 25.942917 16.154167
vn 0.000000 0.000000 2.356194
v 52.402920 25.942917 16.154167
vn 0.000000 0.000000 0.321751
v 76.634163 50.174164 16.154167
vn 0.000000 0.000000 2.034444
v 68.557083 42.097084 16.154167
vn 0.000000 0.000000 0.463648
v 76.634163 17.865837 16.154167
vn 0.000000 0.000000 0.785398
v 52.402920 34.020000 16.154167
vn 0.000000 0.000000 0.321750
v 44.325836 17.865837 16.154167
vn 0.000000 0.982794 0.000000
v 52.402920 50.174164 16.154167
vn 0.000000 1.570796 0.000000
v 52.402920 50.174164 0.000000
vn 0.000000 0.000000 -0.463648
v 52.402920 34.020000 0.000000
vn 0.000000 0.000000 -0.321751
v 44.325836 17.865837 0.000000
vn 0.000000 0.000000 -0.463648
v 76.634163 50.174164 0.000000
vn 0.000000 0.000000 -1.570796
v 44.325836 42.097084 0.000000
vn -0.588003 0.000000 0.000000
v 44.325836 42.097084 16.154167
vn 0.000000 1.570796 0.000000
v 52.402920 42.097084 16.154167
vn -1.107149 0.000000 0.000000
v 52.402920 42.097084 0.000000
vn 0.000000 -0.463648 0.000000
v 60.480000 42.097084 16.154167
vn 0.000000 -1.107149 0.000000
v 68.557083 42.097084 0.000000
vn 1.570796 0.000000 0.000000
v 60.480000 42.097084 0.000000
vn 0.000000 -0.463647 0.000000
v 60.480000 34.020000 0.000000
vn 0.000000 -1.570796 0.000000
v 60.480000 34.020000 16.154167
vn 1.107149 0.000000 0.000000
v 52.402920 25.942917 0.000000
vn 0.000000 0.785398 0.000000
v 68.557083 25.942917 0.000000
# 24 vertices, 0 vertices normals
f 6//6 1//1 4//4
f 4//4 1//1 13//13
f 1//1 6//6 8//8
f 12//12 1//1 8//8
f 2//2 3//3 8//8
f 16//16 4//4 9//9
f 5//5 4//4 18//18
f 18//18 7//7 22//22
f 6//6 4//4 5//5
f 6//6 5//5 2//2
f 6//6 2//2 8//8
f 18//18 4//4 16//16
f 8//8 3//3 7//7
f 8//8 7//7 16//16
f 7//7 18//18 16//16
f 15//15 8//8 16//16
f 4//4 13//13 9//9
f 9//9 13//13 10//10
f 24//24 1//1 12//12
f 11//11 23//23 12//12
f 19//19 13//13 24//24
f 14//14 17//17 12//12
f 23//23 24//24 12//12
f 13//13 1//1 24//24
f 20//20 13//13 19//19
f 17//17 13//13 20//20
f 17//17 11//11 12//12
f 17//17 20//20 11//11
f 17//17 10//10 13//13
f 21//21 11//11 20//20
f 12//12 8//8 15//15
f 14//14 12//12 15//15
f 14//14 15//15 17//17
f 17//17 15//15 16//16
f 9//9 10//10 17//17
f 16//16 9//9 17//17
f 5//5 19//19 24//24
f 2//2 5//5 24//24
f 18//18 20//20 19//19
f 5//5 18//18 19//19
f 22//22 21//21 18//18
f 18//18 21//21 20//20
f 21//21 22//22 7//7
f 11//11 21//21 7//7
f 11//11 7//7 23//23
f 23//23 7//7 3//3
f 23//23 3//3 24//24
f 24//24 3//3 2//2
# 48 faces, 0 coords texture
# End of File

View file

@ -0,0 +1,112 @@
####
#
# OBJ File Generated by Meshlab
#
####
# Object cube_with_concave_hole_enlarged.obj
#
# Vertices: 24
# Faces: 48
#
####
vn 0.000000 0.000000 -1.570796
v 68.557083 17.865835 0.000000
vn 0.000000 0.000000 -1.107149
v 52.402916 17.865835 0.000000
vn 0.000000 -0.463648 0.000000
v 68.557083 17.865835 32.308331
vn 0.000000 -1.570796 0.000000
v 52.402916 17.865835 32.308331
vn 2.356194 0.000000 0.000000
v 68.557083 25.942917 24.231247
vn 1.570796 0.000000 0.000000
v 68.557083 50.174164 24.231247
vn 2.034444 0.000000 0.000000
v 68.557083 42.097084 8.077083
vn 2.677945 0.000000 0.000000
v 68.557083 34.020000 24.231247
vn 0.000000 1.570796 0.000000
v 68.557083 50.174164 0.000000
vn 0.000000 1.570796 0.000000
v 52.402916 50.174164 24.231247
vn -0.321750 0.000000 0.000000
v 52.402916 25.942917 8.077083
vn -1.570796 0.000000 0.000000
v 52.402916 42.097084 32.308331
vn -0.321751 0.000000 0.000000
v 52.402916 50.174164 0.000000
vn -2.356194 0.000000 0.000000
v 52.402916 42.097084 8.077083
vn -0.785398 0.000000 0.000000
v 52.402916 42.097084 16.154165
vn 0.000000 0.000000 0.588003
v 68.557083 42.097084 32.308331
vn 0.000000 1.107149 0.000000
v 52.402916 42.097084 24.231247
vn 0.000000 1.570796 0.000000
v 68.557083 42.097084 24.231247
vn 0.000000 0.000000 1.570796
v 68.557083 25.942917 8.077083
vn 0.000000 -0.463647 0.000000
v 68.557083 42.097084 16.154165
vn 0.000000 0.000000 -1.570796
v 68.557083 34.020000 16.154165
vn 0.000000 0.000000 -0.463648
v 52.402916 34.020000 16.154165
vn 0.000000 0.000000 -1.570796
v 52.402916 34.020000 24.231247
vn 0.000000 0.000000 -0.463648
v 52.402916 25.942917 24.231247
# 24 vertices, 0 vertices normals
f 1//1 2//2 9//9
f 9//9 2//2 13//13
f 2//2 1//1 3//3
f 4//4 2//2 3//3
f 19//19 5//5 3//3
f 18//18 9//9 6//6
f 7//7 9//9 20//20
f 20//20 8//8 21//21
f 1//1 9//9 7//7
f 1//1 7//7 19//19
f 1//1 19//19 3//3
f 20//20 9//9 18//18
f 3//3 5//5 8//8
f 3//3 8//8 18//18
f 8//8 20//20 18//18
f 16//16 3//3 18//18
f 9//9 13//13 6//6
f 6//6 13//13 10//10
f 11//11 2//2 4//4
f 23//23 24//24 4//4
f 14//14 13//13 11//11
f 12//12 17//17 4//4
f 24//24 11//11 4//4
f 13//13 2//2 11//11
f 15//15 13//13 14//14
f 17//17 13//13 15//15
f 17//17 23//23 4//4
f 17//17 15//15 23//23
f 17//17 10//10 13//13
f 22//22 23//23 15//15
f 4//4 3//3 16//16
f 12//12 4//4 16//16
f 12//12 16//16 17//17
f 17//17 16//16 18//18
f 6//6 10//10 17//17
f 18//18 6//6 17//17
f 7//7 14//14 11//11
f 19//19 7//7 11//11
f 20//20 15//15 14//14
f 7//7 20//20 14//14
f 21//21 22//22 20//20
f 20//20 22//22 15//15
f 22//22 21//21 8//8
f 23//23 22//22 8//8
f 23//23 8//8 24//24
f 24//24 8//8 5//5
f 24//24 5//5 11//11
f 11//11 5//5 19//19
# 48 faces, 0 coords texture
# End of File

View file

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f 3 2 4
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f 9 3 10
f 1 3 9
f 11 9 10
f 1 9 7
f 1 7 5
f 5 8 10
f 8 11 10
f 3 4 10
f 10 4 12
f 13 2 6
f 14 4 13
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f 12 14 16
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f 9 11 14
f 16 11 15
f 15 11 8
f 15 8 13
f 13 8 7

File diff suppressed because it is too large Load diff

36702
tests/data/frog_legs.obj Normal file

File diff suppressed because it is too large Load diff

86
tests/data/ipadstand.obj Normal file
View file

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v 31.715948 10.000000 9.500000
v 62.234474 0.000000 20.000000
v 31.715948 10.000000 20.000000
v 17.434467 -0.000000 20.000000
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v 98.207970 0.000000 10.000000
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v 98.207970 10.000000 20.000000
v 98.207970 0.000000 20.000000
v 81.660965 -0.000000 10.000000
v 90.054985 10.000000 10.000000
v 78.507980 10.000000 10.000000
v 93.207970 0.000000 10.000000
v 14.281480 10.000000 20.000000
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v 87.434471 0.000000 20.000000
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v 71.678711 0.000000 27.289770
f 1 2 3
f 2 1 4
f 5 6 7
f 6 5 8
f 9 10 11
f 10 12 13
f 12 10 9
f 14 15 16
f 15 14 17
f 18 3 2
f 3 18 19
f 20 12 21
f 12 20 13
f 18 22 19
f 22 3 19
f 3 22 23
f 23 22 24
f 9 23 24
f 23 9 11
f 25 26 27
f 26 25 28
f 24 2 9
f 2 24 22
f 2 22 18
f 6 16 4
f 16 6 8
f 16 8 29
f 29 8 27
f 29 27 26
f 9 15 12
f 15 9 4
f 4 9 2
f 15 4 16
f 12 15 21
f 27 5 25
f 5 27 8
f 13 17 10
f 17 13 20
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f 5 30 25
f 25 30 28
f 10 23 11
f 23 10 1
f 1 10 17
f 1 17 14
f 1 14 7
f 7 14 5
f 3 23 1
f 20 15 17
f 15 20 21
f 16 30 14
f 30 26 28
f 26 30 16
f 26 16 29
f 7 4 1
f 4 7 6

179
tests/data/overhang.obj Normal file
View file

@ -0,0 +1,179 @@
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v 1389.685059 614.398010 20.002499
v 1377.185059 589.398987 20.002499
v 1389.685059 589.398987 20.002499
v 1389.685059 564.398987 20.001499
v 1364.685059 589.398987 20.002499
v 1364.685059 564.398987 20.001499
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v 1360.935059 585.646973 17.001499
v 1357.185059 564.398987 17.001499
v 1364.685059 589.398987 17.001499
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v 1364.685059 564.398987 17.001499
v 1348.436035 564.398987 17.001499
v 1352.809082 589.398987 17.001499
v 1357.184082 589.398987 17.001499
v 1357.183105 614.398010 17.001499
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v 1359.467041 589.398987 23.300499
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v 1368.807007 614.398010 23.300499
v 1368.808105 589.398987 23.300499
v 1356.439087 614.398010 23.300499
v 1357.405029 589.398987 23.300499
v 1360.562012 614.398010 23.300499
v 1348.705078 614.398010 23.300499
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v 1389.685059 606.153015 23.300499
v 1347.352051 589.398987 23.300499
v 1346.560059 589.398987 23.300499
v 1346.560059 594.159912 17.001499
v 1346.560059 589.398987 17.001499
v 1346.560059 605.250427 23.300499
v 1346.560059 614.398010 23.300499
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v 1346.560059 614.398010 17.001499
v 1346.560059 564.398987 19.101339
v 1346.560059 567.548584 23.300499
v 1346.560059 564.398987 17.002033
v 1346.560059 564.398987 23.001850
v 1346.560059 564.398987 23.300499
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v 1346.560059 574.754028 23.300499
f 1 2 3
f 3 4 5
f 3 6 1
f 5 7 3
f 3 7 6
f 3 2 4
f 8 9 10
f 11 10 9
f 12 10 11
f 13 10 12
f 10 14 15
f 8 16 17
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f 11 1 6
f 13 12 7
f 19 17 1
f 7 20 14
f 7 14 10
f 10 13 7
f 18 19 1
f 12 11 6
f 12 6 7
f 15 17 16
f 18 8 19
f 17 19 8
f 15 16 10
f 8 10 16
f 8 18 9
f 11 9 18
f 21 22 23
f 24 25 26
f 27 24 28
f 29 28 24
f 30 29 24
f 31 30 24
f 26 32 33
f 23 34 35
f 36 37 38
f 25 39 40
f 22 41 42
f 39 43 21
f 34 44 45
f 7 5 24
f 7 24 26
f 37 36 2
f 2 1 39
f 2 39 37
f 30 31 5
f 26 33 7
f 41 43 1
f 36 46 2
f 5 4 29
f 5 29 30
f 4 2 46
f 4 46 29
f 23 35 20
f 20 7 33
f 20 33 23
f 43 39 1
f 31 24 5
f 1 17 44
f 1 44 41
f 25 38 37
f 39 25 37
f 25 24 38
f 38 24 27
f 23 33 21
f 21 33 32
f 34 42 41
f 44 34 41
f 46 36 27
f 38 27 36
f 34 45 35
f 45 44 47
f 21 43 22
f 41 22 43
f 32 40 39
f 21 32 39
f 34 23 42
f 22 42 23
f 32 26 40
f 25 40 26
f 27 28 46
f 29 46 28
f 48 49 50
f 48 51 49
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f 53 49 52
f 54 49 53
f 55 56 57
f 58 56 55
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f 50 60 48
f 61 57 56
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11
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View file

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204
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View file

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View file

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View file

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@ -0,0 +1,5 @@
get_filename_component(_TEST_NAME ${CMAKE_CURRENT_LIST_DIR} NAME)
add_executable(${_TEST_NAME}_tests ${_TEST_NAME}_tests_main.cpp)
target_link_libraries(${_TEST_NAME}_tests test_common libslic3r ${Boost_LIBRARIES} ${TBB_LIBRARIES} ${Boost_LIBRARIES})
catch_discover_tests(${_TEST_NAME}_tests TEST_PREFIX "${_TEST_NAME}: ")

View file

@ -0,0 +1,6 @@
#define CATCH_CONFIG_MAIN
#include <catch2/catch.hpp>
TEST_CASE("Is example succesful", "[example]") {
REQUIRE(true);
}

View file

@ -0,0 +1,5 @@
get_filename_component(_TEST_NAME ${CMAKE_CURRENT_LIST_DIR} NAME)
add_executable(${_TEST_NAME}_tests ${_TEST_NAME}_tests_main.cpp printer_parts.cpp printer_parts.hpp)
target_link_libraries(${_TEST_NAME}_tests test_common libslic3r ${Boost_LIBRARIES} ${TBB_LIBRARIES} ${Boost_LIBRARIES})
catch_discover_tests(${_TEST_NAME}_tests TEST_PREFIX "${_TEST_NAME}: ")

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File diff suppressed because it is too large Load diff

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@ -0,0 +1,14 @@
#ifndef PRINTER_PARTS_H
#define PRINTER_PARTS_H
#include <vector>
#include <libnest2d/backends/clipper/clipper_polygon.hpp>
using TestData = std::vector<ClipperLib::Path>;
using TestDataEx = std::vector<ClipperLib::Polygon>;
extern const TestData PRINTER_PART_POLYGONS;
extern const TestData STEGOSAUR_POLYGONS;
extern const TestDataEx PRINTER_PART_POLYGONS_EX;
#endif // PRINTER_PARTS_H

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@ -0,0 +1,5 @@
get_filename_component(_TEST_NAME ${CMAKE_CURRENT_LIST_DIR} NAME)
add_executable(${_TEST_NAME}_tests ${_TEST_NAME}_tests.cpp tests_main.cpp)
target_link_libraries(${_TEST_NAME}_tests test_common libslic3r ${Boost_LIBRARIES} ${TBB_LIBRARIES} ${Boost_LIBRARIES})
catch_discover_tests(${_TEST_NAME}_tests TEST_PREFIX "${_TEST_NAME}: ")

View file

@ -0,0 +1,647 @@
#include <catch2/catch.hpp>
#include <unordered_set>
#include <unordered_map>
#include <random>
// Debug
#include <fstream>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Format/OBJ.hpp"
#include "libslic3r/SLAPrint.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/SLA/SLAPad.hpp"
#include "libslic3r/SLA/SLASupportTreeBuilder.hpp"
#include "libslic3r/SLA/SLASupportTreeBuildsteps.hpp"
#include "libslic3r/SLA/SLAAutoSupports.hpp"
#include "libslic3r/SLA/SLARaster.hpp"
#include "libslic3r/MTUtils.hpp"
#include "libslic3r/SVG.hpp"
#include "libslic3r/Format/OBJ.hpp"
#if defined(WIN32) || defined(_WIN32)
#define PATH_SEPARATOR R"(\)"
#else
#define PATH_SEPARATOR R"(/)"
#endif
namespace {
using namespace Slic3r;
TriangleMesh load_model(const std::string &obj_filename)
{
TriangleMesh mesh;
auto fpath = TEST_DATA_DIR PATH_SEPARATOR + obj_filename;
load_obj(fpath.c_str(), &mesh);
return mesh;
}
enum e_validity {
ASSUME_NO_EMPTY = 1,
ASSUME_MANIFOLD = 2,
ASSUME_NO_REPAIR = 4
};
void check_validity(const TriangleMesh &input_mesh,
int flags = ASSUME_NO_EMPTY | ASSUME_MANIFOLD |
ASSUME_NO_REPAIR)
{
TriangleMesh mesh{input_mesh};
if (flags & ASSUME_NO_EMPTY) {
REQUIRE_FALSE(mesh.empty());
} else if (mesh.empty())
return; // If it can be empty and it is, there is nothing left to do.
REQUIRE(stl_validate(&mesh.stl));
bool do_update_shared_vertices = false;
mesh.repair(do_update_shared_vertices);
if (flags & ASSUME_NO_REPAIR) {
REQUIRE_FALSE(mesh.needed_repair());
}
if (flags & ASSUME_MANIFOLD) {
mesh.require_shared_vertices();
if (!mesh.is_manifold()) mesh.WriteOBJFile("non_manifold.obj");
REQUIRE(mesh.is_manifold());
}
}
struct PadByproducts
{
ExPolygons model_contours;
ExPolygons support_contours;
TriangleMesh mesh;
};
void test_pad(const std::string & obj_filename,
const sla::PadConfig &padcfg,
PadByproducts & out)
{
REQUIRE(padcfg.validate().empty());
TriangleMesh mesh = load_model(obj_filename);
REQUIRE_FALSE(mesh.empty());
// Create pad skeleton only from the model
Slic3r::sla::pad_blueprint(mesh, out.model_contours);
REQUIRE_FALSE(out.model_contours.empty());
// Create the pad geometry for the model contours only
Slic3r::sla::create_pad({}, out.model_contours, out.mesh, padcfg);
check_validity(out.mesh);
auto bb = out.mesh.bounding_box();
REQUIRE(bb.max.z() - bb.min.z() == Approx(padcfg.full_height()));
}
void test_pad(const std::string & obj_filename,
const sla::PadConfig &padcfg = {})
{
PadByproducts byproducts;
test_pad(obj_filename, padcfg, byproducts);
}
struct SupportByproducts
{
std::string obj_fname;
std::vector<float> slicegrid;
std::vector<ExPolygons> model_slices;
sla::SupportTreeBuilder supporttree;
TriangleMesh input_mesh;
};
const constexpr float CLOSING_RADIUS = 0.005f;
void check_support_tree_integrity(const sla::SupportTreeBuilder &stree,
const sla::SupportConfig &cfg)
{
double gnd = stree.ground_level;
double H1 = cfg.max_solo_pillar_height_mm;
double H2 = cfg.max_dual_pillar_height_mm;
for (const sla::Head &head : stree.heads()) {
REQUIRE((!head.is_valid() || head.pillar_id != sla::ID_UNSET ||
head.bridge_id != sla::ID_UNSET));
}
for (const sla::Pillar &pillar : stree.pillars()) {
if (std::abs(pillar.endpoint().z() - gnd) < EPSILON) {
double h = pillar.height;
if (h > H1) REQUIRE(pillar.links >= 1);
else if(h > H2) { REQUIRE(pillar.links >= 2); }
}
REQUIRE(pillar.links <= cfg.pillar_cascade_neighbors);
REQUIRE(pillar.bridges <= cfg.max_bridges_on_pillar);
}
double max_bridgelen = 0.;
auto chck_bridge = [&cfg](const sla::Bridge &bridge, double &max_brlen) {
Vec3d n = bridge.endp - bridge.startp;
double d = sla::distance(n);
max_brlen = std::max(d, max_brlen);
double z = n.z();
double polar = std::acos(z / d);
double slope = -polar + PI / 2.;
REQUIRE(std::abs(slope) >= cfg.bridge_slope - EPSILON);
};
for (auto &bridge : stree.bridges()) chck_bridge(bridge, max_bridgelen);
REQUIRE(max_bridgelen <= cfg.max_bridge_length_mm);
max_bridgelen = 0;
for (auto &bridge : stree.crossbridges()) chck_bridge(bridge, max_bridgelen);
double md = cfg.max_pillar_link_distance_mm / std::cos(-cfg.bridge_slope);
REQUIRE(max_bridgelen <= md);
