Tech ENABLE_SEAMS_USING_MODELS set as default
This commit is contained in:
parent
3f0bdb5816
commit
75856d5e65
9 changed files with 3 additions and 214 deletions
src/slic3r/GUI
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@ -89,7 +89,6 @@ void GCodeViewer::VBuffer::reset()
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count = 0;
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}
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#if ENABLE_SEAMS_USING_MODELS
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void GCodeViewer::InstanceVBuffer::Ranges::reset()
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{
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for (Range& range : ranges) {
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@ -107,7 +106,6 @@ void GCodeViewer::InstanceVBuffer::reset()
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buffer.clear();
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render_ranges.reset();
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}
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#endif // ENABLE_SEAMS_USING_MODELS
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void GCodeViewer::IBuffer::reset()
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{
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@ -150,12 +148,10 @@ bool GCodeViewer::Path::matches(const GCodeProcessorResult::MoveVertex& move) co
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}
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}
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#if ENABLE_SEAMS_USING_MODELS
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void GCodeViewer::TBuffer::Model::reset()
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{
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instances.reset();
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}
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#endif // ENABLE_SEAMS_USING_MODELS
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void GCodeViewer::TBuffer::reset()
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{
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@ -167,9 +163,7 @@ void GCodeViewer::TBuffer::reset()
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indices.clear();
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paths.clear();
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render_paths.clear();
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#if ENABLE_SEAMS_USING_MODELS
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model.reset();
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#endif // ENABLE_SEAMS_USING_MODELS
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}
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void GCodeViewer::TBuffer::add_path(const GCodeProcessorResult::MoveVertex& move, unsigned int b_id, size_t i_id, size_t s_id)
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@ -567,48 +561,11 @@ const GCodeViewer::Color GCodeViewer::Neutral_Color = { 0.25f, 0.25f, 0.25f, 1.0
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GCodeViewer::GCodeViewer()
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{
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#if !ENABLE_SEAMS_USING_MODELS
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// initializes non OpenGL data of TBuffers
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// OpenGL data are initialized into render().init_gl_data()
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for (size_t i = 0; i < m_buffers.size(); ++i) {
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TBuffer& buffer = m_buffers[i];
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switch (buffer_type(i))
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{
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default: { break; }
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case EMoveType::Tool_change:
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case EMoveType::Color_change:
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case EMoveType::Pause_Print:
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case EMoveType::Custom_GCode:
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case EMoveType::Retract:
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case EMoveType::Unretract:
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case EMoveType::Seam: {
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buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Point;
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buffer.vertices.format = VBuffer::EFormat::Position;
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break;
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}
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case EMoveType::Wipe:
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case EMoveType::Extrude: {
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buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Triangle;
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buffer.vertices.format = VBuffer::EFormat::PositionNormal3;
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break;
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}
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case EMoveType::Travel: {
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buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Line;
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buffer.vertices.format = VBuffer::EFormat::PositionNormal1;
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break;
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}
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}
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}
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set_toolpath_move_type_visible(EMoveType::Extrude, true);
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#endif // !ENABLE_SEAMS_USING_MODELS
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m_extrusions.reset_role_visibility_flags();
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// m_sequential_view.skip_invisible_moves = true;
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}
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#if ENABLE_SEAMS_USING_MODELS
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void GCodeViewer::init()
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{
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if (m_gl_data_initialized)
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@ -689,7 +646,6 @@ void GCodeViewer::init()
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m_gl_data_initialized = true;
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}
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#endif // ENABLE_SEAMS_USING_MODELS
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void GCodeViewer::load(const GCodeProcessorResult& gcode_result, const Print& print, bool initialized)
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{
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@ -879,72 +835,11 @@ void GCodeViewer::reset()
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void GCodeViewer::render()
