Replacing ClipperLib::IntPoint with Eigen point as a first step to
make the ClipperLib paths and polygons compatible with Slic3r paths and polygons without conversions and memory allocations.
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@ -37,6 +37,8 @@
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#include <inttypes.h>
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#include <functional>
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#include <Eigen/Geometry>
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#define CLIPPER_VERSION "6.2.6"
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//use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance.
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@ -88,6 +90,16 @@ enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
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static constexpr cInt const hiRange = 0x3FFFFFFFFFFFFFFFLL;
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#endif // CLIPPERLIB_INT32
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#if 1
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using IntPoint = Eigen::Matrix<cInt,
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#ifdef use_xyz
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3
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#else // use_xyz
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2
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#endif // use_xyz
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, 1, Eigen::DontAlign>;
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using DoublePoint = Eigen::Matrix<double, 2, 1, Eigen::DontAlign>;
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#else
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struct IntPoint {
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cInt X;
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cInt Y;
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@ -107,6 +119,14 @@ struct IntPoint {
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return a.X != b.X || a.Y != b.Y;
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}
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};
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struct DoublePoint
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{
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double X;
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double Y;
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DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
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DoublePoint(IntPoint ip) : X((double)ip.x()), Y((double)ip.y()) {}
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};
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#endif
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//------------------------------------------------------------------------------
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typedef std::vector<IntPoint> Path;
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@ -119,13 +139,6 @@ std::ostream& operator <<(std::ostream &s, const IntPoint &p);
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std::ostream& operator <<(std::ostream &s, const Path &p);
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std::ostream& operator <<(std::ostream &s, const Paths &p);
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struct DoublePoint
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{
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double X;
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double Y;
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DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
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DoublePoint(IntPoint ip) : X((double)ip.X), Y((double)ip.Y) {}
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};
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//------------------------------------------------------------------------------
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#ifdef use_xyz
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@ -23,10 +23,12 @@ struct Polygon {
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Contour(std::move(cont)), Holes(std::move(holes)) {}
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};
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#if 0
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inline IntPoint& operator +=(IntPoint& p, const IntPoint& pa ) {
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// This could be done with SIMD
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p.X += pa.X;
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p.Y += pa.Y;
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p.x() += pa.x();
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p.y() += pa.y();
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return p;
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}
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@ -37,15 +39,15 @@ inline IntPoint operator+(const IntPoint& p1, const IntPoint& p2) {
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}
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inline IntPoint& operator -=(IntPoint& p, const IntPoint& pa ) {
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p.X -= pa.X;
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p.Y -= pa.Y;
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p.x() -= pa.x();
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p.y() -= pa.y();
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return p;
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}
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inline IntPoint operator -(const IntPoint& p ) {
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IntPoint ret = p;
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ret.X = -ret.X;
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ret.Y = -ret.Y;
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ret.x() = -ret.x();
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ret.y() = -ret.y();
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return ret;
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}
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@ -56,8 +58,8 @@ inline IntPoint operator-(const IntPoint& p1, const IntPoint& p2) {
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}
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inline IntPoint& operator *=(IntPoint& p, const IntPoint& pa ) {
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p.X *= pa.X;
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p.Y *= pa.Y;
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p.x() *= pa.x();
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p.y() *= pa.y();
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return p;
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}
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@ -66,6 +68,7 @@ inline IntPoint operator*(const IntPoint& p1, const IntPoint& p2) {
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ret *= p2;
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return ret;
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}
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#endif
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}
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@ -46,25 +46,25 @@ namespace pointlike {
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// Tell libnest2d how to extract the X coord from a ClipperPoint object
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template<> inline ClipperLib::cInt x(const PointImpl& p)
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{
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return p.X;
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return p.x();
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}
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// Tell libnest2d how to extract the Y coord from a ClipperPoint object
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template<> inline ClipperLib::cInt y(const PointImpl& p)
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{
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return p.Y;
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return p.y();
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}
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// Tell libnest2d how to extract the X coord from a ClipperPoint object
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template<> inline ClipperLib::cInt& x(PointImpl& p)
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{
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return p.X;
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return p.x();
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}
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// Tell libnest2d how to extract the Y coord from a ClipperPoint object
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template<> inline ClipperLib::cInt& y(PointImpl& p)
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{
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return p.Y;
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return p.y();
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}
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}
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@ -144,7 +144,7 @@ template<> inline std::string toString(const PolygonImpl& sh)
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ss << "Contour {\n";
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for(auto p : sh.Contour) {
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ss << "\t" << p.X << " " << p.Y << "\n";
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ss << "\t" << p.x() << " " << p.y() << "\n";
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}
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ss << "}\n";
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@ -152,7 +152,7 @@ template<> inline std::string toString(const PolygonImpl& sh)
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ss << "Holes {\n";
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for(auto p : h) {
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ss << "\t{\n";
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ss << "\t\t" << p.X << " " << p.Y << "\n";
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ss << "\t\t" << p.x() << " " << p.y() << "\n";
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ss << "\t}\n";
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}
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ss << "}\n";
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@ -238,14 +238,14 @@ inline void rotate(PolygonImpl& sh, const Radians& rads)
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for(auto& p : sh.Contour) {
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p = {
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static_cast<Coord>(p.X * cosa - p.Y * sina),
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static_cast<Coord>(p.X * sina + p.Y * cosa)
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static_cast<Coord>(p.x() * cosa - p.y() * sina),
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static_cast<Coord>(p.x() * sina + p.y() * cosa)
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};
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}
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for(auto& hole : sh.Holes) for(auto& p : hole) {
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p = {
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static_cast<Coord>(p.X * cosa - p.Y * sina),
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static_cast<Coord>(p.X * sina + p.Y * cosa)
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static_cast<Coord>(p.x() * cosa - p.y() * sina),
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static_cast<Coord>(p.x() * sina + p.y() * cosa)
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};
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}
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}
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@ -277,7 +277,7 @@ inline TMultiShape<PolygonImpl> clipper_execute(
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if(!poly.Contour.empty() ) {
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auto front_p = poly.Contour.front();
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auto &back_p = poly.Contour.back();
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if(front_p.X != back_p.X || front_p.Y != back_p.X)
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if(front_p.x() != back_p.x() || front_p.y() != back_p.x())
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poly.Contour.emplace_back(front_p);
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}
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@ -294,7 +294,7 @@ inline TMultiShape<PolygonImpl> clipper_execute(
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if(!poly.Contour.empty() ) {
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auto front_p = poly.Contour.front();
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auto &back_p = poly.Contour.back();
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if(front_p.X != back_p.X || front_p.Y != back_p.X)
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if(front_p.x() != back_p.x() || front_p.y() != back_p.x())
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poly.Contour.emplace_back(front_p);
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}
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@ -250,8 +250,8 @@ template<class RawShape> class EdgeCache {
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Vertex ret = edge.first();
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// Get the point on the edge which lies in ed distance from the start
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ret += { static_cast<Coord>(std::round(ed*std::cos(angle))),
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static_cast<Coord>(std::round(ed*std::sin(angle))) };
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ret += Vertex(static_cast<Coord>(std::round(ed*std::cos(angle))),
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static_cast<Coord>(std::round(ed*std::sin(angle))));
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return ret;
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}
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@ -344,7 +344,8 @@ inline void correctNfpPosition(nfp::NfpResult<RawShape>& nfp,
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auto dtouch = touch_sh - touch_other;
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auto top_other = orbiter.rightmostTopVertex() + dtouch;
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auto dnfp = top_other - nfp.second; // nfp.second is the nfp reference point
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shapelike::translate(nfp.first, dnfp);
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//FIXME the explicit type conversion ClipperLib::IntPoint()
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shapelike::translate(nfp.first, ClipperLib::IntPoint(dnfp));
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}
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template<class RawShape>
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@ -473,7 +474,8 @@ public:
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auto bbin = sl::boundingBox(bin);
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auto d = bbch.center() - bbin.center();
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auto chullcpy = chull;
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sl::translate(chullcpy, d);
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//FIXME the explicit type conversion ClipperLib::IntPoint()
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sl::translate(chullcpy, ClipperLib::IntPoint(d));
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return sl::isInside(chullcpy, bin) ? -1.0 : 1.0;
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}
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@ -724,8 +726,7 @@ private:
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auto rawobjfunc = [_objfunc, iv, startpos]
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(Vertex v, Item& itm)
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{
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auto d = v - iv;
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d += startpos;
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auto d = (v - iv) + startpos;
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itm.translation(d);
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return _objfunc(itm);
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};
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@ -742,8 +743,7 @@ private:
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&item, &bin, &iv, &startpos] (const Optimum& o)
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{
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auto v = getNfpPoint(o);
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auto d = v - iv;
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d += startpos;
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auto d = (v - iv) + startpos;
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item.translation(d);
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merged_pile.emplace_back(item.transformedShape());
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@ -877,8 +877,7 @@ private:
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}
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if( best_score < global_score ) {
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auto d = getNfpPoint(optimum) - iv;
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d += startpos;
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auto d = (getNfpPoint(optimum) - iv) + startpos;
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final_tr = d;
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final_rot = initial_rot + rot;
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can_pack = true;
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@ -56,8 +56,8 @@ template<class Tout = double, class = FloatingOnly<Tout>, int...EigenArgs>
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inline constexpr Eigen::Matrix<Tout, 2, EigenArgs...> unscaled(
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const ClipperLib::IntPoint &v) noexcept
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{
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return Eigen::Matrix<Tout, 2, EigenArgs...>{unscaled<Tout>(v.X),
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unscaled<Tout>(v.Y)};
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return Eigen::Matrix<Tout, 2, EigenArgs...>{unscaled<Tout>(v.x()),
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unscaled<Tout>(v.y())};
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}
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namespace arrangement {
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@ -644,7 +644,7 @@ void arrange(ArrangePolygons & arrangables,
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for(size_t i = 0; i < items.size(); ++i) {
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clppr::IntPoint tr = items[i].translation();
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arrangables[i].translation = {coord_t(tr.X), coord_t(tr.Y)};
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arrangables[i].translation = {coord_t(tr.x()), coord_t(tr.y())};
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arrangables[i].rotation = items[i].rotation();
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arrangables[i].bed_idx = items[i].binId();
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}
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@ -78,7 +78,7 @@ static ConstPrintObjectPtrs get_top_level_objects_with_brim(const Print &print)
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// Assign the maximum Z from four points. This values is valid index of the island
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clipper.ZFillFunction([](const ClipperLib_Z::IntPoint &e1bot, const ClipperLib_Z::IntPoint &e1top, const ClipperLib_Z::IntPoint &e2bot,
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const ClipperLib_Z::IntPoint &e2top, ClipperLib_Z::IntPoint &pt) {
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pt.Z = std::max(std::max(e1bot.Z, e1top.Z), std::max(e2bot.Z, e2top.Z));
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pt.z() = std::max(std::max(e1bot.z(), e1top.z()), std::max(e2bot.z(), e2top.z()));
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});
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// Add islands
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clipper.AddPaths(islands_clip, ClipperLib_Z::ptSubject, true);
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@ -90,9 +90,9 @@ static ConstPrintObjectPtrs get_top_level_objects_with_brim(const Print &print)
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ConstPrintObjectPtrs top_level_objects_with_brim;
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for (int i = 0; i < islands_polytree.ChildCount(); ++i) {
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for (const ClipperLib_Z::IntPoint &point : islands_polytree.Childs[i]->Contour) {
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if (point.Z != 0 && processed_objects_idx.find(island_to_object[point.Z - 1]->id().id) == processed_objects_idx.end()) {
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top_level_objects_with_brim.emplace_back(island_to_object[point.Z - 1]);
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processed_objects_idx.insert(island_to_object[point.Z - 1]->id().id);
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if (point.z() != 0 && processed_objects_idx.find(island_to_object[point.z() - 1]->id().id) == processed_objects_idx.end()) {
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top_level_objects_with_brim.emplace_back(island_to_object[point.z() - 1]);
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processed_objects_idx.insert(island_to_object[point.z() - 1]->id().id);
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}
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}
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}
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@ -456,7 +456,7 @@ ExtrusionEntityCollection make_brim(const Print &print, PrintTryCancel try_cance
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clipper.ZFillFunction([](const ClipperLib_Z::IntPoint& e1bot, const ClipperLib_Z::IntPoint& e1top, const ClipperLib_Z::IntPoint& e2bot, const ClipperLib_Z::IntPoint& e2top, ClipperLib_Z::IntPoint& pt) {
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// Assign a valid input loop identifier. Such an identifier is strictly positive, the next line is safe even in case one side of a segment
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// hat the Z coordinate not set to the contour coordinate.
