Follow-up of f2a7245f36
- Apply clamping max bounding box to avoid z-fighting only in gcode preview
This commit is contained in:
parent
7a3f71331d
commit
7150e0adda
@ -5001,15 +5001,17 @@ BoundingBoxf3 GLCanvas3D::_max_bounding_box(bool include_gizmos, bool include_be
|
||||
bb.merge(m_gcode_viewer.get_max_bounding_box());
|
||||
|
||||
// clamp max bb size with respect to bed bb size
|
||||
static const double max_scale_factor = 1.5;
|
||||
const Vec3d bb_size = bb.size();
|
||||
const Vec3d bed_bb_size = bed_bb.size();
|
||||
if (bb_size.x() > max_scale_factor * bed_bb_size.x() ||
|
||||
bb_size.y() > max_scale_factor * bed_bb_size.y() ||
|
||||
bb_size.z() > max_scale_factor * bed_bb_size.z()) {
|
||||
const Vec3d bed_bb_center = bed_bb.center();
|
||||
const Vec3d extend_by = max_scale_factor * bed_bb_size;
|
||||
bb = BoundingBoxf3(bed_bb_center - extend_by, bed_bb_center + extend_by);
|
||||
if (!m_picking_enabled) {
|
||||
static const double max_scale_factor = 1.5;
|
||||
const Vec3d bb_size = bb.size();
|
||||
const Vec3d bed_bb_size = bed_bb.size();
|
||||
if (bb_size.x() > max_scale_factor * bed_bb_size.x() ||
|
||||
bb_size.y() > max_scale_factor * bed_bb_size.y() ||
|
||||
bb_size.z() > max_scale_factor * bed_bb_size.z()) {
|
||||
const Vec3d bed_bb_center = bed_bb.center();
|
||||
const Vec3d extend_by = max_scale_factor * bed_bb_size;
|
||||
bb = BoundingBoxf3(bed_bb_center - extend_by, bed_bb_center + extend_by);
|
||||
}
|
||||
}
|
||||
|
||||
return bb;
|
||||
|
Loading…
Reference in New Issue
Block a user