Separate jobs from Plater, re-add big bed workaround
This commit is contained in:
parent
1bffc2b99b
commit
728d90cb33
10 changed files with 635 additions and 533 deletions
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@ -27,7 +27,7 @@ bool apply_arrange_polys(ArrangePolygons &input, ModelInstancePtrs &instances, V
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for(size_t i = 0; i < input.size(); ++i) {
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if (input[i].bed_idx != 0) { ret = false; if (vfn) vfn(input[i]); }
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if (input[i].bed_idx >= 0)
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instances[i]->apply_arrange_result(input[i].translation,
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instances[i]->apply_arrange_result(input[i].translation.cast<double>(),
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input[i].rotation);
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}
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@ -148,6 +148,11 @@ set(SLIC3R_GUI_SOURCES
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GUI/PrintHostDialogs.cpp
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GUI/PrintHostDialogs.hpp
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GUI/Job.hpp
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GUI/Job.cpp
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GUI/ArrangeJob.hpp
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GUI/ArrangeJob.cpp
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GUI/RotoptimizeJob.hpp
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GUI/RotoptimizeJob.cpp
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GUI/Mouse3DController.cpp
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GUI/Mouse3DController.hpp
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GUI/DoubleSlider.cpp
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223
src/slic3r/GUI/ArrangeJob.cpp
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223
src/slic3r/GUI/ArrangeJob.cpp
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@ -0,0 +1,223 @@
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#include "ArrangeJob.hpp"
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#include "libslic3r/MTUtils.hpp"
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#include "Plater.hpp"
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#include "GLCanvas3D.hpp"
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#include "GUI.hpp"
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namespace Slic3r { namespace GUI {
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// Cache the wti info
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class WipeTower: public GLCanvas3D::WipeTowerInfo {
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using ArrangePolygon = arrangement::ArrangePolygon;
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public:
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explicit WipeTower(const GLCanvas3D::WipeTowerInfo &wti)
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: GLCanvas3D::WipeTowerInfo(wti)
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{}
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explicit WipeTower(GLCanvas3D::WipeTowerInfo &&wti)
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: GLCanvas3D::WipeTowerInfo(std::move(wti))
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{}
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void apply_arrange_result(const Vec2d& tr, double rotation)
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{
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m_pos = unscaled(tr); m_rotation = rotation;
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apply_wipe_tower();
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}
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ArrangePolygon get_arrange_polygon() const
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{
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Polygon ap({
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{coord_t(0), coord_t(0)},
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{scaled(m_bb_size(X)), coord_t(0)},
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{scaled(m_bb_size)},
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{coord_t(0), scaled(m_bb_size(Y))},
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{coord_t(0), coord_t(0)},
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});
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ArrangePolygon ret;
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ret.poly.contour = std::move(ap);
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ret.translation = scaled(m_pos);
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ret.rotation = m_rotation;
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ret.priority++;
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return ret;
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}
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};
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static WipeTower get_wipe_tower(Plater &plater)
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{
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return WipeTower{plater.canvas3D()->get_wipe_tower_info()};
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}
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void ArrangeJob::clear_input()
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{
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const Model &model = m_plater->model();
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size_t count = 0, cunprint = 0; // To know how much space to reserve
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for (auto obj : model.objects)
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for (auto mi : obj->instances)
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mi->printable ? count++ : cunprint++;
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m_selected.clear();
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m_unselected.clear();
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m_unprintable.clear();
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m_selected.reserve(count + 1 /* for optional wti */);
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m_unselected.reserve(count + 1 /* for optional wti */);
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m_unprintable.reserve(cunprint /* for optional wti */);
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}
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double ArrangeJob::bed_stride() const {
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double bedwidth = m_plater->bed_shape_bb().size().x();
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return scaled<double>((1. + LOGICAL_BED_GAP) * bedwidth);
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}
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void ArrangeJob::prepare_all() {
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clear_input();
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for (ModelObject *obj: m_plater->model().objects)
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for (ModelInstance *mi : obj->instances) {
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ArrangePolygons & cont = mi->printable ? m_selected : m_unprintable;
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cont.emplace_back(get_arrange_poly(mi));
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}
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if (auto wti = get_wipe_tower(*m_plater))
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m_selected.emplace_back(wti.get_arrange_polygon());
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}
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void ArrangeJob::prepare_selected() {
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clear_input();
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Model &model = m_plater->model();
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double stride = bed_stride();
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std::vector<const Selection::InstanceIdxsList *>
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obj_sel(model.objects.size(), nullptr);
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for (auto &s : m_plater->get_selection().get_content())
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if (s.first < int(obj_sel.size()))
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obj_sel[size_t(s.first)] = &s.second;
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// Go through the objects and check if inside the selection
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for (size_t oidx = 0; oidx < model.objects.size(); ++oidx) {
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const Selection::InstanceIdxsList * instlist = obj_sel[oidx];
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ModelObject *mo = model.objects[oidx];
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std::vector<bool> inst_sel(mo->instances.size(), false);
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if (instlist)
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for (auto inst_id : *instlist)
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inst_sel[size_t(inst_id)] = true;
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for (size_t i = 0; i < inst_sel.size(); ++i) {
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ArrangePolygon &&ap = get_arrange_poly(mo->instances[i]);
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ArrangePolygons &cont = mo->instances[i]->printable ?
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(inst_sel[i] ? m_selected :
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m_unselected) :
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m_unprintable;
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cont.emplace_back(std::move(ap));
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}
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}
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if (auto wti = get_wipe_tower(*m_plater)) {
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ArrangePolygon &&ap = get_arrange_poly(&wti);
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m_plater->get_selection().is_wipe_tower() ?
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m_selected.emplace_back(std::move(ap)) :
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m_unselected.emplace_back(std::move(ap));
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}
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// If the selection was empty arrange everything
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if (m_selected.empty()) m_selected.swap(m_unselected);
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// The strides have to be removed from the fixed items. For the
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// arrangeable (selected) items bed_idx is ignored and the
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// translation is irrelevant.
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for (auto &p : m_unselected) p.translation(X) -= p.bed_idx * stride;
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}
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void ArrangeJob::prepare()
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{
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wxGetKeyState(WXK_SHIFT) ? prepare_selected() : prepare_all();
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}
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void ArrangeJob::process()
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{
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static const auto arrangestr = _(L("Arranging"));
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double dist = min_object_distance(*m_plater->config());
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arrangement::ArrangeParams params;
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params.min_obj_distance = scaled(dist);
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auto count = unsigned(m_selected.size() + m_unprintable.size());
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Points bedpts = get_bed_shape(*m_plater->config());
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params.stopcondition = [this]() { return was_canceled(); };
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try {
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params.progressind = [this, count](unsigned st) {
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st += m_unprintable.size();
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if (st > 0) update_status(int(count - st), arrangestr);
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};
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arrangement::arrange(m_selected, m_unselected, bedpts, params);
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params.progressind = [this, count](unsigned st) {
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if (st > 0) update_status(int(count - st), arrangestr);
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};
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arrangement::arrange(m_unprintable, {}, bedpts, params);
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} catch (std::exception & /*e*/) {
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GUI::show_error(m_plater,
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_(L("Could not arrange model objects! "
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"Some geometries may be invalid.")));
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}
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// finalize just here.
