Refactored PrintObject::m_copies to PrintInstances,

so that the ordering code at G-code export may work directly with
pointers to PrintInstances instead of with pair of <PrintObject, copy idx>.
Also the PrintInstance knows its source ModelInstance, which allows
sorting of PrintInstances for sequential printing in the order
they appear in Plater's object list.
This commit is contained in:
bubnikv 2020-01-23 09:53:06 +01:00
parent cea7cbfaa0
commit 71fa411100
10 changed files with 226 additions and 209 deletions

View File

@ -165,12 +165,12 @@ Polygons AvoidCrossingPerimeters::collect_contours_all_layers(const PrintObjectP
cnt = (cnt + 1) / 2; cnt = (cnt + 1) / 2;
} }
// And collect copies of the objects. // And collect copies of the objects.
for (const Point &copy : object->copies()) { for (const PrintInstance &instance : object->instances()) {
// All the layers were reduced to the 1st item of polygons_per_layer. // All the layers were reduced to the 1st item of polygons_per_layer.
size_t i = islands.size(); size_t i = islands.size();
polygons_append(islands, polygons_per_layer.front()); polygons_append(islands, polygons_per_layer.front());
for (; i < islands.size(); ++ i) for (; i < islands.size(); ++ i)
islands[i].translate(copy); islands[i].translate(instance.shift);
} }
} }
return islands; return islands;
@ -1088,49 +1088,38 @@ namespace DoExport {
} }
// Sort the PrintObjects by their increasing Z, likely useful for avoiding colisions on Deltas during sequential prints. // Sort the PrintObjects by their increasing Z, likely useful for avoiding colisions on Deltas during sequential prints.
static inline std::vector<const PrintObject*> sort_objects_by_z(const Print &print) static inline std::vector<const PrintInstance*> sort_object_instances_by_max_z(const Print &print)
{ {
std::vector<const PrintObject*> objects(print.objects().begin(), print.objects().end()); std::vector<const PrintObject*> objects(print.objects().begin(), print.objects().end());
std::sort(objects.begin(), objects.end(), [](const PrintObject* po1, const PrintObject* po2) { return po1->size(2) < po2->size(2); }); std::sort(objects.begin(), objects.end(), [](const PrintObject *po1, const PrintObject *po2) { return po1->size(2) < po2->size(2); });
return objects; std::vector<const PrintInstance*> instances;
instances.reserve(objects.size());
for (const PrintObject *object : objects)
for (size_t i = 0; i < object->instances().size(); ++ i)
instances.emplace_back(&object->instances()[i]);
return instances;
} }
// Produce a vector of PrintObjects in the order of their respective ModelObjects in print.model(). // Produce a vector of PrintObjects in the order of their respective ModelObjects in print.model().
static inline std::vector<const PrintObject*> sort_objects_by_model_order(const Print &print) static inline std::vector<const PrintInstance*> sort_object_instances_by_model_order(const Print &print)
{ {
const Model &model = print.model(); // Build up map from ModelInstance* to PrintInstance*
// Pair ModelObjects with PrintObjects, remember the order of ModelObjects in the model above. std::vector<std::pair<const ModelInstance*, const PrintInstance*>> model_instance_to_print_instance;
struct ModelObjectOrder { model_instance_to_print_instance.reserve(print.num_object_instances());
const ModelObject *model_object; for (const PrintObject *print_object : print.objects())
const PrintObject *print_object; for (const PrintInstance &print_instance : print_object->instances())
size_t order; model_instance_to_print_instance.emplace_back(print_instance.model_instance, &print_instance);
}; std::sort(model_instance_to_print_instance.begin(), model_instance_to_print_instance.end(), [](auto &l, auto &r) { return l.first < r.first; });
// Initialize model_object_order with ModelObjects and their order.
std::vector<ModelObjectOrder> model_object_order; std::vector<const PrintInstance*> instances;
model_object_order.reserve(model.objects.size()); instances.reserve(model_instance_to_print_instance.size());
{ for (const ModelObject *model_object : print.model().objects)
size_t order = 0; for (const ModelInstance *model_instance : model_object->instances) {
for (const ModelObject *model_object : model.objects) auto it = std::lower_bound(model_instance_to_print_instance.begin(), model_instance_to_print_instance.end(), std::make_pair(model_instance, nullptr), [](auto &l, auto &r) { return l.first < r.first; });
model_object_order.emplace_back(ModelObjectOrder{ model_object, nullptr, order ++ }); if (it != model_instance_to_print_instance.end() && it->first == model_instance)
} instances.emplace_back(it->second);
// Sort by pointer to ModelObject. }
std::sort(model_object_order.begin(), model_object_order.end(), [](const ModelObjectOrder &lhs, const ModelObjectOrder &rhs) { return lhs.model_object < rhs.model_object; }); return instances;
// Assign PrintObject pointer to ModelObject.
for (const PrintObject *print_object : print.objects()) {
auto it = Slic3r::lower_bound_by_predicate(model_object_order.begin(), model_object_order.end(), [print_object](const ModelObjectOrder &model_object_order) { return model_object_order.model_object < print_object->model_object(); });
// The non-printable objects (objects outside of the print volume or suppressed objects) will have no partner in the print.objects() list.
if (it != model_object_order.end() && it->model_object == print_object->model_object())
it->print_object = print_object;
}
// Sort back to the initial order.
std::sort(model_object_order.begin(), model_object_order.end(), [](const ModelObjectOrder &lhs, const ModelObjectOrder &rhs) { return lhs.order < rhs.order; });
// Produce the output vector of PrintObjects, sorted by the order of ModelObjects in Model.
std::vector<const PrintObject*> objects;
objects.reserve(model_object_order.size());
for (ModelObjectOrder &order : model_object_order)
if (order.print_object != nullptr)
objects.emplace_back(order.print_object);
return objects;
} }
#if ENABLE_THUMBNAIL_GENERATOR #if ENABLE_THUMBNAIL_GENERATOR
@ -1164,7 +1153,7 @@ void GCode::_do_export(Print& print, FILE* file)
for (auto layer : object->support_layers()) for (auto layer : object->support_layers())
zs.push_back(layer->print_z); zs.push_back(layer->print_z);
std::sort(zs.begin(), zs.end()); std::sort(zs.begin(), zs.end());
m_layer_count += (unsigned int)(object->copies().size() * (std::unique(zs.begin(), zs.end()) - zs.begin())); m_layer_count += (unsigned int)(object->instances().size() * (std::unique(zs.begin(), zs.end()) - zs.begin()));
} }
} else { } else {
// Print all objects with the same print_z together. // Print all objects with the same print_z together.
@ -1257,13 +1246,18 @@ void GCode::_do_export(Print& print, FILE* file)
ToolOrdering tool_ordering; ToolOrdering tool_ordering;
unsigned int initial_extruder_id = (unsigned int)-1; unsigned int initial_extruder_id = (unsigned int)-1;
unsigned int final_extruder_id = (unsigned int)-1; unsigned int final_extruder_id = (unsigned int)-1;
size_t initial_print_object_id = 0;
bool has_wipe_tower = false; bool has_wipe_tower = false;
std::vector<const PrintInstance*> print_object_instances_ordering;
std::vector<const PrintInstance*>::const_iterator print_object_instance_sequential_active;
if (print.config().complete_objects.value) { if (print.config().complete_objects.value) {
// Order object instances for sequential print.
print_object_instances_ordering = sort_object_instances_by_model_order(print);
// print_object_instances_ordering = sort_object_instances_by_max_z(print);
// Find the 1st printing object, find its tool ordering and the initial extruder ID. // Find the 1st printing object, find its tool ordering and the initial extruder ID.
