Merge branch 'tm_openvdb_integration' into lm_hollow_gizmo
This commit is contained in:
commit
7542580ac1
@ -403,8 +403,10 @@ if(SLIC3R_STATIC)
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set(USE_BLOSC TRUE)
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endif()
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#find_package(OpenVDB 5.0 COMPONENTS openvdb)
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#slic3r_remap_configs(IlmBase::Half RelWithDebInfo Release)
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find_package(OpenVDB 5.0 COMPONENTS openvdb)
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if(OpenVDB_FOUND)
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||||
slic3r_remap_configs(IlmBase::Half RelWithDebInfo Release)
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endif()
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# libslic3r, PrusaSlicer GUI and the PrusaSlicer executable.
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add_subdirectory(src)
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||||
|
@ -108,6 +108,18 @@ if(POLICY CMP0074)
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cmake_policy(SET CMP0074 NEW)
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endif()
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if(OpenVDB_FIND_QUIETLY)
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set (_quiet "QUIET")
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else()
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set (_quiet "")
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endif()
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if(OpenVDB_FIND_REQUIRED)
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set (_required "REQUIRED")
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else()
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set (_required "")
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endif()
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# Include utility functions for version information
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include(${CMAKE_CURRENT_LIST_DIR}/OpenVDBUtils.cmake)
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@ -146,7 +158,7 @@ set(_OPENVDB_ROOT_SEARCH_DIR "")
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# Additionally try and use pkconfig to find OpenVDB
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find_package(PkgConfig)
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find_package(PkgConfig ${_quiet} ${_required})
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pkg_check_modules(PC_OpenVDB QUIET OpenVDB)
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# ------------------------------------------------------------------------
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@ -250,7 +262,7 @@ OPENVDB_ABI_VERSION_FROM_PRINT(
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ABI OpenVDB_ABI
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)
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if(NOT OpenVDB_FIND_QUIET)
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if(NOT OpenVDB_FIND_QUIETLY)
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if(NOT OpenVDB_ABI)
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message(WARNING "Unable to determine OpenVDB ABI version from OpenVDB "
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"installation. The library major version \"${OpenVDB_MAJOR_VERSION}\" "
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@ -268,7 +280,17 @@ endif()
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# Add standard dependencies
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find_package(IlmBase COMPONENTS Half)
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macro(just_fail msg)
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set(OpenVDB_FOUND FALSE)
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if(OpenVDB_FIND_REQUIRED)
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message(FATAL_ERROR msg)
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elseif(NOT OpenVDB_FIND_QUIETLY)
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message(ERROR msg)
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endif()
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return()
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endmacro()
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find_package(IlmBase QUIET COMPONENTS Half)
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if(NOT IlmBase_FOUND)
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pkg_check_modules(IlmBase QUIET IlmBase)
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endif()
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@ -276,20 +298,20 @@ if (IlmBase_FOUND AND NOT TARGET IlmBase::Half)
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message(STATUS "Falling back to IlmBase found by pkg-config...")
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find_library(IlmHalf_LIBRARY NAMES Half)
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if(IlmHalf_LIBRARY-NOTFOUND)
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message(FATAL_ERROR "IlmBase::Half can not be found!")
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if(IlmHalf_LIBRARY-NOTFOUND OR NOT IlmBase_INCLUDE_DIRS)
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just_fail("IlmBase::Half can not be found!")
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endif()
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add_library(IlmBase::Half UNKNOWN IMPORTED)
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set_target_properties(IlmBase::Half PROPERTIES
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IMPORTED_LOCATION "${IlmHalf_LIBRARY}"
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INTERFACE_INCLUDE_DIRECTORIES ${IlmBase_INCLUDE_DIRS})
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INTERFACE_INCLUDE_DIRECTORIES "${IlmBase_INCLUDE_DIRS}")
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elseif(NOT IlmBase_FOUND)
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message(FATAL_ERROR "IlmBase::Half can not be found!")
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just_fail("IlmBase::Half can not be found!")
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endif()
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find_package(TBB REQUIRED COMPONENTS tbb)
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find_package(ZLIB REQUIRED)
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find_package(Boost REQUIRED COMPONENTS iostreams system)
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find_package(TBB ${_quiet} ${_required} COMPONENTS tbb)
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find_package(ZLIB ${_quiet} ${_required})
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find_package(Boost ${_quiet} ${_required} COMPONENTS iostreams system )
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# Use GetPrerequisites to see which libraries this OpenVDB lib has linked to
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# which we can query for optional deps. This basically runs ldd/otoll/objdump
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@ -350,7 +372,7 @@ unset(_OPENVDB_PREREQUISITE_LIST)
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unset(_HAS_DEP)
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||||
if(OpenVDB_USES_BLOSC)
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||||
find_package(Blosc )
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||||
find_package(Blosc QUIET)
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||||
if(NOT Blosc_FOUND OR NOT TARGET Blosc::blosc)
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message(STATUS "find_package could not find Blosc. Using fallback blosc search...")
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find_path(Blosc_INCLUDE_DIR blosc.h)
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@ -362,25 +384,25 @@ if(OpenVDB_USES_BLOSC)
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IMPORTED_LOCATION "${Blosc_LIBRARY}"
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INTERFACE_INCLUDE_DIRECTORIES ${Blosc_INCLUDE_DIR})
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elseif()
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message(FATAL_ERROR "Blosc library can not be found!")
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just_fail("Blosc library can not be found!")
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||||
endif()
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endif()
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endif()
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if(OpenVDB_USES_LOG4CPLUS)
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find_package(Log4cplus REQUIRED)
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find_package(Log4cplus ${_quiet} ${_required})
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endif()
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if(OpenVDB_USES_ILM)
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find_package(IlmBase REQUIRED)
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find_package(IlmBase ${_quiet} ${_required})
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endif()
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if(OpenVDB_USES_EXR)
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find_package(OpenEXR REQUIRED)
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find_package(OpenEXR ${_quiet} ${_required})
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endif()
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if(UNIX)
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find_package(Threads REQUIRED)
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find_package(Threads ${_quiet} ${_required})
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endif()
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# Set deps. Note that the order here is important. If we're building against
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@ -481,7 +503,7 @@ foreach(COMPONENT ${OpenVDB_FIND_COMPONENTS})
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endif()
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endforeach()
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if(OpenVDB_FOUND AND NOT ${CMAKE_FIND_PACKAGE_NAME}_FIND_QUIETLY)
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if(OpenVDB_FOUND AND NOT OpenVDB_FIND_QUIETLY)
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message(STATUS "OpenVDB libraries: ${OpenVDB_LIBRARIES}")
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endif()
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||||
|
@ -125,7 +125,9 @@ function(OPENVDB_ABI_VERSION_FROM_PRINT OPENVDB_PRINT)
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cmake_parse_arguments(_VDB "QUIET" "ABI" "" ${ARGN})
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if(NOT EXISTS ${OPENVDB_PRINT})
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if(NOT OpenVDB_FIND_QUIETLY)
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message(WARNING "vdb_print not found! ${OPENVDB_PRINT}")
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||||
endif()
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||||
return()
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endif()
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||||
@ -148,7 +150,9 @@ function(OPENVDB_ABI_VERSION_FROM_PRINT OPENVDB_PRINT)
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||||
endif()
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||||
if(${_VDB_PRINT_RETURN_STATUS})
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||||
if(NOT OpenVDB_FIND_QUIETLY)
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message(WARNING "vdb_print returned with status ${_VDB_PRINT_RETURN_STATUS}")
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||||
endif()
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return()
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endif()
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|
@ -1,2 +1,7 @@
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if(TARGET OpenVDB::openvdb)
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add_executable(openvdb_example openvdb_example.cpp)
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target_link_libraries(openvdb_example libslic3r)
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target_link_libraries(openvdb_example OpenVDB::openvdb)
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endif()
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||||
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||||
|
@ -9,6 +9,11 @@ if (MINGW)
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add_compile_options(-Wa,-mbig-obj)
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endif ()
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set(OpenVDBUtils_SOURCES "")
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if (TARGET OpenVDB::openvdb)
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set(OpenVDBUtils_SOURCES OpenVDBUtils.cpp OpenVDBUtils.hpp)
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endif()
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||||
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||||
add_library(libslic3r STATIC
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||||
pchheader.cpp
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||||
pchheader.hpp
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||||
@ -176,7 +181,9 @@ add_library(libslic3r STATIC
|
||||
MinAreaBoundingBox.cpp
|
||||
miniz_extension.hpp
|
||||
miniz_extension.cpp
|
||||
${OpenVDBUtils_SOURCES}
|
||||
SLA/SLACommon.hpp
|
||||
SLA/SLACommon.cpp
|
||||
SLA/SLABoilerPlate.hpp
|
||||
SLA/SLAPad.hpp
|
||||
SLA/SLAPad.cpp
|
||||
@ -224,10 +231,13 @@ target_link_libraries(libslic3r
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||||
qhull
|
||||
semver
|
||||
TBB::tbb
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||||
# OpenVDB::openvdb
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${CMAKE_DL_LIBS}
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||||
)
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||||
|
||||
if (TARGET OpenVDB::openvdb)
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||||
target_link_libraries(libslic3r OpenVDB::openvdb)
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endif()
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||||
|
||||
if(WIN32)
|
||||
target_link_libraries(libslic3r Psapi.lib)
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||||
endif()
|
||||
|
@ -355,6 +355,35 @@ bool objparse(const char *path, ObjData &data)
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return true;
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||||
}
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||||
|
||||
bool objparse(std::istream &stream, ObjData &data)
|
||||
{
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||||
try {
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||||
char buf[65536 * 2];
|
||||
size_t len = 0;
|
||||
size_t lenPrev = 0;
|
||||
while ((len = size_t(stream.read(buf + lenPrev, 65536).gcount())) != 0) {
|
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len += lenPrev;
|
||||
size_t lastLine = 0;
|
||||
for (size_t i = 0; i < len; ++ i)
|
||||
if (buf[i] == '\r' || buf[i] == '\n') {
|
||||
buf[i] = 0;
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||||
char *c = buf + lastLine;
|
||||
while (*c == ' ' || *c == '\t')
|
||||
++ c;
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||||
obj_parseline(c, data);
|
||||
lastLine = i + 1;
|
||||
}
|
||||
lenPrev = len - lastLine;
|
||||
memmove(buf, buf + lastLine, lenPrev);
|
||||
}
|
||||
}
|
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catch (std::bad_alloc&) {
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||||
printf("Out of memory\r\n");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool savevector(FILE *pFile, const std::vector<T> &v)
|
||||
{
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <istream>
|
||||
|
||||
namespace ObjParser {
|
||||
|
||||
@ -97,6 +98,7 @@ struct ObjData {
|
||||
};
|
||||
|
||||
extern bool objparse(const char *path, ObjData &data);
|
||||
extern bool objparse(std::istream &stream, ObjData &data);
|
||||
|
||||
extern bool objbinsave(const char *path, const ObjData &data);
|
||||
|
||||
|
121
src/libslic3r/OpenVDBUtils.cpp
Normal file
121
src/libslic3r/OpenVDBUtils.cpp
Normal file
@ -0,0 +1,121 @@
|
||||
#define NOMINMAX
|
||||
#include "OpenVDBUtils.hpp"
|
||||
#include <openvdb/tools/MeshToVolume.h>
|
||||
#include <openvdb/tools/VolumeToMesh.h>
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
class TriangleMeshDataAdapter {
|
||||
public:
|
||||
const TriangleMesh &mesh;
|
||||
|
||||
size_t polygonCount() const { return mesh.its.indices.size(); }
|
||||
size_t pointCount() const { return mesh.its.vertices.size(); }
|
||||
size_t vertexCount(size_t) const { return 3; }
|
||||
|
||||
// Return position pos in local grid index space for polygon n and vertex v
|
||||
void getIndexSpacePoint(size_t n, size_t v, openvdb::Vec3d& pos) const;
|
||||
};
|
||||
|
||||
class Contour3DDataAdapter {
|
||||
public:
|
||||
const sla::Contour3D &mesh;
|
||||
|
||||
size_t polygonCount() const { return mesh.faces3.size() + mesh.faces4.size(); }
|
||||
size_t pointCount() const { return mesh.points.size(); }
|
||||
size_t vertexCount(size_t n) const { return n < mesh.faces3.size() ? 3 : 4; }
|
||||
|
||||
// Return position pos in local grid index space for polygon n and vertex v
|
||||
void getIndexSpacePoint(size_t n, size_t v, openvdb::Vec3d& pos) const;
|
||||
};
|
||||
|
||||
void TriangleMeshDataAdapter::getIndexSpacePoint(size_t n,
|
||||
size_t v,
|
||||
openvdb::Vec3d &pos) const
|
||||
{
|
||||
auto vidx = size_t(mesh.its.indices[n](Eigen::Index(v)));
|
||||
Slic3r::Vec3d p = mesh.its.vertices[vidx].cast<double>();
|
||||
pos = {p.x(), p.y(), p.z()};
|
||||
}
|
||||
|
||||
void Contour3DDataAdapter::getIndexSpacePoint(size_t n,
|
||||
size_t v,
|
||||
openvdb::Vec3d &pos) const
|
||||
{
|
||||
size_t vidx = 0;
|
||||
if (n < mesh.faces3.size()) vidx = size_t(mesh.faces3[n](Eigen::Index(v)));
|
||||
else vidx = size_t(mesh.faces4[n - mesh.faces3.size()](Eigen::Index(v)));
|
||||
|
||||
Slic3r::Vec3d p = mesh.points[vidx];
|
||||
pos = {p.x(), p.y(), p.z()};
|
||||
}
|
||||
|
||||
openvdb::FloatGrid::Ptr meshToVolume(const TriangleMesh &mesh,
|
||||
float exteriorBandWidth,
|
||||
float interiorBandWidth,
|
||||
int flags,
|
||||
const openvdb::math::Transform &tr)
|
||||
{
|
||||
openvdb::initialize();
|
||||
return openvdb::tools::meshToVolume<openvdb::FloatGrid>(
|
||||
TriangleMeshDataAdapter{mesh}, tr, exteriorBandWidth,
|
||||
interiorBandWidth, flags);
|
||||
}
|
||||
|
||||
// TODO: Do I need to call initialize? Seems to work without it as well but the
|
||||
// docs say it should be called ones. It does a mutex lock-unlock sequence all
|
||||
// even if was called previously.
|
||||
|
||||
openvdb::FloatGrid::Ptr meshToVolume(const sla::Contour3D & mesh,
|
||||
float exteriorBandWidth,
|
||||
float interiorBandWidth,
|
||||
int flags,
|
||||
const openvdb::math::Transform &tr)
|
||||
{
|
||||
openvdb::initialize();
|
||||
return openvdb::tools::meshToVolume<openvdb::FloatGrid>(
|
||||
Contour3DDataAdapter{mesh}, tr, exteriorBandWidth, interiorBandWidth,
|
||||
flags);
|
||||
}
|
||||
|
||||
inline Vec3f to_vec3f(const openvdb::Vec3s &v) { return Vec3f{v.x(), v.y(), v.z()}; }
|
||||
inline Vec3d to_vec3d(const openvdb::Vec3s &v) { return to_vec3f(v).cast<double>(); }
|
||||
inline Vec3i to_vec3i(const openvdb::Vec3I &v) { return Vec3i{int(v[0]), int(v[1]), int(v[2])}; }
|
||||
inline Vec4i to_vec4i(const openvdb::Vec4I &v) { return Vec4i{int(v[0]), int(v[1]), int(v[2]), int(v[3])}; }
|
||||
|
||||
template<class Grid>
|
||||
sla::Contour3D _volumeToMesh(const Grid &grid,
|
||||
double isovalue,
|
||||
double adaptivity,
|
||||
bool relaxDisorientedTriangles)
|
||||
{
|
||||
openvdb::initialize();
|
||||
|
||||
std::vector<openvdb::Vec3s> points;
|
||||
std::vector<openvdb::Vec3I> triangles;
|
||||
std::vector<openvdb::Vec4I> quads;
|
||||
|
||||
openvdb::tools::volumeToMesh(grid, points, triangles, quads, isovalue,
|
||||
adaptivity, relaxDisorientedTriangles);
|
||||
|
||||
sla::Contour3D ret;
|
||||
ret.points.reserve(points.size());
|
||||
ret.faces3.reserve(triangles.size());
|
||||
ret.faces4.reserve(quads.size());
|
||||
|
||||
for (auto &v : points) ret.points.emplace_back(to_vec3d(v));
|
||||
for (auto &v : triangles) ret.faces3.emplace_back(to_vec3i(v));
|
||||
for (auto &v : quads) ret.faces4.emplace_back(to_vec4i(v));
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
sla::Contour3D volumeToMesh(const openvdb::FloatGrid &grid,
|
||||
double isovalue,
|
||||
double adaptivity,
|
||||
bool relaxDisorientedTriangles)
|
||||
{
|
||||
return _volumeToMesh(grid, isovalue, adaptivity, relaxDisorientedTriangles);
|
||||
}
|
||||
|
||||
} // namespace Slic3r
|
29
src/libslic3r/OpenVDBUtils.hpp
Normal file
29
src/libslic3r/OpenVDBUtils.hpp
Normal file
@ -0,0 +1,29 @@
|
||||
#ifndef OPENVDBUTILS_HPP
|
||||
#define OPENVDBUTILS_HPP
|
||||
|
||||
#include <libslic3r/TriangleMesh.hpp>
|
||||
#include <libslic3r/SLA/SLABoilerPlate.hpp>
|
||||
#include <openvdb/openvdb.h>
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
openvdb::FloatGrid::Ptr meshToVolume(const TriangleMesh &mesh,
|
||||
float exteriorBandWidth = 3.0f,
|
||||
float interiorBandWidth = 3.0f,
|
||||
int flags = 0,
|
||||
const openvdb::math::Transform &tr = {});
|
||||
|
||||
openvdb::FloatGrid::Ptr meshToVolume(const sla::Contour3D &mesh,
|
||||
float exteriorBandWidth = 3.0f,
|
||||
float interiorBandWidth = 3.0f,
|
||||
int flags = 0,
|
||||
const openvdb::math::Transform &tr = {});
|
||||
|
||||
sla::Contour3D volumeToMesh(const openvdb::FloatGrid &grid,
|
||||
double isovalue = 0.0,
|
||||
double adaptivity = 0.0,
|
||||
bool relaxDisorientedTriangles = true);
|
||||
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif // OPENVDBUTILS_HPP
|
@ -12,91 +12,11 @@
|
||||
#include "SLASpatIndex.hpp"
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
typedef Eigen::Matrix<int, 4, 1, Eigen::DontAlign> Vec4i;
|
||||
|
||||
namespace sla {
|
||||
|
||||
/// Intermediate struct for a 3D mesh
|
||||
struct Contour3D {
|
||||
Pointf3s points;
|
||||
std::vector<Vec3i> indices;
|
||||
|
||||
Contour3D& merge(const Contour3D& ctr)
|
||||
{
|
||||
auto s3 = coord_t(points.size());
|
||||
auto s = indices.size();
|
||||
|
||||
points.insert(points.end(), ctr.points.begin(), ctr.points.end());
|
||||
indices.insert(indices.end(), ctr.indices.begin(), ctr.indices.end());
|
||||
|
||||
for(size_t n = s; n < indices.size(); n++) {
|
||||
auto& idx = indices[n]; idx.x() += s3; idx.y() += s3; idx.z() += s3;
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
Contour3D& merge(const Pointf3s& triangles)
|
||||
{
|
||||
const size_t offs = points.size();
|
||||
points.insert(points.end(), triangles.begin(), triangles.end());
|
||||
indices.reserve(indices.size() + points.size() / 3);
|
||||
|
||||
for(int i = int(offs); i < int(points.size()); i += 3)
|
||||
indices.emplace_back(i, i + 1, i + 2);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
// Write the index triangle structure to OBJ file for debugging purposes.
|
||||
void to_obj(std::ostream& stream)
|
||||
{
|
||||
for(auto& p : points) {
|
||||
stream << "v " << p.transpose() << "\n";
|
||||
}
|
||||
|
||||
for(auto& f : indices) {
|
||||
stream << "f " << (f + Vec3i(1, 1, 1)).transpose() << "\n";
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
using ClusterEl = std::vector<unsigned>;
|
||||
using ClusteredPoints = std::vector<ClusterEl>;
|
||||
|
||||
// Clustering a set of points by the given distance.
|
||||
ClusteredPoints cluster(const std::vector<unsigned>& indices,
|
||||
std::function<Vec3d(unsigned)> pointfn,
|
||||
double dist,
|
||||
unsigned max_points);
|
||||
|
||||
ClusteredPoints cluster(const PointSet& points,
|
||||
double dist,
|
||||
unsigned max_points);
|
||||
|
||||
ClusteredPoints cluster(
|
||||
const std::vector<unsigned>& indices,
|
||||
std::function<Vec3d(unsigned)> pointfn,
|
||||
std::function<bool(const PointIndexEl&, const PointIndexEl&)> predicate,
|
||||
unsigned max_points);
|
||||
|
||||
|
||||
// Calculate the normals for the selected points (from 'points' set) on the
|
||||
// mesh. This will call squared distance for each point.
|
||||
PointSet normals(const PointSet& points,
|
||||
const EigenMesh3D& mesh,
|
||||
double eps = 0.05, // min distance from edges
|
||||
std::function<void()> throw_on_cancel = [](){},
|
||||
const std::vector<unsigned>& selected_points = {});
|
||||
|
||||
/// Mesh from an existing contour.
|
||||
inline TriangleMesh mesh(const Contour3D& ctour) {
|
||||
return {ctour.points, ctour.indices};
|
||||
}
|
||||
|
||||
/// Mesh from an evaporating 3D contour
|
||||
inline TriangleMesh mesh(Contour3D&& ctour) {
|
||||
return {std::move(ctour.points), std::move(ctour.indices)};
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
147
src/libslic3r/SLA/SLACommon.cpp
Normal file
147
src/libslic3r/SLA/SLACommon.cpp
Normal file
@ -0,0 +1,147 @@
|
||||
#include "SLACommon.hpp"
|
||||
#include <libslic3r/Format/objparser.hpp>
|
||||
|
||||
namespace Slic3r { namespace sla {
|
||||
|
||||
Contour3D::Contour3D(const TriangleMesh &trmesh)
|
||||
{
|
||||
points.reserve(trmesh.its.vertices.size());
|
||||
faces3.reserve(trmesh.its.indices.size());
|
||||
|
||||
for (auto &v : trmesh.its.vertices)
|
||||
points.emplace_back(v.cast<double>());
|
||||
|
||||
std::copy(trmesh.its.indices.begin(), trmesh.its.indices.end(),
|
||||
std::back_inserter(faces3));
|
||||
}
|
||||
|
||||
Contour3D::Contour3D(TriangleMesh &&trmesh)
|
||||
{
|
||||
points.reserve(trmesh.its.vertices.size());
|
||||
|
||||
for (auto &v : trmesh.its.vertices)
|
||||
points.emplace_back(v.cast<double>());
|
||||
|
||||
faces3.swap(trmesh.its.indices);
|
||||
}
|
||||
|
||||
Contour3D::Contour3D(const EigenMesh3D &emesh) {
|
||||
points.reserve(size_t(emesh.V().rows()));
|
||||
faces3.reserve(size_t(emesh.F().rows()));
|
||||
|
||||
for (int r = 0; r < emesh.V().rows(); r++)
|
||||
points.emplace_back(emesh.V().row(r).cast<double>());
|
||||
|
||||
for (int i = 0; i < emesh.F().rows(); i++)
|
||||
faces3.emplace_back(emesh.F().row(i));
|
||||
}
|
||||
|
||||
Contour3D &Contour3D::merge(const Contour3D &ctr)
|
||||
{
|
||||
auto N = coord_t(points.size());
|
||||
auto N_f3 = faces3.size();
|
||||
auto N_f4 = faces4.size();
|
||||
|
||||
points.insert(points.end(), ctr.points.begin(), ctr.points.end());
|
||||
faces3.insert(faces3.end(), ctr.faces3.begin(), ctr.faces3.end());
|
||||
faces4.insert(faces4.end(), ctr.faces4.begin(), ctr.faces4.end());
|
||||
|
||||
for(size_t n = N_f3; n < faces3.size(); n++) {
|
||||
auto& idx = faces3[n]; idx.x() += N; idx.y() += N; idx.z() += N;
|
||||
}
|
||||
|
||||
for(size_t n = N_f4; n < faces4.size(); n++) {
|
||||
auto& idx = faces4[n]; for (int k = 0; k < 4; k++) idx(k) += N;
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
Contour3D &Contour3D::merge(const Pointf3s &triangles)
|
||||
{
|
||||
const size_t offs = points.size();
|
||||
points.insert(points.end(), triangles.begin(), triangles.end());
|
||||
faces3.reserve(faces3.size() + points.size() / 3);
|
||||
|
||||
for(int i = int(offs); i < int(points.size()); i += 3)
|
||||
faces3.emplace_back(i, i + 1, i + 2);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
void Contour3D::to_obj(std::ostream &stream)
|
||||
{
|
||||
for(auto& p : points)
|
||||
stream << "v " << p.transpose() << "\n";
|
||||
|
||||
for(auto& f : faces3)
|
||||
stream << "f " << (f + Vec3i(1, 1, 1)).transpose() << "\n";
|
||||
|
||||
for(auto& f : faces4)
|
||||
stream << "f " << (f + Vec4i(1, 1, 1, 1)).transpose() << "\n";
|
||||
}
|
||||
|
||||
void Contour3D::from_obj(std::istream &stream)
|
||||
{
|
||||
ObjParser::ObjData data;
|
||||
ObjParser::objparse(stream, data);
|
||||
|
||||
points.reserve(data.coordinates.size() / 4 + 1);
|
||||
auto &coords = data.coordinates;
|
||||
for (size_t i = 0; i < coords.size(); i += 4)
|
||||
points.emplace_back(coords[i], coords[i + 1], coords[i + 2]);
|
||||
|
||||
Vec3i triangle;
|
||||
Vec4i quad;
|
||||
size_t v = 0;
|
||||
while(v < data.vertices.size()) {
|
||||
size_t N = 0;
|
||||
size_t i = v;
|
||||
while (data.vertices[v++].coordIdx != -1) ++N;
|
||||
|
||||
std::function<void(int, int)> setfn;
|
||||
if (N < 3 || N > 4) continue;
|
||||
else if (N == 3) setfn = [&triangle](int k, int f) { triangle(k) = f; };
|
||||
else setfn = [&quad](int k, int f) { quad(k) = f; };
|
||||
|
||||
for (size_t j = 0; j < N; ++j)
|
||||
setfn(int(j), data.vertices[i + j].coordIdx);
|
||||
}
|
||||
}
|
||||
|
||||
TriangleMesh to_triangle_mesh(const Contour3D &ctour) {
|
||||
if (ctour.faces4.empty()) return {ctour.points, ctour.faces3};
|
||||
|
||||
std::vector<Vec3i> triangles;
|
||||
|
||||
triangles.reserve(ctour.faces3.size() + 2 * ctour.faces4.size());
|
||||
std::copy(ctour.faces3.begin(), ctour.faces3.end(),
|
||||
std::back_inserter(triangles));
|
||||
|
||||
for (auto &quad : ctour.faces4) {
|
||||
triangles.emplace_back(quad(0), quad(1), quad(2));
|
||||
triangles.emplace_back(quad(2), quad(3), quad(0));
|
||||
}
|
||||
|
||||
return {ctour.points, std::move(triangles)};
|
||||
}
|
||||
|
||||
TriangleMesh to_triangle_mesh(Contour3D &&ctour) {
|
||||
if (ctour.faces4.empty())
|
||||
return {std::move(ctour.points), std::move(ctour.faces3)};
|
||||
|
||||
std::vector<Vec3i> triangles;
|
||||
|
||||
triangles.reserve(ctour.faces3.size() + 2 * ctour.faces4.size());
|
||||
std::copy(ctour.faces3.begin(), ctour.faces3.end(),
|
||||
std::back_inserter(triangles));
|
||||
|
||||
for (auto &quad : ctour.faces4) {
|
||||
triangles.emplace_back(quad(0), quad(1), quad(2));
|
||||
triangles.emplace_back(quad(2), quad(3), quad(0));
|
||||
}
|
||||
|
||||
return {std::move(ctour.points), std::move(triangles)};
|
||||
}
|
||||
|
||||
}} // namespace Slic3r::sla
|
@ -5,6 +5,11 @@
|
||||
#include <vector>
|
||||
#include <Eigen/Geometry>
|
||||
|
||||
#include "SLASpatIndex.hpp"
|
||||
|
||||
#include <libslic3r/ExPolygon.hpp>
|
||||
#include <libslic3r/TriangleMesh.hpp>
|
||||
|
||||
// #define SLIC3R_SLA_NEEDS_WINDTREE
|
||||
|
||||
namespace Slic3r {
|
||||
@ -12,8 +17,7 @@ namespace Slic3r {
|
||||
// Typedefs from Point.hpp
|
||||
typedef Eigen::Matrix<float, 3, 1, Eigen::DontAlign> Vec3f;
|
||||
typedef Eigen::Matrix<double, 3, 1, Eigen::DontAlign> Vec3d;
|
||||
|
||||
class TriangleMesh;
|
||||
typedef Eigen::Matrix<int, 4, 1, Eigen::DontAlign> Vec4i;
|
||||
|
||||
namespace sla {
|
||||
|
||||
@ -59,9 +63,11 @@ struct SupportPoint
|
||||
|
||||
bool operator==(const SupportPoint &sp) const
|
||||
{
|
||||
return (pos == sp.pos) && head_front_radius == sp.head_front_radius &&
|
||||
float rdiff = std::abs(head_front_radius - sp.head_front_radius);
|
||||
return (pos == sp.pos) && rdiff < float(EPSILON) &&
|
||||
is_new_island == sp.is_new_island;
|
||||
}
|
||||
|
||||
bool operator!=(const SupportPoint &sp) const { return !(sp == (*this)); }
|
||||
|
||||
template<class Archive> void serialize(Archive &ar)
|
||||
@ -72,8 +78,11 @@ struct SupportPoint
|
||||
|
||||
using SupportPoints = std::vector<SupportPoint>;
|
||||
|
||||
struct Contour3D;
|
||||
|
||||
/// An index-triangle structure for libIGL functions. Also serves as an
|
||||
/// alternative (raw) input format for the SLASupportTree
|
||||
/// alternative (raw) input format for the SLASupportTree.
|
||||
// Implemented in SLASupportTreeIGL.cpp
|
||||
class EigenMesh3D {
|
||||
class AABBImpl;
|
||||
|
||||
@ -86,6 +95,7 @@ public:
|
||||
|
||||
EigenMesh3D(const TriangleMesh&);
|
||||
EigenMesh3D(const EigenMesh3D& other);
|
||||
EigenMesh3D(const Contour3D &other);
|
||||
EigenMesh3D& operator=(const EigenMesh3D&);
|
||||
|
||||
~EigenMesh3D();
|
||||
@ -180,6 +190,63 @@ public:
|
||||
|
||||
using PointSet = Eigen::MatrixXd;
|
||||
|
||||
|
||||
/// Dumb vertex mesh consisting of triangles (or) quads. Capable of merging with
|
||||
/// other meshes of this type and converting to and from other mesh formats.
|
||||
struct Contour3D {
|
||||
Pointf3s points;
|
||||
std::vector<Vec3i> faces3;
|
||||
std::vector<Vec4i> faces4;
|
||||
|
||||
Contour3D() = default;
|
||||
Contour3D(const TriangleMesh &trmesh);
|
||||
Contour3D(TriangleMesh &&trmesh);
|
||||
Contour3D(const EigenMesh3D &emesh);
|
||||
|
||||
Contour3D& merge(const Contour3D& ctr);
|
||||
Contour3D& merge(const Pointf3s& triangles);
|
||||
|
||||
// Write the index triangle structure to OBJ file for debugging purposes.
|
||||
void to_obj(std::ostream& stream);
|
||||
void from_obj(std::istream &stream);
|
||||
|
||||
inline bool empty() const { return points.empty() || (faces4.empty() && faces3.empty()); }
|
||||
};
|
||||
|
||||
using ClusterEl = std::vector<unsigned>;
|
||||
using ClusteredPoints = std::vector<ClusterEl>;
|
||||
|
||||
// Clustering a set of points by the given distance.
|
||||
ClusteredPoints cluster(const std::vector<unsigned>& indices,
|
||||
std::function<Vec3d(unsigned)> pointfn,
|
||||
double dist,
|
||||
unsigned max_points);
|
||||
|
||||
ClusteredPoints cluster(const PointSet& points,
|
||||
double dist,
|
||||
unsigned max_points);
|
||||
|
||||
ClusteredPoints cluster(
|
||||
const std::vector<unsigned>& indices,
|
||||
std::function<Vec3d(unsigned)> pointfn,
|
||||
std::function<bool(const PointIndexEl&, const PointIndexEl&)> predicate,
|
||||
unsigned max_points);
|
||||
|
||||
|
||||
// Calculate the normals for the selected points (from 'points' set) on the
|
||||
// mesh. This will call squared distance for each point.
|
||||
PointSet normals(const PointSet& points,
|
||||
const EigenMesh3D& convert_mesh,
|
||||
double eps = 0.05, // min distance from edges
|
||||
std::function<void()> throw_on_cancel = [](){},
|
||||
const std::vector<unsigned>& selected_points = {});
|
||||
|
||||
/// Mesh from an existing contour.
|
||||
TriangleMesh to_triangle_mesh(const Contour3D& ctour);
|
||||
|
||||
/// Mesh from an evaporating 3D contour
|
||||
TriangleMesh to_triangle_mesh(Contour3D&& ctour);
|
||||
|
||||
} // namespace sla
|
||||
} // namespace Slic3r
|
||||
|
||||
|
@ -69,7 +69,7 @@ Contour3D walls(
|
||||
|
||||
// Shorthand for the vertex arrays
|
||||
auto& upts = upper.points, &lpts = lower.points;
|
||||
auto& rpts = ret.points; auto& ind = ret.indices;
|
||||
auto& rpts = ret.points; auto& ind = ret.faces3;
|
||||
|
||||
// If the Z levels are flipped, or the offset difference is negative, we
|
||||
// will interpret that as the triangles normals should be inverted.