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pt.Z = std::max(std::max(e1bot.Z, e1top.Z), std::max(e2bot.Z, e2top.Z));
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pt.z() = std::max(std::max(e1bot.z(), e1top.z()), std::max(e2bot.z(), e2top.z()));
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});
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// add polygons
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clipper.AddPaths(input_clip, ClipperLib_Z::ptSubject, false);
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@ -474,8 +474,8 @@ ExtrusionEntityCollection make_brim(const Print &print, PrintTryCancel try_cance
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for (const ClipperLib_Z::Path &path : loops_trimmed) {
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size_t input_idx = 0;
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for (const ClipperLib_Z::IntPoint &pt : path)
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if (pt.Z > 0) {
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input_idx = (size_t)pt.Z;
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if (pt.z() > 0) {
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input_idx = (size_t)pt.z();
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break;
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}
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assert(input_idx != 0);
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@ -492,14 +492,14 @@ ExtrusionEntityCollection make_brim(const Print &print, PrintTryCancel try_cance
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size_t j = i + 1;
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for (; j < loops_trimmed_order.size() && loops_trimmed_order[i].second == loops_trimmed_order[j].second; ++ j) ;
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const ClipperLib_Z::Path &first_path = *loops_trimmed_order[i].first;
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if (i + 1 == j && first_path.size() > 3 && first_path.front().X == first_path.back().X && first_path.front().Y == first_path.back().Y) {
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if (i + 1 == j && first_path.size() > 3 && first_path.front().x() == first_path.back().x() && first_path.front().y() == first_path.back().y()) {
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auto *loop = new ExtrusionLoop();
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brim.entities.emplace_back(loop);
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loop->paths.emplace_back(erSkirt, float(flow.mm3_per_mm()), float(flow.width()), float(print.skirt_first_layer_height()));
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Points &points = loop->paths.front().polyline.points;
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points.reserve(first_path.size());
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for (const ClipperLib_Z::IntPoint &pt : first_path)
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points.emplace_back(coord_t(pt.X), coord_t(pt.Y));
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points.emplace_back(coord_t(pt.x()), coord_t(pt.y()));
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i = j;
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} else {
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//FIXME The path chaining here may not be optimal.
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@ -511,7 +511,7 @@ ExtrusionEntityCollection make_brim(const Print &print, PrintTryCancel try_cance
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Points &points = static_cast<ExtrusionPath*>(this_loop_trimmed.entities.back())->polyline.points;
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points.reserve(path.size());
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for (const ClipperLib_Z::IntPoint &pt : path)
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points.emplace_back(coord_t(pt.X), coord_t(pt.Y));
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points.emplace_back(coord_t(pt.x()), coord_t(pt.y()));
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}
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chain_and_reorder_extrusion_entities(this_loop_trimmed.entities, &last_pt);
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brim.entities.reserve(brim.entities.size() + this_loop_trimmed.entities.size());
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@ -131,7 +131,7 @@ Slic3r::Polygon ClipperPath_to_Slic3rPolygon(const ClipperLib::Path &input)
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{
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Polygon retval;
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for (ClipperLib::Path::const_iterator pit = input.begin(); pit != input.end(); ++pit)
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retval.points.emplace_back(pit->X, pit->Y);
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retval.points.emplace_back(pit->x(), pit->y());
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return retval;
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}
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@ -139,7 +139,7 @@ Slic3r::Polyline ClipperPath_to_Slic3rPolyline(const ClipperLib::Path &input)
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{
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Polyline retval;
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for (ClipperLib::Path::const_iterator pit = input.begin(); pit != input.end(); ++pit)
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retval.points.emplace_back(pit->X, pit->Y);
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retval.points.emplace_back(pit->x(), pit->y());
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return retval;
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}
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@ -752,7 +752,7 @@ ClipperLib::PolyNodes order_nodes(const ClipperLib::PolyNodes &nodes)
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for (const ClipperLib::PolyNode *node : nodes)
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ordering_points.emplace_back(
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Point(node->Contour.front().X, node->Contour.front().Y));
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Point(node->Contour.front().x(), node->Contour.front().y()));
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// perform the ordering
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ClipperLib::PolyNodes ordered_nodes =
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@ -777,7 +777,7 @@ static void traverse_pt_outside_in(const ClipperLib::PolyNodes &nodes, Polygons
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Points ordering_points;
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ordering_points.reserve(nodes.size());
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for (const ClipperLib::PolyNode *node : nodes)
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ordering_points.emplace_back(node->Contour.front().X, node->Contour.front().Y);
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ordering_points.emplace_back(node->Contour.front().x(), node->Contour.front().y());
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// Perform the ordering, push results recursively.
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//FIXME pass the last point to chain_clipper_polynodes?
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@ -17,42 +17,42 @@ class BoundingBox;
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class Line;
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class MultiPoint;
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class Point;
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typedef Point Vector;
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using Vector = Point;
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// Eigen types, to replace the Slic3r's own types in the future.
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||||
// Vector types with a fixed point coordinate base type.
|
||||
typedef Eigen::Matrix<coord_t, 2, 1, Eigen::DontAlign> Vec2crd;
|
||||
typedef Eigen::Matrix<coord_t, 3, 1, Eigen::DontAlign> Vec3crd;
|
||||
typedef Eigen::Matrix<int, 2, 1, Eigen::DontAlign> Vec2i;
|
||||
typedef Eigen::Matrix<int, 3, 1, Eigen::DontAlign> Vec3i;
|
||||
typedef Eigen::Matrix<int32_t, 2, 1, Eigen::DontAlign> Vec2i32;
|
||||
typedef Eigen::Matrix<int64_t, 2, 1, Eigen::DontAlign> Vec2i64;
|
||||
typedef Eigen::Matrix<int32_t, 3, 1, Eigen::DontAlign> Vec3i32;
|
||||
typedef Eigen::Matrix<int64_t, 3, 1, Eigen::DontAlign> Vec3i64;
|
||||
using Vec2crd = Eigen::Matrix<coord_t, 2, 1, Eigen::DontAlign>;
|
||||
using Vec3crd = Eigen::Matrix<coord_t, 3, 1, Eigen::DontAlign>;
|
||||
using Vec2i = Eigen::Matrix<int, 2, 1, Eigen::DontAlign>;
|
||||
using Vec3i = Eigen::Matrix<int, 3, 1, Eigen::DontAlign>;
|
||||
using Vec2i32 = Eigen::Matrix<int32_t, 2, 1, Eigen::DontAlign>;
|
||||
using Vec2i64 = Eigen::Matrix<int64_t, 2, 1, Eigen::DontAlign>;
|
||||
using Vec3i32 = Eigen::Matrix<int32_t, 3, 1, Eigen::DontAlign>;
|
||||
using Vec3i64 = Eigen::Matrix<int64_t, 3, 1, Eigen::DontAlign>;
|
||||
|
||||
// Vector types with a double coordinate base type.
|
||||
typedef Eigen::Matrix<float, 2, 1, Eigen::DontAlign> Vec2f;
|
||||
typedef Eigen::Matrix<float, 3, 1, Eigen::DontAlign> Vec3f;
|
||||
typedef Eigen::Matrix<double, 2, 1, Eigen::DontAlign> Vec2d;
|
||||
typedef Eigen::Matrix<double, 3, 1, Eigen::DontAlign> Vec3d;
|
||||
using Vec2f = Eigen::Matrix<float, 2, 1, Eigen::DontAlign>;
|
||||
using Vec3f = Eigen::Matrix<float, 3, 1, Eigen::DontAlign>;
|
||||
using Vec2d = Eigen::Matrix<double, 2, 1, Eigen::DontAlign>;
|
||||
using Vec3d = Eigen::Matrix<double, 3, 1, Eigen::DontAlign>;
|
||||
|
||||
typedef std::vector<Point> Points;
|
||||
typedef std::vector<Point*> PointPtrs;
|
||||
typedef std::vector<const Point*> PointConstPtrs;
|
||||
typedef std::vector<Vec3crd> Points3;
|
||||
typedef std::vector<Vec2d> Pointfs;
|
||||
typedef std::vector<Vec2d> Vec2ds;
|
||||
typedef std::vector<Vec3d> Pointf3s;
|
||||
using Points = std::vector<Point>;
|
||||
using PointPtrs = std::vector<Point*>;
|
||||
using PointConstPtrs = std::vector<const Point*>;
|
||||
using Points3 = std::vector<Vec3crd>;
|
||||
using Pointfs = std::vector<Vec2d>;
|
||||
using Vec2ds = std::vector<Vec2d>;
|
||||
using Pointf3s = std::vector<Vec3d>;
|
||||
|
||||
typedef Eigen::Matrix<float, 2, 2, Eigen::DontAlign> Matrix2f;
|
||||
typedef Eigen::Matrix<double, 2, 2, Eigen::DontAlign> Matrix2d;
|
||||
typedef Eigen::Matrix<float, 3, 3, Eigen::DontAlign> Matrix3f;
|
||||
typedef Eigen::Matrix<double, 3, 3, Eigen::DontAlign> Matrix3d;
|
||||
using Matrix2f = Eigen::Matrix<float, 2, 2, Eigen::DontAlign>;
|
||||
using Matrix2d = Eigen::Matrix<double, 2, 2, Eigen::DontAlign>;
|
||||
using Matrix3f = Eigen::Matrix<float, 3, 3, Eigen::DontAlign>;
|
||||
using Matrix3d = Eigen::Matrix<double, 3, 3, Eigen::DontAlign>;
|
||||
|
||||
typedef Eigen::Transform<float, 2, Eigen::Affine, Eigen::DontAlign> Transform2f;
|
||||
typedef Eigen::Transform<double, 2, Eigen::Affine, Eigen::DontAlign> Transform2d;
|
||||
typedef Eigen::Transform<float, 3, Eigen::Affine, Eigen::DontAlign> Transform3f;
|
||||
typedef Eigen::Transform<double, 3, Eigen::Affine, Eigen::DontAlign> Transform3d;
|
||||
using Transform2f = Eigen::Transform<float, 2, Eigen::Affine, Eigen::DontAlign>;
|
||||
using Transform2d = Eigen::Transform<double, 2, Eigen::Affine, Eigen::DontAlign>;
|
||||
using Transform3f = Eigen::Transform<float, 3, Eigen::Affine, Eigen::DontAlign>;
|
||||
using Transform3d = Eigen::Transform<double, 3, Eigen::Affine, Eigen::DontAlign>;
|
||||
|
||||
inline bool operator<(const Vec2d &lhs, const Vec2d &rhs) { return lhs(0) < rhs(0) || (lhs(0) == rhs(0) && lhs(1) < rhs(1)); }
|
||||
|
||||
@ -101,7 +101,7 @@ template<int N, class T> using Vec = Eigen::Matrix<T, N, 1, Eigen::DontAlign, N
|
||||
class Point : public Vec2crd
|
||||
{
|
||||
public:
|
||||
typedef coord_t coord_type;
|
||||
using coord_type = coord_t;
|
||||
|
||||
Point() : Vec2crd(0, 0) {}
|
||||
Point(int32_t x, int32_t y) : Vec2crd(coord_t(x), coord_t(y)) {}
|
||||
@ -337,7 +337,7 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