for (; initial_print_object_id < print.objects().size(); ++initial_print_object_id) { print_object_instance_sequential_active = print_object_instances_ordering.begin();
tool_ordering = ToolOrdering(*print.objects()[initial_print_object_id], initial_extruder_id); for (; print_object_instance_sequential_active != print_object_instances_ordering.end(); ++ print_object_instance_sequential_active) {
if ((initial_extruder_id = tool_ordering.first_extruder()) != (unsigned int)-1) tool_ordering = ToolOrdering(*(*print_object_instance_sequential_active)->print_object, initial_extruder_id);
if ((initial_extruder_id = tool_ordering.first_extruder()) != static_cast<unsigned int>(-1))
break; break;
} }
// We don't allow switching of extruders per layer by Model::custom_gcode_per_print_z in sequential mode. // We don't allow switching of extruders per layer by Model::custom_gcode_per_print_z in sequential mode.
@ -1283,6 +1277,8 @@ void GCode::_do_export(Print& print, FILE* file)
// In non-sequential print, the printing extruders may have been modified by the extruder switches stored in Model::custom_gcode_per_print_z. // In non-sequential print, the printing extruders may have been modified by the extruder switches stored in Model::custom_gcode_per_print_z.
// Therefore initialize the printing extruders from there. // Therefore initialize the printing extruders from there.
this->set_extruders(tool_ordering.all_extruders()); this->set_extruders(tool_ordering.all_extruders());
// Order object instances using a nearest neighbor search.
print_object_instances_ordering = chain_print_object_instances(print);
} }
if (initial_extruder_id == (unsigned int)-1) { if (initial_extruder_id == (unsigned int)-1) {
// Nothing to print! // Nothing to print!
@ -1363,72 +1359,64 @@ void GCode::_do_export(Print& print, FILE* file)
// Do all objects for each layer. // Do all objects for each layer.
if (print.config().complete_objects.value) { if (print.config().complete_objects.value) {
// Print objects from the smallest to the tallest to avoid collisions
// when moving onto next object starting point.
std::vector<const PrintObject*> objects = sort_objects_by_model_order(print);
// std::vector<const PrintObject*> objects = sort_objects_by_z(print);
size_t finished_objects = 0; size_t finished_objects = 0;
for (size_t object_id = initial_print_object_id; object_id < objects.size(); ++ object_id) { const PrintObject *prev_object = (*print_object_instance_sequential_active)->print_object;
const PrintObject &object = *objects[object_id]; for (; print_object_instance_sequential_active != print_object_instances_ordering.end(); ++ print_object_instance_sequential_active) {
for (const Point &copy : object.copies()) { const PrintObject &object = *(*print_object_instance_sequential_active)->print_object;
// Get optimal tool ordering to minimize tool switches of a multi-exruder print. if (&object != prev_object || tool_ordering.first_extruder() != final_extruder_id) {
if (object_id != initial_print_object_id || &copy != object.copies().data()) { tool_ordering = ToolOrdering(object, final_extruder_id);
// Don't initialize for the first object and first copy. unsigned int new_extruder_id = tool_ordering.first_extruder();
tool_ordering = ToolOrdering(object, final_extruder_id); if (new_extruder_id == (unsigned int)-1)
unsigned int new_extruder_id = tool_ordering.first_extruder(); // Skip this object.
if (new_extruder_id == (unsigned int)-1) continue;
// Skip this object. initial_extruder_id = new_extruder_id;
continue; final_extruder_id = tool_ordering.last_extruder();
initial_extruder_id = new_extruder_id; assert(final_extruder_id != (unsigned int)-1);
final_extruder_id = tool_ordering.last_extruder();
assert(final_extruder_id != (unsigned int)-1);
}
print.throw_if_canceled();
this->set_origin(unscale(copy));
if (finished_objects > 0) {
// Move to the origin position for the copy we're going to print.
// This happens before Z goes down to layer 0 again, so that no collision happens hopefully.
m_enable_cooling_markers = false; // we're not filtering these moves through CoolingBuffer
m_avoid_crossing_perimeters.use_external_mp_once = true;
_write(file, this->retract());
_write(file, this->travel_to(Point(0, 0), erNone, "move to origin position for next object"));
m_enable_cooling_markers = true;
// Disable motion planner when traveling to first object point.
m_avoid_crossing_perimeters.disable_once = true;
// Ff we are printing the bottom layer of an object, and we have already finished
// another one, set first layer temperatures. This happens before the Z move
// is triggered, so machine has more time to reach such temperatures.
m_placeholder_parser.set("current_object_idx", int(finished_objects));
std::string between_objects_gcode = this->placeholder_parser_process("between_objects_gcode", print.config().between_objects_gcode.value, initial_extruder_id);
// Set first layer bed and extruder temperatures, don't wait for it to reach the temperature.
this->_print_first_layer_bed_temperature(file, print, between_objects_gcode, initial_extruder_id, false);
this->_print_first_layer_extruder_temperatures(file, print, between_objects_gcode, initial_extruder_id, false);
_writeln(file, between_objects_gcode);
}
// Reset the cooling buffer internal state (the current position, feed rate, accelerations).
m_cooling_buffer->reset();
m_cooling_buffer->set_current_extruder(initial_extruder_id);
// Pair the object layers with the support layers by z, extrude them.
std::vector<LayerToPrint> layers_to_print = collect_layers_to_print(object);
for (const LayerToPrint &ltp : layers_to_print) {
std::vector<LayerToPrint> lrs;
lrs.emplace_back(std::move(ltp));
this->process_layer(file, print, lrs, tool_ordering.tools_for_layer(ltp.print_z()), nullptr, &copy - object.copies().data());
print.throw_if_canceled();
}
#ifdef HAS_PRESSURE_EQUALIZER
if (m_pressure_equalizer)
_write(file, m_pressure_equalizer->process("", true));
#endif /* HAS_PRESSURE_EQUALIZER */
++ finished_objects;
// Flag indicating whether the nozzle temperature changes from 1st to 2nd layer were performed.
// Reset it when starting another object from 1st layer.
m_second_layer_things_done = false;
} }
print.throw_if_canceled();
this->set_origin(unscale((*print_object_instance_sequential_active)->shift));
if (finished_objects > 0) {
// Move to the origin position for the copy we're going to print.
// This happens before Z goes down to layer 0 again, so that no collision happens hopefully.
m_enable_cooling_markers = false; // we're not filtering these moves through CoolingBuffer
m_avoid_crossing_perimeters.use_external_mp_once = true;
_write(file, this->retract());
_write(file, this->travel_to(Point(0, 0), erNone, "move to origin position for next object"));
m_enable_cooling_markers = true;
// Disable motion planner when traveling to first object point.
m_avoid_crossing_perimeters.disable_once = true;
// Ff we are printing the bottom layer of an object, and we have already finished
// another one, set first layer temperatures. This happens before the Z move
// is triggered, so machine has more time to reach such temperatures.
m_placeholder_parser.set("current_object_idx", int(finished_objects));
std::string between_objects_gcode = this->placeholder_parser_process("between_objects_gcode", print.config().between_objects_gcode.value, initial_extruder_id);
// Set first layer bed and extruder temperatures, don't wait for it to reach the temperature.
this->_print_first_layer_bed_temperature(file, print, between_objects_gcode, initial_extruder_id, false);
this->_print_first_layer_extruder_temperatures(file, print, between_objects_gcode, initial_extruder_id, false);
