Tech ENABLE_SEAMS_USING_MODELS set as default
This commit is contained in:
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3f0bdb5816
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75856d5e65
@ -43,8 +43,6 @@
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// Enable implementation of retract acceleration in gcode processor
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#define ENABLE_RETRACT_ACCELERATION (1 && ENABLE_2_4_0_ALPHA1)
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// Enable rendering seams (and other options) in preview using models
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#define ENABLE_SEAMS_USING_MODELS (1 && ENABLE_2_4_0_ALPHA1)
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// Enable save and save as commands to be enabled also when the plater is empty and allow to load empty projects
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#define ENABLE_SAVE_COMMANDS_ALWAYS_ENABLED (1 && ENABLE_2_4_0_ALPHA1)
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@ -55,9 +53,9 @@
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#define ENABLE_2_4_0_ALPHA2 1
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// Enable rendering seams (and other options) in preview using batched models on systems not supporting OpenGL 3.3
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#define ENABLE_SEAMS_USING_BATCHED_MODELS (1 && ENABLE_SEAMS_USING_MODELS && ENABLE_2_4_0_ALPHA2)
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#define ENABLE_SEAMS_USING_BATCHED_MODELS (1 && ENABLE_2_4_0_ALPHA2)
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// Enable fixing the z position of color change, pause print and custom gcode markers in preview
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#define ENABLE_FIX_PREVIEW_OPTIONS_Z (1 && ENABLE_SEAMS_USING_MODELS && ENABLE_2_4_0_ALPHA2)
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#define ENABLE_FIX_PREVIEW_OPTIONS_Z (1 && ENABLE_2_4_0_ALPHA2)
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// Enable replacing a missing file during reload from disk command
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#define ENABLE_RELOAD_FROM_DISK_REPLACE_FILE (1 && ENABLE_2_4_0_ALPHA2)
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// Enable fixing the synchronization of seams with the horizontal slider in preview
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@ -89,7 +89,6 @@ void GCodeViewer::VBuffer::reset()
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count = 0;
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}
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#if ENABLE_SEAMS_USING_MODELS
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void GCodeViewer::InstanceVBuffer::Ranges::reset()
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{
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for (Range& range : ranges) {
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@ -107,7 +106,6 @@ void GCodeViewer::InstanceVBuffer::reset()
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buffer.clear();
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render_ranges.reset();
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}
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#endif // ENABLE_SEAMS_USING_MODELS
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void GCodeViewer::IBuffer::reset()
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{
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@ -150,12 +148,10 @@ bool GCodeViewer::Path::matches(const GCodeProcessorResult::MoveVertex& move) co
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}
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}
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#if ENABLE_SEAMS_USING_MODELS
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void GCodeViewer::TBuffer::Model::reset()
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{
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instances.reset();
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}
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#endif // ENABLE_SEAMS_USING_MODELS
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void GCodeViewer::TBuffer::reset()
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{
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@ -167,9 +163,7 @@ void GCodeViewer::TBuffer::reset()
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indices.clear();
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paths.clear();
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render_paths.clear();
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#if ENABLE_SEAMS_USING_MODELS
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model.reset();
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#endif // ENABLE_SEAMS_USING_MODELS
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}
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void GCodeViewer::TBuffer::add_path(const GCodeProcessorResult::MoveVertex& move, unsigned int b_id, size_t i_id, size_t s_id)
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@ -567,48 +561,11 @@ const GCodeViewer::Color GCodeViewer::Neutral_Color = { 0.25f, 0.25f, 0.25f, 1.0
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GCodeViewer::GCodeViewer()
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{
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#if !ENABLE_SEAMS_USING_MODELS
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// initializes non OpenGL data of TBuffers
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// OpenGL data are initialized into render().init_gl_data()
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for (size_t i = 0; i < m_buffers.size(); ++i) {
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TBuffer& buffer = m_buffers[i];
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switch (buffer_type(i))
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{
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default: { break; }
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case EMoveType::Tool_change:
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case EMoveType::Color_change:
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case EMoveType::Pause_Print:
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case EMoveType::Custom_GCode:
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case EMoveType::Retract:
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case EMoveType::Unretract:
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case EMoveType::Seam: {
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buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Point;
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buffer.vertices.format = VBuffer::EFormat::Position;
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break;
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}
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case EMoveType::Wipe:
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case EMoveType::Extrude: {
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buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Triangle;