}
void test_supports(const std::string & obj_filename,
const sla::SupportConfig &supportcfg,
SupportByproducts & out)
{
using namespace Slic3r;
TriangleMesh mesh = load_model(obj_filename);
REQUIRE_FALSE(mesh.empty());
TriangleMeshSlicer slicer{&mesh};
auto bb = mesh.bounding_box();
double zmin = bb.min.z();
double zmax = bb.max.z();
double gnd = zmin - supportcfg.object_elevation_mm;
auto layer_h = 0.05f;
out.slicegrid = grid(float(gnd), float(zmax), layer_h);
slicer.slice(out.slicegrid , CLOSING_RADIUS, &out.model_slices, []{});
// Create the special index-triangle mesh with spatial indexing which
// is the input of the support point and support mesh generators
sla::EigenMesh3D emesh{mesh};
// Create the support point generator
sla::SLAAutoSupports::Config autogencfg;
autogencfg.head_diameter = float(2 * supportcfg.head_front_radius_mm);
sla::SLAAutoSupports point_gen{emesh, out.model_slices, out.slicegrid,
autogencfg, [] {}, [](int) {}};
// Get the calculated support points.
std::vector<sla::SupportPoint> support_points = point_gen.output();
int validityflags = ASSUME_NO_REPAIR;
// If there is no elevation, support points shall be removed from the
// bottom of the object.
if (std::abs(supportcfg.object_elevation_mm) < EPSILON) {
sla::remove_bottom_points(support_points, zmin,
supportcfg.base_height_mm);
} else {
// Should be support points at least on the bottom of the model
REQUIRE_FALSE(support_points.empty());
// Also the support mesh should not be empty.
validityflags |= ASSUME_NO_EMPTY;
}
// Generate the actual support tree
sla::SupportTreeBuilder treebuilder;
treebuilder.build(sla::SupportableMesh{emesh, support_points, supportcfg});
check_support_tree_integrity(treebuilder, supportcfg);
const TriangleMesh &output_mesh = treebuilder.retrieve_mesh();
check_validity(output_mesh, validityflags);
// Quick check if the dimensions and placement of supports are correct
auto obb = output_mesh.bounding_box();
double allowed_zmin = zmin - supportcfg.object_elevation_mm;
if (std::abs(supportcfg.object_elevation_mm) < EPSILON)
allowed_zmin = zmin - 2 * supportcfg.head_back_radius_mm;
REQUIRE(obb.min.z() >= allowed_zmin);
REQUIRE(obb.max.z() <= zmax);
// Move out the support tree into the byproducts, we can examine it further
// in various tests.
out.obj_fname = std::move(obj_filename);
out.supporttree = std::move(treebuilder);
out.input_mesh = std::move(mesh);
}
void test_supports(const std::string & obj_filename,
const sla::SupportConfig &supportcfg = {})
{
SupportByproducts byproducts;
test_supports(obj_filename, supportcfg, byproducts);
}
void export_failed_case(const std::vector<ExPolygons> &support_slices,
const SupportByproducts &byproducts)
{
for (size_t n = 0; n < support_slices.size(); ++n) {
const ExPolygons &sup_slice = support_slices[n];
const ExPolygons &mod_slice = byproducts.model_slices[n];
Polygons intersections = intersection(sup_slice, mod_slice);
std::stringstream ss;
if (!intersections.empty()) {
ss << byproducts.obj_fname << std::setprecision(4) << n << ".svg";
SVG svg(ss.str());
svg.draw(sup_slice, "green");
svg.draw(mod_slice, "blue");
svg.draw(intersections, "red");
svg.Close();
}
}
TriangleMesh m;
byproducts.supporttree.retrieve_full_mesh(m);
m.merge(byproducts.input_mesh);
m.repair();
m.require_shared_vertices();
m.WriteOBJFile(byproducts.obj_fname.c_str());
}
void test_support_model_collision(
const std::string & obj_filename,
const sla::SupportConfig &input_supportcfg = {})
{
SupportByproducts byproducts;
sla::SupportConfig supportcfg = input_supportcfg;
// Set head penetration to a small negative value which should ensure that
// the supports will not touch the model body.
supportcfg.head_penetration_mm = -0.15;
// TODO: currently, the tailheads penetrating into the model body do not
// respect the penetration parameter properly. No issues were reported so
// far but we should definitely fix this.
supportcfg.ground_facing_only = true;
test_supports(obj_filename, supportcfg, byproducts);
// Slice the support mesh given the slice grid of the model.
std::vector<ExPolygons> support_slices =
byproducts.supporttree.slice(byproducts.slicegrid, CLOSING_RADIUS);
// The slices originate from the same slice grid so the numbers must match
bool support_mesh_is_empty =
byproducts.supporttree.retrieve_mesh(sla::MeshType::Pad).empty() &&
byproducts.supporttree.retrieve_mesh(sla::MeshType::Support).empty();
if (support_mesh_is_empty)
REQUIRE(support_slices.empty());
else
REQUIRE(support_slices.size() == byproducts.model_slices.size());
bool notouch = true;
for (size_t n = 0; notouch && n < support_slices.size(); ++n) {
const ExPolygons &sup_slice = support_slices[n];
const ExPolygons &mod_slice = byproducts.model_slices[n];
Polygons intersections = intersection(sup_slice, mod_slice);
notouch = notouch && intersections.empty();
}
if (!notouch) export_failed_case(support_slices, byproducts);
REQUIRE(notouch);
}
const char * const BELOW_PAD_TEST_OBJECTS[] = {
"20mm_cube.obj",
"V.obj",
};
const char * const AROUND_PAD_TEST_OBJECTS[] = {
"20mm_cube.obj",
"V.obj",
"frog_legs.obj",
"cube_with_concave_hole_enlarged.obj",
};
const char *const SUPPORT_TEST_MODELS[] = {
"cube_with_concave_hole_enlarged_standing.obj",
"A_upsidedown.obj",
"extruder_idler.obj"
};
} // namespace
// Test pair hash for 'nums' random number pairs.
template <class I, class II> void test_pairhash()
{
const constexpr size_t nums = 1000;
I A[nums] = {0}, B[nums] = {0};
std::unordered_set<I> CH;
std::unordered_map<II, std::pair<I, I>> ints;
std::random_device rd;
std::mt19937 gen(rd());
const I Ibits = int(sizeof(I) * CHAR_BIT);
const II IIbits = int(sizeof(II) * CHAR_BIT);
const int bits = IIbits / 2 < Ibits ? Ibits / 2 : Ibits;
const I Imax = I(std::pow(2., bits) - 1);
std::uniform_int_distribution<I> dis(0, Imax);
for (size_t i = 0; i < nums;) {
I a = dis(gen);
if (CH.find(a) == CH.end()) { CH.insert(a); A[i] = a; ++i; }
}
for (size_t i = 0; i < nums;) {
I b = dis(gen);
if (CH.find(b) == CH.end()) { CH.insert(b); B[i] = b; ++i; }
}
for (size_t i = 0; i < nums; ++i) {
I a = A[i], b = B[i];
REQUIRE(a != b);
II hash_ab = sla::pairhash<I, II>(a, b);
II hash_ba = sla::pairhash<I, II>(b, a);
REQUIRE(hash_ab == hash_ba);
auto it = ints.find(hash_ab);
if (it != ints.end()) {
REQUIRE((
(it->second.first == a && it->second.second == b) ||
(it->second.first == b && it->second.second == a)
));
} else
ints[hash_ab] = std::make_pair(a, b);
}
}
TEST_CASE("Pillar pairhash should be unique", "[SLASupportGeneration]") {
test_pairhash<int, long>();
test_pairhash<unsigned, unsigned>();
test_pairhash<unsigned, unsigned long>();
}
TEST_CASE("Flat pad geometry is valid", "[SLASupportGeneration]") {
sla::PadConfig padcfg;
// Disable wings
padcfg.wall_height_mm = .0;
for (auto &fname : BELOW_PAD_TEST_OBJECTS) test_pad(fname, padcfg);
}
TEST_CASE("WingedPadGeometryIsValid", "[SLASupportGeneration]") {
sla::PadConfig padcfg;
// Add some wings to the pad to test the cavity
padcfg.wall_height_mm = 1.;
for (auto &fname : BELOW_PAD_TEST_OBJECTS) test_pad(fname, padcfg);
}
TEST_CASE("FlatPadAroundObjectIsValid", "[SLASupportGeneration]") {
sla::PadConfig padcfg;
// Add some wings to the pad to test the cavity
padcfg.wall_height_mm = 0.;
// padcfg.embed_object.stick_stride_mm = 0.;
padcfg.embed_object.enabled = true;
padcfg.embed_object.everywhere = true;
for (auto &fname : AROUND_PAD_TEST_OBJECTS) test_pad(fname, padcfg);
}
TEST_CASE("WingedPadAroundObjectIsValid", "[SLASupportGeneration]") {
sla::PadConfig padcfg;
// Add some wings to the pad to test the cavity
padcfg.wall_height_mm = 1.;
padcfg.embed_object.enabled = true;
padcfg.embed_object.everywhere = true;
for (auto &fname : AROUND_PAD_TEST_OBJECTS) test_pad(fname, padcfg);
}
TEST_CASE("ElevatedSupportGeometryIsValid", "[SLASupportGeneration]") {
sla::SupportConfig supportcfg;
supportcfg.object_elevation_mm = 5.;
for (auto fname : SUPPORT_TEST_MODELS) test_supports(fname);
}
TEST_CASE("FloorSupportGeometryIsValid", "[SLASupportGeneration]") {
sla::SupportConfig supportcfg;
supportcfg.object_elevation_mm = 0;
for (auto &fname: SUPPORT_TEST_MODELS) test_supports(fname, supportcfg);
}
TEST_CASE("ElevatedSupportsDoNotPierceModel", "[SLASupportGeneration]") {
sla::SupportConfig supportcfg;
for (auto fname : SUPPORT_TEST_MODELS)
test_support_model_collision(fname, supportcfg);
}
TEST_CASE("FloorSupportsDoNotPierceModel", "[SLASupportGeneration]") {
sla::SupportConfig supportcfg;
supportcfg.object_elevation_mm = 0;
for (auto fname : SUPPORT_TEST_MODELS)
test_support_model_collision(fname, supportcfg);
}
TEST_CASE("DefaultRasterShouldBeEmpty", "[SLARasterOutput]") {
sla::Raster raster;
REQUIRE(raster.empty());
}
TEST_CASE("InitializedRasterShouldBeNONEmpty", "[SLARasterOutput]") {
// Default Prusa SL1 display parameters
sla::Raster::Resolution res{2560, 1440};
sla::Raster::PixelDim pixdim{120. / res.width_px, 68. / res.height_px};
sla::Raster raster;
raster.reset(res, pixdim);
REQUIRE_FALSE(raster.empty());
REQUIRE(raster.resolution().width_px == res.width_px);
REQUIRE(raster.resolution().height_px == res.height_px);