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{
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#if !ENABLE_SEAMS_USING_MODELS
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auto init_gl_data = [this]() {
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// initializes opengl data of TBuffers
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for (size_t i = 0; i < m_buffers.size(); ++i) {
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TBuffer& buffer = m_buffers[i];
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EMoveType type = buffer_type(i);
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switch (type)
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{
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default: { break; }
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case EMoveType::Tool_change:
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case EMoveType::Color_change:
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case EMoveType::Pause_Print:
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case EMoveType::Custom_GCode:
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case EMoveType::Retract:
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case EMoveType::Unretract:
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case EMoveType::Seam: {
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if (wxGetApp().is_gl_version_greater_or_equal_to(3, 3)) {
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buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Model;
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buffer.shader = "gouraud_light_instanced";
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buffer.model.model.init_from(diamond(16));
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buffer.model.color = option_color(type);
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}
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else {
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buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Point;
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buffer.vertices.format = VBuffer::EFormat::Position;
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buffer.shader = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20) ? "options_120" : "options_110";
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}
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break;
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}
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case EMoveType::Wipe:
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case EMoveType::Extrude: {
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buffer.shader = "gouraud_light";
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break;
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}
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case EMoveType::Travel: {
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buffer.shader = "toolpaths_lines";
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break;
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}
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}
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}
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// initializes tool marker
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m_sequential_view.marker.init();
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// initializes point sizes
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std::array<int, 2> point_sizes;
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::glGetIntegerv(GL_ALIASED_POINT_SIZE_RANGE, point_sizes.data());
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m_detected_point_sizes = { static_cast<float>(point_sizes[0]), static_cast<float>(point_sizes[1]) };
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m_gl_data_initialized = true;
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};
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#endif // !ENABLE_SEAMS_USING_MODELS
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#if ENABLE_GCODE_VIEWER_STATISTICS
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m_statistics.reset_opengl();
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#if ENABLE_SEAMS_USING_MODELS
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m_statistics.total_instances_gpu_size = 0;
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#endif // ENABLE_SEAMS_USING_MODELS
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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#if !ENABLE_SEAMS_USING_MODELS
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// OpenGL data must be initialized after the glContext has been created.
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// This is ensured when this method is called by GLCanvas3D::_render_gcode().
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if (!m_gl_data_initialized)
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init_gl_data();
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#endif // !ENABLE_SEAMS_USING_MODELS
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if (m_roles.empty())
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return;
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@ -1501,7 +1396,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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sq_prev_length = sq_length;
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};
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#if ENABLE_SEAMS_USING_MODELS
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// format data into the buffers to be rendered as instanced model
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auto add_model_instance = [](const GCodeProcessorResult::MoveVertex& curr, InstanceBuffer& instances, InstanceIdBuffer& instances_ids, size_t move_id) {
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// append position
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@ -1559,7 +1453,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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}
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};
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#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
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#endif // ENABLE_SEAMS_USING_MODELS
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#if ENABLE_GCODE_VIEWER_STATISTICS
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auto start_time = std::chrono::high_resolution_clock::now();
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@ -1614,10 +1507,8 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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std::vector<MultiVertexBuffer> vertices(m_buffers.size());
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std::vector<MultiIndexBuffer> indices(m_buffers.size());
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#if ENABLE_SEAMS_USING_MODELS
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std::vector<InstanceBuffer> instances(m_buffers.size());
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std::vector<InstanceIdBuffer> instances_ids(m_buffers.size());
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#endif // ENABLE_SEAMS_USING_MODELS
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#if ENABLE_FIX_SEAMS_SYNCH
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std::vector<InstancesOffsets> instances_offsets(m_buffers.size());
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#endif // ENABLE_FIX_SEAMS_SYNCH
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@ -1658,13 +1549,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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const unsigned char id = buffer_id(curr.type);
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TBuffer& t_buffer = m_buffers[id];
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MultiVertexBuffer& v_multibuffer = vertices[id];
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#if ENABLE_SEAMS_USING_MODELS
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InstanceBuffer& inst_buffer = instances[id];
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InstanceIdBuffer& inst_id_buffer = instances_ids[id];
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#if ENABLE_FIX_SEAMS_SYNCH
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InstancesOffsets& inst_offsets = instances_offsets[id];
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#endif // ENABLE_FIX_SEAMS_SYNCH
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#endif // ENABLE_SEAMS_USING_MODELS
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// ensure there is at least one vertex buffer
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if (v_multibuffer.empty())
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@ -1701,7 +1590,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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#else
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case TBuffer::ERenderPrimitiveType::Triangle: { add_vertices_as_solid(prev, curr, t_buffer, static_cast<unsigned int>(v_multibuffer.size()) - 1, v_buffer, i); break; }
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#endif // ENABLE_FIX_SEAMS_SYNCH
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#if ENABLE_SEAMS_USING_MODELS
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#if ENABLE_SEAMS_USING_BATCHED_MODELS
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case TBuffer::ERenderPrimitiveType::InstancedModel:
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{
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@ -1742,7 +1630,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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break;
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}
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#endif // ENABLE_SEAMS_USING_MODELS
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#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
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}
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@ -1951,7 +1838,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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// send vertices data to gpu, where needed
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for (size_t i = 0; i < m_buffers.size(); ++i) {
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TBuffer& t_buffer = m_buffers[i];
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#if ENABLE_SEAMS_USING_MODELS
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#if ENABLE_SEAMS_USING_BATCHED_MODELS
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if (t_buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel) {
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const InstanceBuffer& inst_buffer = instances[i];
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@ -1987,7 +1873,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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}
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else {
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#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
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#endif // ENABLE_SEAMS_USING_MODELS
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const MultiVertexBuffer& v_multibuffer = vertices[i];
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for (const VertexBuffer& v_buffer : v_multibuffer) {
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const size_t size_elements = v_buffer.size();
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@ -2010,9 +1895,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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t_buffer.vertices.vbos.push_back(static_cast<unsigned int>(id));
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t_buffer.vertices.sizes.push_back(size_bytes);
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}
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#if ENABLE_SEAMS_USING_MODELS
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}
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#endif // ENABLE_SEAMS_USING_MODELS
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}
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#if ENABLE_GCODE_VIEWER_STATISTICS
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@ -2023,10 +1906,8 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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// dismiss vertices data, no more needed
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std::vector<MultiVertexBuffer>().swap(vertices);
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#if ENABLE_SEAMS_USING_MODELS
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std::vector<InstanceBuffer>().swap(instances);
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std::vector<InstanceIdBuffer>().swap(instances_ids);
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#endif // ENABLE_SEAMS_USING_MODELS
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// toolpaths data -> extract indices from result
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// paths may have been filled while extracting vertices,
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@ -2082,9 +1963,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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// ensure there is at least one index buffer
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if (i_multibuffer.empty()) {
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i_multibuffer.push_back(IndexBuffer());
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#if ENABLE_SEAMS_USING_MODELS
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if (!t_buffer.vertices.vbos.empty())
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#endif // ENABLE_SEAMS_USING_MODELS
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vbo_index_list.push_back(t_buffer.vertices.vbos[curr_vertex_buffer.first]);
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}
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@ -2192,13 +2071,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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// toolpaths data -> send indices data to gpu