|
||||
@ -677,7 +677,7 @@ void create_pad(const ExPolygons &sup_blueprint,
|
||||
ThrowOnCancel thr)
|
||||
{
|
||||
Contour3D t = create_pad_geometry(sup_blueprint, model_blueprint, cfg, thr);
|
||||
out.merge(mesh(std::move(t)));
|
||||
out.merge(to_triangle_mesh(std::move(t)));
|
||||
}
|
||||
|
||||
std::string PadConfig::validate() const
|
||||
|
@ -12,7 +12,7 @@ Contour3D sphere(double rho, Portion portion, double fa) {
|
||||
if(rho <= 1e-6 && rho >= -1e-6) return ret;
|
||||
|
||||
auto& vertices = ret.points;
|
||||
auto& facets = ret.indices;
|
||||
auto& facets = ret.faces3;
|
||||
|
||||
// Algorithm:
|
||||
// Add points one-by-one to the sphere grid and form facets using relative
|
||||
@ -102,7 +102,7 @@ Contour3D cylinder(double r, double h, size_t ssteps, const Vec3d &sp)
|
||||
|
||||
auto steps = int(ssteps);
|
||||
auto& points = ret.points;
|
||||
auto& indices = ret.indices;
|
||||
auto& indices = ret.faces3;
|
||||
points.reserve(2*ssteps);
|
||||
double a = 2*PI/steps;
|
||||
|
||||
@ -211,8 +211,8 @@ Head::Head(double r_big_mm,
|
||||
coord_t i1s1 = coord_t(idx1), i1s2 = coord_t(idx2);
|
||||
coord_t i2s1 = i1s1 + 1, i2s2 = i1s2 + 1;
|
||||
|
||||
mesh.indices.emplace_back(i1s1, i2s1, i2s2);
|
||||
mesh.indices.emplace_back(i1s1, i2s2, i1s2);
|
||||
mesh.faces3.emplace_back(i1s1, i2s1, i2s2);
|
||||
mesh.faces3.emplace_back(i1s1, i2s2, i1s2);
|
||||
}
|
||||
|
||||
auto i1s1 = coord_t(s1.points.size()) - coord_t(steps);
|
||||
@ -220,8 +220,8 @@ Head::Head(double r_big_mm,
|
||||
auto i1s2 = coord_t(s1.points.size());
|
||||
auto i2s2 = coord_t(s1.points.size()) + coord_t(steps) - 1;
|
||||
|
||||
mesh.indices.emplace_back(i2s2, i2s1, i1s1);
|
||||
mesh.indices.emplace_back(i1s2, i2s2, i1s1);
|
||||
mesh.faces3.emplace_back(i2s2, i2s1, i1s1);
|
||||
mesh.faces3.emplace_back(i1s2, i2s2, i1s1);
|
||||
|
||||
// To simplify further processing, we translate the mesh so that the
|
||||
// last vertex of the pointing sphere (the pinpoint) will be at (0,0,0)
|
||||
@ -240,7 +240,7 @@ Pillar::Pillar(const Vec3d &jp, const Vec3d &endp, double radius, size_t st):
|
||||
// move the data.
|
||||
Contour3D body = cylinder(radius, height, st, endp);
|
||||
mesh.points.swap(body.points);
|
||||
mesh.indices.swap(body.indices);
|
||||
mesh.faces3.swap(body.faces3);
|
||||
}
|
||||
}
|
||||
|
||||
@ -275,7 +275,7 @@ Pillar &Pillar::add_base(double baseheight, double radius)
|
||||
base.points.emplace_back(endpt);
|
||||
base.points.emplace_back(ep);
|
||||
|
||||
auto& indices = base.indices;
|
||||
auto& indices = base.faces3;
|
||||
auto hcenter = int(base.points.size() - 1);
|
||||
auto lcenter = int(base.points.size() - 2);
|
||||
auto offs = int(steps);
|
||||
@ -466,7 +466,7 @@ const TriangleMesh &SupportTreeBuilder::merged_mesh() const
|
||||
return m_meshcache;
|
||||
}
|
||||
|
||||
m_meshcache = mesh(merged);
|
||||
m_meshcache = to_triangle_mesh(merged);
|
||||
|
||||
// The mesh will be passed by const-pointer to TriangleMeshSlicer,
|
||||
// which will need this.
|
||||
|
@ -228,6 +228,26 @@ EigenMesh3D::EigenMesh3D(const EigenMesh3D &other):
|
||||
m_V(other.m_V), m_F(other.m_F), m_ground_level(other.m_ground_level),
|
||||
m_aabb( new AABBImpl(*other.m_aabb) ) {}
|
||||
|
||||
EigenMesh3D::EigenMesh3D(const Contour3D &other)
|
||||
{
|
||||
m_V.resize(Eigen::Index(other.points.size()), 3);
|
||||
m_F.resize(Eigen::Index(other.faces3.size() + 2 * other.faces4.size()), 3);
|
||||
|
||||
for (Eigen::Index i = 0; i < Eigen::Index(other.points.size()); ++i)
|
||||
m_V.row(i) = other.points[size_t(i)];
|
||||
|
||||
for (Eigen::Index i = 0; i < Eigen::Index(other.faces3.size()); ++i)
|
||||
m_F.row(i) = other.faces3[size_t(i)];
|
||||
|
||||
size_t N = other.faces3.size() + 2 * other.faces4.size();
|
||||
for (size_t i = other.faces3.size(); i < N; i += 2) {
|
||||
size_t quad_idx = (i - other.faces3.size()) / 2;
|
||||
auto & quad = other.faces4[quad_idx];
|
||||
m_F.row(Eigen::Index(i)) = Vec3i{quad(0), quad(1), quad(2)};
|
||||
m_F.row(Eigen::Index(i + 1)) = Vec3i{quad(2), quad(3), quad(0)};
|
||||
}
|
||||
}
|
||||
|
||||
EigenMesh3D &EigenMesh3D::operator=(const EigenMesh3D &other)
|
||||
{
|
||||
m_V = other.m_V;
|
||||
|
7348
tests/data/extruder_idler_quads.obj
Normal file
7348
tests/data/extruder_idler_quads.obj
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,3 @@
|
||||
#define CATCH_CONFIG_MAIN
|
||||
#include <catch_main.hpp>
|
||||
|
||||
TEST_CASE("Is example succesful", "[example]") {
|
||||
|
@ -1,4 +1,5 @@
|
||||
get_filename_component(_TEST_NAME ${CMAKE_CURRENT_LIST_DIR} NAME)
|
||||
|
||||
add_executable(${_TEST_NAME}_tests
|
||||
${_TEST_NAME}_tests.cpp
|
||||
test_3mf.cpp
|
||||
@ -10,6 +11,11 @@ add_executable(${_TEST_NAME}_tests
|
||||
test_polygon.cpp
|
||||
test_stl.cpp
|
||||
)
|
||||
|
||||
if (TARGET OpenVDB::openvdb)
|
||||
target_sources(${_TEST_NAME}_tests PRIVATE test_hollowing.cpp)
|
||||
endif()
|
||||
|
||||
target_link_libraries(${_TEST_NAME}_tests test_common libslic3r)
|
||||
set_property(TARGET ${_TEST_NAME}_tests PROPERTY FOLDER "tests")
|
||||
|
||||
|
78
tests/libslic3r/test_hollowing.cpp
Normal file
78
tests/libslic3r/test_hollowing.cpp
Normal file
@ -0,0 +1,78 @@
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <catch2/catch.hpp>
|
||||
|
||||
#include "libslic3r/OpenVDBUtils.hpp"
|
||||
#include "libslic3r/Format/OBJ.hpp"
|
||||
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
#define PATH_SEPARATOR R"(\)"
|
||||
#else
|
||||
#define PATH_SEPARATOR R"(/)"
|
||||
#endif
|
||||
|
||||
static Slic3r::TriangleMesh load_model(const std::string &obj_filename)
|
||||
{
|
||||
Slic3r::TriangleMesh mesh;
|
||||
auto fpath = TEST_DATA_DIR PATH_SEPARATOR + obj_filename;
|
||||
Slic3r::load_obj(fpath.c_str(), &mesh);
|
||||
return mesh;
|
||||
}
|
||||
|
||||
static bool _check_normals(const Slic3r::sla::Contour3D &mesh)
|
||||
{
|
||||
for (auto & face : mesh.faces3)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
TEST_CASE("Passing OpenVDB grid conversion produce similar geometry.", "[Hollowing]")
|
||||
{
|
||||
Slic3r::TriangleMesh in_mesh = load_model("20mm_cube.obj");
|
||||
Slic3r::sla::Contour3D imesh = Slic3r::sla::Contour3D{in_mesh};
|
||||
auto ptr = Slic3r::meshToVolume(imesh, {});
|
||||
|
||||
REQUIRE(ptr);
|
||||
|
||||
std::cout << "Grid class = " << ptr->getGridClass() << std::endl;
|
||||
|
||||
Slic3r::sla::Contour3D omesh = Slic3r::volumeToMesh(*ptr, -2.9, 1.0, true);
|
||||
|
||||
std::cout << "Triangle count: " << omesh.faces3.size() << std::endl;
|
||||
std::cout << "Quad count: " << omesh.faces4.size() << std::endl;
|
||||
|
||||
REQUIRE(!omesh.empty());
|
||||
|
||||
SECTION("Converting to Contour3D to TriangleMesh") {
|
||||
Slic3r::TriangleMesh msh = Slic3r::sla::to_triangle_mesh(omesh);
|
||||
|
||||
msh.require_shared_vertices();
|
||||
msh.WriteOBJFile("out_tr.obj");
|
||||
|
||||
REQUIRE(msh.volume() == Approx(in_mesh.volume()));
|
||||
}
|
||||
|
||||
// omesh.faces4.clear();
|
||||
std::fstream outfile{"out.obj", std::ios::out};
|
||||
omesh.to_obj(outfile);
|
||||
|
||||
}
|
||||
|
||||
//TEST_CASE("Negative 3D offset should produce smaller object.", "[Hollowing]")
|
||||
//{
|
||||
// Slic3r::sla::Contour3D imesh = Slic3r::sla::Contour3D{load_model("20mm_cube.obj")};
|
||||
// auto ptr = Slic3r::meshToVolume(imesh, {});
|
||||
|
||||
// REQUIRE(ptr);
|
||||
|
||||
// Slic3r::sla::Contour3D omesh = Slic3r::volumeToMesh(*ptr, -1., 0.0, true);
|
||||
|
||||
// REQUIRE(!omesh.empty());
|
||||
|
||||
// imesh.merge(omesh);
|
||||
// std::fstream merged_outfile("merged_out.obj", std::ios::out);
|
||||
// imesh.to_obj(merged_outfile);
|
||||
//}
|
@ -1,5 +1,5 @@
|
||||
get_filename_component(_TEST_NAME ${CMAKE_CURRENT_LIST_DIR} NAME)
|
||||
add_executable(${_TEST_NAME}_tests ${_TEST_NAME}_tests.cpp)
|
||||
add_executable(${_TEST_NAME}_tests ${_TEST_NAME}_tests_main.cpp sla_print_tests.cpp)
|
||||
target_link_libraries(${_TEST_NAME}_tests test_common libslic3r)
|
||||
set_property(TARGET ${_TEST_NAME}_tests PROPERTY FOLDER "tests")
|
||||
|
||||
|
@ -1,9 +1,9 @@
|
||||
#include <catch_main.hpp>
|
||||
|
||||
#include <unordered_set>
|
||||
#include <unordered_map>
|
||||
#include <random>
|
||||
|
||||
#include <catch2/catch.hpp>
|
||||
|
||||
// Debug
|
||||
#include <fstream>
|
||||
|
||||
@ -689,3 +689,17 @@ TEST_CASE("RasterizedPolygonAreaShouldMatch", "[SLARasterOutput]") {
|
||||
|
||||
REQUIRE(diff <= predict_error(poly, pixdim));
|
||||
}
|
||||
|
||||
TEST_CASE("Triangle mesh conversions should be correct", "[SLAConversions]")
|
||||
{
|
||||
sla::Contour3D cntr;
|
||||
|
||||
{
|
||||
std::fstream infile{"extruder_idler_quads.obj", std::ios::in};
|
||||
cntr.from_obj(infile);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
1
tests/sla_print/sla_print_tests_main.cpp
Normal file
1
tests/sla_print/sla_print_tests_main.cpp
Normal file
@ -0,0 +1 @@
|
||||
#include <catch_main.hpp>
|
Loading…
Reference in New Issue
Block a user