REQUIRE(raster.pixel_dimensions().w_mm == Approx(pixdim.w_mm));
REQUIRE(raster.pixel_dimensions().h_mm == Approx(pixdim.h_mm));
}
using TPixel = uint8_t;
static constexpr const TPixel FullWhite = 255;
static constexpr const TPixel FullBlack = 0;
template <class A, int N> constexpr int arraysize(const A (&)[N]) { return N; }
static void check_raster_transformations(sla::Raster::Orientation o,
sla::Raster::TMirroring mirroring)
{
double disp_w = 120., disp_h = 68.;
sla::Raster::Resolution res{2560, 1440};
sla::Raster::PixelDim pixdim{disp_w / res.width_px, disp_h / res.height_px};
auto bb = BoundingBox({0, 0}, {scaled(disp_w), scaled(disp_h)});
sla::Raster::Trafo trafo{o, mirroring};
trafo.origin_x = bb.center().x();
trafo.origin_y = bb.center().y();
sla::Raster raster{res, pixdim, trafo};
// create box of size 32x32 pixels (not 1x1 to avoid antialiasing errors)
coord_t pw = 32 * coord_t(std::ceil(scaled<double>(pixdim.w_mm)));
coord_t ph = 32 * coord_t(std::ceil(scaled<double>(pixdim.h_mm)));
ExPolygon box;
box.contour.points = {{-pw, -ph}, {pw, -ph}, {pw, ph}, {-pw, ph}};
double tr_x = scaled<double>(20.), tr_y = tr_x;
box.translate(tr_x, tr_y);
ExPolygon expected_box = box;
// Now calculate the position of the translated box according to output
// trafo.
if (o == sla::Raster::Orientation::roPortrait) expected_box.rotate(PI / 2.);
if (mirroring[X])
for (auto &p : expected_box.contour.points) p.x() = -p.x();
if (mirroring[Y])
for (auto &p : expected_box.contour.points) p.y() = -p.y();
raster.draw(box);
Point expected_coords = expected_box.contour.bounding_box().center();
double rx = unscaled(expected_coords.x() + bb.center().x()) / pixdim.w_mm;
double ry = unscaled(expected_coords.y() + bb.center().y()) / pixdim.h_mm;
auto w = size_t(std::floor(rx));
auto h = res.height_px - size_t(std::floor(ry));
REQUIRE((w < res.width_px && h < res.height_px));
auto px = raster.read_pixel(w, h);
if (px != FullWhite) {
sla::PNGImage img;
std::fstream outf("out.png", std::ios::out);
outf << img.serialize(raster);
}
REQUIRE(px == FullWhite);
}
TEST_CASE("MirroringShouldBeCorrect", "[SLARasterOutput]") {
sla::Raster::TMirroring mirrorings[] = {sla::Raster::NoMirror,
sla::Raster::MirrorX,
sla::Raster::MirrorY,
sla::Raster::MirrorXY};
sla::Raster::Orientation orientations[] = {sla::Raster::roLandscape,
sla::Raster::roPortrait};
for (auto orientation : orientations)
for (auto &mirror : mirrorings)
check_raster_transformations(orientation, mirror);
}
static ExPolygon square_with_hole(double v)
{
ExPolygon poly;
coord_t V = scaled(v / 2.);
poly.contour.points = {{-V, -V}, {V, -V}, {V, V}, {-V, V}};
poly.holes.emplace_back();
V = V / 2;
poly.holes.front().points = {{-V, V}, {V, V}, {V, -V}, {-V, -V}};
return poly;
}
static double pixel_area(TPixel px, const sla::Raster::PixelDim &pxdim)
{
return (pxdim.h_mm * pxdim.w_mm) * px * 1. / (FullWhite - FullBlack);
}
static double raster_white_area(const sla::Raster &raster)
{
if (raster.empty()) return std::nan("");
auto res = raster.resolution();
double a = 0;
for (size_t x = 0; x < res.width_px; ++x)
for (size_t y = 0; y < res.height_px; ++y) {
auto px = raster.read_pixel(x, y);
a += pixel_area(px, raster.pixel_dimensions());
}
return a;
}
static double predict_error(const ExPolygon &p, const sla::Raster::PixelDim &pd)
{
auto lines = p.lines();
double pix_err = pixel_area(FullWhite, pd) / 2.;
// Worst case is when a line is parallel to the shorter axis of one pixel,
// when the line will be composed of the max number of pixels
double pix_l = std::min(pd.h_mm, pd.w_mm);
double error = 0.;
for (auto &l : lines)
error += (unscaled(l.length()) / pix_l) * pix_err;
return error;
}
TEST_CASE("RasterizedPolygonAreaShouldMatch", "[SLARasterOutput]") {
double disp_w = 120., disp_h = 68.;
sla::Raster::Resolution res{2560, 1440};
sla::Raster::PixelDim pixdim{disp_w / res.width_px, disp_h / res.height_px};
sla::Raster raster{res, pixdim};
auto bb = BoundingBox({0, 0}, {scaled(disp_w), scaled(disp_h)});
ExPolygon poly = square_with_hole(10.);
poly.translate(bb.center().x(), bb.center().y());
raster.draw(poly);
double a = poly.area() / (scaled<double>(1.) * scaled(1.));
double ra = raster_white_area(raster);
double diff = std::abs(a - ra);
REQUIRE(diff <= predict_error(poly, pixdim));
raster.clear();
poly = square_with_hole(60.);
poly.translate(bb.center().x(), bb.center().y());
raster.draw(poly);
a = poly.area() / (scaled<double>(1.) * scaled(1.));
ra = raster_white_area(raster);
diff = std::abs(a - ra);
REQUIRE(diff <= predict_error(poly, pixdim));
}

