Merge branch 'master' of https://github.com/prusa3d/Slic3r
This commit is contained in:
commit
728e053a7f
@ -361,6 +361,14 @@ int CLI::run(int argc, char **argv)
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std::string outfile = m_config.opt_string("output");
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Print fff_print;
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SLAPrint sla_print;
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sla_print.set_status_callback(
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[](const PrintBase::SlicingStatus& s)
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{
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if(s.percent >= 0) // FIXME: is this sufficient?
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printf("%3d%s %s\n", s.percent, "% =>", s.text.c_str());
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});
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PrintBase *print = (printer_technology == ptFFF) ? static_cast<PrintBase*>(&fff_print) : static_cast<PrintBase*>(&sla_print);
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if (! m_config.opt_bool("dont_arrange")) {
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//FIXME make the min_object_distance configurable.
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@ -4403,11 +4403,13 @@ void GLCanvas3D::_resize(unsigned int w, unsigned int h)
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if ((m_canvas == nullptr) && (m_context == nullptr))
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return;
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wxGetApp().imgui()->set_display_size((float)w, (float)h);
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auto *imgui = wxGetApp().imgui();
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imgui->set_display_size((float)w, (float)h);
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imgui->set_font_size(m_canvas->GetFont().GetPixelSize().y);
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#if ENABLE_RETINA_GL
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wxGetApp().imgui()->set_style_scaling(m_retina_helper->get_scale_factor());
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imgui->set_style_scaling(m_retina_helper->get_scale_factor());
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#else
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wxGetApp().imgui()->set_style_scaling(m_canvas->GetContentScaleFactor());
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imgui->set_style_scaling(m_canvas->GetContentScaleFactor());
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#endif
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// ensures that this canvas is current
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@ -81,7 +81,7 @@ IMPLEMENT_APP(GUI_App)
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GUI_App::GUI_App()
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: wxApp()
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, m_em_unit(10)
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, m_imgui(nullptr)
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, m_imgui(new ImGuiWrapper())
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{}
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bool GUI_App::OnInit()
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@ -138,7 +138,6 @@ bool GUI_App::OnInit()
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// initialize label colors and fonts
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init_label_colours();
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init_fonts();
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m_imgui.reset(new ImGuiWrapper(m_normal_font.GetPixelSize().y));
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load_language();
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@ -25,9 +25,9 @@ namespace Slic3r {
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namespace GUI {
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ImGuiWrapper::ImGuiWrapper(float font_size)
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ImGuiWrapper::ImGuiWrapper()
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: m_glyph_ranges(nullptr)
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, m_font_size(font_size)
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, m_font_size(18.0)
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, m_font_texture(0)
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, m_style_scaling(1.0)
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, m_mouse_buttons(0)
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@ -36,7 +36,6 @@ ImGuiWrapper::ImGuiWrapper(float font_size)
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{
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ImGui::CreateContext();
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init_default_font();
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init_input();
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init_style();
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@ -45,7 +44,7 @@ ImGuiWrapper::ImGuiWrapper(float font_size)
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ImGuiWrapper::~ImGuiWrapper()
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{
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destroy_device_objects();
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destroy_font();
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ImGui::DestroyContext();
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}
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@ -82,7 +81,7 @@ void ImGuiWrapper::set_language(const std::string &language)
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if (ranges != m_glyph_ranges) {
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m_glyph_ranges = ranges;
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init_default_font();
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destroy_font();
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}
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}
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@ -93,12 +92,20 @@ void ImGuiWrapper::set_display_size(float w, float h)
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io.DisplayFramebufferScale = ImVec2(1.0f, 1.0f);
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}
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void ImGuiWrapper::set_font_size(float font_size)
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{
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if (m_font_size != font_size) {
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m_font_size = font_size;
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destroy_font();
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}
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}
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void ImGuiWrapper::set_style_scaling(float scaling)
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{
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if (!std::isnan(scaling) && !std::isinf(scaling) && scaling != m_style_scaling) {
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ImGui::GetStyle().ScaleAllSizes(scaling / m_style_scaling);
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m_style_scaling = scaling;
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init_default_font();
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destroy_font();
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}
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}
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@ -156,12 +163,15 @@ bool ImGuiWrapper::update_key_data(wxKeyEvent &evt)
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void ImGuiWrapper::new_frame()
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{
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printf("ImGuiWrapper: new_frame()\n");
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if (m_new_frame_open) {
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return;
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}
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if (m_font_texture == 0)
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create_device_objects();
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if (m_font_texture == 0) {
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init_font();
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}
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ImGui::NewFrame();
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m_new_frame_open = true;
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@ -254,7 +264,8 @@ void ImGuiWrapper::text(const std::string &label)
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void ImGuiWrapper::text(const wxString &label)
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{
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this->text(into_u8(label).c_str());
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auto label_utf8 = into_u8(label);
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this->text(label_utf8.c_str());
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}
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bool ImGuiWrapper::combo(const wxString& label, const std::vector<std::string>& options, int& selection)
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@ -282,6 +293,12 @@ bool ImGuiWrapper::combo(const wxString& label, const std::vector<std::string>&
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return res;
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}
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ImVec2 ImGuiWrapper::calc_text_size(const wxString &text)
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{
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auto text_utf8 = into_u8(text);
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return ImGui::CalcTextSize(text_utf8.c_str());
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}
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void ImGuiWrapper::disabled_begin(bool disabled)
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{
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wxCHECK_RET(!m_disabled, "ImGUI: Unbalanced disabled_begin() call");
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@ -323,11 +340,13 @@ bool ImGuiWrapper::want_any_input() const
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return io.WantCaptureMouse || io.WantCaptureKeyboard || io.WantTextInput;
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}
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void ImGuiWrapper::init_default_font()
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void ImGuiWrapper::init_font()
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{
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printf("ImGuiWrapper: init_font()\n");
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const float font_size = m_font_size * m_style_scaling;
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destroy_fonts_texture();
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destroy_font();
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ImGuiIO& io = ImGui::GetIO();
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io.Fonts->Clear();
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@ -338,17 +357,8 @@ void ImGuiWrapper::init_default_font()
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throw std::runtime_error("ImGui: Could not load deafult font");
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}
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}
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}
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void ImGuiWrapper::create_device_objects()
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{
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create_fonts_texture();
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}
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void ImGuiWrapper::create_fonts_texture()
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{
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// Build texture atlas
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ImGuiIO& io = ImGui::GetIO();
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unsigned char* pixels;
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int width, height;
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io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); // Load as RGBA 32-bits (75% of the memory is wasted, but default font is so small) because it is more likely to be compatible with user's existing shaders. If your ImTextureId represent a higher-level concept than just a GL texture id, consider calling GetTexDataAsAlpha8() instead to save on GPU memory.
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@ -554,14 +564,9 @@ bool ImGuiWrapper::display_initialized() const
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return io.DisplaySize.x >= 0.0f && io.DisplaySize.y >= 0.0f;
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}
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void ImGuiWrapper::destroy_device_objects()
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void ImGuiWrapper::destroy_font()
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{
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destroy_fonts_texture();
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}
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void ImGuiWrapper::destroy_fonts_texture()
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{
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if (m_font_texture) {
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if (m_font_texture != 0) {
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ImGuiIO& io = ImGui::GetIO();
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io.Fonts->TexID = 0;
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glDeleteTextures(1, &m_font_texture);
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@ -18,9 +18,6 @@ namespace GUI {
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class ImGuiWrapper
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{
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typedef std::map<std::string, ImFont*> FontsMap;
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FontsMap m_fonts;
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const ImWchar *m_glyph_ranges;
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float m_font_size;
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unsigned m_font_texture;
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@ -31,22 +28,27 @@ class ImGuiWrapper
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std::string m_clipboard_text;
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public:
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ImGuiWrapper(float font_size);
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ImGuiWrapper();
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~ImGuiWrapper();
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void read_glsl_version();
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void set_language(const std::string &language);
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void set_display_size(float w, float h);
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void set_font_size(float font_size);
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void set_style_scaling(float scaling);
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bool update_mouse_data(wxMouseEvent &evt);
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bool update_key_data(wxKeyEvent &evt);
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float get_font_size() const { return m_font_size; }
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float get_style_scaling() const { return m_style_scaling; }
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void new_frame();
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void render();
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float scaled(float x) const { return x * m_font_size * m_style_scaling; }
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ImVec2 scaled_vec(float x, float y) const { return ImVec2(x * m_font_size * m_style_scaling, y * m_font_size * m_style_scaling); }
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void set_next_window_pos(float x, float y, int flag);
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void set_next_window_bg_alpha(float alpha);
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@ -64,6 +66,8 @@ public:
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void text(const wxString &label);
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bool combo(const wxString& label, const std::vector<std::string>& options, int& selection); // Use -1 to not mark any option as selected
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ImVec2 calc_text_size(const wxString &text);
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void disabled_begin(bool disabled);
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void disabled_end();
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@ -73,15 +77,12 @@ public:
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bool want_any_input() const;
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private:
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void init_default_font();
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void create_device_objects();
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void create_fonts_texture();
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void init_font();
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void init_input();
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void init_style();
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void render_draw_data(ImDrawData *draw_data);
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bool display_initialized() const;
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void destroy_device_objects();
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void destroy_fonts_texture();
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void destroy_font();
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static const char* clipboard_get(void* user_data);
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static void clipboard_set(void* user_data, const char* text);
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@ -118,17 +118,17 @@ void Selection::add(unsigned int volume_idx, bool as_single_selection)
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if (needs_reset)
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clear();
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if (volume->is_modifier)
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m_mode = Volume;
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else if (!contains_volume(volume_idx))
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m_mode = Instance;
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// else -> keep current mode
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if (!contains_volume(volume_idx))
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m_mode = volume->is_modifier ? Volume : Instance;
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else
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// keep current mode
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return;
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switch (m_mode)
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{
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case Volume:
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{
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if (volume->volume_idx() >= 0 && (is_empty() || (volume->instance_idx() == get_instance_idx())))
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if ((volume->volume_idx() >= 0) && (is_empty() || (volume->instance_idx() == get_instance_idx())))
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_add_volume(volume_idx);
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break;
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@ -439,6 +439,8 @@ void Selection::translate(const Vec3d& displacement, bool local)
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if (!m_valid)
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return;
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EMode translation_type = m_mode;
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for (unsigned int i : m_list)
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{
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if ((m_mode == Volume) || (*m_volumes)[i]->is_wipe_tower)
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@ -452,13 +454,22 @@ void Selection::translate(const Vec3d& displacement, bool local)
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}
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}
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else if (m_mode == Instance)
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(*m_volumes)[i]->set_instance_offset(m_cache.volumes_data[i].get_instance_position() + displacement);
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{
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if (_is_from_fully_selected_instance(i))
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(*m_volumes)[i]->set_instance_offset(m_cache.volumes_data[i].get_instance_position() + displacement);
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else
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{
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Vec3d local_displacement = (m_cache.volumes_data[i].get_instance_rotation_matrix() * m_cache.volumes_data[i].get_instance_scale_matrix() * m_cache.volumes_data[i].get_instance_mirror_matrix()).inverse() * displacement;
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(*m_volumes)[i]->set_volume_offset(m_cache.volumes_data[i].get_volume_position() + local_displacement);
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translation_type = Volume;
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}
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}
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}
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#if !DISABLE_INSTANCES_SYNCH
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if (m_mode == Instance)
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if (translation_type == Instance)
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_synchronize_unselected_instances(SYNC_ROTATION_NONE);
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else if (m_mode == Volume)
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else if (translation_type == Volume)
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_synchronize_unselected_volumes();
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#endif // !DISABLE_INSTANCES_SYNCH
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@ -1683,5 +1694,29 @@ void Selection::_ensure_on_bed()
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}
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}
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bool Selection::_is_from_fully_selected_instance(unsigned int volume_idx) const
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{
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struct SameInstance
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{
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int obj_idx;
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int inst_idx;
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GLVolumePtrs& volumes;
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SameInstance(int obj_idx, int inst_idx, GLVolumePtrs& volumes) : obj_idx(obj_idx), inst_idx(inst_idx), volumes(volumes) {}
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bool operator () (unsigned int i) { return (volumes[i]->object_idx() == obj_idx) && (volumes[i]->instance_idx() == inst_idx); }
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};
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if ((unsigned int)m_volumes->size() <= volume_idx)
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return false;
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GLVolume* volume = (*m_volumes)[volume_idx];
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int object_idx = volume->object_idx();
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if ((int)m_model->objects.size() <= object_idx)
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return false;
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unsigned int count = (unsigned int)std::count_if(m_list.begin(), m_list.end(), SameInstance(object_idx, volume->instance_idx(), *m_volumes));
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return count == (unsigned int)m_model->objects[object_idx]->volumes.size();
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}
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} // namespace GUI
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} // namespace Slic3r
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@ -297,6 +297,7 @@ private:
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void _synchronize_unselected_instances(SyncRotationType sync_rotation_type);
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void _synchronize_unselected_volumes();
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void _ensure_on_bed();
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bool _is_from_fully_selected_instance(unsigned int volume_idx) const;
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};
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} // namespace GUI
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