New methods in Slic3r::SVG C++ class
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@ -1,8 +1,12 @@
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#include "SVG.hpp"
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#include <iostream>
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#define COORD(x) ((float)unscale(x)*10)
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namespace Slic3r {
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SVG::SVG(const char* filename)
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: arrows(true), filename(filename), fill("grey"), stroke("black")
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{
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this->f = fopen(filename, "w");
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fprintf(this->f,
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@ -13,13 +17,6 @@ SVG::SVG(const char* filename)
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" <polyline fill=\"darkblue\" points=\"0,0 10,5 0,10 1,5\" />\n"
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" </marker>\n"
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);
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this->arrows = true;
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}
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float
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SVG::coordinate(long c)
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{
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return (float)unscale(c)*10;
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}
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void
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@ -27,7 +24,7 @@ SVG::AddLine(const Line &line)
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{
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fprintf(this->f,
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" <line x1=\"%f\" y1=\"%f\" x2=\"%f\" y2=\"%f\" style=\"stroke: black; stroke-width: 2\"",
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this->coordinate(line.a.x), this->coordinate(line.a.y), this->coordinate(line.b.x), this->coordinate(line.b.y)
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COORD(line.a.x), COORD(line.a.y), COORD(line.b.x), COORD(line.b.y)
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);
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if (this->arrows)
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fprintf(this->f, " marker-end=\"url(#endArrow)\"");
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@ -40,12 +37,61 @@ SVG::AddLine(const IntersectionLine &line)
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this->AddLine(Line(line.a, line.b));
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}
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void
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SVG::draw(const ExPolygon &expolygon)
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{
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std::string d;
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Polygons pp = expolygon;
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for (Polygons::const_iterator p = pp.begin(); p != pp.end(); ++p) {
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d += this->get_path_d(*p) + " ";
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}
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this->path(d, true);
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}
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void
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SVG::draw(const Polygon &polygon)
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{
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this->path(this->get_path_d(polygon), true);
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}
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void
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SVG::draw(const Polyline &polyline)
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{
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this->path(this->get_path_d(polyline), false);
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}
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void
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SVG::path(const std::string &d, bool fill)
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{
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fprintf(
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this->f,
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" <path d=\"%s\" style=\"fill: %s; stroke: %s; stroke-width: %s; fill-type: evenodd\" />\n",
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d.c_str(),
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fill ? this->fill.c_str() : "none",
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this->stroke.c_str(),
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fill ? "0" : "2"
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);
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}
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std::string
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SVG::get_path_d(const MultiPoint &mp) const
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{
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std::ostringstream d;
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d << "M";
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for (Points::const_iterator p = mp.points.begin(); p != mp.points.end(); ++p) {
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d << " " << COORD(p->x);
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d << " " << COORD(p->y);
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}
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d << " z";
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return d.str();
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}
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void
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SVG::Close()
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{
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fprintf(this->f, "</svg>\n");
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fclose(this->f);
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printf("SVG file written.\n");
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printf("SVG written to %s\n", this->filename.c_str());
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}
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}
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@ -2,6 +2,7 @@
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#define slic3r_SVG_hpp_
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#include <myinit.h>
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#include "ExPolygon.hpp"
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#include "Line.hpp"
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#include "TriangleMesh.hpp"
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@ -9,15 +10,24 @@ namespace Slic3r {
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class SVG
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{
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private:
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FILE* f;
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float coordinate(long c);
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public:
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bool arrows;
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std::string fill, stroke;
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SVG(const char* filename);
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void AddLine(const Line &line);
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void AddLine(const IntersectionLine &line);
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void draw(const ExPolygon &expolygon);
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void draw(const Polygon &polygon);
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void draw(const Polyline &polyline);
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void Close();
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private:
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std::string filename;
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FILE* f;
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void path(const std::string &d, bool fill);
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std::string get_path_d(const MultiPoint &polygon) const;
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};
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}
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