typedef typename std::unordered_multimap<Vec2crd, ValueType, PointHash> map_type;
|
||||
using map_type = typename std::unordered_multimap<Vec2crd, ValueType, PointHash>;
|
||||
PointAccessor m_point_accessor;
|
||||
map_type m_map;
|
||||
coord_t m_search_radius;
|
||||
@ -439,11 +439,11 @@ inline Point align_to_grid(Point coord, Point spacing, Point base)
|
||||
#include <boost/polygon/polygon.hpp>
|
||||
namespace boost { namespace polygon {
|
||||
template <>
|
||||
struct geometry_concept<Slic3r::Point> { typedef point_concept type; };
|
||||
struct geometry_concept<Slic3r::Point> { using type = point_concept; };
|
||||
|
||||
template <>
|
||||
struct point_traits<Slic3r::Point> {
|
||||
typedef coord_t coordinate_type;
|
||||
using coordinate_type = coord_t;
|
||||
|
||||
static inline coordinate_type get(const Slic3r::Point& point, orientation_2d orient) {
|
||||
return static_cast<coordinate_type>(point((orient == HORIZONTAL) ? 0 : 1));
|
||||
@ -452,7 +452,7 @@ namespace boost { namespace polygon {
|
||||
|
||||
template <>
|
||||
struct point_mutable_traits<Slic3r::Point> {
|
||||
typedef coord_t coordinate_type;
|
||||
using coordinate_type = coord_t;
|
||||
static inline void set(Slic3r::Point& point, orientation_2d orient, coord_t value) {
|
||||
point((orient == HORIZONTAL) ? 0 : 1) = value;
|
||||
}
|
||||
|
@ -77,8 +77,8 @@ protected:
|
||||
double getPx(const Point &p) { return p(0) * m_pxdim_scaled.w_mm; }
|
||||
double getPy(const Point &p) { return p(1) * m_pxdim_scaled.h_mm; }
|
||||
agg::path_storage to_path(const Polygon &poly) { return to_path(poly.points); }
|
||||
double getPx(const ClipperLib::IntPoint &p) { return p.X * m_pxdim_scaled.w_mm; }
|
||||
double getPy(const ClipperLib::IntPoint& p) { return p.Y * m_pxdim_scaled.h_mm; }
|
||||
double getPx(const ClipperLib::IntPoint &p) { return p.x() * m_pxdim_scaled.w_mm; }
|
||||
double getPy(const ClipperLib::IntPoint& p) { return p.y() * m_pxdim_scaled.h_mm; }
|
||||
|
||||
template<class PointVec> agg::path_storage _to_path(const PointVec& v)
|
||||
{
|
||||
|
@ -806,8 +806,8 @@ static ClipperPolygons get_all_polygons(const SliceRecord& record, SliceOrigin o
|
||||
}
|
||||
|
||||
if(is_lefthanded) {
|
||||
for(auto& p : poly.Contour) p.X = -p.X;
|
||||
for(auto& h : poly.Holes) for(auto& p : h) p.X = -p.X;
|
||||
for(auto& p : poly.Contour) p.x() = -p.x();
|
||||
for(auto& h : poly.Holes) for(auto& p : h) p.x() = -p.x();
|
||||
}
|
||||
|
||||
sl::rotate(poly, double(instances[i].rotation));
|
||||
|
@ -273,8 +273,8 @@ std::string SVG::get_path_d(const ClipperLib::Path &path, double scale, bool clo
|
||||
std::ostringstream d;
|
||||
d << "M ";
|
||||
for (ClipperLib::Path::const_iterator p = path.begin(); p != path.end(); ++p) {
|
||||
d << to_svg_x(scale * p->X - origin(0)) << " ";
|
||||
d << to_svg_y(scale * p->Y - origin(1)) << " ";
|
||||
d << to_svg_x(scale * p->x() - origin(0)) << " ";
|
||||
d << to_svg_y(scale * p->y() - origin(1)) << " ";
|
||||
}
|
||||
if (closed) d << "z";
|
||||
return d.str();
|
||||
|
@ -140,15 +140,15 @@ TEST_CASE("boundingCircle", "[Geometry]") {
|
||||
PolygonImpl p = {{{0, 10}, {10, 0}, {0, -10}, {0, 10}}, {}};
|
||||
Circle c = boundingCircle(p);
|
||||
|
||||
REQUIRE(c.center().X == 0);
|
||||
REQUIRE(c.center().Y == 0);
|
||||
REQUIRE(c.center().x() == 0);
|
||||
REQUIRE(c.center().y() == 0);
|
||||
REQUIRE(c.radius() == Approx(10));
|
||||
|
||||
shapelike::translate(p, PointImpl{10, 10});
|
||||
c = boundingCircle(p);
|
||||
|
||||
REQUIRE(c.center().X == 10);
|
||||
REQUIRE(c.center().Y == 10);
|
||||
REQUIRE(c.center().x() == 10);
|
||||
REQUIRE(c.center().y() == 10);
|
||||
REQUIRE(c.radius() == Approx(10));
|
||||
|
||||
auto parts = prusaParts();
|
||||
@ -616,7 +616,7 @@ TEST_CASE("EmptyItemShouldBeUntouched", "[Nesting]") {
|
||||
|
||||
std::vector<Item> items;
|
||||
items.emplace_back(Item{}); // Emplace empty item
|
||||
items.emplace_back(Item{0, 200, 0}); // Emplace zero area item
|
||||
items.emplace_back(Item{ { 0, 0} , { 200, 0 }, { 0, 0 } }); // Emplace zero area item
|
||||
|
||||
size_t bins = libnest2d::nest(items, bin);
|
||||
|
||||
@ -661,12 +661,12 @@ TEST_CASE("Items can be preloaded", "[Nesting]") {
|
||||
REQUIRE(bins == 1);
|
||||
|
||||
REQUIRE(fixed_rect.binId() == 0);
|
||||
REQUIRE(fixed_rect.translation().X == bin.center().X);
|
||||
REQUIRE(fixed_rect.translation().Y == bin.center().Y);
|
||||
REQUIRE(fixed_rect.translation().x() == bin.center().x());
|
||||
REQUIRE(fixed_rect.translation().y() == bin.center().y());
|
||||
|
||||
REQUIRE(movable_rect.binId() == 0);
|
||||
REQUIRE(movable_rect.translation().X != bin.center().X);
|
||||
REQUIRE(movable_rect.translation().Y != bin.center().Y);
|
||||
REQUIRE(movable_rect.translation().x() != bin.center().x());
|
||||
REQUIRE(movable_rect.translation().y() != bin.center().y());
|
||||
}
|
||||
|
||||
SECTION("Preloaded Item should not affect free bins") {
|
||||
@ -677,14 +677,14 @@ TEST_CASE("Items can be preloaded", "[Nesting]") {
|
||||
REQUIRE(bins == 2);
|
||||
|
||||
REQUIRE(fixed_rect.binId() == 1);
|
||||
REQUIRE(fixed_rect.translation().X == bin.center().X);
|
||||
REQUIRE(fixed_rect.translation().Y == bin.center().Y);
|
||||
REQUIRE(fixed_rect.translation().x() == bin.center().x());
|
||||
REQUIRE(fixed_rect.translation().y() == bin.center().y());
|
||||
|
||||
REQUIRE(movable_rect.binId() == 0);
|
||||
|
||||
auto bb = movable_rect.boundingBox();
|
||||
REQUIRE(bb.center().X == bin.center().X);
|
||||
REQUIRE(bb.center().Y == bin.center().Y);
|
||||
REQUIRE(bb.center().x() == bin.center().x());
|
||||
REQUIRE(bb.center().y() == bin.center().y());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -26,7 +26,7 @@ namespace Slic3r {
|
||||
pt.Y += CLIPPER_OFFSET_SCALE_ROUNDING_DELTA;
|
||||
pt.X >>= CLIPPER_OFFSET_POWER_OF_2;
|
||||
pt.Y >>= CLIPPER_OFFSET_POWER_OF_2;
|
||||
out.emplace_back(coord_t(pt.X), coord_t(pt.Y));
|
||||
out.emplace_back(coord_t(pt.x()), coord_t(pt.y()));
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user