Fix of mouse wheel scrolling over the variable layer height bar

with OSX Retina rendering.
This commit is contained in:
bubnikv 2019-02-06 08:44:06 +01:00
parent 7719173f89
commit 72d85261fb

View File

@ -5231,6 +5231,12 @@ void GLCanvas3D::on_mouse_wheel(wxMouseEvent& evt)
if (evt.MiddleIsDown()) if (evt.MiddleIsDown())
return; return;
#if ENABLE_RETINA_GL
const float scale = m_retina_helper->get_scale_factor();
evt.SetX(evt.GetX() * scale);
evt.SetY(evt.GetY() * scale);
#endif
// Performs layers editing updates, if enabled // Performs layers editing updates, if enabled
if (is_layers_editing_enabled()) if (is_layers_editing_enabled())
{ {