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for (size_t i = 0; i < m_buffers.size(); ++i) {
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TBuffer& t_buffer = m_buffers[i];
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#if ENABLE_SEAMS_USING_MODELS
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#if ENABLE_SEAMS_USING_BATCHED_MODELS
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if (t_buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::InstancedModel) {
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#else
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if (t_buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::Model) {
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#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
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#endif // ENABLE_SEAMS_USING_MODELS
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const MultiIndexBuffer& i_multibuffer = indices[i];
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for (const IndexBuffer& i_buffer : i_multibuffer) {
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const size_t size_elements = i_buffer.size();
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@ -2221,9 +2098,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
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glsafe(::glBufferData(GL_ELEMENT_ARRAY_BUFFER, size_bytes, i_buffer.data(), GL_STATIC_DRAW));
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glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
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}
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#if ENABLE_SEAMS_USING_MODELS
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}
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#endif // ENABLE_SEAMS_USING_MODELS
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}
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if (progress_dialog != nullptr) {
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@ -2474,9 +2349,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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#if ENABLE_GCODE_VIEWER_STATISTICS
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Statistics* statistics = const_cast<Statistics*>(&m_statistics);
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statistics->render_paths_size = 0;
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#if ENABLE_SEAMS_USING_MODELS
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statistics->models_instances_size = 0;
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#endif // ENABLE_SEAMS_USING_MODELS
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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const bool top_layer_only = get_app_config()->get("seq_top_layer_only") == "1";
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@ -2497,7 +2370,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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if (!buffer.visible)
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continue;
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#if ENABLE_SEAMS_USING_MODELS
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#if ENABLE_SEAMS_USING_BATCHED_MODELS
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if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel ||
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buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::BatchedModel) {
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@ -2521,7 +2393,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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}
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}
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else {
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#endif // ENABLE_SEAMS_USING_MODELS
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for (size_t i = 0; i < buffer.paths.size(); ++i) {
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const Path& path = buffer.paths[i];
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if (path.type == EMoveType::Travel) {
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@ -2555,9 +2426,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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}
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}
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}
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#if ENABLE_SEAMS_USING_MODELS
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}
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#endif // ENABLE_SEAMS_USING_MODELS
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}
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// update current sequential position
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@ -2567,7 +2436,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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// get the world position from the vertex buffer
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bool found = false;
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for (const TBuffer& buffer : m_buffers) {
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#if ENABLE_SEAMS_USING_MODELS
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#if ENABLE_SEAMS_USING_BATCHED_MODELS
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if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel ||
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buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::BatchedModel) {
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@ -2590,7 +2458,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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}
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}
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else {
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#endif // ENABLE_SEAMS_USING_MODELS
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// searches the path containing the current position
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for (const Path& path : buffer.paths) {
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if (path.contains(m_sequential_view.current.last)) {
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@ -2631,9 +2498,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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}
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}
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}
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#if ENABLE_SEAMS_USING_MODELS
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}
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#endif // ENABLE_SEAMS_USING_MODELS
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if (found)
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break;
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@ -2740,7 +2605,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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#endif
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}
