Merge branch 'master' of https://github.com/Prusa3d/Slic3r
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commit
70b13d005e
@ -31,8 +31,6 @@ template<FilePrinterFormat format>
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class FilePrinter {
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public:
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void print_config(const Print&);
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// Draw an ExPolygon which is a polygon inside a slice on the specified layer.
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void draw_polygon(const ExPolygon& p, unsigned lyr);
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@ -147,8 +145,8 @@ template<> class FilePrinter<FilePrinterFormat::SLA_PNGZIP>
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+layerh_str+"+printer=DWARF3\n";
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}
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// Change this to TOP_LEFT if you want correct PNG orientation
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static const Raster::Origin ORIGIN = Raster::Origin::BOTTOM_LEFT;
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// The PNG format has its origin in the top left corner.
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static const Raster::Origin ORIGIN = Raster::Origin::TOP_LEFT;
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public:
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inline FilePrinter(double width_mm, double height_mm,
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@ -45,15 +45,20 @@ private:
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TRawRenderer m_raw_renderer;
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TRendererAA m_renderer;
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Origin m_o;
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std::function<void(agg::path_storage&)> m_flipy = [](agg::path_storage&) {};
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inline void flipy(agg::path_storage& path) const {
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path.flip_y(0, m_resolution.height_px);
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}
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public:
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inline Impl(const Raster::Resolution& res, const Raster::PixelDim &pd,
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Origin o):
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m_resolution(res), m_pxdim(pd),
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m_buf(res.pixels()),
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m_rbuf(reinterpret_cast<TPixelRenderer::value_type*>(m_buf.data()),
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res.width_px, res.height_px,
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res.width_px*TPixelRenderer::num_components),
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int(res.width_px*TPixelRenderer::num_components)),
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m_pixfmt(m_rbuf),
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m_raw_renderer(m_pixfmt),
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m_renderer(m_raw_renderer),
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@ -65,10 +70,6 @@ public:
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// ras.gamma(agg::gamma_power(1.0));
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clear();
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if(m_o == Origin::TOP_LEFT) m_flipy = [this](agg::path_storage& path) {
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path.flip_y(0, m_resolution.height_px);
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};
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}
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void draw(const ExPolygon &poly) {
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@ -76,12 +77,14 @@ public:
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agg::scanline_p8 scanlines;
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auto&& path = to_path(poly.contour);
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m_flipy(path);
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if(m_o == Origin::TOP_LEFT) flipy(path);
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ras.add_path(path);
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for(auto h : poly.holes) {
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auto&& holepath = to_path(h);
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m_flipy(holepath);
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if(m_o == Origin::TOP_LEFT) flipy(holepath);
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ras.add_path(holepath);
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}
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@ -205,8 +208,9 @@ void Raster::save(std::ostream& stream, Compression comp)
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<< m_impl->resolution().height_px << " "
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<< "255 ";
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auto sz = m_impl->buffer().size()*sizeof(Impl::TBuffer::value_type);
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stream.write(reinterpret_cast<const char*>(m_impl->buffer().data()),
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m_impl->buffer().size()*sizeof(Impl::TBuffer::value_type));
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std::streamsize(sz));
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}
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}
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}
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@ -27,6 +27,13 @@ public:
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PNG //!> PNG compression
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};
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/// The Rasterizer expects the input polygons to have their coordinate
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/// system origin in the bottom left corner. If the raster is then
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/// configured with the TOP_LEFT origin parameter (in the constructor) than
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/// it will flip the Y axis in output to maintain the correct orientation.
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/// This is the default case with PNG images. They have the origin in the
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/// top left corner. Without the flipping, the image would be upside down
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/// with the scaled (clipper) coordinate system of the input polygons.
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enum class Origin {
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TOP_LEFT,
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BOTTOM_LEFT
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@ -715,6 +715,8 @@ void SLAPrint::process()
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std::vector<long long> keys; keys.reserve(levels.size());
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for(auto& e : levels) keys.emplace_back(e.first);
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bool flpXY = m_printer_config.display_flip_xy.getBool();
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{ // create a raster printer for the current print parameters
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// I don't know any better
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auto& ocfg = m_objects.front()->m_config;
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@ -729,6 +731,8 @@ void SLAPrint::process()
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double exp_t = matcfg.exposure_time.getFloat();
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double iexp_t = matcfg.initial_exposure_time.getFloat();
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if(flpXY) { std::swap(w, h); std::swap(pw, ph); }
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m_printer.reset(new SLAPrinter(w, h, pw, ph, lh, exp_t, iexp_t));
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}
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@ -744,7 +748,7 @@ void SLAPrint::process()
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// procedure to process one height level. This will run in parallel
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auto lvlfn =
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[this, &slck, &keys, &levels, &printer, slot, sd, ist, &pst]
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[this, &slck, &keys, &levels, &printer, slot, sd, ist, &pst, flpXY]
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(unsigned level_id)
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{
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if(canceled()) return;
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@ -764,8 +768,12 @@ void SLAPrint::process()
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for(ExPolygon slice : sl) {
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// The order is important here:
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// apply rotation before translation...
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slice.rotate(cp.rotation);
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slice.rotate(double(cp.rotation));
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slice.translate(cp.shift(X), cp.shift(Y));
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if(flpXY) {
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for(auto& p : slice.contour.points) std::swap(p(X), p(Y));
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for(auto& h : slice.holes) for(auto& p : h.points) std::swap(p(X), p(Y));
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}
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printer.draw_polygon(slice, level_id);
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}
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}
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