Parallelized detection of extra perimeters.
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1 changed files with 55 additions and 60 deletions
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@ -1336,70 +1336,65 @@ PrintObject::_make_perimeters()
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if (!region.config.extra_perimeters
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|| region.config.perimeters == 0
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|| region.config.fill_density == 0
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|| this->layer_count() < 2) continue;
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|| this->layer_count() < 2)
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continue;
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BOOST_LOG_TRIVIAL(debug) << "Generating extra perimeters for region " << region_id;
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for (size_t i = 0; i < this->layer_count() - 1; ++ i) {
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LayerRegion &layerm = *this->get_layer(i)->get_region(region_id);
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const LayerRegion &upper_layerm = *this->get_layer(i+1)->get_region(region_id);
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const Polygons upper_layerm_polygons = upper_layerm.slices;
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// Filter upper layer polygons in intersection_ppl by their bounding boxes?
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// my $upper_layerm_poly_bboxes= [ map $_->bounding_box, @{$upper_layerm_polygons} ];
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const double total_loop_length = total_length(upper_layerm_polygons);
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const coord_t perimeter_spacing = layerm.flow(frPerimeter).scaled_spacing();
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const Flow ext_perimeter_flow = layerm.flow(frExternalPerimeter);
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const coord_t ext_perimeter_width = ext_perimeter_flow.scaled_width();
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const coord_t ext_perimeter_spacing = ext_perimeter_flow.scaled_spacing();
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for (Surfaces::iterator slice = layerm.slices.surfaces.begin();
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slice != layerm.slices.surfaces.end(); ++slice) {
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while (true) {
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// compute the total thickness of perimeters
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const coord_t perimeters_thickness = ext_perimeter_width/2 + ext_perimeter_spacing/2
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+ (region.config.perimeters-1 + slice->extra_perimeters) * perimeter_spacing;
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// define a critical area where we don't want the upper slice to fall into
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// (it should either lay over our perimeters or outside this area)
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const coord_t critical_area_depth = perimeter_spacing * 1.5;
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const Polygons critical_area = diff(
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offset(slice->expolygon, -perimeters_thickness),
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offset(slice->expolygon, -(perimeters_thickness + critical_area_depth))
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);
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// check whether a portion of the upper slices falls inside the critical area
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const Polylines intersection = intersection_pl(
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to_polylines(upper_layerm_polygons),
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critical_area
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);
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// only add an additional loop if at least 30% of the slice loop would benefit from it
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if (total_length(intersection) <= total_loop_length*0.3)
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break;
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/*
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if (0) {
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require "Slic3r/SVG.pm";
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Slic3r::SVG::output(
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"extra.svg",
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no_arrows => 1,
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expolygons => union_ex($critical_area),
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polylines => [ map $_->split_at_first_point, map $_->p, @{$upper_layerm->slices} ],
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);
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BOOST_LOG_TRIVIAL(debug) << "Generating extra perimeters for region " << region_id << " in parallel - start";
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tbb::parallel_for(
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tbb::blocked_range<size_t>(0, this->layers.size() - 1),
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[this, ®ion, region_id](const tbb::blocked_range<size_t>& range) {
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for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
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LayerRegion &layerm = *this->layers[layer_idx]->regions[region_id];
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const LayerRegion &upper_layerm = *this->layers[layer_idx+1]->regions[region_id];
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const Polygons upper_layerm_polygons = upper_layerm.slices;
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// Filter upper layer polygons in intersection_ppl by their bounding boxes?
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// my $upper_layerm_poly_bboxes= [ map $_->bounding_box, @{$upper_layerm_polygons} ];
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const double total_loop_length = total_length(upper_layerm_polygons);
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const coord_t perimeter_spacing = layerm.flow(frPerimeter).scaled_spacing();
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const Flow ext_perimeter_flow = layerm.flow(frExternalPerimeter);
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const coord_t ext_perimeter_width = ext_perimeter_flow.scaled_width();
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const coord_t ext_perimeter_spacing = ext_perimeter_flow.scaled_spacing();
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for (Surface &slice : layerm.slices.surfaces) {
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for (;;) {
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// compute the total thickness of perimeters
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const coord_t perimeters_thickness = ext_perimeter_width/2 + ext_perimeter_spacing/2
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+ (region.config.perimeters-1 + slice.extra_perimeters) * perimeter_spacing;
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// define a critical area where we don't want the upper slice to fall into
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// (it should either lay over our perimeters or outside this area)
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const coord_t critical_area_depth = coord_t(perimeter_spacing * 1.5);
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const Polygons critical_area = diff(
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offset(slice.expolygon, float(- perimeters_thickness)),
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offset(slice.expolygon, float(- perimeters_thickness - critical_area_depth))
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);
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// check whether a portion of the upper slices falls inside the critical area
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const Polylines intersection = intersection_pl(to_polylines(upper_layerm_polygons), critical_area);
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// only add an additional loop if at least 30% of the slice loop would benefit from it
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if (total_length(intersection) <= total_loop_length*0.3)
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break;
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/*
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if (0) {
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require "Slic3r/SVG.pm";
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Slic3r::SVG::output(
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"extra.svg",
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no_arrows => 1,
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expolygons => union_ex($critical_area),
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polylines => [ map $_->split_at_first_point, map $_->p, @{$upper_layerm->slices} ],
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);
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}
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*/
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++ slice.extra_perimeters;
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}
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#ifdef DEBUG
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if (slice.extra_perimeters > 0)
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printf(" adding %d more perimeter(s) at layer %zu\n", slice.extra_perimeters, i);
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#endif
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}
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*/
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slice->extra_perimeters++;
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}
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#ifdef DEBUG
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if (slice->extra_perimeters > 0)
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printf(" adding %d more perimeter(s) at layer %zu\n", slice->extra_perimeters, i);
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#endif
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}
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}
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});
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BOOST_LOG_TRIVIAL(debug) << "Generating extra perimeters for region " << region_id << " in parallel - end";
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}
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BOOST_LOG_TRIVIAL(debug) << "Generating perimeters in parallel - start";
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tbb::parallel_for(
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tbb::blocked_range<size_t>(0, this->layers.size()),
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