Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring

This commit is contained in:
Enrico Turri 2019-03-15 13:24:58 +01:00
commit 7554c9862d
3 changed files with 29 additions and 15 deletions

View File

@ -6504,7 +6504,6 @@ void GLCanvas3D::_picking_pass() const
::glReadPixels(pos(0), cnv_size.get_height() - pos(1) - 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)color);
volume_id = color[0] + color[1] * 256 + color[2] * 256 * 256;
}
if ((0 <= volume_id) && (volume_id < (int)m_volumes.volumes.size()))
{
m_hover_volume_id = volume_id;
@ -6513,7 +6512,7 @@ void GLCanvas3D::_picking_pass() const
else
{
m_hover_volume_id = -1;
m_gizmos.set_hover_id(inside ? (254 - (int)color[2]) : -1);
m_gizmos.set_hover_id(inside && volume_id <= GLGizmoBase::BASE_ID ? (GLGizmoBase::BASE_ID - volume_id) : -1);
}
_update_volumes_hover_state();

View File

@ -244,13 +244,19 @@ void GLGizmoBase::update(const UpdateData& data, const GLCanvas3D::Selection& se
on_update(data, selection);
}
float GLGizmoBase::picking_color_component(unsigned int id) const
std::array<float, 3> GLGizmoBase::picking_color_component(unsigned int id) const
{
int color = 254 - (int)id;
if (m_group_id > -1)
color -= m_group_id;
static const float INV_255 = 1.0f / 255.0f;
return (float)color / 255.0f;
id = BASE_ID - id;
if (m_group_id > -1)
id -= m_group_id;
// color components are encoded to match the calculation of volume_id made into GLCanvas3D::_picking_pass()
return std::array<float, 3> { (float)((id >> 0) & 0xff) * INV_255, // red
(float)((id >> 8) & 0xff) * INV_255, // green
(float)((id >> 16) & 0xff) * INV_255 }; // blue
}
void GLGizmoBase::render_grabbers(const BoundingBoxf3& box) const
@ -281,9 +287,10 @@ void GLGizmoBase::render_grabbers_for_picking(const BoundingBoxf3& box) const
{
if (m_grabbers[i].enabled)
{
m_grabbers[i].color[0] = 1.0f;
m_grabbers[i].color[1] = 1.0f;
m_grabbers[i].color[2] = picking_color_component(i);
std::array<float, 3> color = picking_color_component(i);
m_grabbers[i].color[0] = color[0];
m_grabbers[i].color[1] = color[1];
m_grabbers[i].color[2] = color[2];
m_grabbers[i].render_for_picking(size);
}
}
@ -1478,7 +1485,7 @@ void GLGizmoFlatten::on_render_for_picking(const GLCanvas3D::Selection& selectio
const_cast<GLGizmoFlatten*>(this)->update_planes();
for (int i = 0; i < (int)m_planes.size(); ++i)
{
::glColor3f(1.0f, 1.0f, picking_color_component(i));
::glColor3fv(picking_color_component(i).data());
::glBegin(GL_POLYGON);
for (const Vec3d& vertex : m_planes[i].vertices)
{
@ -1878,9 +1885,10 @@ void GLGizmoSlaSupports::render_points(const GLCanvas3D::Selection& selection, b
// First decide about the color of the point.
if (picking) {
render_color[0] = 1.0f;
render_color[1] = 1.0f;
render_color[2] = picking_color_component(i);
std::array<float, 3> color = picking_color_component(i);
render_color[0] = color[0];
render_color[1] = color[1];
render_color[2] = color[2];
}
else {
if ((m_hover_id == i && m_editing_mode)) { // ignore hover state unless editing mode is active

View File

@ -35,6 +35,11 @@ class ImGuiWrapper;
class GLGizmoBase
{
public:
// Starting value for ids to avoid clashing with ids used by GLVolumes
// (254 is choosen to leave some space for forward compatibility)
static const unsigned int BASE_ID = 255 * 255 * 254;
protected:
struct Grabber
{
@ -175,7 +180,9 @@ protected:
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection) {}
#endif // ENABLE_IMGUI
float picking_color_component(unsigned int id) const;
// Returns the picking color for the given id, based on the BASE_ID constant
// No check is made for clashing with other picking color (i.e. GLVolumes)
std::array<float, 3> picking_color_component(unsigned int id) const;
void render_grabbers(const BoundingBoxf3& box) const;
void render_grabbers(float size) const;
void render_grabbers_for_picking(const BoundingBoxf3& box) const;