Change build_tree return value to void as its not used anywhere
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3 changed files with 16 additions and 22 deletions
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@ -238,7 +238,7 @@ template<class PC, class Fn> void traverse(PC &&pc, size_t root, Fn &&fn)
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}
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}
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bool build_tree(PointCloud &pcloud, Builder &builder);
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void build_tree(PointCloud &pcloud, Builder &builder);
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}} // namespace Slic3r::branchingtree
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