From 706a9d6ddff5ccfaf73be44aa883bd641b49a6c6 Mon Sep 17 00:00:00 2001 From: Enrico Turri Date: Wed, 12 Dec 2018 11:44:17 +0100 Subject: [PATCH] Custom bed color --- src/slic3r/GUI/GLCanvas3D.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index 69ffb8d22..cc86b9b7a 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -581,7 +581,7 @@ void GLCanvas3D::Bed::_render_custom() const ::glEnableClientState(GL_VERTEX_ARRAY); - ::glColor4f(0.8f, 0.6f, 0.5f, 0.4f); + ::glColor4f(0.35f, 0.35f, 0.35f, 0.4f); ::glNormal3d(0.0f, 0.0f, 1.0f); ::glVertexPointer(3, GL_FLOAT, 0, (GLvoid*)m_triangles.get_vertices()); ::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)triangles_vcount);