After merge fixes

This commit is contained in:
YuSanka 2022-04-14 10:33:36 +02:00
parent 91a1cd30a0
commit 6fcb6afd81
3 changed files with 5 additions and 28 deletions

View file

@ -370,11 +370,7 @@ bool GLGizmoCut3D::render_revert_button(const std::string& label_id)
void GLGizmoCut3D::render_cut_plane()
{
#if ENABLE_LEGACY_OPENGL_REMOVAL
#if ENABLE_GL_SHADERS_ATTRIBUTES
GLShaderProgram* shader = wxGetApp().get_shader("flat_attr");
#else
GLShaderProgram* shader = wxGetApp().get_shader("flat");
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
if (shader == nullptr)
return;
@ -467,11 +463,7 @@ void GLGizmoCut3D::render_cut_center_graber()
glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
glsafe(::glLineWidth(m_hover_id == m_group_id ? 2.0f : 1.5f));
#if ENABLE_GL_SHADERS_ATTRIBUTES
GLShaderProgram* shader = wxGetApp().get_shader("flat_attr");
#else
GLShaderProgram* shader = wxGetApp().get_shader("flat");
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
if (shader != nullptr) {
shader->start_using();
#if ENABLE_GL_SHADERS_ATTRIBUTES
@ -501,21 +493,15 @@ void GLGizmoCut3D::render_cut_center_graber()
shader->stop_using();
}
#if ENABLE_LEGACY_OPENGL_REMOVAL
#if ENABLE_GL_SHADERS_ATTRIBUTES
shader = wxGetApp().get_shader("gouraud_light_attr");
#else
shader = wxGetApp().get_shader("gouraud_light");
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
#else
#if !ENABLE_LEGACY_OPENGL_REMOVAL
glsafe(::glColor3f(1.0, 1.0, 0.0));
::glBegin(GL_LINES);
::glVertex3dv(plane_center.data());
::glVertex3dv(m_grabbers[0].center.data());
glsafe(::glEnd());
#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
shader = wxGetApp().get_shader("gouraud_light");
if (shader != nullptr) {
shader->start_using();
shader->set_uniform("emission_factor", 0.1f);
@ -745,7 +731,7 @@ void GLGizmoCut3D::on_render_input_window(float x, float y, float bottom_limit)
for (Axis axis : {X, Y, Z})
render_rotation_input(axis);
m_imgui->text(_L("°"));
m_imgui->text(_L("°"));
}
else {
ImGui::AlignTextToFramePadding();
@ -899,11 +885,7 @@ void GLGizmoCut3D::render_connectors(bool picking)
return;
#if ENABLE_LEGACY_OPENGL_REMOVAL
#if ENABLE_GL_SHADERS_ATTRIBUTES
GLShaderProgram* shader = picking ? wxGetApp().get_shader("flat_attr") : wxGetApp().get_shader("gouraud_light_attr");
#else
GLShaderProgram* shader = picking ? wxGetApp().get_shader("flat") : wxGetApp().get_shader("gouraud_light");
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
if (shader == nullptr)
return;

View file

@ -128,12 +128,7 @@ void MeshClipper::render_contour()
if (curr_shader != nullptr)
curr_shader->stop_using();
#if ENABLE_GL_SHADERS_ATTRIBUTES
GLShaderProgram* shader = wxGetApp().get_shader("flat_attr");
#else
GLShaderProgram* shader = wxGetApp().get_shader("flat");
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
if (shader != nullptr) {
shader->start_using();
#if ENABLE_GL_SHADERS_ATTRIBUTES

View file

@ -38,7 +38,7 @@ static constexpr char LayerRootIcon[] = "edit_layers_all";
static constexpr char LayerIcon[] = "edit_layers_some";
static constexpr char WarningIcon[] = "exclamation";
static constexpr char WarningManifoldIcon[] = "exclamation_manifold";
static constexpr char LockIcon[] = "lock_closed_white";
static constexpr char LockIcon[] = "lock_closed";
struct InfoItemAtributes {
std::string name;