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update_status(int(count),
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was_canceled() ? _(L("Arranging canceled."))
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: _(L("Arranging done.")));
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}
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void ArrangeJob::finalize() {
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// Ignore the arrange result if aborted.
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if (was_canceled()) return;
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// Unprintable items go to the last virtual bed
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int beds = 0;
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// Apply the arrange result to all selected objects
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for (ArrangePolygon &ap : m_selected) {
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beds = std::max(ap.bed_idx, beds);
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ap.apply();
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}
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// Get the virtual beds from the unselected items
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for (ArrangePolygon &ap : m_unselected)
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beds = std::max(ap.bed_idx, beds);
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// Move the unprintable items to the last virtual bed.
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for (ArrangePolygon &ap : m_unprintable) {
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ap.bed_idx += beds + 1;
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ap.apply();
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}
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m_plater->update();
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Job::finalize();
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}
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arrangement::ArrangePolygon get_wipe_tower_arrangepoly(Plater &plater)
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{
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return WipeTower{plater.canvas3D()->get_wipe_tower_info()}.get_arrange_polygon();
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}
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void apply_wipe_tower_arrangepoly(Plater &plater, const arrangement::ArrangePolygon &ap)
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{
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WipeTower{plater.canvas3D()->get_wipe_tower_info()}.apply_arrange_result(ap.translation.cast<double>(), ap.rotation);
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}
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}} // namespace Slic3r::GUI
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77
src/slic3r/GUI/ArrangeJob.hpp
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77
src/slic3r/GUI/ArrangeJob.hpp
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#ifndef ARRANGEJOB_HPP
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#define ARRANGEJOB_HPP
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#include "Job.hpp"
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#include "libslic3r/Arrange.hpp"
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namespace Slic3r { namespace GUI {
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class Plater;
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class ArrangeJob : public Job
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{
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Plater *m_plater;
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using ArrangePolygon = arrangement::ArrangePolygon;
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using ArrangePolygons = arrangement::ArrangePolygons;
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// The gap between logical beds in the x axis expressed in ratio of
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// the current bed width.
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static const constexpr double LOGICAL_BED_GAP = 1. / 5.;
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ArrangePolygons m_selected, m_unselected, m_unprintable;
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// clear m_selected and m_unselected, reserve space for next usage
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void clear_input();
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// Stride between logical beds
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double bed_stride() const;
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// Set up arrange polygon for a ModelInstance and Wipe tower
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template<class T> ArrangePolygon get_arrange_poly(T *obj) const
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{
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ArrangePolygon ap = obj->get_arrange_polygon();
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ap.priority = 0;
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ap.bed_idx = ap.translation.x() / bed_stride();
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ap.setter = [obj, this](const ArrangePolygon &p) {
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if (p.is_arranged()) {
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Vec2d t = p.translation.cast<double>();
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t.x() += p.bed_idx * bed_stride();
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obj->apply_arrange_result(t, p.rotation);
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}
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};
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return ap;
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}
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// Prepare all objects on the bed regardless of the selection
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void prepare_all();
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// Prepare the selected and unselected items separately. If nothing is
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// selected, behaves as if everything would be selected.
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void prepare_selected();
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protected:
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void prepare() override;
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public:
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ArrangeJob(std::shared_ptr<ProgressIndicator> pri, Plater *plater)
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: Job{std::move(pri)}, m_plater{plater}
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{}
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int status_range() const override
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{
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return int(m_selected.size() + m_unprintable.size());
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}
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void process() override;
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void finalize() override;
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};
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arrangement::ArrangePolygon get_wipe_tower_arrangepoly(Plater &);
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void apply_wipe_tower_arrangepoly(Plater &plater, const arrangement::ArrangePolygon &ap);
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}} // namespace Slic3r::GUI
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#endif // ARRANGEJOB_HPP
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121
src/slic3r/GUI/Job.cpp
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121
src/slic3r/GUI/Job.cpp
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#include <algorithm>
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#include "Job.hpp"
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#include <boost/log/trivial.hpp>
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namespace Slic3r {
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void GUI::Job::run()
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{
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m_running.store(true);
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process();
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m_running.store(false);
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// ensure to call the last status to finalize the job
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update_status(status_range(), "");
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}
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void GUI::Job::update_status(int st, const wxString &msg)
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{
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auto evt = new wxThreadEvent();
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evt->SetInt(st);
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evt->SetString(msg);
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wxQueueEvent(this, evt);
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}
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GUI::Job::Job(std::shared_ptr<ProgressIndicator> pri)
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: m_progress(std::move(pri))
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{
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Bind(wxEVT_THREAD, [this](const wxThreadEvent &evt) {
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auto msg = evt.GetString();
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if (!msg.empty())
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m_progress->set_status_text(msg.ToUTF8().data());
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if (m_finalized) return;
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m_progress->set_progress(evt.GetInt());
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if (evt.GetInt() == status_range()) {
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// set back the original range and cancel callback
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m_progress->set_range(m_range);
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m_progress->set_cancel_callback();
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wxEndBusyCursor();
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finalize();
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// dont do finalization again for the same process
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m_finalized = true;
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}
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});
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}
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void GUI::Job::start()
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{ // Start the job. No effect if the job is already running
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if (!m_running.load()) {
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prepare();
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// Save the current status indicatior range and push the new one
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m_range = m_progress->get_range();
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m_progress->set_range(status_range());
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// init cancellation flag and set the cancel callback
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m_canceled.store(false);
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m_progress->set_cancel_callback(
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[this]() { m_canceled.store(true); });
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m_finalized = false;
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// Changing cursor to busy
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wxBeginBusyCursor();
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try { // Execute the job
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m_thread = create_thread([this] { this->run(); });
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} catch (std::exception &) {
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update_status(status_range(),
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_(L("ERROR: not enough resources to "
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"execute a new job.")));
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}
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// The state changes will be undone when the process hits the
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// last status value, in the status update handler (see ctor)
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}
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}
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bool GUI::Job::join(int timeout_ms)
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{
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if (!m_thread.joinable()) return true;
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if (timeout_ms <= 0)
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m_thread.join();
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else if (!m_thread.try_join_for(boost::chrono::milliseconds(timeout_ms)))
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return false;
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return true;
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}
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void GUI::ExclusiveJobGroup::start(size_t jid) {
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assert(jid < m_jobs.size());
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stop_all();
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m_jobs[jid]->start();
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}
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void GUI::ExclusiveJobGroup::join_all(int wait_ms)
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{
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std::vector<bool> aborted(m_jobs.size(), false);
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for (size_t jid = 0; jid < m_jobs.size(); ++jid)
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aborted[jid] = m_jobs[jid]->join(wait_ms);
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if (!std::all_of(aborted.begin(), aborted.end(), [](bool t) { return t; }))
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BOOST_LOG_TRIVIAL(error) << "Could not abort a job!";
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}
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bool GUI::ExclusiveJobGroup::is_any_running() const
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{
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return std::any_of(m_jobs.begin(), m_jobs.end(),
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[](const std::unique_ptr<GUI::Job> &j) {
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return j->is_running();
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});
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}
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}
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@ -31,62 +31,25 @@ class Job : public wxEvtHandler
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bool m_finalized = false;
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std::shared_ptr<ProgressIndicator> m_progress;
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void run()
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{
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m_running.store(true);
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process();
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m_running.store(false);
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// ensure to call the last status to finalize the job
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update_status(status_range(), "");
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}
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void run();
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protected:
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// status range for a particular job
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virtual int status_range() const { return 100; }
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// status update, to be used from the work thread (process() method)
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void update_status(int st, const wxString &msg = "")
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{
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auto evt = new wxThreadEvent();
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evt->SetInt(st);
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evt->SetString(msg);
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wxQueueEvent(this, evt);
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}
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bool was_canceled() const { return m_canceled.load(); }
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void update_status(int st, const wxString &msg = "");
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bool was_canceled() const { return m_canceled.load(); }
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// Launched just before start(), a job can use it to prepare internals
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virtual void prepare() {}
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// Launched when the job is finished. It refreshes the 3Dscene by def.
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virtual void finalize() { m_finalized = true; }
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||||
|
||||
|
||||
|
||||
public:
|
||||
Job(std::shared_ptr<ProgressIndicator> pri) : m_progress(pri)
|
||||
{
|
||||
Bind(wxEVT_THREAD, [this](const wxThreadEvent &evt) {
|
||||
auto msg = evt.GetString();
|
||||
if (!msg.empty())
|
||||
m_progress->set_status_text(msg.ToUTF8().data());
|
||||
|
||||
if (m_finalized) return;
|
||||
|
||||
m_progress->set_progress(evt.GetInt());
|
||||
if (evt.GetInt() == status_range()) {
|
||||
// set back the original range and cancel callback
|
||||
m_progress->set_range(m_range);
|
||||
m_progress->set_cancel_callback();
|
||||
wxEndBusyCursor();
|
||||
|
||||
finalize();
|
||||
|
||||
// dont do finalization again for the same process
|
||||
m_finalized = true;
|
||||
}
|
||||
});
|
||||
}
|
||||
Job(std::shared_ptr<ProgressIndicator> pri);
|
||||
|
||||
bool is_finalized() const { return m_finalized; }
|
||||
|
||||
|
@ -97,59 +60,50 @@ public:
|
|||
|
||||
virtual void process() = 0;
|
||||
|
||||
void start()
|
||||
{ // Start the job. No effect if the job is already running
|
||||
if (!m_running.load()) {
|
||||
prepare();
|
||||
|
||||
// Save the current status indicatior range and push the new one
|
||||
m_range = m_progress->get_range();
|
||||
m_progress->set_range(status_range());
|
||||
|
||||
// init cancellation flag and set the cancel callback
|
||||
m_canceled.store(false);
|
||||
m_progress->set_cancel_callback(
|
||||
[this]() { m_canceled.store(true); });
|
||||
|
||||
m_finalized = false;
|
||||
|
||||
// Changing cursor to busy
|
||||
wxBeginBusyCursor();
|
||||
|
||||
try { // Execute the job
|
||||
m_thread = create_thread([this] { this->run(); });
|
||||
} catch (std::exception &) {
|
||||
update_status(status_range(),
|
||||
_(L("ERROR: not enough resources to "
|
||||
"execute a new job.")));
|
||||
}
|
||||
|
||||
// The state changes will be undone when the process hits the
|
||||
// last status value, in the status update handler (see ctor)
|
||||
}
|
||||
}
|
||||
void start();
|
||||
|
||||
// To wait for the running job and join the threads. False is
|
||||
// returned if the timeout has been reached and the job is still
|
||||
// running. Call cancel() before this fn if you want to explicitly
|
||||
// end the job.
|
||||
bool join(int timeout_ms = 0)
|
||||
{
|
||||
if (!m_thread.joinable()) return true;
|
||||
|
||||
if (timeout_ms <= 0)
|
||||
m_thread.join();
|
||||
else if (!m_thread.try_join_for(boost::chrono::milliseconds(timeout_ms)))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
bool join(int timeout_ms = 0);
|
||||
|
||||
bool is_running() const { return m_running.load(); }
|
||||
void cancel() { m_canceled.store(true); }
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
// Jobs defined inside the group class will be managed so that only one can
|
||||
// run at a time. Also, the background process will be stopped if a job is
|
||||
// started.
|
||||
class ExclusiveJobGroup
|
||||
{
|
||||
static const int ABORT_WAIT_MAX_MS = 10000;
|
||||
|
||||
std::vector<std::unique_ptr<GUI::Job>> m_jobs;
|
||||
|
||||
protected:
|
||||
virtual void before_start() {}
|
||||
|
||||
public:
|
||||
virtual ~ExclusiveJobGroup() = default;
|
||||
|
||||
size_t add_job(std::unique_ptr<GUI::Job> &&job)
|
||||
{
|
||||
m_jobs.emplace_back(std::move(job));
|
||||
return m_jobs.size() - 1;
|
||||
}
|
||||
|
||||
void start(size_t jid);
|
||||
|
||||
void cancel_all() { for (auto& j : m_jobs) j->cancel(); }
|
||||
|
||||
void join_all(int wait_ms = 0);
|
||||
|
||||
void stop_all() { cancel_all(); join_all(ABORT_WAIT_MAX_MS); }
|
||||
|
||||
bool is_any_running() const;
|
||||
};
|
||||
|
||||
}} // namespace Slic3r::GUI
|
||||
|
||||
#endif // JOB_HPP
|
||||
|
|
|
@ -36,7 +36,6 @@
|
|||
#include "libslic3r/GCode/ThumbnailData.hpp"
|
||||
#include "libslic3r/Model.hpp"
|
||||
#include "libslic3r/SLA/Hollowing.hpp"
|
||||
#include "libslic3r/SLA/Rotfinder.hpp"
|
||||
#include "libslic3r/SLA/SupportPoint.hpp"
|
||||
#include "libslic3r/Polygon.hpp"
|
||||
#include "libslic3r/Print.hpp"
|
||||
|
@ -44,13 +43,6 @@
|
|||
#include "libslic3r/SLAPrint.hpp"
|
||||
#include "libslic3r/Utils.hpp"
|
||||
|
||||
//#include "libslic3r/ClipperUtils.hpp"
|
||||
|
||||
// #include "libnest2d/optimizers/nlopt/genetic.hpp"
|
||||
// #include "libnest2d/backends/clipper/geometries.hpp"
|
||||
// #include "libnest2d/utils/rotcalipers.hpp"
|
||||
#include "libslic3r/MinAreaBoundingBox.hpp"
|
||||
|
||||
#include "GUI.hpp"
|
||||
#include "GUI_App.hpp"
|
||||
#include "GUI_ObjectList.hpp"
|
||||
|
@ -69,7 +61,8 @@
|
|||
#include "Camera.hpp"
|
||||
#include "Mouse3DController.hpp"
|
||||
#include "Tab.hpp"
|
||||
#include "Job.hpp"
|
||||
#include "ArrangeJob.hpp"
|
||||
#include "RotoptimizeJob.hpp"
|
||||
#include "PresetBundle.hpp"
|
||||
#include "BackgroundSlicingProcess.hpp"
|
||||
#include "ProgressStatusBar.hpp"
|
||||
|
@ -1485,311 +1478,37 @@ struct Plater::priv
|
|||
BackgroundSlicingProcess background_process;
|
||||
bool suppressed_backround_processing_update { false };