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buffer.vertices.format = VBuffer::EFormat::PositionNormal3;
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break;
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}
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case EMoveType::Travel: {
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buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Line;
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buffer.vertices.format = VBuffer::EFormat::PositionNormal1;
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break;
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}
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}
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}
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set_toolpath_move_type_visible(EMoveType::Extrude, true);
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#endif // !ENABLE_SEAMS_USING_MODELS
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m_extrusions.reset_role_visibility_flags();
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// m_sequential_view.skip_invisible_moves = true;
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}
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#if ENABLE_SEAMS_USING_MODELS
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void GCodeViewer::init()
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{
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if (m_gl_data_initialized)
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@ -689,7 +646,6 @@ void GCodeViewer::init()
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m_gl_data_initialized = true;
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}
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#endif // ENABLE_SEAMS_USING_MODELS
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void GCodeViewer::load(const GCodeProcessorResult& gcode_result, const Print& print, bool initialized)
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{
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@ -879,72 +835,11 @@ void GCodeViewer::reset()
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void GCodeViewer::render()
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{
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#if !ENABLE_SEAMS_USING_MODELS
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auto init_gl_data = [this]() {
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// initializes opengl data of TBuffers
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for (size_t i = 0; i < m_buffers.size(); ++i) {
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TBuffer& buffer = m_buffers[i];
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EMoveType type = buffer_type(i);
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switch (type)
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{
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default: { break; }
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case EMoveType::Tool_change:
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case EMoveType::Color_change:
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case EMoveType::Pause_Print:
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case EMoveType::Custom_GCode:
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case EMoveType::Retract:
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case EMoveType::Unretract:
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case EMoveType::Seam: {
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if (wxGetApp().is_gl_version_greater_or_equal_to(3, 3)) {
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buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Model;
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buffer.shader = "gouraud_light_instanced";
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buffer.model.model.init_from(diamond(16));
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buffer.model.color = option_color(type);
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}
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else {
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buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Point;
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buffer.vertices.format = VBuffer::EFormat::Position;
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buffer.shader = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20) ? "options_120" : "options_110";
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}
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break;
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}
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case EMoveType::Wipe:
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case EMoveType::Extrude: {
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buffer.shader = "gouraud_light";
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break;
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}
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case EMoveType::Travel: {
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buffer.shader = "toolpaths_lines";
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break;
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}
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}
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}
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// initializes tool marker
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m_sequential_view.marker.init();
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// initializes point sizes
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std::array<int, 2> point_sizes;
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::glGetIntegerv(GL_ALIASED_POINT_SIZE_RANGE, point_sizes.data());
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m_detected_point_sizes = { static_cast<float>(point_sizes[0]), static_cast<float>(point_sizes[1]) };
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m_gl_data_initialized = true;
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};
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#endif // !ENABLE_SEAMS_USING_MODELS
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#if ENABLE_GCODE_VIEWER_STATISTICS
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m_statistics.reset_opengl();
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#if ENABLE_SEAMS_USING_MODELS
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m_statistics.total_instances_gpu_size = 0;
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#endif // ENABLE_SEAMS_USING_MODELS
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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#if !ENABLE_SEAMS_USING_MODELS
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// OpenGL data must be initialized after the glContext has been created.
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// This is ensured when this method is called by GLCanvas3D::_render_gcode().
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if (!m_gl_data_initialized)
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init_gl_data();
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#endif // !ENABLE_SEAMS_USING_MODELS
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if (m_roles.empty())
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return;
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@ -1501,7 +1396,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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sq_prev_length = sq_length;
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};
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#if ENABLE_SEAMS_USING_MODELS
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// format data into the buffers to be rendered as instanced model
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auto add_model_instance = [](const GCodeProcessorResult::MoveVertex& curr, InstanceBuffer& instances, InstanceIdBuffer& instances_ids, size_t move_id) {
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// append position
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@ -1559,7 +1453,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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}
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};
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#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
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#endif // ENABLE_SEAMS_USING_MODELS
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#if ENABLE_GCODE_VIEWER_STATISTICS
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auto start_time = std::chrono::high_resolution_clock::now();
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@ -1614,10 +1507,8 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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std::vector<MultiVertexBuffer> vertices(m_buffers.size());
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std::vector<MultiIndexBuffer> indices(m_buffers.size());
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#if ENABLE_SEAMS_USING_MODELS
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std::vector<InstanceBuffer> instances(m_buffers.size());
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std::vector<InstanceIdBuffer> instances_ids(m_buffers.size());
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#endif // ENABLE_SEAMS_USING_MODELS
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#if ENABLE_FIX_SEAMS_SYNCH
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std::vector<InstancesOffsets> instances_offsets(m_buffers.size());
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#endif // ENABLE_FIX_SEAMS_SYNCH
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@ -1658,13 +1549,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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const unsigned char id = buffer_id(curr.type);
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TBuffer& t_buffer = m_buffers[id];
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MultiVertexBuffer& v_multibuffer = vertices[id];
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#if ENABLE_SEAMS_USING_MODELS
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InstanceBuffer& inst_buffer = instances[id];
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InstanceIdBuffer& inst_id_buffer = instances_ids[id];
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#if ENABLE_FIX_SEAMS_SYNCH
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InstancesOffsets& inst_offsets = instances_offsets[id];
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#endif // ENABLE_FIX_SEAMS_SYNCH
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#endif // ENABLE_SEAMS_USING_MODELS
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// ensure there is at least one vertex buffer
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if (v_multibuffer.empty())
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@ -1701,7 +1590,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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#else
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case TBuffer::ERenderPrimitiveType::Triangle: { add_vertices_as_solid(prev, curr, t_buffer, static_cast<unsigned int>(v_multibuffer.size()) - 1, v_buffer, i); break; }
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#endif // ENABLE_FIX_SEAMS_SYNCH
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#if ENABLE_SEAMS_USING_MODELS
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#if ENABLE_SEAMS_USING_BATCHED_MODELS
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case TBuffer::ERenderPrimitiveType::InstancedModel:
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{
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@ -1742,7 +1630,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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break;
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}
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#endif // ENABLE_SEAMS_USING_MODELS
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#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
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}
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@ -1951,7 +1838,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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// send vertices data to gpu, where needed
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for (size_t i = 0; i < m_buffers.size(); ++i) {
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TBuffer& t_buffer = m_buffers[i];
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#if ENABLE_SEAMS_USING_MODELS
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#if ENABLE_SEAMS_USING_BATCHED_MODELS
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if (t_buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel) {
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const InstanceBuffer& inst_buffer = instances[i];
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@ -1987,7 +1873,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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}
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else {
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#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
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#endif // ENABLE_SEAMS_USING_MODELS
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const MultiVertexBuffer& v_multibuffer = vertices[i];
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for (const VertexBuffer& v_buffer : v_multibuffer) {
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const size_t size_elements = v_buffer.size();
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@ -2010,9 +1895,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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t_buffer.vertices.vbos.push_back(static_cast<unsigned int>(id));
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t_buffer.vertices.sizes.push_back(size_bytes);
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}
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#if ENABLE_SEAMS_USING_MODELS
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}
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#endif // ENABLE_SEAMS_USING_MODELS
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}
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#if ENABLE_GCODE_VIEWER_STATISTICS
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@ -2023,10 +1906,8 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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// dismiss vertices data, no more needed
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std::vector<MultiVertexBuffer>().swap(vertices);
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#if ENABLE_SEAMS_USING_MODELS
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std::vector<InstanceBuffer>().swap(instances);
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std::vector<InstanceIdBuffer>().swap(instances_ids);
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#endif // ENABLE_SEAMS_USING_MODELS
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// toolpaths data -> extract indices from result
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// paths may have been filled while extracting vertices,
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@ -2082,9 +1963,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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// ensure there is at least one index buffer
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if (i_multibuffer.empty()) {
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i_multibuffer.push_back(IndexBuffer());
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#if ENABLE_SEAMS_USING_MODELS
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if (!t_buffer.vertices.vbos.empty())
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#endif // ENABLE_SEAMS_USING_MODELS
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vbo_index_list.push_back(t_buffer.vertices.vbos[curr_vertex_buffer.first]);
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}
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@ -2192,13 +2071,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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// toolpaths data -> send indices data to gpu
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for (size_t i = 0; i < m_buffers.size(); ++i) {
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TBuffer& t_buffer = m_buffers[i];
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#if ENABLE_SEAMS_USING_MODELS
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#if ENABLE_SEAMS_USING_BATCHED_MODELS
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if (t_buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::InstancedModel) {
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#else
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if (t_buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::Model) {
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#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
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#endif // ENABLE_SEAMS_USING_MODELS
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const MultiIndexBuffer& i_multibuffer = indices[i];
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for (const IndexBuffer& i_buffer : i_multibuffer) {
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const size_t size_elements = i_buffer.size();
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@ -2221,9 +2098,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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glsafe(::glBufferData(GL_ELEMENT_ARRAY_BUFFER, size_bytes, i_buffer.data(), GL_STATIC_DRAW));