_writeln(file, between_objects_gcode);
}
// Reset the cooling buffer internal state (the current position, feed rate, accelerations).
m_cooling_buffer->reset();
m_cooling_buffer->set_current_extruder(initial_extruder_id);
// Pair the object layers with the support layers by z, extrude them.
std::vector<LayerToPrint> layers_to_print = collect_layers_to_print(object);
for (const LayerToPrint &ltp : layers_to_print) {
std::vector<LayerToPrint> lrs;
lrs.emplace_back(std::move(ltp));
this->process_layer(file, print, lrs, tool_ordering.tools_for_layer(ltp.print_z()), nullptr, *print_object_instance_sequential_active - object.instances().data());
print.throw_if_canceled();
}
#ifdef HAS_PRESSURE_EQUALIZER
if (m_pressure_equalizer)
_write(file, m_pressure_equalizer->process("", true));
#endif /* HAS_PRESSURE_EQUALIZER */
++ finished_objects;
// Flag indicating whether the nozzle temperature changes from 1st to 2nd layer were performed.
// Reset it when starting another object from 1st layer.
m_second_layer_things_done = false;
prev_object = &object;
} }
} else { } else {
// Order object instances using a nearest neighbor search.
std::vector<std::pair<size_t, size_t>> print_object_instances_ordering = chain_print_object_instances(print);
// Sort layers by Z. // Sort layers by Z.
// All extrusion moves with the same top layer height are extruded uninterrupted. // All extrusion moves with the same top layer height are extruded uninterrupted.
std::vector<std::pair<coordf_t, std::vector<LayerToPrint>>> layers_to_print = collect_layers_to_print(print); std::vector<std::pair<coordf_t, std::vector<LayerToPrint>>> layers_to_print = collect_layers_to_print(print);
@ -1730,12 +1718,12 @@ inline std::vector<GCode::ObjectByExtruder::Island>& object_islands_by_extruder(
} }
std::vector<GCode::InstanceToPrint> GCode::sort_print_object_instances( std::vector<GCode::InstanceToPrint> GCode::sort_print_object_instances(
std::vector<GCode::ObjectByExtruder> &objects_by_extruder, std::vector<GCode::ObjectByExtruder> &objects_by_extruder,
const std::vector<LayerToPrint> &layers, const std::vector<LayerToPrint> &layers,
// Ordering must be defined for normal (non-sequential print). // Ordering must be defined for normal (non-sequential print).
const std::vector<std::pair<size_t, size_t>> *ordering, const std::vector<const PrintInstance*> *ordering,
// For sequential print, the instance of the object to be printing has to be defined. // For sequential print, the instance of the object to be printing has to be defined.
const size_t single_object_instance_idx) const size_t single_object_instance_idx)
{ {
std::vector<InstanceToPrint> out; std::vector<InstanceToPrint> out;
@ -1762,13 +1750,13 @@ std::vector<GCode::InstanceToPrint> GCode::sort_print_object_instances(
if (! sorted.empty()) { if (! sorted.empty()) {
const Print &print = *sorted.front().first->print(); const Print &print = *sorted.front().first->print();
out.reserve(sorted.size()); out.reserve(sorted.size());
for (const std::pair<size_t, size_t> &instance_id : *ordering) { for (const PrintInstance *instance : *ordering) {
const PrintObject &print_object = *print.objects()[instance_id.first]; const PrintObject &print_object = *instance->print_object;
std::pair<const PrintObject*, ObjectByExtruder*> key(&print_object, nullptr); std::pair<const PrintObject*, ObjectByExtruder*> key(&print_object, nullptr);
auto it = std::lower_bound(sorted.begin(), sorted.end(), key); auto it = std::lower_bound(sorted.begin(), sorted.end(), key);
if (it != sorted.end() && it->first == &print_object) if (it != sorted.end() && it->first == &print_object)
// ObjectByExtruder for this PrintObject was found. // ObjectByExtruder for this PrintObject was found.
out.emplace_back(*it->second, it->second - objects_by_extruder.data(), print_object, instance_id.second); out.emplace_back(*it->second, it->second - objects_by_extruder.data(), print_object, instance - print_object.instances().data());
} }
} }
} }
@ -1912,16 +1900,16 @@ namespace Skirt {
// and performing the extruder specific extrusions together. // and performing the extruder specific extrusions together.
void GCode::process_layer( void GCode::process_layer(
// Write into the output file. // Write into the output file.
FILE *file, FILE *file,
const Print &print, const Print &print,
// Set of object & print layers of the same PrintObject and with the same print_z. // Set of object & print layers of the same PrintObject and with the same print_z.
const std::vector<LayerToPrint> &layers, const std::vector<LayerToPrint> &layers,
const LayerTools &layer_tools, const LayerTools &layer_tools,
// Pairs of PrintObject index and its instance index. // Pairs of PrintObject index and its instance index.
const std::vector<std::pair<size_t, size_t>> *ordering, const std::vector<const PrintInstance*> *ordering,
// If set to size_t(-1), then print all copies of all objects. // If set to size_t(-1), then print all copies of all objects.
// Otherwise print a single copy of a single object. // Otherwise print a single copy of a single object.
const size_t single_object_instance_idx) const size_t single_object_instance_idx)
{ {
assert(! layers.empty()); assert(! layers.empty());
// assert(! layer_tools.extruders.empty()); // assert(! layer_tools.extruders.empty());
@ -2130,7 +2118,7 @@ void GCode::process_layer(
// by last extruder on this layer (could happen e.g. when a wiping object is taller than others - dontcare extruders are eradicated from layer_tools) // by last extruder on this layer (could happen e.g. when a wiping object is taller than others - dontcare extruders are eradicated from layer_tools)
correct_extruder_id = layer_tools.extruders.back(); correct_extruder_id = layer_tools.extruders.back();
} }
entity_overrides = const_cast<LayerTools&>(layer_tools).wiping_extrusions().get_extruder_overrides(extrusions, correct_extruder_id, layer_to_print.object()->copies().size()); entity_overrides = const_cast<LayerTools&>(layer_tools).wiping_extrusions().get_extruder_overrides(extrusions, correct_extruder_id, layer_to_print.object()->instances().size());
if (entity_overrides == nullptr) { if (entity_overrides == nullptr) {
printing_extruders.emplace_back(correct_extruder_id); printing_extruders.emplace_back(correct_extruder_id);
} else { } else {
@ -2244,7 +2232,7 @@ void GCode::process_layer(
if (this->config().gcode_label_objects) if (this->config().gcode_label_objects)
gcode += std::string("; printing object ") + instance_to_print.print_object.model_object()->name + " id:" + std::to_string(instance_to_print.layer_id) + " copy " + std::to_string(instance_to_print.instance_id) + "\n"; gcode += std::string("; printing object ") + instance_to_print.print_object.model_object()->name + " id:" + std::to_string(instance_to_print.layer_id) + " copy " + std::to_string(instance_to_print.instance_id) + "\n";
// When starting a new object, use the external motion planner for the first travel move. // When starting a new object, use the external motion planner for the first travel move.
const Point &offset = instance_to_print.print_object.copies()[instance_to_print.instance_id]; const Point &offset = instance_to_print.print_object.instances()[instance_to_print.instance_id].shift;
std::pair<const PrintObject*, Point> this_object_copy(&instance_to_print.print_object, offset); std::pair<const PrintObject*, Point> this_object_copy(&instance_to_print.print_object, offset);
if (m_last_obj_copy != this_object_copy) if (m_last_obj_copy != this_object_copy)
m_avoid_crossing_perimeters.use_external_mp_once = true; m_avoid_crossing_perimeters.use_external_mp_once = true;

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@ -226,7 +226,7 @@ private:
const std::vector<LayerToPrint> &layers, const std::vector<LayerToPrint> &layers,
const LayerTools &layer_tools, const LayerTools &layer_tools,
// Pairs of PrintObject index and its instance index. // Pairs of PrintObject index and its instance index.
const std::vector<std::pair<size_t, size_t>> *ordering, const std::vector<const PrintInstance*> *ordering,
// If set to size_t(-1), then print all copies of all objects. // If set to size_t(-1), then print all copies of all objects.
// Otherwise print a single copy of a single object. // Otherwise print a single copy of a single object.
const size_t single_object_idx = size_t(-1)); const size_t single_object_idx = size_t(-1));
@ -300,7 +300,7 @@ private:
// Object and Support layers for the current print_z, collected for a single object, or for possibly multiple objects with multiple instances. // Object and Support layers for the current print_z, collected for a single object, or for possibly multiple objects with multiple instances.
const std::vector<LayerToPrint> &layers, const std::vector<LayerToPrint> &layers,
// Ordering must be defined for normal (non-sequential print). // Ordering must be defined for normal (non-sequential print).
const std::vector<std::pair<size_t, size_t>> *ordering, const std::vector<const PrintInstance*> *ordering,
// For sequential print, the instance of the object to be printing has to be defined. // For sequential print, the instance of the object to be printing has to be defined.
const size_t single_object_instance_idx); const size_t single_object_instance_idx);

View File

@ -121,9 +121,9 @@ BoundingBoxf get_print_object_extrusions_extents(const PrintObject &print_object
if (support_layer) if (support_layer)
for (const ExtrusionEntity *extrusion_entity : support_layer->support_fills.entities) for (const ExtrusionEntity *extrusion_entity : support_layer->support_fills.entities)
bbox_this.merge(extrusionentity_extents(extrusion_entity)); bbox_this.merge(extrusionentity_extents(extrusion_entity));
for (const Point &offset : print_object.copies()) { for (const PrintInstance &instance : print_object.instances()) {
BoundingBoxf bbox_translated(bbox_this); BoundingBoxf bbox_translated(bbox_this);
bbox_translated.translate(unscale(offset)); bbox_translated.translate(unscale(instance.shift));
bbox.merge(bbox_translated); bbox.merge(bbox_translated);
} }
} }

View File

@ -491,7 +491,7 @@ void ToolOrdering::assign_custom_gcodes(const Print &print)
if (custom_gcode.print_z > print_z_below + 0.5 * EPSILON) { if (custom_gcode.print_z > print_z_below + 0.5 * EPSILON) {
// The custom G-code applies to the current layer. // The custom G-code applies to the current layer.
if ( tool_changes_as_color_changes || custom_gcode.gcode != ColorChangeCode || if ( tool_changes_as_color_changes || custom_gcode.gcode != ColorChangeCode ||
(custom_gcode.extruder <= num_extruders && extruder_printing_above[unsigned(custom_gcode.extruder - 1)])) (custom_gcode.extruder <= int(num_extruders) && extruder_printing_above[unsigned(custom_gcode.extruder - 1)]))
// If it is color change, it will actually be useful as the exturder above will print. // If it is color change, it will actually be useful as the exturder above will print.
lt.custom_gcode = &custom_gcode; lt.custom_gcode = &custom_gcode;
// Consume that custom G-code event. // Consume that custom G-code event.
@ -602,7 +602,7 @@ float WipingExtrusions::mark_wiping_extrusions(const Print& print, unsigned int
const Layer* this_layer = object->get_layer_at_printz(lt.print_z, EPSILON); const Layer* this_layer = object->get_layer_at_printz(lt.print_z, EPSILON);
if (this_layer == nullptr) if (this_layer == nullptr)
continue; continue;
size_t num_of_copies = object->copies().size(); size_t num_of_copies = object->instances().size();
// iterate through copies (aka PrintObject instances) first, so that we mark neighbouring infills to minimize travel moves // iterate through copies (aka PrintObject instances) first, so that we mark neighbouring infills to minimize travel moves
for (unsigned int copy = 0; copy < num_of_copies; ++copy) { for (unsigned int copy = 0; copy < num_of_copies; ++copy) {
@ -677,7 +677,7 @@ void WipingExtrusions::ensure_perimeters_infills_order(const Print& print)
const Layer* this_layer = object->get_layer_at_printz(lt.print_z, EPSILON); const Layer* this_layer = object->get_layer_at_printz(lt.print_z, EPSILON);
if (this_layer == nullptr) if (this_layer == nullptr)
continue; continue;
size_t num_of_copies = object->copies().size(); size_t num_of_copies = object->instances().size();
for (size_t copy = 0; copy < num_of_copies; ++copy) { // iterate through copies first, so that we mark neighbouring infills to minimize travel moves for (size_t copy = 0; copy < num_of_copies; ++copy) { // iterate through copies first, so that we mark neighbouring infills to minimize travel moves
for (size_t region_id = 0; region_id < object->region_volumes.size(); ++ region_id) { for (size_t region_id = 0; region_id < object->region_volumes.size(); ++ region_id) {

View File

@ -326,7 +326,7 @@ unsigned int Print::num_object_instances() const
{ {
unsigned int instances = 0; unsigned int instances = 0;
for (const PrintObject *print_object : m_objects) for (const PrintObject *print_object : m_objects)
instances += (unsigned int)print_object->copies().size(); instances += (unsigned int)print_object->instances().size();
return instances; return instances;
} }
@ -447,33 +447,30 @@ static inline bool transform3d_equal(const Transform3d &lhs, const Transform3d &
return true; return true;
} }
struct PrintInstances struct PrintObjectTrafoAndInstances
{ {
Transform3d trafo; Transform3d trafo;
Points copies; PrintInstances instances;
bool operator<(const PrintInstances &rhs) const { return transform3d_lower(this->trafo, rhs.trafo); } bool operator<(const PrintObjectTrafoAndInstances &rhs) const { return transform3d_lower(this->trafo, rhs.trafo); }
}; };
// Generate a list of trafos and XY offsets for instances of a ModelObject // Generate a list of trafos and XY offsets for instances of a ModelObject
static std::vector<PrintInstances> print_objects_from_model_object(const ModelObject &model_object) static std::vector<PrintObjectTrafoAndInstances> print_objects_from_model_object(const ModelObject &model_object)
{ {
std::set<PrintInstances> trafos; std::set<PrintObjectTrafoAndInstances> trafos;
PrintInstances trafo; PrintObjectTrafoAndInstances trafo;
trafo.copies.assign(1, Point());
for (ModelInstance *model_instance : model_object.instances) for (ModelInstance *model_instance : model_object.instances)
if (model_instance->is_printable()) { if (model_instance->is_printable()) {
trafo.trafo = model_instance->get_matrix(); trafo.trafo = model_instance->get_matrix();
auto shift = Point::new_scale(trafo.trafo.data()[12], trafo.trafo.data()[13]);
// Set the Z axis of the transformation. // Set the Z axis of the transformation.
trafo.copies.front() = Point::new_scale(trafo.trafo.data()[12], trafo.trafo.data()[13]);
trafo.trafo.data()[12] = 0; trafo.trafo.data()[12] = 0;
trafo.trafo.data()[13] = 0; trafo.trafo.data()[13] = 0;
auto it = trafos.find(trafo); // Search or insert a trafo.
if (it == trafos.end()) auto it = trafos.emplace(trafo).first;
trafos.emplace(trafo); const_cast<PrintObjectTrafoAndInstances&>(*it).instances.emplace_back(PrintInstance{ nullptr, model_instance, shift });
else
const_cast<PrintInstances&>(*it).copies.emplace_back(trafo.copies.front());
} }
return std::vector<PrintInstances>(trafos.begin(), trafos.end()); return std::vector<PrintObjectTrafoAndInstances>(trafos.begin(), trafos.end());
} }
// Compare just the layer ranges and their layer heights, not the associated configs. // Compare just the layer ranges and their layer heights, not the associated configs.
@ -891,12 +888,27 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
// Copy the ModelObject name, input_file and instances. The instances will be compared against PrintObject instances in the next step. // Copy the ModelObject name, input_file and instances. The instances will be compared against PrintObject instances in the next step.
model_object.name = model_object_new.name; model_object.name = model_object_new.name;
model_object.input_file = model_object_new.input_file; model_object.input_file = model_object_new.input_file;
model_object.clear_instances(); // Only refresh ModelInstances if there is any change.
model_object.instances.reserve(model_object_new.instances.size()); if (model_object.instances.size() != model_object_new.instances.size() ||
for (const ModelInstance *model_instance : model_object_new.instances) { ! std::equal(model_object.instances.begin(), model_object.instances.end(), model_object_new.instances.begin(), [](auto l, auto r){ return l->id() == r->id(); })) {
model_object.instances.emplace_back(new ModelInstance(*model_instance)); // G-code generator accesses model_object.instances to generate sequential print ordering matching the Plater object list.
model_object.instances.back()->set_model_object(&model_object); update_apply_status(this->invalidate_step(psGCodeExport));
} model_object.clear_instances();
model_object.instances.reserve(model_object_new.instances.size());
for (const ModelInstance *model_instance : model_object_new.instances) {
model_object.instances.emplace_back(new ModelInstance(*model_instance));
model_object.instances.back()->set_model_object(&model_object);
}
} else {
// Just synchronize the content of the instances. This avoids memory allocation and it does not invalidate ModelInstance pointers,
// which may be accessed by G-code export in the meanwhile to deduce sequential print order.
auto new_instance = model_object_new.instances.begin();
for (auto old_instance = model_object.instances.begin(); old_instance != model_object.instances.end(); ++ old_instance, ++ new_instance) {
(*old_instance)->set_transformation((*new_instance)->get_transformation());
(*old_instance)->print_volume_state = (*new_instance)->print_volume_state;
(*old_instance)->printable = (*new_instance)->printable;
}
}
} }
} }
@ -917,13 +929,12 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
} }
// Generate a list of trafos and XY offsets for instances of a ModelObject // Generate a list of trafos and XY offsets for instances of a ModelObject
PrintObjectConfig config = PrintObject::object_config_from_model_object(m_default_object_config, *model_object, num_extruders); PrintObjectConfig config = PrintObject::object_config_from_model_object(m_default_object_config, *model_object, num_extruders);
std::vector<PrintInstances> new_print_instances = print_objects_from_model_object(*model_object); std::vector<PrintObjectTrafoAndInstances> new_print_instances = print_objects_from_model_object(*model_object);
if (old.empty()) { if (old.empty()) {
// Simple case, just generate new instances. // Simple case, just generate new instances.
for (const PrintInstances &print_instances : new_print_instances) { for (PrintObjectTrafoAndInstances &print_instances : new_print_instances) {
PrintObject *print_object = new PrintObject(this, model_object, false); PrintObject *print_object = new PrintObject(this, model_object, false);
print_object->set_trafo(print_instances.trafo); print_object->set_trafo_and_instances(print_instances.trafo, std::move(print_instances.instances));
print_object->set_copies(print_instances.copies);
print_object->config_apply(config); print_object->config_apply(config);
print_objects_new.emplace_back(print_object); print_objects_new.emplace_back(print_object);
// print_object_status.emplace(PrintObjectStatus(print_object, PrintObjectStatus::New)); // print_object_status.emplace(PrintObjectStatus(print_object, PrintObjectStatus::New));
@ -936,13 +947,12 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
std::sort(old.begin(), old.end(), [](const PrintObjectStatus *lhs, const PrintObjectStatus *rhs){ return transform3d_lower(lhs->trafo, rhs->trafo); }); std::sort(old.begin(), old.end(), [](const PrintObjectStatus *lhs, const PrintObjectStatus *rhs){ return transform3d_lower(lhs->trafo, rhs->trafo); });
// Merge the old / new lists. // Merge the old / new lists.
auto it_old = old.begin(); auto it_old = old.begin();
for (const PrintInstances &new_instances : new_print_instances) { for (PrintObjectTrafoAndInstances &new_instances : new_print_instances) {
for (; it_old != old.end() && transform3d_lower((*it_old)->trafo, new_instances.trafo); ++ it_old); for (; it_old != old.end() && transform3d_lower((*it_old)->trafo, new_instances.trafo); ++ it_old);
if (it_old == old.end() || ! transform3d_equal((*it_old)->trafo, new_instances.trafo)) { if (it_old == old.end() || ! transform3d_equal((*it_old)->trafo, new_instances.trafo)) {
// This is a new instance (or a set of instances with the same trafo). Just add it. // This is a new instance (or a set of instances with the same trafo). Just add it.
PrintObject *print_object = new PrintObject(this, model_object, false); PrintObject *print_object = new PrintObject(this, model_object, false);
print_object->set_trafo(new_instances.trafo); print_object->set_trafo_and_instances(new_instances.trafo, std::move(new_instances.instances));
print_object->set_copies(new_instances.copies);
print_object->config_apply(config); print_object->config_apply(config);
print_objects_new.emplace_back(print_object); print_objects_new.emplace_back(print_object);
// print_object_status.emplace(PrintObjectStatus(print_object, PrintObjectStatus::New)); // print_object_status.emplace(PrintObjectStatus(print_object, PrintObjectStatus::New));
@ -951,7 +961,7 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
const_cast<PrintObjectStatus*>(*it_old)->status = PrintObjectStatus::Deleted; const_cast<PrintObjectStatus*>(*it_old)->status = PrintObjectStatus::Deleted;
} else { } else {
// The PrintObject already exists and the copies differ. // The PrintObject already exists and the copies differ.
PrintBase::ApplyStatus status = (*it_old)->print_object->set_copies(new_instances.copies); PrintBase::ApplyStatus status = (*it_old)->print_object->set_instances(std::move(new_instances.instances));
if (status != PrintBase::APPLY_STATUS_UNCHANGED) if (status != PrintBase::APPLY_STATUS_UNCHANGED)
update_apply_status(status == PrintBase::APPLY_STATUS_INVALIDATED); update_apply_status(status == PrintBase::APPLY_STATUS_INVALIDATED);
print_objects_new.emplace_back((*it_old)->print_object); print_objects_new.emplace_back((*it_old)->print_object);
@ -1159,7 +1169,7 @@ std::string Print::validate() const
Polygons convex_hulls_other; Polygons convex_hulls_other;
for (const PrintObject *print_object : m_objects) { for (const PrintObject *print_object : m_objects) {
assert(! print_object->model_object()->instances.empty()); assert(! print_object->model_object()->instances.empty());
assert(! print_object->copies().empty()); assert(! print_object->instances().empty());
// Get convex hull of all meshes assigned to this print object. // Get convex hull of all meshes assigned to this print object.
ModelInstance *model_instance0 = print_object->model_object()->instances.front(); ModelInstance *model_instance0 = print_object->model_object()->instances.front();
Vec3d rotation = model_instance0->get_rotation(); Vec3d rotation = model_instance0->get_rotation();
@ -1174,9 +1184,9 @@ std::string Print::validate() const
Geometry::assemble_transform(Vec3d::Zero(), rotation, model_instance0->get_scaling_factor(), model_instance0->get_mirror())), Geometry::assemble_transform(Vec3d::Zero(), rotation, model_instance0->get_scaling_factor(), model_instance0->get_mirror())),
float(scale_(0.5 * m_config.extruder_clearance_radius.value)), jtRound, float(scale_(0.1))).front(); float(scale_(0.5 * m_config.extruder_clearance_radius.value)), jtRound, float(scale_(0.1))).front();
// Now we check that no instance of convex_hull intersects any of the previously checked object instances. // Now we check that no instance of convex_hull intersects any of the previously checked object instances.
for (const Point &copy : print_object->copies()) { for (const PrintInstance &instance : print_object->instances()) {
Polygon convex_hull = convex_hull0; Polygon convex_hull = convex_hull0;
convex_hull.translate(copy); convex_hull.translate(instance.shift);
if (! intersection(convex_hulls_other, convex_hull).empty()) if (! intersection(convex_hulls_other, convex_hull).empty())
return L("Some objects are too close; your extruder will collide with them."); return L("Some objects are too close; your extruder will collide with them.");
polygons_append(convex_hulls_other, convex_hull); polygons_append(convex_hulls_other, convex_hull);
@ -1187,7 +1197,7 @@ std::string Print::validate() const
{ {
std::vector<coord_t> object_height; std::vector<coord_t> object_height;
for (const PrintObject *object : m_objects) for (const PrintObject *object : m_objects)
object_height.insert(object_height.end(), object->copies().size(), object->size(2)); object_height.insert(object_height.end(), object->instances().size(), object->size(2));
std::sort(object_height.begin(), object_height.end()); std::sort(object_height.begin(), object_height.end());
// Ignore the tallest *copy* (this is why we repeat height for all of them): // Ignore the tallest *copy* (this is why we repeat height for all of them):
// it will be printed as last one so its height doesn't matter. // it will be printed as last one so its height doesn't matter.
@ -1200,7 +1210,7 @@ std::string Print::validate() const
if (m_config.spiral_vase) { if (m_config.spiral_vase) {
size_t total_copies_count = 0; size_t total_copies_count = 0;
for (const PrintObject *object : m_objects) for (const PrintObject *object : m_objects)
total_copies_count += object->copies().size(); total_copies_count += object->instances().size();
// #4043 // #4043
if (total_copies_count > 1 && ! m_config.complete_objects.value) if (total_copies_count > 1 && ! m_config.complete_objects.value)
return L("The Spiral Vase option can only be used when printing a single object."); return L("The Spiral Vase option can only be used when printing a single object.");
@ -1417,10 +1427,9 @@ BoundingBox Print::bounding_box() const
{ {
BoundingBox bb; BoundingBox bb;
for (const PrintObject *object : m_objects) for (const PrintObject *object : m_objects)
for (Point copy : object->m_copies) { for (const PrintInstance &instance : object->instances()) {
bb.merge(copy); bb.merge(instance.shift);
copy += to_2d(object->size); bb.merge(instance.shift + to_2d(object->size));
bb.merge(copy);
} }
return bb; return bb;
} }
@ -1657,10 +1666,10 @@ void Print::_make_skirt()
append(object_points, extrusion_entity->as_polyline().points); append(object_points, extrusion_entity->as_polyline().points);
} }
// Repeat points for each object copy. // Repeat points for each object copy.
for (const Point &shift : object->m_copies) { for (const PrintInstance &instance : object->instances()) {
Points copy_points = object_points; Points copy_points = object_points;
for (Point &pt : copy_points) for (Point &pt : copy_points)
pt += shift; pt += instance.shift;
append(points, copy_points); append(points, copy_points);
} }
} }
@ -1778,11 +1787,11 @@ void Print::_make_brim()
object_islands.push_back(expoly.contour); object_islands.push_back(expoly.contour);
if (! object->support_layers().empty()) if (! object->support_layers().empty())
object->support_layers().front()->support_fills.polygons_covered_by_spacing(object_islands, float(SCALED_EPSILON)); object->support_layers().front()->support_fills.polygons_covered_by_spacing(object_islands, float(SCALED_EPSILON));
islands.reserve(islands.size() + object_islands.size() * object->m_copies.size()); islands.reserve(islands.size() + object_islands.size() * object->instances().size());
for (const Point &pt : object->m_copies) for (const PrintInstance &instance : object->instances())
for (Polygon &poly : object_islands) { for (Polygon &poly : object_islands) {
islands.push_back(poly); islands.push_back(poly);
islands.back().translate(pt); islands.back().translate(instance.shift);
} }
} }
Polygons loops; Polygons loops;