|
||||
|
||||
// Cache the wti info
|
||||
class WipeTower: public GLCanvas3D::WipeTowerInfo {
|
||||
using ArrangePolygon = arrangement::ArrangePolygon;
|
||||
friend priv;
|
||||
public:
|
||||
|
||||
void apply_arrange_result(const Vec2d& tr, double rotation)
|
||||
{
|
||||
m_pos = unscaled(tr); m_rotation = rotation;
|
||||
apply_wipe_tower();
|
||||
}
|
||||
|
||||
ArrangePolygon get_arrange_polygon() const
|
||||
{
|
||||
Polygon p({
|
||||
{coord_t(0), coord_t(0)},
|
||||
{scaled(m_bb_size(X)), coord_t(0)},
|
||||
{scaled(m_bb_size)},
|
||||
{coord_t(0), scaled(m_bb_size(Y))},
|
||||
{coord_t(0), coord_t(0)},
|
||||
});
|
||||
|
||||
ArrangePolygon ret;
|
||||
ret.poly.contour = std::move(p);
|
||||
ret.translation = scaled(m_pos);
|
||||
ret.rotation = m_rotation;
|
||||
ret.priority++;
|
||||
return ret;
|
||||
}
|
||||
} wipetower;
|
||||
|
||||
WipeTower& updated_wipe_tower() {
|
||||
auto wti = view3D->get_canvas3d()->get_wipe_tower_info();
|
||||
wipetower.m_pos = wti.pos();
|
||||
wipetower.m_rotation = wti.rotation();
|
||||
wipetower.m_bb_size = wti.bb_size();
|
||||
return wipetower;
|
||||
}
|
||||
|
||||
// A class to handle UI jobs like arranging and optimizing rotation.
|
||||
// These are not instant jobs, the user has to be informed about their
|
||||
// state in the status progress indicator. On the other hand they are
|
||||
// separated from the background slicing process. Ideally, these jobs should
|
||||
// run when the background process is not running.
|
||||
//
|
||||
// TODO: A mechanism would be useful for blocking the plater interactions:
|
||||
// objects would be frozen for the user. In case of arrange, an animation
|
||||
// could be shown, or with the optimize orientations, partial results
|
||||
// could be displayed.
|
||||
class PlaterJob: public Job
|
||||
{
|
||||
priv *m_plater;
|
||||
protected:
|
||||
|
||||
priv & plater() { return *m_plater; }
|
||||
const priv &plater() const { return *m_plater; }
|
||||
|
||||
// Launched when the job is finished. It refreshes the 3Dscene by def.
|
||||
void finalize() override
|
||||
{
|
||||
// Do a full refresh of scene tree, including regenerating
|
||||
// all the GLVolumes. FIXME The update function shall just
|
||||
// reload the modified matrices.
|
||||
if (!Job::was_canceled())
|
||||
plater().update(unsigned(UpdateParams::FORCE_FULL_SCREEN_REFRESH));
|
||||
|
||||
Job::finalize();
|
||||
}
|
||||
|
||||
public:
|
||||
PlaterJob(priv *_plater)
|
||||
: Job(_plater->statusbar()), m_plater(_plater)
|
||||
{}
|
||||
};
|
||||
|
||||
enum class Jobs : size_t {
|
||||
Arrange,
|
||||
Rotoptimize
|
||||
};
|
||||
|
||||
class ArrangeJob : public PlaterJob
|
||||
{
|
||||
using ArrangePolygon = arrangement::ArrangePolygon;
|
||||
using ArrangePolygons = arrangement::ArrangePolygons;
|
||||
|
||||
// The gap between logical beds in the x axis expressed in ratio of
|
||||
// the current bed width.
|
||||
static const constexpr double LOGICAL_BED_GAP = 1. / 5.;
|
||||
|
||||
ArrangePolygons m_selected, m_unselected, m_unprintable;
|
||||
|
||||
// clear m_selected and m_unselected, reserve space for next usage
|
||||
void clear_input() {
|
||||
const Model &model = plater().model;
|
||||
|
||||
size_t count = 0, cunprint = 0; // To know how much space to reserve
|
||||
for (auto obj : model.objects)
|
||||
for (auto mi : obj->instances)
|
||||
mi->printable ? count++ : cunprint++;
|
||||
|
||||
m_selected.clear();
|
||||
m_unselected.clear();
|
||||
m_unprintable.clear();
|
||||
m_selected.reserve(count + 1 /* for optional wti */);
|
||||
m_unselected.reserve(count + 1 /* for optional wti */);
|
||||
m_unprintable.reserve(cunprint /* for optional wti */);
|
||||
}
|
||||
|
||||
// Stride between logical beds
|
||||
double bed_stride() const {
|
||||
double bedwidth = plater().bed_shape_bb().size().x();
|
||||
return scaled<double>((1. + LOGICAL_BED_GAP) * bedwidth);
|
||||
}
|
||||
|
||||
// Set up arrange polygon for a ModelInstance and Wipe tower
|
||||
template<class T> ArrangePolygon get_arrange_poly(T *obj) const {
|
||||
ArrangePolygon ap = obj->get_arrange_polygon();
|
||||
ap.priority = 0;
|
||||
ap.bed_idx = ap.translation.x() / bed_stride();
|
||||
ap.setter = [obj, this](const ArrangePolygon &p) {
|
||||
if (p.is_arranged()) {
|
||||
Vec2d t = p.translation.cast<double>();
|
||||
t.x() += p.bed_idx * bed_stride();
|
||||
obj->apply_arrange_result(t, p.rotation);
|
||||
}
|
||||
};
|
||||
return ap;
|
||||
}
|
||||
|
||||
// Prepare all objects on the bed regardless of the selection
|
||||
void prepare_all() {
|
||||
clear_input();
|
||||
|
||||
for (ModelObject *obj: plater().model.objects)
|
||||
for (ModelInstance *mi : obj->instances) {
|
||||
ArrangePolygons & cont = mi->printable ? m_selected : m_unprintable;
|
||||
cont.emplace_back(get_arrange_poly(mi));
|
||||
}
|
||||
|
||||
auto& wti = plater().updated_wipe_tower();
|
||||
if (wti) m_selected.emplace_back(get_arrange_poly(&wti));
|
||||
}
|
||||
|
||||
// Prepare the selected and unselected items separately. If nothing is
|
||||
// selected, behaves as if everything would be selected.
|
||||
void prepare_selected() {
|
||||
clear_input();
|
||||
|
||||
Model &model = plater().model;
|
||||
coord_t stride = bed_stride();
|
||||
|
||||
std::vector<const Selection::InstanceIdxsList *>
|
||||
obj_sel(model.objects.size(), nullptr);
|
||||
|
||||
for (auto &s : plater().get_selection().get_content())
|
||||
if (s.first < int(obj_sel.size()))
|
||||
obj_sel[size_t(s.first)] = &s.second;
|
||||
|
||||
// Go through the objects and check if inside the selection
|
||||
for (size_t oidx = 0; oidx < model.objects.size(); ++oidx) {
|
||||
const Selection::InstanceIdxsList * instlist = obj_sel[oidx];
|
||||
ModelObject *mo = model.objects[oidx];
|
||||
|
||||
std::vector<bool> inst_sel(mo->instances.size(), false);
|
||||
|
||||
if (instlist)
|
||||
for (auto inst_id : *instlist)
|
||||
inst_sel[size_t(inst_id)] = true;
|
||||
|
||||
for (size_t i = 0; i < inst_sel.size(); ++i) {
|
||||
ArrangePolygon &&ap = get_arrange_poly(mo->instances[i]);
|
||||
|
||||
ArrangePolygons &cont = mo->instances[i]->printable ?
|
||||
(inst_sel[i] ? m_selected :
|
||||
m_unselected) :
|
||||
m_unprintable;
|
||||
|
||||
cont.emplace_back(std::move(ap));
|
||||
}
|
||||
}
|
||||
|
||||
auto& wti = plater().updated_wipe_tower();
|
||||
if (wti) {
|
||||
ArrangePolygon &&ap = get_arrange_poly(&wti);
|
||||
|
||||
plater().get_selection().is_wipe_tower() ?
|
||||
m_selected.emplace_back(std::move(ap)) :
|
||||
m_unselected.emplace_back(std::move(ap));
|
||||
}
|
||||
|
||||
// If the selection was empty arrange everything
|
||||
if (m_selected.empty()) m_selected.swap(m_unselected);
|
||||
|
||||
// The strides have to be removed from the fixed items. For the
|
||||
// arrangeable (selected) items bed_idx is ignored and the
|
||||
// translation is irrelevant.
|
||||
for (auto &p : m_unselected) p.translation(X) -= p.bed_idx * stride;
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
void prepare() override
|
||||
{
|
||||
wxGetKeyState(WXK_SHIFT) ? prepare_selected() : prepare_all();
|
||||
}
|
||||
|
||||
public:
|
||||
using PlaterJob::PlaterJob;
|
||||
|
||||
int status_range() const override
|
||||
{
|
||||
return int(m_selected.size() + m_unprintable.size());
|
||||
}
|
||||
|
||||
void process() override;
|
||||
|
||||
void finalize() override {
|
||||
// Ignore the arrange result if aborted.
|
||||
if (was_canceled()) return;
|
||||
|
||||
// Unprintable items go to the last virtual bed
|
||||
int beds = 0;
|
||||
|
||||
// Apply the arrange result to all selected objects
|
||||
for (ArrangePolygon &ap : m_selected) {
|
||||
beds = std::max(ap.bed_idx, beds);
|
||||
ap.apply();
|
||||
}
|
||||
|
||||
// Get the virtual beds from the unselected items
|
||||
for (ArrangePolygon &ap : m_unselected)
|
||||
beds = std::max(ap.bed_idx, beds);
|
||||
|
||||
// Move the unprintable items to the last virtual bed.
|
||||
for (ArrangePolygon &ap : m_unprintable) {
|
||||
ap.bed_idx += beds + 1;
|
||||
ap.apply();
|
||||
}
|
||||
|
||||
plater().update();
|
||||
}
|
||||
};
|
||||
|
||||
class RotoptimizeJob : public PlaterJob
|
||||
{
|
||||
public:
|
||||
using PlaterJob::PlaterJob;
|
||||
void process() override;
|
||||
};
|
||||
|
||||
|
||||
// Jobs defined inside the group class will be managed so that only one can
|
||||
// run at a time. Also, the background process will be stopped if a job is
|
||||
// started.
|
||||
class ExclusiveJobGroup {
|
||||
|
||||
static const int ABORT_WAIT_MAX_MS = 10000;
|
||||
|
||||
priv * m_plater;
|
||||
|
||||
ArrangeJob arrange_job{m_plater};
|
||||
RotoptimizeJob rotoptimize_job{m_plater};
|
||||
|
||||
// To create a new job, just define a new subclass of Job, implement
|
||||
// the process and the optional prepare() and finalize() methods
|
||||
// Register the instance of the class in the m_jobs container
|
||||
// if it cannot run concurrently with other jobs in this group
|
||||
|
||||
std::vector<std::reference_wrapper<Job>> m_jobs{arrange_job,
|
||||
rotoptimize_job};
|
||||
|
||||
// started. It is up the the plater to ensure that the background slicing
|
||||
// can't be restarted while a ui job is still running.
|
||||
class Jobs: public ExclusiveJobGroup
|
||||
{
|
||||
priv *m;
|
||||
size_t m_arrange_id, m_rotoptimize_id;
|
||||
|
||||
void before_start() override { m->background_process.stop(); }
|
||||
|
||||
public:
|
||||
ExclusiveJobGroup(priv *_plater) : m_plater(_plater) {}
|
||||
|
||||
void start(Jobs jid) {
|
||||
m_plater->background_process.stop();
|
||||
stop_all();
|
||||
m_jobs[size_t(jid)].get().start();
|
||||
}
|
||||
|
||||
void cancel_all() { for (Job& j : m_jobs) j.cancel(); }
|
||||
|
||||
void join_all(int wait_ms = 0)
|
||||
Jobs(priv *_m) : m(_m)
|
||||
{
|
||||
std::vector<bool> aborted(m_jobs.size(), false);
|
||||
|
||||
for (size_t jid = 0; jid < m_jobs.size(); ++jid)
|
||||
aborted[jid] = m_jobs[jid].get().join(wait_ms);
|
||||
|
||||
if (!all_of(aborted))
|
||||
BOOST_LOG_TRIVIAL(error) << "Could not abort a job!";
|
||||
m_arrange_id = add_job(std::make_unique<ArrangeJob>(m->statusbar(), m->q));
|
||||
m_rotoptimize_id = add_job(std::make_unique<RotoptimizeJob>(m->statusbar(), m->q));
|
||||
}
|
||||
|
||||
void stop_all() { cancel_all(); join_all(ABORT_WAIT_MAX_MS); }
|
||||
|
||||
const Job& get(Jobs jobid) const { return m_jobs[size_t(jobid)]; }
|
||||
|
||||
bool is_any_running() const
|
||||
|
||||
void arrange()
|
||||
{
|
||||
return std::any_of(m_jobs.begin(),
|
||||
m_jobs.end(),
|
||||
[](const Job &j) { return j.is_running(); });
|
||||
m->take_snapshot(_(L("Arrange")));
|
||||
start(m_arrange_id);
|
||||
}
|
||||
|
||||
} m_ui_jobs{this};
|
||||
|
||||
void optimize_rotation()
|
||||
{
|
||||
m->take_snapshot(_(L("Optimize Rotation")));
|
||||
start(m_rotoptimize_id);
|
||||
}
|
||||
|
||||
} m_ui_jobs;
|
||||
|
||||
bool delayed_scene_refresh;
|
||||
std::string delayed_error_message;
|
||||
|
@ -1808,10 +1527,10 @@ struct Plater::priv
|
|||
priv(Plater *q, MainFrame *main_frame);
|
||||
~priv();
|
||||
|
||||
enum class UpdateParams {
|
||||
FORCE_FULL_SCREEN_REFRESH = 1,
|
||||
FORCE_BACKGROUND_PROCESSING_UPDATE = 2,
|
||||
POSTPONE_VALIDATION_ERROR_MESSAGE = 4,
|
||||
enum class UpdateParams {
|
||||
FORCE_FULL_SCREEN_REFRESH = 1,
|
||||
FORCE_BACKGROUND_PROCESSING_UPDATE = 2,
|
||||
POSTPONE_VALIDATION_ERROR_MESSAGE = 4,
|
||||
};
|
||||
void update(unsigned int flags = 0);
|
||||
void select_view(const std::string& direction);
|
||||
|
@ -1847,9 +1566,7 @@ struct Plater::priv
|
|||
std::string get_config(const std::string &key) const;
|
||||
BoundingBoxf bed_shape_bb() const;
|
||||
BoundingBox scaled_bed_shape_bb() const;
|
||||
arrangement::BedShapeHint get_bed_shape_hint() const;
|
||||
|
||||
void find_new_position(const ModelInstancePtrs &instances, coord_t min_d);
|
||||
std::vector<size_t> load_files(const std::vector<fs::path>& input_files, bool load_model, bool load_config);
|
||||
std::vector<size_t> load_model_objects(const ModelObjectPtrs &model_objects);
|
||||
wxString get_export_file(GUI::FileType file_type);
|
||||
|
@ -1867,8 +1584,6 @@ struct Plater::priv
|
|||
void delete_object_from_model(size_t obj_idx);
|
||||
void reset();
|
||||
void mirror(Axis axis);
|
||||
void arrange();
|
||||
void sla_optimize_rotation();
|
||||
void split_object();
|
||||
void split_volume();
|
||||
void scale_selection_to_fit_print_volume();
|
||||
|
@ -2035,6 +1750,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
|||
"support_material", "support_material_extruder", "support_material_interface_extruder", "support_material_contact_distance", "raft_layers"
|
||||
}))
|
||||
, sidebar(new Sidebar(q))
|
||||
, m_ui_jobs(this)
|
||||
, delayed_scene_refresh(false)
|
||||
, view_toolbar(GLToolbar::Radio, "View")
|
||||
, m_project_filename(wxEmptyString)
|
||||
|
@ -2110,14 +1826,15 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
|||
sidebar->Bind(EVT_SCHEDULE_BACKGROUND_PROCESS, [this](SimpleEvent&) { this->schedule_background_process(); });
|
||||
|
||||
wxGLCanvas* view3D_canvas = view3D->get_wxglcanvas();
|
||||
|
||||
// 3DScene events:
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS, [this](SimpleEvent&) { this->schedule_background_process(); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_OBJECT_SELECT, &priv::on_object_select, this);
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_RIGHT_CLICK, &priv::on_right_click, this);
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_REMOVE_OBJECT, [q](SimpleEvent&) { q->remove_selected(); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_ARRANGE, [this](SimpleEvent&) { arrange(); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_ARRANGE, [this](SimpleEvent&) { this->q->arrange(); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_SELECT_ALL, [this](SimpleEvent&) { this->q->select_all(); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_QUESTION_MARK, [this](SimpleEvent&) { wxGetApp().keyboard_shortcuts(); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_QUESTION_MARK, [](SimpleEvent&) { wxGetApp().keyboard_shortcuts(); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_INCREASE_INSTANCES, [this](Event<int> &evt)
|
||||
{ if (evt.data == 1) this->q->increase_instances(); else if (this->can_decrease_instances()) this->q->decrease_instances(); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_INSTANCE_MOVED, [this](SimpleEvent&) { update(); });
|
||||
|
@ -2142,7 +1859,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
|||
view3D_canvas->Bind(EVT_GLTOOLBAR_ADD, &priv::on_action_add, this);
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_DELETE, [q](SimpleEvent&) { q->remove_selected(); });
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_DELETE_ALL, [q](SimpleEvent&) { q->reset_with_confirm(); });
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_ARRANGE, [this](SimpleEvent&) { arrange(); });
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_ARRANGE, [this](SimpleEvent&) { this->q->arrange(); });
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_COPY, [q](SimpleEvent&) { q->copy_selection_to_clipboard(); });
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_PASTE, [q](SimpleEvent&) { q->paste_from_clipboard(); });
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_MORE, [q](SimpleEvent&) { q->increase_instances(); });
|
||||
|
@ -2810,40 +2527,12 @@ void Plater::priv::mirror(Axis axis)
|
|||
view3D->mirror_selection(axis);
|
||||
}
|
||||
|
||||
void Plater::priv::arrange()
|
||||
{
|
||||
this->take_snapshot(_L("Arrange"));
|
||||
m_ui_jobs.start(Jobs::Arrange);
|
||||
}
|
||||
|
||||
|
||||
// This method will find an optimal orientation for the currently selected item
|
||||
// Very similar in nature to the arrange method above...
|
||||
void Plater::priv::sla_optimize_rotation() {
|
||||
this->take_snapshot(_L("Optimize Rotation"));
|
||||
m_ui_jobs.start(Jobs::Rotoptimize);
|
||||
}
|
||||
|
||||
arrangement::BedShapeHint Plater::priv::get_bed_shape_hint() const {
|
||||
|
||||
const auto *bed_shape_opt = config->opt<ConfigOptionPoints>("bed_shape");
|
||||
assert(bed_shape_opt);
|
||||
|
||||
if (!bed_shape_opt) return {};
|
||||
|
||||
auto &bedpoints = bed_shape_opt->values;
|
||||
Polyline bedpoly; bedpoly.points.reserve(bedpoints.size());
|
||||
for (auto &v : bedpoints) bedpoly.append(scaled(v));
|
||||
|
||||
return arrangement::BedShapeHint(bedpoly);
|
||||
}
|
||||
|
||||
void Plater::priv::find_new_position(const ModelInstancePtrs &instances,
|
||||
void Plater::find_new_position(const ModelInstancePtrs &instances,
|
||||
coord_t min_d)
|
||||
{
|
||||
arrangement::ArrangePolygons movable, fixed;
|
||||
|
||||
for (const ModelObject *mo : model.objects)
|
||||
|
||||
for (const ModelObject *mo : p->model.objects)
|
||||
for (const ModelInstance *inst : mo->instances) {
|
||||
auto it = std::find(instances.begin(), instances.end(), inst);
|
||||
auto arrpoly = inst->get_arrange_polygon();
|
||||
|
@ -2853,11 +2542,12 @@ void Plater::priv::find_new_position(const ModelInstancePtrs &instances,
|
|||
else
|
||||
movable.emplace_back(std::move(arrpoly));
|
||||
}
|
||||
|
||||
if (updated_wipe_tower())
|
||||
fixed.emplace_back(wipetower.get_arrange_polygon());
|
||||
|
||||
arrangement::arrange(movable, fixed, min_d, get_bed_shape_hint());
|
||||
|
||||
if (p->view3D->get_canvas3d()->get_wipe_tower_info())
|
||||
fixed.emplace_back(get_wipe_tower_arrangepoly(*this));
|
||||
|
||||
arrangement::arrange(movable, fixed, get_bed_shape(*config()),
|
||||
arrangement::ArrangeParams{min_d});
|
||||
|
||||
for (size_t i = 0; i < instances.size(); ++i)
|
||||
if (movable[i].bed_idx == 0)
|
||||
|
@ -2865,90 +2555,6 @@ void Plater::priv::find_new_position(const ModelInstancePtrs &instances,
|
|||
movable[i].rotation);
|
||||
}
|
||||
|
||||
void Plater::priv::ArrangeJob::process() {
|
||||
static const auto arrangestr = _L("Arranging");
|
||||
|
||||
double dist = min_object_distance(*plater().config);
|
||||
|
||||
coord_t min_d = scaled(dist);
|
||||
auto count = unsigned(m_selected.size() + m_unprintable.size());
|
||||
arrangement::BedShapeHint bedshape = plater().get_bed_shape_hint();
|
||||
|
||||
auto stopfn = [this]() { return was_canceled(); };
|
||||
|
||||
try {
|
||||
arrangement::arrange(m_selected, m_unselected, min_d, bedshape,
|
||||
[this, count](unsigned st) {
|
||||
st += m_unprintable.size();
|
||||
if (st > 0) update_status(int(count - st), arrangestr);
|
||||
}, stopfn);
|
||||
arrangement::arrange(m_unprintable, {}, min_d, bedshape,
|
||||
[this, count](unsigned st) {
|
||||
if (st > 0) update_status(int(count - st), arrangestr);
|
||||
}, stopfn);
|
||||
} catch (std::exception & /*e*/) {
|
||||
GUI::show_error(plater().q,
|
||||
_L("Could not arrange model objects! "
|
||||
"Some geometries may be invalid."));
|
||||
}
|
||||
|
||||
// finalize just here.
|
||||
update_status(int(count),
|
||||
was_canceled() ? _L("Arranging canceled.")
|
||||
: _L("Arranging done."));
|
||||
}
|
||||
|
||||
void Plater::priv::RotoptimizeJob::process()
|
||||
{
|
||||
int obj_idx = plater().get_selected_object_idx();
|
||||
if (obj_idx < 0) { return; }
|
||||
|
||||
ModelObject *o = plater().model.objects[size_t(obj_idx)];
|
||||
|
||||
auto r = sla::find_best_rotation(
|
||||
*o,
|
||||
.005f,
|
||||
[this](unsigned s) {
|
||||
if (s < 100)
|
||||
update_status(int(s),
|
||||
_L("Searching for optimal orientation"));
|
||||
},
|
||||
[this]() { return was_canceled(); });
|
||||
|
||||
|
||||
double mindist = 6.0; // FIXME
|
||||
|
||||
if (!was_canceled()) {
|
||||
for(ModelInstance * oi : o->instances) {
|
||||
oi->set_rotation({r[X], r[Y], r[Z]});
|
||||
|
||||
auto trmatrix = oi->get_transformation().get_matrix();
|
||||
Polygon trchull = o->convex_hull_2d(trmatrix);
|
||||
|
||||
MinAreaBoundigBox rotbb(trchull, MinAreaBoundigBox::pcConvex);
|
||||
double r = rotbb.angle_to_X();
|
||||
|
||||
// The box should be landscape
|
||||
if(rotbb.width() < rotbb.height()) r += PI / 2;
|
||||
|
||||
Vec3d rt = oi->get_rotation(); rt(Z) += r;
|
||||
|
||||
oi->set_rotation(rt);
|
||||
}
|
||||
|
||||
plater().find_new_position(o->instances, scaled(mindist));
|
||||
|
||||
// Correct the z offset of the object which was corrupted be
|
||||
// the rotation
|
||||
o->ensure_on_bed();
|
||||
}
|
||||
|
||||
update_status(100,
|
||||
was_canceled() ? _L("Orientation search canceled.")
|
||||
: _L("Orientation found."));
|
||||
}
|
||||
|
||||
|
||||
void Plater::priv::split_object()
|
||||
{
|
||||
int obj_idx = get_selected_object_idx();
|
||||
|
@ -3589,7 +3195,7 @@ void Plater::priv::on_select_preset(wxCommandEvent &evt)
|
|||
}
|
||||
|
||||
// update plater with new config
|
||||
wxGetApp().plater()->on_config_change(wxGetApp().preset_bundle->full_config());
|
||||
q->on_config_change(wxGetApp().preset_bundle->full_config());
|
||||
/* Settings list can be changed after printer preset changing, so
|
||||
* update all settings items for all item had it.