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glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
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}
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#if ENABLE_SEAMS_USING_MODELS
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}
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#endif // ENABLE_SEAMS_USING_MODELS
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}
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if (progress_dialog != nullptr) {
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@ -2474,9 +2349,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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#if ENABLE_GCODE_VIEWER_STATISTICS
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Statistics* statistics = const_cast<Statistics*>(&m_statistics);
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statistics->render_paths_size = 0;
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#if ENABLE_SEAMS_USING_MODELS
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statistics->models_instances_size = 0;
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#endif // ENABLE_SEAMS_USING_MODELS
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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const bool top_layer_only = get_app_config()->get("seq_top_layer_only") == "1";
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@ -2497,7 +2370,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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if (!buffer.visible)
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continue;
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#if ENABLE_SEAMS_USING_MODELS
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#if ENABLE_SEAMS_USING_BATCHED_MODELS
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if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel ||
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buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::BatchedModel) {
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@ -2521,7 +2393,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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}
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}
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else {
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#endif // ENABLE_SEAMS_USING_MODELS
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for (size_t i = 0; i < buffer.paths.size(); ++i) {
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const Path& path = buffer.paths[i];
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if (path.type == EMoveType::Travel) {
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@ -2555,9 +2426,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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}
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}
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}
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#if ENABLE_SEAMS_USING_MODELS
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}
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#endif // ENABLE_SEAMS_USING_MODELS
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}
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// update current sequential position
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@ -2567,7 +2436,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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// get the world position from the vertex buffer
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bool found = false;
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for (const TBuffer& buffer : m_buffers) {
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#if ENABLE_SEAMS_USING_MODELS
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#if ENABLE_SEAMS_USING_BATCHED_MODELS
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if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel ||
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buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::BatchedModel) {
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@ -2590,7 +2458,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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}
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}
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else {
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#endif // ENABLE_SEAMS_USING_MODELS
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// searches the path containing the current position
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for (const Path& path : buffer.paths) {
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if (path.contains(m_sequential_view.current.last)) {
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@ -2631,9 +2498,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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}
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}
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}
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#if ENABLE_SEAMS_USING_MODELS
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}
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#endif // ENABLE_SEAMS_USING_MODELS
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if (found)
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break;
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@ -2740,7 +2605,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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#endif
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}
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#if ENABLE_SEAMS_USING_MODELS
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#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
// second pass: for buffers using instanced and batched models, update the instances render ranges
|
||||
#else
|
||||
@ -2796,14 +2660,11 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
// set sequential data to their final value
|
||||
sequential_view->endpoints = top_layer_only ? top_layer_endpoints : global_endpoints;
|
||||
sequential_view->current.first = !top_layer_only && keep_sequential_current_first ? std::clamp(sequential_view->current.first, sequential_view->endpoints.first, sequential_view->endpoints.last) : sequential_view->endpoints.first;
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
sequential_view->global = global_endpoints;
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
// updates sequential range caps
|
||||
std::array<SequentialRangeCap, 2>* sequential_range_caps = const_cast<std::array<SequentialRangeCap, 2>*>(&m_sequential_range_caps);
|
||||
@ -2925,11 +2786,9 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
|
||||
statistics->render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.sizes, unsigned int);
|
||||
statistics->render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.offsets, size_t);
|
||||
}
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.buffer, float);
|
||||
statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.s_ids, size_t);
|
||||
statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.render_ranges.ranges, InstanceVBuffer::Ranges::Range);
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
}
|
||||
statistics->refresh_paths_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count();
|
||||
#endif // ENABLE_GCODE_VIEWER_STATISTICS
|
||||
@ -3018,7 +2877,6 @@ void GCodeViewer::render_toolpaths()
|
||||
}
|
||||
};
|
||||
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
#if ENABLE_GCODE_VIEWER_STATISTICS
|
||||
auto render_as_instanced_model = [this]
|
||||
#else
|
||||
@ -3103,7 +2961,6 @@ void GCodeViewer::render_toolpaths()
|
||||
}
|
||||
};
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
auto line_width = [](double zoom) {
|
||||
return (zoom < 5.0) ? 1.0 : (1.0 + 5.0 * (zoom - 5.0) / (100.0 - 5.0));
|
||||
@ -3113,11 +2970,7 @@ void GCodeViewer::render_toolpaths()
|
||||
unsigned char end_id = buffer_id(EMoveType::Count);
|
||||
|
||||
for (unsigned char i = begin_id; i < end_id; ++i) {
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
TBuffer& buffer = m_buffers[i];
|
||||
#else
|
||||
const TBuffer& buffer = m_buffers[i];
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
if (!buffer.visible || !buffer.has_data())
|
||||
continue;
|
||||
|
||||
@ -3125,7 +2978,6 @@ void GCodeViewer::render_toolpaths()
|
||||
if (shader != nullptr) {
|
||||
shader->start_using();
|
||||
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel) {
|
||||
#else
|
||||
@ -3143,7 +2995,6 @@ void GCodeViewer::render_toolpaths()
|
||||
}
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
else {
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
for (size_t j = 0; j < buffer.indices.size(); ++j) {
|
||||
const IBuffer& i_buffer = buffer.indices[j];
|
||||
|
||||
@ -3184,9 +3035,7 @@ void GCodeViewer::render_toolpaths()
|
||||
glsafe(::glDisableClientState(GL_VERTEX_ARRAY));
|
||||
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
|
||||
}
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
}
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
shader->stop_using();
|
||||
}
|
||||
@ -4198,13 +4047,11 @@ void GCodeViewer::render_statistics()
|
||||
add_counter(std::string("Multi GL_LINES:"), m_statistics.gl_multi_lines_calls_count);
|
||||
add_counter(std::string("Multi GL_TRIANGLES:"), m_statistics.gl_multi_triangles_calls_count);
|
||||
add_counter(std::string("GL_TRIANGLES:"), m_statistics.gl_triangles_calls_count);
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
ImGui::Separator();
|
||||
add_counter(std::string("Instanced models:"), m_statistics.gl_instanced_models_calls_count);
|
||||
#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
add_counter(std::string("Batched models:"), m_statistics.gl_batched_models_calls_count);
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
}
|
||||
|
||||
if (ImGui::CollapsingHeader("CPU memory")) {
|
||||
@ -4213,17 +4060,13 @@ void GCodeViewer::render_statistics()
|
||||
ImGui::Separator();
|
||||
add_memory(std::string("Paths:"), m_statistics.paths_size);
|
||||
add_memory(std::string("Render paths:"), m_statistics.render_paths_size);
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
add_memory(std::string("Models instances:"), m_statistics.models_instances_size);
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
}
|
||||
|
||||
if (ImGui::CollapsingHeader("GPU memory")) {
|
||||
add_memory(std::string("Vertices:"), m_statistics.total_vertices_gpu_size);
|
||||
add_memory(std::string("Indices:"), m_statistics.total_indices_gpu_size);
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
add_memory(std::string("Instances:"), m_statistics.total_instances_gpu_size);
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
ImGui::Separator();
|
||||
add_memory(std::string("Max VBuffer:"), m_statistics.max_vbuffer_gpu_size);
|
||||
add_memory(std::string("Max IBuffer:"), m_statistics.max_ibuffer_gpu_size);
|
||||
@ -4233,12 +4076,10 @@ void GCodeViewer::render_statistics()
|
||||
add_counter(std::string("Travel segments count:"), m_statistics.travel_segments_count);
|
||||
add_counter(std::string("Wipe segments count:"), m_statistics.wipe_segments_count);
|
||||
add_counter(std::string("Extrude segments count:"), m_statistics.extrude_segments_count);
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
add_counter(std::string("Instances count:"), m_statistics.instances_count);
|
||||
#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
add_counter(std::string("Batched count:"), m_statistics.batched_count);
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
ImGui::Separator();
|
||||
add_counter(std::string("VBuffers count:"), m_statistics.vbuffers_count);
|
||||
add_counter(std::string("IBuffers count:"), m_statistics.ibuffers_count);
|
||||
|
@ -27,10 +27,8 @@ class GCodeViewer
|
||||
using MultiVertexBuffer = std::vector<VertexBuffer>;
|
||||
using IndexBuffer = std::vector<IBufferType>;
|
||||
using MultiIndexBuffer = std::vector<IndexBuffer>;
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
using InstanceBuffer = std::vector<float>;
|
||||
using InstanceIdBuffer = std::vector<size_t>;
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
using InstancesOffsets = std::vector<Vec3f>;
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
@ -107,7 +105,6 @@ class GCodeViewer
|
||||
void reset();
|
||||
};
|
||||
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
// buffer containing instances data used to render a toolpaths using instanced or batched models
|
||||
// instance record format:
|
||||
@ -178,7 +175,6 @@ class GCodeViewer
|
||||
|
||||
void reset();
|
||||
};
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
// ibo buffer containing indices data (for lines/triangles) used to render a specific toolpath type
|
||||
struct IBuffer
|
||||
@ -313,7 +309,6 @@ class GCodeViewer
|
||||
{
|
||||
Point,
|
||||
Line,
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
Triangle,
|
||||
#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
InstancedModel,
|
||||
@ -321,9 +316,6 @@ class GCodeViewer
|
||||
#else
|
||||
Model
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
#else
|
||||
Triangle
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
};
|
||||
|
||||
ERenderPrimitiveType render_primitive_type;
|
||||
@ -332,7 +324,6 @@ class GCodeViewer
|
||||
VBuffer vertices;
|
||||
std::vector<IBuffer> indices;
|
||||
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
struct Model
|
||||
{
|
||||
GLModel model;
|
||||
@ -347,7 +338,6 @@ class GCodeViewer
|
||||
|
||||
// contain the buffer for model primitive types
|
||||
Model model;
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
std::string shader;
|
||||
std::vector<Path> paths;
|
||||
@ -396,7 +386,6 @@ class GCodeViewer
|
||||
}
|
||||
size_t max_indices_per_segment_size_bytes() const { return max_indices_per_segment() * sizeof(IBufferType); }
|
||||
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
bool has_data() const {
|
||||
switch (render_primitive_type)
|
||||
{
|
||||
@ -417,11 +406,6 @@ class GCodeViewer
|
||||
default: { return false; }
|
||||
}
|
||||
}
|
||||
#else
|
||||
bool has_data() const {
|
||||
return !vertices.vbos.empty() && vertices.vbos.front() != 0 && !indices.empty() && indices.front().ibo != 0;
|
||||
}
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
};
|
||||
|
||||
// helper to render shells
|
||||
@ -569,36 +553,28 @@ class GCodeViewer
|
||||
int64_t gl_multi_lines_calls_count{ 0 };
|
||||
int64_t gl_multi_triangles_calls_count{ 0 };
|
||||
int64_t gl_triangles_calls_count{ 0 };
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
int64_t gl_instanced_models_calls_count{ 0 };
|
||||
#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
int64_t gl_batched_models_calls_count{ 0 };
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
// memory
|
||||
int64_t results_size{ 0 };
|
||||
int64_t total_vertices_gpu_size{ 0 };
|
||||
int64_t total_indices_gpu_size{ 0 };
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
int64_t total_instances_gpu_size{ 0 };
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
int64_t max_vbuffer_gpu_size{ 0 };
|
||||
int64_t max_ibuffer_gpu_size{ 0 };
|
||||
int64_t paths_size{ 0 };
|
||||
int64_t render_paths_size{ 0 };
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
int64_t models_instances_size{ 0 };
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
// other
|
||||
int64_t travel_segments_count{ 0 };
|
||||
int64_t wipe_segments_count{ 0 };
|
||||
int64_t extrude_segments_count{ 0 };
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
int64_t instances_count{ 0 };
|
||||
#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
int64_t batched_count{ 0 };
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
int64_t vbuffers_count{ 0 };
|
||||
int64_t ibuffers_count{ 0 };
|
||||
|
||||
@ -624,40 +600,32 @@ class GCodeViewer
|
||||
gl_multi_lines_calls_count = 0;
|
||||
gl_multi_triangles_calls_count = 0;
|
||||
gl_triangles_calls_count = 0;
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
gl_instanced_models_calls_count = 0;
|
||||
#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
gl_batched_models_calls_count = 0;
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
}
|
||||
|
||||
void reset_sizes() {
|
||||
results_size = 0;
|
||||
total_vertices_gpu_size = 0;
|
||||
total_indices_gpu_size = 0;
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
total_instances_gpu_size = 0;
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
max_vbuffer_gpu_size = 0;
|
||||
max_ibuffer_gpu_size = 0;
|
||||
paths_size = 0;
|
||||
render_paths_size = 0;
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
models_instances_size = 0;
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
}
|
||||
|
||||
void reset_others() {
|
||||
travel_segments_count = 0;
|
||||
wipe_segments_count = 0;
|
||||
extrude_segments_count = 0;
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
extrude_segments_count = 0;
|
||||
instances_count = 0;
|
||||
#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
batched_count = 0;
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
vbuffers_count = 0;
|
||||
ibuffers_count = 0;
|
||||
}
|
||||
@ -743,9 +711,7 @@ public:
|
||||
Endpoints endpoints;
|
||||
Endpoints current;
|
||||
Endpoints last_current;
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
Endpoints global;
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
Vec3f current_position{ Vec3f::Zero() };
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
Vec3f current_offset{ Vec3f::Zero() };
|
||||
@ -811,9 +777,7 @@ public:
|
||||
GCodeViewer();
|
||||
~GCodeViewer() { reset(); }
|
||||
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
void init();
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
// extract rendering data from the given parameters
|
||||
void load(const GCodeProcessorResult& gcode_result, const Print& print, bool initialized);
|
||||
|
@ -1422,10 +1422,8 @@ void GLCanvas3D::render()
|
||||
if (!is_initialized() && !init())
|
||||
return;
|
||||
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
if (!m_main_toolbar.is_enabled())
|
||||
m_gcode_viewer.init();
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
if (! m_bed.build_volume().valid()) {
|
||||
// this happens at startup when no data is still saved under <>\AppData\Roaming\Slic3rPE
|
||||
|
@ -623,9 +623,7 @@ public:
|
||||
void reset_volumes();
|
||||
ModelInstanceEPrintVolumeState check_volumes_outside_state() const;
|
||||
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
void init_gcode_viewer() { m_gcode_viewer.init(); }
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
void reset_gcode_toolpaths() { m_gcode_viewer.reset(); }
|
||||
const GCodeViewer::SequentialView& get_gcode_sequential_view() const { return m_gcode_viewer.get_sequential_view(); }
|
||||
void update_gcode_sequential_view_current(unsigned int first, unsigned int last) { m_gcode_viewer.update_sequential_view_current(first, last); }
|
||||
|
@ -231,7 +231,6 @@ void GLModel::render() const
|
||||
}
|
||||
}
|
||||
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
void GLModel::render_instanced(unsigned int instances_vbo, unsigned int instances_count) const
|
||||
{
|
||||
if (instances_vbo == 0)
|
||||
@ -308,7 +307,6 @@ void GLModel::render_instanced(unsigned int instances_vbo, unsigned int instance
|
||||
|
||||
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
|
||||
}
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
void GLModel::send_to_gpu(RenderData& data, const std::vector<float>& vertices, const std::vector<unsigned int>& indices)
|
||||
{
|
||||
|
@ -80,9 +80,7 @@ namespace GUI {
|
||||
|
||||
void reset();
|
||||
void render() const;
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
void render_instanced(unsigned int instances_vbo, unsigned int instances_count) const;
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
bool is_initialized() const { return !m_render_data.empty(); }
|
||||
|
||||
|
@ -46,17 +46,13 @@ std::pair<bool, std::string> GLShadersManager::init()
|
||||
if (GUI::wxGetApp().is_gl_version_greater_or_equal_to(3, 3))
|
||||
valid &= append_shader("gouraud_light_instanced", { "gouraud_light_instanced.vs", "gouraud_light_instanced.fs" });
|
||||
#else
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
if (GUI::wxGetApp().is_gl_version_greater_or_equal_to(3, 3))
|
||||
valid &= append_shader("gouraud_light_instanced", { "gouraud_light_instanced.vs", "gouraud_light_instanced.fs" });
|
||||
else {
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
valid &= append_shader("options_110", { "options_110.vs", "options_110.fs" });
|
||||
if (GUI::wxGetApp().is_glsl_version_greater_or_equal_to(1, 20))
|
||||
valid &= append_shader("options_120", { "options_120.vs", "options_120.fs" });
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
}
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
// used to render extrusion and travel paths as lines in gcode preview
|
||||
valid &= append_shader("toolpaths_lines", { "toolpaths_lines.vs", "toolpaths_lines.fs" });
|
||||
|
@ -3904,9 +3904,7 @@ void Plater::priv::set_current_panel(wxPanel* panel)
|
||||
bool export_in_progress = this->background_process.is_export_scheduled();
|
||||
bool model_fits = view3D->get_canvas3d()->check_volumes_outside_state() != ModelInstancePVS_Partly_Outside;
|
||||
if (!model.objects.empty() && !export_in_progress && model_fits) {
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
preview->get_canvas3d()->init_gcode_viewer();
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
q->reslice();
|
||||
}
|
||||
// keeps current gcode preview, if any
|
||||
|
Loading…
Reference in New Issue
Block a user