From 72b5da952d04eeb2522a8a626c4615e77352821b Mon Sep 17 00:00:00 2001
From: Enrico Turri <enricoturri@seznam.cz>
Date: Wed, 14 Nov 2018 15:57:11 +0100
Subject: [PATCH] Removed a bunch of obsolete methods

---
 src/slic3r/GUI/3DScene.cpp           | 40 ---------------
 src/slic3r/GUI/3DScene.hpp           | 11 -----
 src/slic3r/GUI/GLCanvas3D.cpp        | 73 ----------------------------
 src/slic3r/GUI/GLCanvas3D.hpp        |  8 ---
 src/slic3r/GUI/GLCanvas3DManager.cpp | 51 -------------------
 src/slic3r/GUI/GLCanvas3DManager.hpp | 11 -----
 6 files changed, 194 deletions(-)

diff --git a/src/slic3r/GUI/3DScene.cpp b/src/slic3r/GUI/3DScene.cpp
index d6790abe1..45c700482 100644
--- a/src/slic3r/GUI/3DScene.cpp
+++ b/src/slic3r/GUI/3DScene.cpp
@@ -1885,16 +1885,6 @@ int _3DScene::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrint
     return s_canvas_mgr.check_volumes_outside_state(canvas, config);
 }
 
-bool _3DScene::move_volume_up(wxGLCanvas* canvas, unsigned int id)
-{
-    return s_canvas_mgr.move_volume_up(canvas, id);
-}
-
-bool _3DScene::move_volume_down(wxGLCanvas* canvas, unsigned int id)
-{
-    return s_canvas_mgr.move_volume_down(canvas, id);
-}
-
 GUI::GLCanvas3D* _3DScene::get_canvas(wxGLCanvas* canvas)
 {
     return s_canvas_mgr.get_canvas(canvas);
@@ -1925,21 +1915,6 @@ void _3DScene::set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape)
     s_canvas_mgr.set_bed_shape(canvas, shape);
 }
 
-void _3DScene::set_auto_bed_shape(wxGLCanvas* canvas)
-{
-    s_canvas_mgr.set_auto_bed_shape(canvas);
-}
-
-BoundingBoxf3 _3DScene::get_volumes_bounding_box(wxGLCanvas* canvas)
-{
-    return s_canvas_mgr.get_volumes_bounding_box(canvas);
-}
-
-void _3DScene::set_axes_length(wxGLCanvas* canvas, float length)
-{
-    s_canvas_mgr.set_axes_length(canvas, length);
-}
-
 void _3DScene::set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons)
 {
     s_canvas_mgr.set_cutting_plane(canvas, z, polygons);
@@ -1960,11 +1935,6 @@ bool _3DScene::is_layers_editing_allowed(wxGLCanvas* canvas)
     return s_canvas_mgr.is_layers_editing_allowed(canvas);
 }
 
-bool _3DScene::is_shader_enabled(wxGLCanvas* canvas)
-{
-    return s_canvas_mgr.is_shader_enabled(canvas);
-}
-
 bool _3DScene::is_reload_delayed(wxGLCanvas* canvas)
 {
     return s_canvas_mgr.is_reload_delayed(canvas);
@@ -2117,16 +2087,6 @@ std::vector<int> _3DScene::load_object(wxGLCanvas* canvas, const Model* model, i
     return s_canvas_mgr.load_object(canvas, model, obj_idx);
 }
 
-int _3DScene::get_first_volume_id(wxGLCanvas* canvas, int obj_idx)
-{
-    return s_canvas_mgr.get_first_volume_id(canvas, obj_idx);
-}
-
-int _3DScene::get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol_idx)
-{
-    return s_canvas_mgr.get_in_object_volume_id(canvas, scene_vol_idx);
-}
-
 void _3DScene::mirror_selection(wxGLCanvas* canvas, Axis axis)
 {
     s_canvas_mgr.mirror_selection(canvas, axis);
diff --git a/src/slic3r/GUI/3DScene.hpp b/src/slic3r/GUI/3DScene.hpp
index e54532cd5..5d81b57bb 100644
--- a/src/slic3r/GUI/3DScene.hpp
+++ b/src/slic3r/GUI/3DScene.hpp
@@ -567,8 +567,6 @@ public:
     static unsigned int get_volumes_count(wxGLCanvas* canvas);
     static void reset_volumes(wxGLCanvas* canvas);
     static int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config);
-    static bool move_volume_up(wxGLCanvas* canvas, unsigned int id);
-    static bool move_volume_down(wxGLCanvas* canvas, unsigned int id);
 
     static GUI::GLCanvas3D* get_canvas(wxGLCanvas* canvas);
 