|
||||
* Furthermore, Layers editing is implemented only for FFF printers
|
||||
|
@ -4036,8 +3642,12 @@ bool Plater::priv::complit_init_sla_object_menu()
|
|||
sla_object_menu.AppendSeparator();
|
||||
|
||||
// Add the automatic rotation sub-menu
|
||||
append_menu_item(&sla_object_menu, wxID_ANY, _L("Optimize orientation"), _L("Optimize the rotation of the object for better print results."),
|
||||
[this](wxCommandEvent&) { sla_optimize_rotation(); });
|
||||
append_menu_item(
|
||||
&sla_object_menu, wxID_ANY, _(L("Optimize orientation")),
|
||||
_(L("Optimize the rotation of the object for better print results.")),
|
||||
[this](wxCommandEvent &) {
|
||||
m_ui_jobs.optimize_rotation();
|
||||
});
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -4733,7 +4343,7 @@ void Plater::increase_instances(size_t num)
|
|||
sidebar().obj_list()->increase_object_instances(obj_idx, was_one_instance ? num + 1 : num);
|
||||
|
||||
if (p->get_config("autocenter") == "1")
|
||||
p->arrange();
|
||||
arrange();
|
||||
|
||||
p->update();
|
||||
|
||||
|
@ -5467,6 +5077,11 @@ bool Plater::is_export_gcode_scheduled() const
|
|||
return p->background_process.is_export_scheduled();
|
||||
}
|
||||
|
||||
const Selection &Plater::get_selection() const
|
||||
{
|
||||
return p->get_selection();
|
||||
}
|
||||
|
||||
int Plater::get_selected_object_idx()
|
||||
{
|
||||
return p->get_selected_object_idx();
|
||||
|
@ -5492,6 +5107,11 @@ BoundingBoxf Plater::bed_shape_bb() const
|
|||
return p->bed_shape_bb();
|
||||
}
|
||||
|
||||
void Plater::arrange()
|
||||
{
|
||||
p->m_ui_jobs.arrange();
|
||||
}
|
||||
|
||||
void Plater::set_current_canvas_as_dirty()
|
||||
{
|
||||
p->set_current_canvas_as_dirty();
|
||||
|
@ -5514,6 +5134,8 @@ PrinterTechnology Plater::printer_technology() const
|
|||
return p->printer_technology;
|
||||
}
|
||||
|
||||
const DynamicPrintConfig * Plater::config() const { return p->config; }
|
||||
|
||||
void Plater::set_printer_technology(PrinterTechnology printer_technology)
|
||||
{
|
||||
p->printer_technology = printer_technology;
|
||||
|
|
|
@ -9,8 +9,10 @@
|
|||
#include <wx/bmpcbox.h>
|
||||
|
||||
#include "Preset.hpp"
|
||||
#include "Selection.hpp"
|
||||
|
||||
#include "libslic3r/BoundingBox.hpp"
|
||||
#include "Job.hpp"
|
||||
#include "wxExtensions.hpp"
|
||||
|
||||
class wxButton;
|
||||
|
@ -252,12 +254,16 @@ public:
|
|||
void set_project_filename(const wxString& filename);
|
||||
|
||||
bool is_export_gcode_scheduled() const;
|
||||
|
||||
|
||||
const Selection& get_selection() const;
|
||||
int get_selected_object_idx();
|
||||
bool is_single_full_object_selection() const;
|
||||
GLCanvas3D* canvas3D();
|
||||
GLCanvas3D* get_current_canvas3D();
|
||||
BoundingBoxf bed_shape_bb() const;
|
||||
|
||||
void arrange();
|
||||
void find_new_position(const ModelInstancePtrs &instances, coord_t min_d);
|
||||
|
||||
void set_current_canvas_as_dirty();
|
||||
#if ENABLE_NON_STATIC_CANVAS_MANAGER
|
||||
|
@ -266,6 +272,7 @@ public:
|
|||
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
|
||||
|
||||
PrinterTechnology printer_technology() const;
|
||||
const DynamicPrintConfig * config() const;
|
||||
void set_printer_technology(PrinterTechnology printer_technology);
|
||||
|
||||
void copy_selection_to_clipboard();
|
||||
|
@ -371,6 +378,7 @@ private:
|
|||
bool m_was_scheduled;
|
||||
};
|
||||
|
||||
}}
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif
|
||||
|
|
68
src/slic3r/GUI/RotoptimizeJob.cpp
Normal file
68
src/slic3r/GUI/RotoptimizeJob.cpp
Normal file
|
@ -0,0 +1,68 @@
|
|||
#include "RotoptimizeJob.hpp"
|
||||
|
||||
#include "libslic3r/MTUtils.hpp"
|
||||
#include "libslic3r/SLA/Rotfinder.hpp"
|
||||
#include "libslic3r/MinAreaBoundingBox.hpp"
|
||||
|
||||
#include "Plater.hpp"
|
||||
|
||||
namespace Slic3r { namespace GUI {
|
||||
|
||||
void RotoptimizeJob::process()
|
||||
{
|
||||
int obj_idx = m_plater->get_selected_object_idx();
|
||||
if (obj_idx < 0) { return; }
|
||||
|
||||
ModelObject *o = m_plater->model().objects[size_t(obj_idx)];
|
||||
|
||||
auto r = sla::find_best_rotation(
|
||||
*o,
|
||||
.005f,
|
||||
[this](unsigned s) {
|
||||
if (s < 100)
|
||||
update_status(int(s),
|
||||
_(L("Searching for optimal orientation")));
|
||||
},
|
||||
[this]() { return was_canceled(); });
|
||||
|
||||
|
||||
double mindist = 6.0; // FIXME
|
||||
|
||||
if (!was_canceled()) {
|
||||
for(ModelInstance * oi : o->instances) {
|
||||
oi->set_rotation({r[X], r[Y], r[Z]});
|
||||
|
||||
auto trmatrix = oi->get_transformation().get_matrix();
|
||||
Polygon trchull = o->convex_hull_2d(trmatrix);
|
||||
|
||||
MinAreaBoundigBox rotbb(trchull, MinAreaBoundigBox::pcConvex);
|
||||
double phi = rotbb.angle_to_X();
|
||||
|
||||
// The box should be landscape
|
||||
if(rotbb.width() < rotbb.height()) phi += PI / 2;
|
||||
|
||||
Vec3d rt = oi->get_rotation(); rt(Z) += phi;
|
||||
|
||||
oi->set_rotation(rt);
|
||||
}
|
||||
|
||||
m_plater->find_new_position(o->instances, scaled(mindist));
|
||||
|
||||
// Correct the z offset of the object which was corrupted be
|
||||
// the rotation
|
||||
o->ensure_on_bed();
|
||||
}
|
||||
|
||||
update_status(100, was_canceled() ? _(L("Orientation search canceled.")) :
|
||||
_(L("Orientation found.")));
|
||||
}
|
||||
|
||||
void RotoptimizeJob::finalize()
|
||||
{
|
||||
if (!was_canceled())
|
||||
m_plater->update();
|
||||
|
||||
Job::finalize();
|
||||
}
|
||||
|
||||
}}
|
24
src/slic3r/GUI/RotoptimizeJob.hpp
Normal file
24
src/slic3r/GUI/RotoptimizeJob.hpp
Normal file
|
@ -0,0 +1,24 @@
|
|||
#ifndef ROTOPTIMIZEJOB_HPP
|
||||
#define ROTOPTIMIZEJOB_HPP
|
||||
|
||||
#include "Job.hpp"
|
||||
|
||||
namespace Slic3r { namespace GUI {
|
||||
|
||||
class Plater;
|
||||
|
||||
class RotoptimizeJob : public Job
|
||||
{
|
||||
Plater *m_plater;
|
||||
public:
|
||||
RotoptimizeJob(std::shared_ptr<ProgressIndicator> pri, Plater *plater)
|
||||
: Job{std::move(pri)}, m_plater{plater}
|
||||
{}
|
||||
|
||||
void process() override;
|
||||
void finalize() override;
|
||||
};
|
||||
|
||||
}} // namespace Slic3r::GUI
|
||||
|
||||
#endif // ROTOPTIMIZEJOB_HPP
|
Loading…
Add table
Reference in a new issue