View File

@ -92,6 +92,21 @@ typedef std::vector<Layer*> LayerPtrs;
typedef std::vector<SupportLayer*> SupportLayerPtrs; typedef std::vector<SupportLayer*> SupportLayerPtrs;
class BoundingBoxf3; // TODO: for temporary constructor parameter class BoundingBoxf3; // TODO: for temporary constructor parameter
// Single instance of a PrintObject.
// As multiple PrintObjects may be generated for a single ModelObject (their instances differ in rotation around Z),
// ModelObject's instancess will be distributed among these multiple PrintObjects.
struct PrintInstance
{
// Parent PrintObject
PrintObject *print_object;
// Source ModelInstance of a ModelObject, for which this print_object was created.
const ModelInstance *model_instance;
// Shift of this instance towards its PrintObject
Point shift;
};
typedef std::vector<PrintInstance> PrintInstances;
class PrintObject : public PrintObjectBaseWithState<Print, PrintObjectStep, posCount> class PrintObject : public PrintObjectBaseWithState<Print, PrintObjectStep, posCount>
{ {
private: // Prevents erroneous use by other classes. private: // Prevents erroneous use by other classes.
@ -111,8 +126,8 @@ public:
const LayerPtrs& layers() const { return m_layers; } const LayerPtrs& layers() const { return m_layers; }
const SupportLayerPtrs& support_layers() const { return m_support_layers; } const SupportLayerPtrs& support_layers() const { return m_support_layers; }
const Transform3d& trafo() const { return m_trafo; } const Transform3d& trafo() const { return m_trafo; }
const Points& copies() const { return m_copies; } const PrintInstances& instances() const { return m_instances; }
const Point copy_center(size_t idx) const { return m_copies[idx] + m_copies_shift + Point(this->size.x() / 2, this->size.y() / 2); } const Point instance_center(size_t idx) const { return m_instances[idx].shift + m_copies_shift + Point(this->size.x() / 2, this->size.y() / 2); }
// since the object is aligned to origin, bounding box coincides with size // since the object is aligned to origin, bounding box coincides with size
BoundingBox bounding_box() const { return BoundingBox(Point(0,0), to_2d(this->size)); } BoundingBox bounding_box() const { return BoundingBox(Point(0,0), to_2d(this->size)); }
@ -126,9 +141,9 @@ public:
// This is the *total* layer count (including support layers) // This is the *total* layer count (including support layers)
// this value is not supposed to be compared with Layer::id // this value is not supposed to be compared with Layer::id
// since they have different semantics. // since they have different semantics.
size_t total_layer_count() const { return this->layer_count() + this->support_layer_count(); } size_t total_layer_count() const { return this->layer_count() + this->support_layer_count(); }
size_t layer_count() const { return m_layers.size(); } size_t layer_count() const { return m_layers.size(); }
void clear_layers(); void clear_layers();
const Layer* get_layer(int idx) const { return m_layers[idx]; } const Layer* get_layer(int idx) const { return m_layers[idx]; }
Layer* get_layer(int idx) { return m_layers[idx]; } Layer* get_layer(int idx) { return m_layers[idx]; }
// Get a layer exactly at print_z. // Get a layer exactly at print_z.
@ -177,7 +192,7 @@ public:
std::vector<ExPolygons> slice_support_blockers() const { return this->slice_support_volumes(ModelVolumeType::SUPPORT_BLOCKER); } std::vector<ExPolygons> slice_support_blockers() const { return this->slice_support_volumes(ModelVolumeType::SUPPORT_BLOCKER); }
std::vector<ExPolygons> slice_support_enforcers() const { return this->slice_support_volumes(ModelVolumeType::SUPPORT_ENFORCER); } std::vector<ExPolygons> slice_support_enforcers() const { return this->slice_support_volumes(ModelVolumeType::SUPPORT_ENFORCER); }
protected: private:
// to be called from Print only. // to be called from Print only.
friend class Print; friend class Print;
@ -187,7 +202,8 @@ protected:
void config_apply(const ConfigBase &other, bool ignore_nonexistent = false) { this->m_config.apply(other, ignore_nonexistent); } void config_apply(const ConfigBase &other, bool ignore_nonexistent = false) { this->m_config.apply(other, ignore_nonexistent); }
void config_apply_only(const ConfigBase &other, const t_config_option_keys &keys, bool ignore_nonexistent = false) { this->m_config.apply_only(other, keys, ignore_nonexistent); } void config_apply_only(const ConfigBase &other, const t_config_option_keys &keys, bool ignore_nonexistent = false) { this->m_config.apply_only(other, keys, ignore_nonexistent); }
void set_trafo(const Transform3d& trafo) { m_trafo = trafo; } void set_trafo(const Transform3d& trafo) { m_trafo = trafo; }
PrintBase::ApplyStatus set_copies(const Points &points); PrintBase::ApplyStatus set_instances(PrintInstances &&instances);
void set_trafo_and_instances(const Transform3d& trafo, PrintInstances &&instances) { this->set_trafo(trafo); this->set_instances(std::move(instances)); }
// Invalidates the step, and its depending steps in PrintObject and Print. // Invalidates the step, and its depending steps in PrintObject and Print.
bool invalidate_step(PrintObjectStep step); bool invalidate_step(PrintObjectStep step);
// Invalidates all PrintObject and Print steps. // Invalidates all PrintObject and Print steps.
@ -223,7 +239,7 @@ private:
// Translation in Z + Rotation + Scaling / Mirroring. // Translation in Z + Rotation + Scaling / Mirroring.
Transform3d m_trafo = Transform3d::Identity(); Transform3d m_trafo = Transform3d::Identity();
// Slic3r::Point objects in scaled G-code coordinates // Slic3r::Point objects in scaled G-code coordinates
Points m_copies; std::vector<PrintInstance> m_instances;
// scaled coordinates to add to copies (to compensate for the alignment // scaled coordinates to add to copies (to compensate for the alignment
// operated when creating the object but still preserving a coherent API // operated when creating the object but still preserving a coherent API
// for external callers) // for external callers)

View File

@ -60,32 +60,32 @@ PrintObject::PrintObject(Print* print, ModelObject* model_object, bool add_insta
} }
if (add_instances) { if (add_instances) {
Points copies; PrintInstances instances;
copies.reserve(m_model_object->instances.size()); instances.reserve(m_model_object->instances.size());
for (const ModelInstance *mi : m_model_object->instances) { for (const ModelInstance *mi : m_model_object->instances) {
assert(mi->is_printable()); assert(mi->is_printable());
const Vec3d& offset = mi->get_offset(); const Vec3d &offset = mi->get_offset();
copies.emplace_back(Point::new_scale(offset(0), offset(1))); instances.emplace_back(PrintInstance{ nullptr, mi, Point::new_scale(offset(0), offset(1)) });
} }
this->set_copies(copies); this->set_instances(std::move(instances));
} }
} }
PrintBase::ApplyStatus PrintObject::set_copies(const Points &points) PrintBase::ApplyStatus PrintObject::set_instances(PrintInstances &&instances)
{ {
// Order copies with a nearest-neighbor search.
std::vector<Point> copies;
copies.reserve(points.size());
for (const Point &pt : points)
copies.emplace_back(pt + m_copies_shift);
// Invalidate and set copies. // Invalidate and set copies.
PrintBase::ApplyStatus status = PrintBase::APPLY_STATUS_UNCHANGED; PrintBase::ApplyStatus status = PrintBase::APPLY_STATUS_UNCHANGED;
if (copies != m_copies) { bool equal_length = instances.size() == m_instances.size();
bool equal = equal_length && std::equal(instances.begin(), instances.end(), m_instances.begin(),
[](const PrintInstance& lhs, const PrintInstance& rhs) { return lhs.model_instance == rhs.model_instance && lhs.shift == rhs.shift; });
if (! equal) {
status = PrintBase::APPLY_STATUS_CHANGED; status = PrintBase::APPLY_STATUS_CHANGED;
if (m_print->invalidate_steps({ psSkirt, psBrim, psGCodeExport }) || if (m_print->invalidate_steps({ psSkirt, psBrim, psGCodeExport }) ||
(copies.size() != m_copies.size() && m_print->invalidate_step(psWipeTower))) (! equal_length && m_print->invalidate_step(psWipeTower)))
status = PrintBase::APPLY_STATUS_INVALIDATED; status = PrintBase::APPLY_STATUS_INVALIDATED;
m_copies = copies; m_instances = instances;
for (PrintInstance &i : m_instances)
i.print_object = this;
} }
return status; return status;
} }
@ -669,7 +669,7 @@ void PrintObject::detect_surfaces_type()
m_print->throw_if_canceled(); m_print->throw_if_canceled();
// BOOST_LOG_TRIVIAL(trace) << "Detecting solid surfaces for region " << idx_region << " and layer " << layer->print_z; // BOOST_LOG_TRIVIAL(trace) << "Detecting solid surfaces for region " << idx_region << " and layer " << layer->print_z;
Layer *layer = m_layers[idx_layer]; Layer *layer = m_layers[idx_layer];
LayerRegion *layerm = layer->get_region(idx_region); LayerRegion *layerm = layer->m_regions[idx_region];
// comparison happens against the *full* slices (considering all regions) // comparison happens against the *full* slices (considering all regions)
// unless internal shells are requested // unless internal shells are requested
Layer *upper_layer = (idx_layer + 1 < this->layer_count()) ? m_layers[idx_layer + 1] : nullptr; Layer *upper_layer = (idx_layer + 1 < this->layer_count()) ? m_layers[idx_layer + 1] : nullptr;
@ -684,7 +684,7 @@ void PrintObject::detect_surfaces_type()
Surfaces top; Surfaces top;
if (upper_layer) { if (upper_layer) {
Polygons upper_slices = interface_shells ? Polygons upper_slices = interface_shells ?
to_polygons(upper_layer->get_region(idx_region)->slices.surfaces) : to_polygons(upper_layer->m_regions[idx_region]->slices.surfaces) :
to_polygons(upper_layer->lslices); to_polygons(upper_layer->lslices);
surfaces_append(top, surfaces_append(top,
//FIXME implement offset2_ex working over ExPolygons, that should be a bit more efficient than calling offset_ex twice. //FIXME implement offset2_ex working over ExPolygons, that should be a bit more efficient than calling offset_ex twice.
@ -727,7 +727,7 @@ void PrintObject::detect_surfaces_type()
offset2_ex( offset2_ex(
diff( diff(
intersection(layerm_slices_surfaces, to_polygons(lower_layer->lslices)), // supported intersection(layerm_slices_surfaces, to_polygons(lower_layer->lslices)), // supported
to_polygons(lower_layer->get_region(idx_region)->slices.surfaces), to_polygons(lower_layer->m_regions[idx_region]->slices.surfaces),
true), true),
-offset, offset), -offset, offset),
stBottom); stBottom);
@ -796,7 +796,7 @@ void PrintObject::detect_surfaces_type()
if (interface_shells) { if (interface_shells) {
// Move surfaces_new to layerm->slices.surfaces // Move surfaces_new to layerm->slices.surfaces
for (size_t idx_layer = 0; idx_layer < m_layers.size(); ++ idx_layer) for (size_t idx_layer = 0; idx_layer < m_layers.size(); ++ idx_layer)
m_layers[idx_layer]->get_region(idx_region)->slices.surfaces = std::move(surfaces_new[idx_layer]); m_layers[idx_layer]->m_regions[idx_region]->slices.surfaces = std::move(surfaces_new[idx_layer]);
} }
BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << idx_region << " - clipping in parallel - start"; BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << idx_region << " - clipping in parallel - start";
@ -806,7 +806,7 @@ void PrintObject::detect_surfaces_type()
[this, idx_region, interface_shells, &surfaces_new](const tbb::blocked_range<size_t>& range) { [this, idx_region, interface_shells, &surfaces_new](const tbb::blocked_range<size_t>& range) {
for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) { for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
m_print->throw_if_canceled(); m_print->throw_if_canceled();
LayerRegion *layerm = m_layers[idx_layer]->get_region(idx_region); LayerRegion *layerm = m_layers[idx_layer]->m_regions[idx_region];
layerm->slices_to_fill_surfaces_clipped(); layerm->slices_to_fill_surfaces_clipped();
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
layerm->export_region_fill_surfaces_to_svg_debug("1_detect_surfaces_type-final"); layerm->export_region_fill_surfaces_to_svg_debug("1_detect_surfaces_type-final");