@@ -578,11 +576,6 @@ public:
     static void set_model(wxGLCanvas* canvas, Model* model);
 
     static void set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape);
-    static void set_auto_bed_shape(wxGLCanvas* canvas);
-
-    static BoundingBoxf3 get_volumes_bounding_box(wxGLCanvas* canvas);
-
-    static void set_axes_length(wxGLCanvas* canvas, float length);
 
     static void set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons);
 
@@ -590,7 +583,6 @@ public:
 
     static bool is_layers_editing_enabled(wxGLCanvas* canvas);
     static bool is_layers_editing_allowed(wxGLCanvas* canvas);
-    static bool is_shader_enabled(wxGLCanvas* canvas);
 
     static bool is_reload_delayed(wxGLCanvas* canvas);
 
@@ -626,9 +618,6 @@ public:
     static std::vector<int> load_object(wxGLCanvas* canvas, const ModelObject* model_object, int obj_idx, std::vector<int> instance_idxs);
     static std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx);
 
-    static int get_first_volume_id(wxGLCanvas* canvas, int obj_idx);
-    static int get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol_idx);
-
     static void mirror_selection(wxGLCanvas* canvas, Axis axis);
 
     static void reload_scene(wxGLCanvas* canvas, bool force);
diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp
index 47b35a5db..c7a1bad5b 100644
--- a/src/slic3r/GUI/GLCanvas3D.cpp
+++ b/src/slic3r/GUI/GLCanvas3D.cpp
@@ -3305,38 +3305,6 @@ int GLCanvas3D::check_volumes_outside_state(const DynamicPrintConfig* config) co
     return (int)state;
 }
 
-bool GLCanvas3D::move_volume_up(unsigned int id)
-{
-    if ((id > 0) && (id < (unsigned int)m_volumes.volumes.size()))
-    {
-        std::swap(m_volumes.volumes[id - 1], m_volumes.volumes[id]);
-        GLVolume &v1 = *m_volumes.volumes[id - 1];
-        GLVolume &v2 = *m_volumes.volumes[id];
-        std::swap(v1.object_id,   v2.object_id);
-        std::swap(v1.volume_id,   v2.volume_id);
-        std::swap(v1.instance_id, v2.instance_id);
-        return true;
-    }
-
-    return false;
-}
-
-bool GLCanvas3D::move_volume_down(unsigned int id)
-{
-    if ((id >= 0) && (id + 1 < (unsigned int)m_volumes.volumes.size()))
-    {
-        std::swap(m_volumes.volumes[id + 1], m_volumes.volumes[id]);
-        GLVolume &v1 = *m_volumes.volumes[id + 1];
-        GLVolume &v2 = *m_volumes.volumes[id];
-        std::swap(v1.object_id,   v2.object_id);
-        std::swap(v1.volume_id,   v2.volume_id);
-        std::swap(v1.instance_id, v2.instance_id);
-        return true;
-    }
-
-    return false;
-}
-
 void GLCanvas3D::set_config(DynamicPrintConfig* config)
 {
     m_config = config;
@@ -3378,26 +3346,6 @@ void GLCanvas3D::set_bed_shape(const Pointfs& shape)
     m_dirty = true;
 }
 
-void GLCanvas3D::set_auto_bed_shape()
-{
-    // draw a default square bed around object center
-    const BoundingBoxf3& bbox = volumes_bounding_box();
-    double max_size = bbox.max_size();
-    const Vec3d center = bbox.center();
-
-    Pointfs bed_shape;
-    bed_shape.reserve(4);
-    bed_shape.emplace_back(center(0) - max_size, center(1) - max_size);
-    bed_shape.emplace_back(center(0) + max_size, center(1) - max_size);
-    bed_shape.emplace_back(center(0) + max_size, center(1) + max_size);
-    bed_shape.emplace_back(center(0) - max_size, center(1) + max_size);
-
-    set_bed_shape(bed_shape);
-
-    // Set the origin for painting of the coordinate system axes.
-    m_axes.origin = Vec3d(center(0), center(1), (double)GROUND_Z);
-}
-
 void GLCanvas3D::set_axes_length(float length)
 {
     m_axes.length = length;
@@ -3439,11 +3387,6 @@ bool GLCanvas3D::is_layers_editing_allowed() const
     return m_layers_editing.is_allowed();
 }
 
-bool GLCanvas3D::is_shader_enabled() const
-{
-    return m_shader_enabled;
-}
-
 bool GLCanvas3D::is_reload_delayed() const
 {
     return m_reload_delayed;
@@ -3720,22 +3663,6 @@ std::vector<int> GLCanvas3D::load_support_meshes(const Model& model, int obj_idx
     return volumes;
 }
 
-int GLCanvas3D::get_first_volume_id(int obj_idx) const
-{
-    for (int i = 0; i < (int)m_volumes.volumes.size(); ++i)
-    {
-        if ((m_volumes.volumes[i] != nullptr) && (m_volumes.volumes[i]->object_idx() == obj_idx))
-            return i;
-    }
-
-    return -1;
-}
-
-int GLCanvas3D::get_in_object_volume_id(int scene_vol_idx) const
-{
-    return ((0 <= scene_vol_idx) && (scene_vol_idx < (int)m_volumes.volumes.size())) ? m_volumes.volumes[scene_vol_idx]->volume_idx() : -1;
-}
-
 void GLCanvas3D::mirror_selection(Axis axis)
 {
     m_selection.mirror(axis);
diff --git a/src/slic3r/GUI/GLCanvas3D.hpp b/src/slic3r/GUI/GLCanvas3D.hpp
index d880783f3..0024f60d7 100644
--- a/src/slic3r/GUI/GLCanvas3D.hpp
+++ b/src/slic3r/GUI/GLCanvas3D.hpp
@@ -752,8 +752,6 @@ public:
     unsigned int get_volumes_count() const;
     void reset_volumes();
     int check_volumes_outside_state(const DynamicPrintConfig* config) const;
-    bool move_volume_up(unsigned int id);
-    bool move_volume_down(unsigned int id);
 
     void set_config(DynamicPrintConfig* config);
     void set_print(Print* print);
@@ -768,8 +766,6 @@ public:
     // fills the m_bed.m_grid_lines and sets m_bed.m_origin.
     // Sets m_bed.m_polygon to limit the object placement.
     void set_bed_shape(const Pointfs& shape);
-    // Used by ObjectCutDialog and ObjectPartsPanel to generate a rectangular ground plane to support the scene objects.
-    void set_auto_bed_shape();
 
     void set_axes_length(float length);
 
@@ -783,7 +779,6 @@ public:
 
     bool is_layers_editing_enabled() const;
     bool is_layers_editing_allowed() const;
-    bool is_shader_enabled() const;
 
     bool is_reload_delayed() const;
 
@@ -828,9 +823,6 @@ public:
     // Load SLA support tree and SLA pad meshes into the scene, if available at the respective SLAPrintObject instances.
     std::vector<int> load_support_meshes(const Model& model, int obj_idx);
 
-    int get_first_volume_id(int obj_idx) const;
-    int get_in_object_volume_id(int scene_vol_idx) const;
-
     void mirror_selection(Axis axis);
 
     void reload_scene(bool force);
diff --git a/src/slic3r/GUI/GLCanvas3DManager.cpp b/src/slic3r/GUI/GLCanvas3DManager.cpp
index 062360041..717219520 100644
--- a/src/slic3r/GUI/GLCanvas3DManager.cpp
+++ b/src/slic3r/GUI/GLCanvas3DManager.cpp
@@ -252,18 +252,6 @@ int GLCanvas3DManager::check_volumes_outside_state(wxGLCanvas* canvas, const Dyn
     return (it != m_canvases.end()) ? it->second->check_volumes_outside_state(config) : false;
 }
 
-bool GLCanvas3DManager::move_volume_up(wxGLCanvas* canvas, unsigned int id)
-{
-    CanvasesMap::const_iterator it = _get_canvas(canvas);
-    return (it != m_canvases.end()) ? it->second->move_volume_up(id) : false;
-}
-
-bool GLCanvas3DManager::move_volume_down(wxGLCanvas* canvas, unsigned int id)
-{
-    CanvasesMap::const_iterator it = _get_canvas(canvas);
-    return (it != m_canvases.end()) ? it->second->move_volume_down(id) : false;
-}
-
 GLCanvas3D* GLCanvas3DManager::get_canvas(wxGLCanvas* canvas)
 {
     CanvasesMap::const_iterator it = _get_canvas(canvas);
@@ -284,7 +272,6 @@ void GLCanvas3DManager::set_print(wxGLCanvas* canvas, Print* print)
         it->second->set_print(print);
 }
 
-
 void GLCanvas3DManager::set_SLA_print(wxGLCanvas* canvas, SLAPrint* print)
 {
     CanvasesMap::iterator it = _get_canvas(canvas);
@@ -306,26 +293,6 @@ void GLCanvas3DManager::set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape)
         it->second->set_bed_shape(shape);
 }
 
-void GLCanvas3DManager::set_auto_bed_shape(wxGLCanvas* canvas)
-{
-    CanvasesMap::iterator it = _get_canvas(canvas);
-    if (it != m_canvases.end())
-        it->second->set_auto_bed_shape();
-}
-
-BoundingBoxf3 GLCanvas3DManager::get_volumes_bounding_box(wxGLCanvas* canvas)
-{
-    CanvasesMap::const_iterator it = _get_canvas(canvas);
-    return (it != m_canvases.end()) ? it->second->volumes_bounding_box() : BoundingBoxf3();
-}
-
-void GLCanvas3DManager::set_axes_length(wxGLCanvas* canvas, float length)
-{
-    CanvasesMap::iterator it = _get_canvas(canvas);
-    if (it != m_canvases.end())
-        it->second->set_axes_length(length);
-}
-
 void GLCanvas3DManager::set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons)
 {
     CanvasesMap::iterator it = _get_canvas(canvas);
@@ -352,12 +319,6 @@ bool GLCanvas3DManager::is_layers_editing_allowed(wxGLCanvas* canvas) const
     return (it != m_canvases.end()) ? it->second->is_layers_editing_allowed() : false;
 }
 
-bool GLCanvas3DManager::is_shader_enabled(wxGLCanvas* canvas) const
-{
-    CanvasesMap::const_iterator it = _get_canvas(canvas);
-    return (it != m_canvases.end()) ? it->second->is_shader_enabled() : false;
-}
-
 bool GLCanvas3DManager::is_reload_delayed(wxGLCanvas* canvas) const
 {
     CanvasesMap::const_iterator it = _get_canvas(canvas);
@@ -538,18 +499,6 @@ std::vector<int> GLCanvas3DManager::load_object(wxGLCanvas* canvas, const Model*
     return (it != m_canvases.end()) ? it->second->load_object(*model, obj_idx) : std::vector<int>();
 }
 
-int GLCanvas3DManager::get_first_volume_id(wxGLCanvas* canvas, int obj_idx) const
-{
-    CanvasesMap::const_iterator it = _get_canvas(canvas);
-    return (it != m_canvases.end()) ? it->second->get_first_volume_id(obj_idx) : -1;
-}
-
-int GLCanvas3DManager::get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol_idx) const
-{
-    CanvasesMap::const_iterator it = _get_canvas(canvas);
-    return (it != m_canvases.end()) ? it->second->get_in_object_volume_id(scene_vol_idx) : -1;
-}
-
 void GLCanvas3DManager::mirror_selection(wxGLCanvas* canvas, Axis axis)
 {
     CanvasesMap::iterator it = _get_canvas(canvas);
diff --git a/src/slic3r/GUI/GLCanvas3DManager.hpp b/src/slic3r/GUI/GLCanvas3DManager.hpp
index 89f0d48fc..237d3558c 100644
--- a/src/slic3r/GUI/GLCanvas3DManager.hpp
+++ b/src/slic3r/GUI/GLCanvas3DManager.hpp
@@ -89,8 +89,6 @@ public:
     unsigned int get_volumes_count(wxGLCanvas* canvas) const;
     void reset_volumes(wxGLCanvas* canvas);
     int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const;
-    bool move_volume_up(wxGLCanvas* canvas, unsigned int id);
-    bool move_volume_down(wxGLCanvas* canvas, unsigned int id);
 
     GLCanvas3D* get_canvas(wxGLCanvas* canvas);
 
@@ -100,11 +98,6 @@ public:
     void set_model(wxGLCanvas* canvas, Model* model);
 
     void set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape);
-    void set_auto_bed_shape(wxGLCanvas* canvas);
-
-    BoundingBoxf3 get_volumes_bounding_box(wxGLCanvas* canvas);
-
-    void set_axes_length(wxGLCanvas* canvas, float length);
 
     void set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons);
 
@@ -112,7 +105,6 @@ public:
 
     bool is_layers_editing_enabled(wxGLCanvas* canvas) const;
     bool is_layers_editing_allowed(wxGLCanvas* canvas) const;
-    bool is_shader_enabled(wxGLCanvas* canvas) const;
 
     bool is_reload_delayed(wxGLCanvas* canvas) const;
 
@@ -148,9 +140,6 @@ public:
     std::vector<int> load_object(wxGLCanvas* canvas, const ModelObject* model_object, int obj_idx, std::vector<int> instance_idxs);
     std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx);
 
-    int get_first_volume_id(wxGLCanvas* canvas, int obj_idx) const;
-    int get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol_idx) const;
-
     void mirror_selection(wxGLCanvas* canvas, Axis axis);
 
     void reload_scene(wxGLCanvas* canvas, bool force);