Cut: fixed rendering of individual parts, removed some unnecessary variables
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7ea51fc07c
commit
732dd0f6ac
5 changed files with 17 additions and 40 deletions
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@ -2627,14 +2627,6 @@ bool model_has_multi_part_objects(const Model &model)
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return false;
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}
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bool model_has_connectors(const Model &model)
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{
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for (const ModelObject *model_object : model.objects)
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if (!model_object->cut_connectors.empty())
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return true;
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return false;
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}
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bool model_has_advanced_features(const Model &model)
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{
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auto config_is_advanced = [](const ModelConfig &config) {
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@ -467,9 +467,15 @@ public:
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void invalidate_cut();
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// delete volumes which are marked as connector for this object
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void delete_connectors();
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void synchronize_model_after_cut();
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void apply_cut_attributes(ModelObjectCutAttributes attributes);
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void clone_for_cut(ModelObject **obj);
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void apply_cut_attributes(ModelObjectCutAttributes attributes);
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private:
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// FIXME: These functions would best not be here at all. It might make sense to separate the
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// cut-related methods elsewhere. Same holds for cut_connectors data member, which is currently
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// just a temporary variable used by cut gizmo only.
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void synchronize_model_after_cut();
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void process_connector_cut(ModelVolume* volume, const Transform3d& instance_matrix, const Transform3d& cut_matrix,
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ModelObjectCutAttributes attributes, ModelObject* upper, ModelObject* lower,
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std::vector<ModelObject*>& dowels);
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@ -479,7 +485,7 @@ public:
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ModelObjectCutAttributes attributes, TriangleMesh& upper_mesh, TriangleMesh& lower_mesh);
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void process_solid_part_cut(ModelVolume* volume, const Transform3d& instance_matrix, const Transform3d& cut_matrix,
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ModelObjectCutAttributes attributes, ModelObject* upper, ModelObject* lower);
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public:
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static void reset_instance_transformation(ModelObject* object, size_t src_instance_idx, const Transform3d& cut_matrix,
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bool place_on_cut = false, bool flip = false);
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@ -1395,8 +1401,6 @@ bool model_has_parameter_modifiers_in_objects(const Model& model);
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// If the model has multi-part objects, then it is currently not supported by the SLA mode.
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// Either the model cannot be loaded, or a SLA printer has to be activated.
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bool model_has_multi_part_objects(const Model &model);
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// If the model has objects with cut connectrs, then it is currently not supported by the SLA mode.
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bool model_has_connectors(const Model& model);
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// If the model has advanced features, then it cannot be processed in simple mode.
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bool model_has_advanced_features(const Model &model);
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@ -3023,22 +3023,6 @@ bool GUI_App::may_switch_to_SLA_preset(const wxString& caption)
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caption);
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return false;
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}
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/*
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if (model_has_multi_part_objects(model())) {
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show_info(nullptr,
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_L("It's impossible to print multi-part object(s) with SLA technology.") + "\n\n" +
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_L("Please check your object list before preset changing."),
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caption);
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return false;
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}
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if (model_has_connectors(model())) {
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show_info(nullptr,
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_L("SLA technology doesn't support cut with connectors") + "\n\n" +
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_L("Please check your object list before preset changing."),
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caption);
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return false;
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}
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*/
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return true;
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}
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@ -1402,6 +1402,7 @@ void GLGizmoCut3D::PartSelection::render(const Vec3d* normal)
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shader->start_using();
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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shader->set_uniform("emission_factor", 0.f);
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// FIXME: Cache the transforms.
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@ -1416,7 +1417,6 @@ void GLGizmoCut3D::PartSelection::render(const Vec3d* normal)
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continue;
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const Vec3d volume_offset = model_object->volumes[id]->get_offset();
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shader->set_uniform("view_model_matrix", view_inst_matrix * translation_transform(volume_offset));
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//parts[id].glmodel.set_color(parts[id].selected ? ColorRGBA(1.f, 0.f, 0.f, 1.f) : ColorRGBA(0.f, 1.f, 0.f, 1.f));
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parts[id].glmodel.set_color(parts[id].selected ? UPPER_PART_COLOR : LOWER_PART_COLOR);
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parts[id].glmodel.render();
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}
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@ -1779,14 +1779,13 @@ void GLGizmoCut3D::process_contours()
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const int instance_idx = selection.get_instance_idx();
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const int object_idx = selection.get_object_idx();
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m_cut_part_ptrs.clear();
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m_cut_part_ptrs = model_objects[object_idx]->cut(instance_idx, get_cut_matrix(selection),
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ModelObjectPtrs cut_part_ptrs = model_objects[object_idx]->cut(instance_idx, get_cut_matrix(selection),
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ModelObjectCutAttribute::KeepUpper |
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ModelObjectCutAttribute::KeepLower |
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ModelObjectCutAttribute::KeepAsParts);
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assert(m_cut_part_ptrs.size() == 1);
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assert(cut_part_ptrs.size() == 1);
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m_part_selection = PartSelection(m_cut_part_ptrs.front(), instance_idx, m_plane_center, m_cut_normal);
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m_part_selection = PartSelection(cut_part_ptrs.front(), instance_idx, m_plane_center, m_cut_normal);
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m_parent.toggle_model_objects_visibility(false);
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}
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@ -2144,7 +2143,7 @@ bool GLGizmoCut3D::is_outside_of_cut_contour(size_t idx, const CutConnectors& co
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}
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its_transform(mesh, translation_transform(cur_pos) * m_rotation_m);
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for (auto vertex : vertices) {
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for (const Vec3f& vertex : vertices) {
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if (m_c->object_clipper() && m_c->object_clipper()->is_projection_inside_cut(vertex.cast<double>()) == -1) {
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m_info_stats.outside_cut_contour++;
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return true;
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@ -2341,8 +2340,8 @@ void GLGizmoCut3D::perform_cut(const Selection& selection)
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{
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Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Cut by Plane"));
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const bool cut_by_contour = m_part_selection.valid && !m_cut_part_ptrs.empty();
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ModelObject* cut_mo = cut_by_contour ? m_cut_part_ptrs.front() : nullptr;
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const bool cut_by_contour = m_part_selection.valid;
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ModelObject* cut_mo = cut_by_contour ? m_part_selection.model_object : nullptr;
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if (cut_mo)
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cut_mo->cut_connectors = mo->cut_connectors;
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@ -2404,7 +2403,7 @@ void GLGizmoCut3D::perform_cut(const Selection& selection)
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delete *(volumes.begin() + id);
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volumes.erase(volumes.begin(), volumes.begin() + cut_parts_cnt);
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const auto cut_connectors_obj = cut_mo->cut(instance_idx, get_cut_matrix(selection), attributes);
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const ModelObjectPtrs cut_connectors_obj = cut_mo->cut(instance_idx, get_cut_matrix(selection), attributes);
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assert(create_dowels_as_separate_object ? cut_connectors_obj.size() >= 3 : cut_connectors_obj.size() == 2);
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for (const ModelVolume* volume : cut_connectors_obj[0]->volumes)
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@ -149,7 +149,6 @@ class GLGizmoCut3D : public GLGizmoBase
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GLModel glmodel;
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MeshRaycaster raycaster;
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bool selected;
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bool upper;
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};
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ModelObject* model_object; // FIXME: Ownership !
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int instance_idx;
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@ -158,7 +157,6 @@ class GLGizmoCut3D : public GLGizmoBase
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};
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PartSelection m_part_selection;
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ModelObjectPtrs m_cut_part_ptrs;
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bool m_show_shortcuts{ false };
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std::vector<std::pair<wxString, wxString>> m_shortcuts;
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