Reworked "only_retract_when_crossing_perimeters" feature, which
was terribly slow: Introduced RetractWhenCrossingPerimeters.cpp,hpp AABBTreeIndirect traverse template was extended to support early exit.
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@ -920,29 +920,35 @@ template<class G> auto within(const G &g) { return Within<G>{g}; }
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namespace detail {
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// Returns true in case traversal should continue,
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// returns false if traversal should stop (for example if the first hit was found).
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template<int Dims, typename T, typename Pred, typename Fn>
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void traverse_recurse(const Tree<Dims, T> &tree,
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bool traverse_recurse(const Tree<Dims, T> &tree,
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size_t idx,
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Pred && pred,
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Fn && callback)
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{
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assert(tree.node(idx).is_valid());
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if (!pred(tree.node(idx))) return;
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if (!pred(tree.node(idx)))
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// Continue traversal.
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return true;
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if (tree.node(idx).is_leaf()) {
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callback(tree.node(idx));
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// Callback returns true to continue traversal, false to stop traversal.
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return callback(tree.node(idx));
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} else {
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// call this with left and right node idx:
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auto trv = [&](size_t idx) {
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traverse_recurse(tree, idx, std::forward<Pred>(pred),
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std::forward<Fn>(callback));
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auto trv = [&](size_t idx) -> bool {
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return traverse_recurse(tree, idx, std::forward<Pred>(pred),
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std::forward<Fn>(callback));
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};
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// Left / right child node index.
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trv(Tree<Dims, T>::left_child_idx(idx));
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trv(Tree<Dims, T>::right_child_idx(idx));
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// Returns true if both children allow the traversal to continue.
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return trv(Tree<Dims, T>::left_child_idx(idx)) &&
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trv(Tree<Dims, T>::right_child_idx(idx));
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}
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}
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@ -952,6 +958,7 @@ void traverse_recurse(const Tree<Dims, T> &tree,
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// traverse(tree, intersecting(QueryBox), [](size_t face_idx) {
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// /* ... */
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// });
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// Callback shall return true to continue traversal, false if it wants to stop traversal, for example if it found the answer.
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template<int Dims, typename T, typename Predicate, typename Fn>
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void traverse(const Tree<Dims, T> &tree, Predicate &&pred, Fn &&callback)
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{
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@ -130,6 +130,8 @@ set(SLIC3R_SOURCES
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GCode/PressureEqualizer.hpp
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GCode/PrintExtents.cpp
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GCode/PrintExtents.hpp
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GCode/RetractWhenCrossingPerimeters.cpp
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GCode/RetractWhenCrossingPerimeters.hpp
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GCode/SpiralVase.cpp
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GCode/SpiralVase.hpp
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GCode/SeamPlacer.cpp
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@ -140,6 +140,21 @@ namespace ClipperUtils {
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out.reserve(src.size());
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for (const Polygon &p : src)
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out.emplace_back(clip_clipper_polygon_with_subject_bbox(p, bbox));
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out.erase(
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std::remove_if(out.begin(), out.end(), [](const Polygon &polygon) { return polygon.empty(); }),
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out.end());
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return out;
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}
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[[nodiscard]] Polygons clip_clipper_polygons_with_subject_bbox(const ExPolygon &src, const BoundingBox &bbox)
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{
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Polygons out;
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out.reserve(src.num_contours());
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out.emplace_back(clip_clipper_polygon_with_subject_bbox(src.contour, bbox));
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for (const Polygon &p : src.holes)
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out.emplace_back(clip_clipper_polygon_with_subject_bbox(p, bbox));
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out.erase(
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std::remove_if(out.begin(), out.end(), [](const Polygon &polygon) { return polygon.empty(); }),
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out.end());
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return out;
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}
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}
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@ -794,6 +809,8 @@ Polylines _clipper_pl_closed(ClipperLib::ClipType clipType, PathProvider1 &&subj
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return retval;
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}
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Slic3r::Polylines diff_pl(const Slic3r::Polyline &subject, const Slic3r::Polygons &clip)
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{ return _clipper_pl_open(ClipperLib::ctDifference, ClipperUtils::SinglePathProvider(subject.points), ClipperUtils::PolygonsProvider(clip)); }
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Slic3r::Polylines diff_pl(const Slic3r::Polylines &subject, const Slic3r::Polygons &clip)
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{ return _clipper_pl_open(ClipperLib::ctDifference, ClipperUtils::PolylinesProvider(subject), ClipperUtils::PolygonsProvider(clip)); }
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Slic3r::Polylines diff_pl(const Slic3r::Polyline &subject, const Slic3r::ExPolygon &clip)
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@ -323,6 +323,7 @@ namespace ClipperUtils {
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void clip_clipper_polygon_with_subject_bbox(const Polygon &src, const BoundingBox &bbox, Polygon &out);
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[[nodiscard]] Polygon clip_clipper_polygon_with_subject_bbox(const Polygon &src, const BoundingBox &bbox);
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[[nodiscard]] Polygons clip_clipper_polygons_with_subject_bbox(const Polygons &src, const BoundingBox &bbox);
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[[nodiscard]] Polygons clip_clipper_polygons_with_subject_bbox(const ExPolygon &src, const BoundingBox &bbox);
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}
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// offset Polygons
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@ -427,6 +428,7 @@ Slic3r::ExPolygons diff_ex(const Slic3r::Surfaces &subject, const Slic3r::ExPoly
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Slic3r::ExPolygons diff_ex(const Slic3r::ExPolygons &subject, const Slic3r::Surfaces &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
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Slic3r::ExPolygons diff_ex(const Slic3r::Surfaces &subject, const Slic3r::Surfaces &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
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Slic3r::ExPolygons diff_ex(const Slic3r::SurfacesPtr &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
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Slic3r::Polylines diff_pl(const Slic3r::Polyline &subject, const Slic3r::Polygons &clip);
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Slic3r::Polylines diff_pl(const Slic3r::Polylines &subject, const Slic3r::Polygons &clip);
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Slic3r::Polylines diff_pl(const Slic3r::Polyline &subject, const Slic3r::ExPolygon &clip);
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Slic3r::Polylines diff_pl(const Slic3r::Polyline &subject, const Slic3r::ExPolygons &clip);
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@ -3090,7 +3090,7 @@ bool GCode::needs_retraction(const Polyline &travel, ExtrusionRole role)
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}
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if (m_config.only_retract_when_crossing_perimeters && m_layer != nullptr &&
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m_config.fill_density.value > 0 && m_layer->any_internal_region_slice_contains(travel))
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m_config.fill_density.value > 0 && m_retract_when_crossing_perimeters.travel_inside_internal_regions(*m_layer, travel))
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// Skip retraction if travel is contained in an internal slice *and*
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// internal infill is enabled (so that stringing is entirely not visible).
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//FIXME any_internal_region_slice_contains() is potentionally very slow, it shall test for the bounding boxes first.
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@ -12,6 +12,7 @@
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#include "GCode/AvoidCrossingPerimeters.hpp"
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#include "GCode/CoolingBuffer.hpp"
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#include "GCode/FindReplace.hpp"
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#include "GCode/RetractWhenCrossingPerimeters.hpp"
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#include "GCode/SpiralVase.hpp"
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#include "GCode/ToolOrdering.hpp"
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#include "GCode/WipeTower.hpp"
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@ -349,6 +350,7 @@ private:
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Wipe m_wipe;
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AvoidCrossingPerimeters m_avoid_crossing_perimeters;
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JPSPathFinder m_avoid_curled_filaments;
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RetractWhenCrossingPerimeters m_retract_when_crossing_perimeters;
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bool m_enable_loop_clipping;
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// If enabled, the G-code generator will put following comments at the ends
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// of the G-code lines: _EXTRUDE_SET_SPEED, _WIPE, _BRIDGE_FAN_START, _BRIDGE_FAN_END
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67
src/libslic3r/GCode/RetractWhenCrossingPerimeters.cpp
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67
src/libslic3r/GCode/RetractWhenCrossingPerimeters.cpp
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@ -0,0 +1,67 @@
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#include "../ClipperUtils.hpp"
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#include "../Layer.hpp"
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#include "../Polyline.hpp"
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#include "RetractWhenCrossingPerimeters.hpp"
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namespace Slic3r {
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bool RetractWhenCrossingPerimeters::travel_inside_internal_regions(const Layer &layer, const Polyline &travel)
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{
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if (m_layer != &layer) {
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// Update cache.