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@ -0,0 +1,2 @@
#define CATCH_CONFIG_MAIN
#include <catch2/catch.hpp>

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@ -1,5 +1,5 @@
add_executable(timeutils_tests timeutils_tests_main.cpp)
target_link_libraries(timeutils_tests test_common libslic3r ${Boost_LIBRARIES} ${TBB_LIBRARIES} ${Boost_LIBRARIES})
get_filename_component(_TEST_NAME ${CMAKE_CURRENT_LIST_DIR} NAME)
add_executable(${_TEST_NAME}_tests ${_TEST_NAME}_tests_main.cpp)
target_link_libraries(${_TEST_NAME}_tests test_common libslic3r ${Boost_LIBRARIES} ${TBB_LIBRARIES} ${Boost_LIBRARIES})
add_test(timeutils_tests timeutils_tests)
#gtest_discover_tests(timeutils_tests TEST_PREFIX timeutils.)
catch_discover_tests(${_TEST_NAME}_tests TEST_PREFIX "${_TEST_NAME}: ")

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@ -1,4 +1,6 @@
#include <gtest/gtest.h>
#define CATCH_CONFIG_MAIN
#include <catch2/catch.hpp>
#include "libslic3r/Time.hpp"
#include <sstream>
@ -13,29 +15,24 @@ void test_time_fmt(Slic3r::Utils::TimeFormat fmt) {
std::string tstr = time2str(t, TimeZone::local, fmt);
time_t parsedtime = str2time(tstr, TimeZone::local, fmt);
ASSERT_EQ(t, parsedtime);
REQUIRE(t == parsedtime);
tstr = time2str(t, TimeZone::utc, fmt);
parsedtime = str2time(tstr, TimeZone::utc, fmt);
ASSERT_EQ(t, parsedtime);
REQUIRE(t == parsedtime);
parsedtime = str2time("not valid string", TimeZone::local, fmt);
ASSERT_EQ(parsedtime, time_t(-1));
REQUIRE(parsedtime == time_t(-1));
parsedtime = str2time("not valid string", TimeZone::utc, fmt);
ASSERT_EQ(parsedtime, time_t(-1));
REQUIRE(parsedtime == time_t(-1));
}
}
TEST(Timeutils, ISO8601Z) {
TEST_CASE("ISO8601Z", "[Timeutils]") {
test_time_fmt(Slic3r::Utils::TimeFormat::iso8601Z);
}
TEST(Timeutils, Slic3r_UTC_Time_Format) {
TEST_CASE("Slic3r_UTC_Time_Format", "[Timeutils]") {
test_time_fmt(Slic3r::Utils::TimeFormat::gcode);
}
int main(int argc, char **argv) {
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}

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@ -25,7 +25,7 @@ BridgeDetector::new(expolygon, lower_slices, extrusion_width)
ExPolygonCollection* lower_slices;
int extrusion_width;
CODE:
RETVAL = new BridgeDetector(*expolygon, *lower_slices, extrusion_width);
RETVAL = new BridgeDetector(*expolygon, lower_slices->expolygons, extrusion_width);
OUTPUT:
RETVAL
@ -35,7 +35,7 @@ BridgeDetector::new_expolygons(expolygons, lower_slices, extrusion_width)
ExPolygonCollection* lower_slices;
int extrusion_width;
CODE:
RETVAL = new BridgeDetector(expolygons->expolygons, *lower_slices, extrusion_width);
RETVAL = new BridgeDetector(expolygons->expolygons, lower_slices->expolygons, extrusion_width);
OUTPUT:
RETVAL

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@ -25,7 +25,7 @@
%code{% RETVAL = THIS->contains(*polyline); %};
void simplify(double tolerance);
Polygons polygons()
%code{% RETVAL = *THIS; %};
%code{% RETVAL = (Polygons)*THIS; %};
Clone<Polygon> convex_hull();
%{