View File

@ -1946,24 +1946,26 @@ ClipperLib::PolyNodes chain_clipper_polynodes(const Points &points, const Clippe
return chain_path_items(points, items); return chain_path_items(points, items);
} }
std::vector<std::pair<size_t, size_t>> chain_print_object_instances(const Print &print) std::vector<const PrintInstance*> chain_print_object_instances(const Print &print)
{ {
// Order objects using a nearest neighbor search. // Order objects using a nearest neighbor search.
Points object_reference_points; Points object_reference_points;
std::vector<std::pair<size_t, size_t>> instances; std::vector<std::pair<size_t, size_t>> instances;
for (size_t i = 0; i < print.objects().size(); ++ i) { for (size_t i = 0; i < print.objects().size(); ++ i) {
const PrintObject &object = *print.objects()[i]; const PrintObject &object = *print.objects()[i];
for (size_t j = 0; j < object.copies().size(); ++ j) { for (size_t j = 0; j < object.instances().size(); ++ j) {
object_reference_points.emplace_back(object.copy_center(j)); object_reference_points.emplace_back(object.instance_center(j));
instances.emplace_back(i, j); instances.emplace_back(i, j);
} }
} }
auto segment_end_point = [&object_reference_points](size_t idx, bool /* first_point */) -> const Point& { return object_reference_points[idx]; }; auto segment_end_point = [&object_reference_points](size_t idx, bool /* first_point */) -> const Point& { return object_reference_points[idx]; };
std::vector<std::pair<size_t, bool>> ordered = chain_segments_greedy<Point, decltype(segment_end_point)>(segment_end_point, instances.size(), nullptr); std::vector<std::pair<size_t, bool>> ordered = chain_segments_greedy<Point, decltype(segment_end_point)>(segment_end_point, instances.size(), nullptr);
std::vector<std::pair<size_t, size_t>> out; std::vector<const PrintInstance*> out;
out.reserve(instances.size()); out.reserve(instances.size());
for (auto &segment_and_reversal : ordered) for (auto &segment_and_reversal : ordered) {
out.emplace_back(instances[segment_and_reversal.first]); const std::pair<size_t, size_t> &inst = instances[segment_and_reversal.first];
out.emplace_back(&print.objects()[inst.first]->instances()[inst.second]);
}
return out; return out;
} }

View File

@ -30,7 +30,8 @@ std::vector<ClipperLib::PolyNode*> chain_clipper_polynodes(const Points &points
// Chain instances of print objects by an approximate shortest path. // Chain instances of print objects by an approximate shortest path.
// Returns pairs of PrintObject idx and instance of that PrintObject. // Returns pairs of PrintObject idx and instance of that PrintObject.
class Print; class Print;
std::vector<std::pair<size_t, size_t>> chain_print_object_instances(const Print &print); struct PrintInstance;
std::vector<const PrintInstance*> chain_print_object_instances(const Print &print);
} // namespace Slic3r } // namespace Slic3r

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@ -5251,7 +5251,7 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
struct Ctxt struct Ctxt
{ {
const Points *shifted_copies; const PrintInstances *shifted_copies;
std::vector<const Layer*> layers; std::vector<const Layer*> layers;
bool has_perimeters; bool has_perimeters;
bool has_infill; bool has_infill;
@ -5384,7 +5384,7 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
ctxt.is_single_material_print = this->fff_print()->extruders().size()==1; ctxt.is_single_material_print = this->fff_print()->extruders().size()==1;
ctxt.extruders_cnt = wxGetApp().extruders_edited_cnt(); ctxt.extruders_cnt = wxGetApp().extruders_edited_cnt();
ctxt.shifted_copies = &print_object.copies(); ctxt.shifted_copies = &print_object.instances();
// order layers by print_z // order layers by print_z
{ {
@ -5473,7 +5473,8 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
vol->offsets.push_back(vol->indexed_vertex_array.quad_indices.size()); vol->offsets.push_back(vol->indexed_vertex_array.quad_indices.size());
vol->offsets.push_back(vol->indexed_vertex_array.triangle_indices.size()); vol->offsets.push_back(vol->indexed_vertex_array.triangle_indices.size());
} }
for (const Point &copy : *ctxt.shifted_copies) { for (const PrintInstance &instance : *ctxt.shifted_copies) {
const Point &copy = instance.shift;
for (const LayerRegion *layerm : layer->regions()) { for (const LayerRegion *layerm : layer->regions()) {
if (is_selected_separate_extruder) if (is_selected_separate_extruder)
{ {