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m_layer = &layer;
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m_internal_islands.clear();
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m_aabbtree_internal_islands.clear();
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// Collect expolygons of internal slices.
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for (const LayerRegion *layerm : layer.regions())
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for (const Surface &surface : layerm->slices().surfaces)
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if (surface.is_internal())
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m_internal_islands.emplace_back(&surface.expolygon);
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// Calculate bounding boxes of internal slices.
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class BBoxWrapper {
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public:
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BBoxWrapper(const size_t idx, const BoundingBox &bbox) :
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m_idx(idx),
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// Inflate the bounding box a bit to account for numerical issues.
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m_bbox(bbox.min - Point(SCALED_EPSILON, SCALED_EPSILON), bbox.max + Point(SCALED_EPSILON, SCALED_EPSILON)) {}
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size_t idx() const { return m_idx; }
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const AABBTree::BoundingBox& bbox() const { return m_bbox; }
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Point centroid() const { return ((m_bbox.min().cast<int64_t>() + m_bbox.max().cast<int64_t>()) / 2).cast<int32_t>(); }
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private:
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size_t m_idx;
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AABBTree::BoundingBox m_bbox;
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};
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std::vector<BBoxWrapper> bboxes;
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bboxes.reserve(m_internal_islands.size());
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for (size_t i = 0; i < m_internal_islands.size(); ++ i)
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bboxes.emplace_back(i, get_extents(*m_internal_islands[i]));
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// Build AABB tree over bounding boxes of internal slices.
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m_aabbtree_internal_islands.build_modify_input(bboxes);
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}
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BoundingBox bbox_travel = get_extents(travel);
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AABBTree::BoundingBox bbox_travel_eigen{ bbox_travel.min, bbox_travel.max };
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int result = -1;
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bbox_travel.offset(SCALED_EPSILON);
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AABBTreeIndirect::traverse(m_aabbtree_internal_islands,
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[&bbox_travel_eigen](const AABBTree::Node &node) {
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return bbox_travel_eigen.intersects(node.bbox);
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},
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[&travel, &bbox_travel, &result, &islands = m_internal_islands](const AABBTree::Node &node) {
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assert(node.is_leaf());
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assert(node.is_valid());
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Polygons clipped = ClipperUtils::clip_clipper_polygons_with_subject_bbox(*islands[node.idx], bbox_travel);
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if (diff_pl(travel, clipped).empty()) {
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// Travel path is completely inside an "internal" island. Don't retract.
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result = int(node.idx);
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// Stop traversal.
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return false;
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}
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// Continue traversal.
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return true;
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});
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return result != -1;
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}
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} // namespace Slic3r
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src/libslic3r/GCode/RetractWhenCrossingPerimeters.hpp
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32
src/libslic3r/GCode/RetractWhenCrossingPerimeters.hpp
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@ -0,0 +1,32 @@
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#ifndef slic3r_RetractWhenCrossingPerimeters_hpp_
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#define slic3r_RetractWhenCrossingPerimeters_hpp_
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#include <vector>
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#include "../AABBTreeIndirect.hpp"
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namespace Slic3r {
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// Forward declarations.
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class ExPolygon;
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class Layer;
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class Polyline;
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class RetractWhenCrossingPerimeters
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{
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public:
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bool travel_inside_internal_regions(const Layer &layer, const Polyline &travel);
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private:
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// Last object layer visited, for which a cache of internal islands was created.
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const Layer *m_layer;
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// Internal islands only, referencing data owned by m_layer->regions()->surfaces().
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std::vector<const ExPolygon*> m_internal_islands;
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// Search structure over internal islands.
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using AABBTree = AABBTreeIndirect::Tree<2, coord_t>;
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AABBTree m_aabbtree_internal_islands;
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};
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} // namespace Slic3r
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#endif // slic3r_RetractWhenCrossingPerimeters_hpp_
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@ -413,6 +413,8 @@ void SLAPrint::Steps::drill_holes(SLAPrintObject &po)
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[&part_to_drill, &hollowed_mesh](const auto& node)
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{
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part_to_drill.indices.emplace_back(hollowed_mesh.its.indices[node.idx]);
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// continue traversal
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return true;
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});
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auto cgal_meshpart = MeshBoolean::cgal::triangle_mesh_to_cgal(
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