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#if ENABLE_SEAMS_USING_MODELS
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#if ENABLE_SEAMS_USING_BATCHED_MODELS
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// second pass: for buffers using instanced and batched models, update the instances render ranges
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#else
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@ -2796,14 +2660,11 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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}
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}
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}
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#endif // ENABLE_SEAMS_USING_MODELS
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// set sequential data to their final value
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sequential_view->endpoints = top_layer_only ? top_layer_endpoints : global_endpoints;
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sequential_view->current.first = !top_layer_only && keep_sequential_current_first ? std::clamp(sequential_view->current.first, sequential_view->endpoints.first, sequential_view->endpoints.last) : sequential_view->endpoints.first;
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#if ENABLE_SEAMS_USING_MODELS
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sequential_view->global = global_endpoints;
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#endif // ENABLE_SEAMS_USING_MODELS
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// updates sequential range caps
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std::array<SequentialRangeCap, 2>* sequential_range_caps = const_cast<std::array<SequentialRangeCap, 2>*>(&m_sequential_range_caps);
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@ -2925,11 +2786,9 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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statistics->render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.sizes, unsigned int);
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statistics->render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.offsets, size_t);
|
||||
}
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.buffer, float);
|
||||
statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.s_ids, size_t);
|
||||
statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.render_ranges.ranges, InstanceVBuffer::Ranges::Range);
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
}
|
||||
statistics->refresh_paths_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count();
|
||||
#endif // ENABLE_GCODE_VIEWER_STATISTICS
|
||||
|
@ -3018,7 +2877,6 @@ void GCodeViewer::render_toolpaths()
|
|||
}
|
||||
};
|
||||
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
#if ENABLE_GCODE_VIEWER_STATISTICS
|
||||
auto render_as_instanced_model = [this]
|
||||
#else
|
||||
|
@ -3103,7 +2961,6 @@ void GCodeViewer::render_toolpaths()
|
|||
}
|
||||
};
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
auto line_width = [](double zoom) {
|
||||
return (zoom < 5.0) ? 1.0 : (1.0 + 5.0 * (zoom - 5.0) / (100.0 - 5.0));
|
||||
|
@ -3113,11 +2970,7 @@ void GCodeViewer::render_toolpaths()
|
|||
unsigned char end_id = buffer_id(EMoveType::Count);
|
||||
|
||||
for (unsigned char i = begin_id; i < end_id; ++i) {
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
TBuffer& buffer = m_buffers[i];
|
||||
#else
|
||||
const TBuffer& buffer = m_buffers[i];
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
if (!buffer.visible || !buffer.has_data())
|
||||
continue;
|
||||
|
||||
|
@ -3125,7 +2978,6 @@ void GCodeViewer::render_toolpaths()
|
|||
if (shader != nullptr) {
|
||||
shader->start_using();
|
||||
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel) {
|
||||
#else
|
||||
|
@ -3143,7 +2995,6 @@ void GCodeViewer::render_toolpaths()
|
|||
}
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
else {
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
for (size_t j = 0; j < buffer.indices.size(); ++j) {
|
||||
const IBuffer& i_buffer = buffer.indices[j];
|
||||
|
||||
|
@ -3184,9 +3035,7 @@ void GCodeViewer::render_toolpaths()
|
|||
glsafe(::glDisableClientState(GL_VERTEX_ARRAY));
|
||||
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
|
||||
}
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
}
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
shader->stop_using();
|
||||
}
|
||||
|
@ -4198,13 +4047,11 @@ void GCodeViewer::render_statistics()
|
|||
add_counter(std::string("Multi GL_LINES:"), m_statistics.gl_multi_lines_calls_count);
|
||||
add_counter(std::string("Multi GL_TRIANGLES:"), m_statistics.gl_multi_triangles_calls_count);
|
||||
add_counter(std::string("GL_TRIANGLES:"), m_statistics.gl_triangles_calls_count);
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
ImGui::Separator();
|
||||
add_counter(std::string("Instanced models:"), m_statistics.gl_instanced_models_calls_count);
|
||||
#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
add_counter(std::string("Batched models:"), m_statistics.gl_batched_models_calls_count);
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
}
|
||||
|
||||
if (ImGui::CollapsingHeader("CPU memory")) {
|
||||
|
@ -4213,17 +4060,13 @@ void GCodeViewer::render_statistics()
|
|||
ImGui::Separator();
|
||||
add_memory(std::string("Paths:"), m_statistics.paths_size);
|
||||
add_memory(std::string("Render paths:"), m_statistics.render_paths_size);
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
add_memory(std::string("Models instances:"), m_statistics.models_instances_size);
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
}
|
||||
|
||||
if (ImGui::CollapsingHeader("GPU memory")) {
|
||||
add_memory(std::string("Vertices:"), m_statistics.total_vertices_gpu_size);
|
||||
add_memory(std::string("Indices:"), m_statistics.total_indices_gpu_size);
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
add_memory(std::string("Instances:"), m_statistics.total_instances_gpu_size);
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
ImGui::Separator();
|
||||
add_memory(std::string("Max VBuffer:"), m_statistics.max_vbuffer_gpu_size);
|
||||
add_memory(std::string("Max IBuffer:"), m_statistics.max_ibuffer_gpu_size);
|
||||
|
@ -4233,12 +4076,10 @@ void GCodeViewer::render_statistics()
|
|||
add_counter(std::string("Travel segments count:"), m_statistics.travel_segments_count);
|
||||
add_counter(std::string("Wipe segments count:"), m_statistics.wipe_segments_count);
|
||||
add_counter(std::string("Extrude segments count:"), m_statistics.extrude_segments_count);
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
add_counter(std::string("Instances count:"), m_statistics.instances_count);
|
||||
#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
add_counter(std::string("Batched count:"), m_statistics.batched_count);
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
ImGui::Separator();
|
||||
add_counter(std::string("VBuffers count:"), m_statistics.vbuffers_count);
|
||||
add_counter(std::string("IBuffers count:"), m_statistics.ibuffers_count);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue