Follow-up of f708d9fcb9
- Fixed rendering of printbed reference axes when any gizmo is open
This commit is contained in:
parent
6f5b71b7df
commit
750e374357
4 changed files with 23 additions and 23 deletions
|
@ -522,6 +522,7 @@ private:
|
|||
ECursorType m_cursor_type;
|
||||
GLSelectionRectangle m_rectangle_selection;
|
||||
std::vector<int> m_hover_volume_idxs;
|
||||
bool m_show_bed_axes{ true };
|
||||
|
||||
// Following variable is obsolete and it should be safe to remove it.
|
||||
// I just don't want to do it now before a release (Lukas Matena 24.3.2019)
|
||||
|
@ -984,7 +985,8 @@ private:
|
|||
void _picking_pass();
|
||||
void _rectangular_selection_picking_pass();
|
||||
void _render_background();
|
||||
void _render_bed(const Transform3d& view_matrix, const Transform3d& projection_matrix, bool bottom, bool show_axes);
|
||||
void _render_bed(const Transform3d& view_matrix, const Transform3d& projection_matrix, bool bottom);
|
||||
void _render_bed_axes();
|
||||
void _render_bed_for_picking(const Transform3d& view_matrix, const Transform3d& projection_matrix, bool bottom);
|
||||
void _render_objects(GLVolumeCollection::ERenderType type);
|
||||
void _render_gcode();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue