Tech ENABLE_SEAMS_USING_MODELS set as default

This commit is contained in:
enricoturri1966 2021-11-30 08:36:55 +01:00
parent 3f0bdb5816
commit 75856d5e65
9 changed files with 3 additions and 214 deletions

View File

@ -43,8 +43,6 @@
// Enable implementation of retract acceleration in gcode processor // Enable implementation of retract acceleration in gcode processor
#define ENABLE_RETRACT_ACCELERATION (1 && ENABLE_2_4_0_ALPHA1) #define ENABLE_RETRACT_ACCELERATION (1 && ENABLE_2_4_0_ALPHA1)
// Enable rendering seams (and other options) in preview using models
#define ENABLE_SEAMS_USING_MODELS (1 && ENABLE_2_4_0_ALPHA1)
// Enable save and save as commands to be enabled also when the plater is empty and allow to load empty projects // Enable save and save as commands to be enabled also when the plater is empty and allow to load empty projects
#define ENABLE_SAVE_COMMANDS_ALWAYS_ENABLED (1 && ENABLE_2_4_0_ALPHA1) #define ENABLE_SAVE_COMMANDS_ALWAYS_ENABLED (1 && ENABLE_2_4_0_ALPHA1)
@ -55,9 +53,9 @@
#define ENABLE_2_4_0_ALPHA2 1 #define ENABLE_2_4_0_ALPHA2 1
// Enable rendering seams (and other options) in preview using batched models on systems not supporting OpenGL 3.3 // Enable rendering seams (and other options) in preview using batched models on systems not supporting OpenGL 3.3
#define ENABLE_SEAMS_USING_BATCHED_MODELS (1 && ENABLE_SEAMS_USING_MODELS && ENABLE_2_4_0_ALPHA2) #define ENABLE_SEAMS_USING_BATCHED_MODELS (1 && ENABLE_2_4_0_ALPHA2)
// Enable fixing the z position of color change, pause print and custom gcode markers in preview // Enable fixing the z position of color change, pause print and custom gcode markers in preview
#define ENABLE_FIX_PREVIEW_OPTIONS_Z (1 && ENABLE_SEAMS_USING_MODELS && ENABLE_2_4_0_ALPHA2) #define ENABLE_FIX_PREVIEW_OPTIONS_Z (1 && ENABLE_2_4_0_ALPHA2)
// Enable replacing a missing file during reload from disk command // Enable replacing a missing file during reload from disk command
#define ENABLE_RELOAD_FROM_DISK_REPLACE_FILE (1 && ENABLE_2_4_0_ALPHA2) #define ENABLE_RELOAD_FROM_DISK_REPLACE_FILE (1 && ENABLE_2_4_0_ALPHA2)
// Enable fixing the synchronization of seams with the horizontal slider in preview // Enable fixing the synchronization of seams with the horizontal slider in preview

View File

@ -89,7 +89,6 @@ void GCodeViewer::VBuffer::reset()
count = 0; count = 0;
} }
#if ENABLE_SEAMS_USING_MODELS
void GCodeViewer::InstanceVBuffer::Ranges::reset() void GCodeViewer::InstanceVBuffer::Ranges::reset()
{ {
for (Range& range : ranges) { for (Range& range : ranges) {
@ -107,7 +106,6 @@ void GCodeViewer::InstanceVBuffer::reset()
buffer.clear(); buffer.clear();
render_ranges.reset(); render_ranges.reset();
} }
#endif // ENABLE_SEAMS_USING_MODELS
void GCodeViewer::IBuffer::reset() void GCodeViewer::IBuffer::reset()
{ {
@ -150,12 +148,10 @@ bool GCodeViewer::Path::matches(const GCodeProcessorResult::MoveVertex& move) co
} }
} }
#if ENABLE_SEAMS_USING_MODELS
void GCodeViewer::TBuffer::Model::reset() void GCodeViewer::TBuffer::Model::reset()
{ {
instances.reset(); instances.reset();
} }
#endif // ENABLE_SEAMS_USING_MODELS
void GCodeViewer::TBuffer::reset() void GCodeViewer::TBuffer::reset()
{ {
@ -167,9 +163,7 @@ void GCodeViewer::TBuffer::reset()
indices.clear(); indices.clear();
paths.clear(); paths.clear();
render_paths.clear(); render_paths.clear();
#if ENABLE_SEAMS_USING_MODELS
model.reset(); model.reset();
#endif // ENABLE_SEAMS_USING_MODELS
} }
void GCodeViewer::TBuffer::add_path(const GCodeProcessorResult::MoveVertex& move, unsigned int b_id, size_t i_id, size_t s_id) void GCodeViewer::TBuffer::add_path(const GCodeProcessorResult::MoveVertex& move, unsigned int b_id, size_t i_id, size_t s_id)
@ -567,48 +561,11 @@ const GCodeViewer::Color GCodeViewer::Neutral_Color = { 0.25f, 0.25f, 0.25f, 1.0
GCodeViewer::GCodeViewer() GCodeViewer::GCodeViewer()
{ {
#if !ENABLE_SEAMS_USING_MODELS
// initializes non OpenGL data of TBuffers
// OpenGL data are initialized into render().init_gl_data()
for (size_t i = 0; i < m_buffers.size(); ++i) {
TBuffer& buffer = m_buffers[i];
switch (buffer_type(i))
{
default: { break; }
case EMoveType::Tool_change:
case EMoveType::Color_change:
case EMoveType::Pause_Print:
case EMoveType::Custom_GCode:
case EMoveType::Retract:
case EMoveType::Unretract:
case EMoveType::Seam: {
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Point;
buffer.vertices.format = VBuffer::EFormat::Position;
break;
}
case EMoveType::Wipe:
case EMoveType::Extrude: {
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Triangle;
buffer.vertices.format = VBuffer::EFormat::PositionNormal3;
break;
}
case EMoveType::Travel: {
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Line;
buffer.vertices.format = VBuffer::EFormat::PositionNormal1;
break;
}
}
}
set_toolpath_move_type_visible(EMoveType::Extrude, true);
#endif // !ENABLE_SEAMS_USING_MODELS
m_extrusions.reset_role_visibility_flags(); m_extrusions.reset_role_visibility_flags();
// m_sequential_view.skip_invisible_moves = true; // m_sequential_view.skip_invisible_moves = true;
} }
#if ENABLE_SEAMS_USING_MODELS
void GCodeViewer::init() void GCodeViewer::init()
{ {
if (m_gl_data_initialized) if (m_gl_data_initialized)
@ -689,7 +646,6 @@ void GCodeViewer::init()
m_gl_data_initialized = true; m_gl_data_initialized = true;
} }
#endif // ENABLE_SEAMS_USING_MODELS
void GCodeViewer::load(const GCodeProcessorResult& gcode_result, const Print& print, bool initialized) void GCodeViewer::load(const GCodeProcessorResult& gcode_result, const Print& print, bool initialized)
{ {
@ -879,72 +835,11 @@ void GCodeViewer::reset()
void GCodeViewer::render() void GCodeViewer::render()
{ {
#if !ENABLE_SEAMS_USING_MODELS
auto init_gl_data = [this]() {
// initializes opengl data of TBuffers
for (size_t i = 0; i < m_buffers.size(); ++i) {
TBuffer& buffer = m_buffers[i];
EMoveType type = buffer_type(i);
switch (type)
{
default: { break; }
case EMoveType::Tool_change:
case EMoveType::Color_change:
case EMoveType::Pause_Print:
case EMoveType::Custom_GCode:
case EMoveType::Retract:
case EMoveType::Unretract:
case EMoveType::Seam: {
if (wxGetApp().is_gl_version_greater_or_equal_to(3, 3)) {
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Model;
buffer.shader = "gouraud_light_instanced";
buffer.model.model.init_from(diamond(16));
buffer.model.color = option_color(type);
}
else {
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Point;
buffer.vertices.format = VBuffer::EFormat::Position;
buffer.shader = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20) ? "options_120" : "options_110";
}
break;
}
case EMoveType::Wipe:
case EMoveType::Extrude: {
buffer.shader = "gouraud_light";
break;
}
case EMoveType::Travel: {
buffer.shader = "toolpaths_lines";
break;
}
}
}
// initializes tool marker
m_sequential_view.marker.init();
// initializes point sizes
std::array<int, 2> point_sizes;
::glGetIntegerv(GL_ALIASED_POINT_SIZE_RANGE, point_sizes.data());
m_detected_point_sizes = { static_cast<float>(point_sizes[0]), static_cast<float>(point_sizes[1]) };
m_gl_data_initialized = true;
};
#endif // !ENABLE_SEAMS_USING_MODELS
#if ENABLE_GCODE_VIEWER_STATISTICS #if ENABLE_GCODE_VIEWER_STATISTICS
m_statistics.reset_opengl(); m_statistics.reset_opengl();
#if ENABLE_SEAMS_USING_MODELS
m_statistics.total_instances_gpu_size = 0; m_statistics.total_instances_gpu_size = 0;
#endif // ENABLE_SEAMS_USING_MODELS
#endif // ENABLE_GCODE_VIEWER_STATISTICS #endif // ENABLE_GCODE_VIEWER_STATISTICS
#if !ENABLE_SEAMS_USING_MODELS
// OpenGL data must be initialized after the glContext has been created.
// This is ensured when this method is called by GLCanvas3D::_render_gcode().
if (!m_gl_data_initialized)
init_gl_data();
#endif // !ENABLE_SEAMS_USING_MODELS
if (m_roles.empty()) if (m_roles.empty())
return; return;
@ -1501,7 +1396,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
sq_prev_length = sq_length; sq_prev_length = sq_length;
}; };
#if ENABLE_SEAMS_USING_MODELS
// format data into the buffers to be rendered as instanced model // format data into the buffers to be rendered as instanced model
auto add_model_instance = [](const GCodeProcessorResult::MoveVertex& curr, InstanceBuffer& instances, InstanceIdBuffer& instances_ids, size_t move_id) { auto add_model_instance = [](const GCodeProcessorResult::MoveVertex& curr, InstanceBuffer& instances, InstanceIdBuffer& instances_ids, size_t move_id) {
// append position // append position
@ -1559,7 +1453,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
} }
}; };
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS #endif // ENABLE_SEAMS_USING_BATCHED_MODELS
#endif // ENABLE_SEAMS_USING_MODELS
#if ENABLE_GCODE_VIEWER_STATISTICS #if ENABLE_GCODE_VIEWER_STATISTICS
auto start_time = std::chrono::high_resolution_clock::now(); auto start_time = std::chrono::high_resolution_clock::now();
@ -1614,10 +1507,8 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
std::vector<MultiVertexBuffer> vertices(m_buffers.size()); std::vector<MultiVertexBuffer> vertices(m_buffers.size());
std::vector<MultiIndexBuffer> indices(m_buffers.size()); std::vector<MultiIndexBuffer> indices(m_buffers.size());
#if ENABLE_SEAMS_USING_MODELS
std::vector<InstanceBuffer> instances(m_buffers.size()); std::vector<InstanceBuffer> instances(m_buffers.size());
std::vector<InstanceIdBuffer> instances_ids(m_buffers.size()); std::vector<InstanceIdBuffer> instances_ids(m_buffers.size());
#endif // ENABLE_SEAMS_USING_MODELS
#if ENABLE_FIX_SEAMS_SYNCH #if ENABLE_FIX_SEAMS_SYNCH
std::vector<InstancesOffsets> instances_offsets(m_buffers.size()); std::vector<InstancesOffsets> instances_offsets(m_buffers.size());
#endif // ENABLE_FIX_SEAMS_SYNCH #endif // ENABLE_FIX_SEAMS_SYNCH
@ -1658,13 +1549,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
const unsigned char id = buffer_id(curr.type); const unsigned char id = buffer_id(curr.type);
TBuffer& t_buffer = m_buffers[id]; TBuffer& t_buffer = m_buffers[id];
MultiVertexBuffer& v_multibuffer = vertices[id]; MultiVertexBuffer& v_multibuffer = vertices[id];
#if ENABLE_SEAMS_USING_MODELS
InstanceBuffer& inst_buffer = instances[id]; InstanceBuffer& inst_buffer = instances[id];
InstanceIdBuffer& inst_id_buffer = instances_ids[id]; InstanceIdBuffer& inst_id_buffer = instances_ids[id];
#if ENABLE_FIX_SEAMS_SYNCH #if ENABLE_FIX_SEAMS_SYNCH
InstancesOffsets& inst_offsets = instances_offsets[id]; InstancesOffsets& inst_offsets = instances_offsets[id];
#endif // ENABLE_FIX_SEAMS_SYNCH #endif // ENABLE_FIX_SEAMS_SYNCH
#endif // ENABLE_SEAMS_USING_MODELS
// ensure there is at least one vertex buffer // ensure there is at least one vertex buffer
if (v_multibuffer.empty()) if (v_multibuffer.empty())
@ -1701,7 +1590,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
#else #else
case TBuffer::ERenderPrimitiveType::Triangle: { add_vertices_as_solid(prev, curr, t_buffer, static_cast<unsigned int>(v_multibuffer.size()) - 1, v_buffer, i); break; } case TBuffer::ERenderPrimitiveType::Triangle: { add_vertices_as_solid(prev, curr, t_buffer, static_cast<unsigned int>(v_multibuffer.size()) - 1, v_buffer, i); break; }
#endif // ENABLE_FIX_SEAMS_SYNCH #endif // ENABLE_FIX_SEAMS_SYNCH
#if ENABLE_SEAMS_USING_MODELS
#if ENABLE_SEAMS_USING_BATCHED_MODELS #if ENABLE_SEAMS_USING_BATCHED_MODELS
case TBuffer::ERenderPrimitiveType::InstancedModel: case TBuffer::ERenderPrimitiveType::InstancedModel:
{ {
@ -1742,7 +1630,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
#endif // ENABLE_GCODE_VIEWER_STATISTICS #endif // ENABLE_GCODE_VIEWER_STATISTICS
break; break;
} }
#endif // ENABLE_SEAMS_USING_MODELS
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS #endif // ENABLE_SEAMS_USING_BATCHED_MODELS
} }
@ -1951,7 +1838,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
// send vertices data to gpu, where needed // send vertices data to gpu, where needed
for (size_t i = 0; i < m_buffers.size(); ++i) { for (size_t i = 0; i < m_buffers.size(); ++i) {
TBuffer& t_buffer = m_buffers[i]; TBuffer& t_buffer = m_buffers[i];
#if ENABLE_SEAMS_USING_MODELS
#if ENABLE_SEAMS_USING_BATCHED_MODELS #if ENABLE_SEAMS_USING_BATCHED_MODELS
if (t_buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel) { if (t_buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel) {
const InstanceBuffer& inst_buffer = instances[i]; const InstanceBuffer& inst_buffer = instances[i];
@ -1987,7 +1873,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
} }
else { else {
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS #endif // ENABLE_SEAMS_USING_BATCHED_MODELS
#endif // ENABLE_SEAMS_USING_MODELS
const MultiVertexBuffer& v_multibuffer = vertices[i]; const MultiVertexBuffer& v_multibuffer = vertices[i];
for (const VertexBuffer& v_buffer : v_multibuffer) { for (const VertexBuffer& v_buffer : v_multibuffer) {
const size_t size_elements = v_buffer.size(); const size_t size_elements = v_buffer.size();
@ -2010,9 +1895,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
t_buffer.vertices.vbos.push_back(static_cast<unsigned int>(id)); t_buffer.vertices.vbos.push_back(static_cast<unsigned int>(id));
t_buffer.vertices.sizes.push_back(size_bytes); t_buffer.vertices.sizes.push_back(size_bytes);
} }
#if ENABLE_SEAMS_USING_MODELS
} }
#endif // ENABLE_SEAMS_USING_MODELS
} }
#if ENABLE_GCODE_VIEWER_STATISTICS #if ENABLE_GCODE_VIEWER_STATISTICS
@ -2023,10 +1906,8 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
// dismiss vertices data, no more needed // dismiss vertices data, no more needed
std::vector<MultiVertexBuffer>().swap(vertices); std::vector<MultiVertexBuffer>().swap(vertices);
#if ENABLE_SEAMS_USING_MODELS
std::vector<InstanceBuffer>().swap(instances); std::vector<InstanceBuffer>().swap(instances);
std::vector<InstanceIdBuffer>().swap(instances_ids); std::vector<InstanceIdBuffer>().swap(instances_ids);
#endif // ENABLE_SEAMS_USING_MODELS
// toolpaths data -> extract indices from result // toolpaths data -> extract indices from result
// paths may have been filled while extracting vertices, // paths may have been filled while extracting vertices,
@ -2082,9 +1963,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
// ensure there is at least one index buffer // ensure there is at least one index buffer
if (i_multibuffer.empty()) { if (i_multibuffer.empty()) {
i_multibuffer.push_back(IndexBuffer()); i_multibuffer.push_back(IndexBuffer());
#if ENABLE_SEAMS_USING_MODELS
if (!t_buffer.vertices.vbos.empty()) if (!t_buffer.vertices.vbos.empty())
#endif // ENABLE_SEAMS_USING_MODELS
vbo_index_list.push_back(t_buffer.vertices.vbos[curr_vertex_buffer.first]); vbo_index_list.push_back(t_buffer.vertices.vbos[curr_vertex_buffer.first]);
} }
@ -2192,13 +2071,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
// toolpaths data -> send indices data to gpu // toolpaths data -> send indices data to gpu
for (size_t i = 0; i < m_buffers.size(); ++i) { for (size_t i = 0; i < m_buffers.size(); ++i) {
TBuffer& t_buffer = m_buffers[i]; TBuffer& t_buffer = m_buffers[i];
#if ENABLE_SEAMS_USING_MODELS
#if ENABLE_SEAMS_USING_BATCHED_MODELS #if ENABLE_SEAMS_USING_BATCHED_MODELS
if (t_buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::InstancedModel) { if (t_buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::InstancedModel) {
#else #else
if (t_buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::Model) { if (t_buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::Model) {
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS #endif // ENABLE_SEAMS_USING_BATCHED_MODELS
#endif // ENABLE_SEAMS_USING_MODELS
const MultiIndexBuffer& i_multibuffer = indices[i]; const MultiIndexBuffer& i_multibuffer = indices[i];
for (const IndexBuffer& i_buffer : i_multibuffer) { for (const IndexBuffer& i_buffer : i_multibuffer) {
const size_t size_elements = i_buffer.size(); const size_t size_elements = i_buffer.size();
@ -2221,9 +2098,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
glsafe(::glBufferData(GL_ELEMENT_ARRAY_BUFFER, size_bytes, i_buffer.data(), GL_STATIC_DRAW)); glsafe(::glBufferData(GL_ELEMENT_ARRAY_BUFFER, size_bytes, i_buffer.data(), GL_STATIC_DRAW));
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0)); glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
} }
#if ENABLE_SEAMS_USING_MODELS
} }
#endif // ENABLE_SEAMS_USING_MODELS
} }
if (progress_dialog != nullptr) { if (progress_dialog != nullptr) {
@ -2474,9 +2349,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
#if ENABLE_GCODE_VIEWER_STATISTICS #if ENABLE_GCODE_VIEWER_STATISTICS
Statistics* statistics = const_cast<Statistics*>(&m_statistics); Statistics* statistics = const_cast<Statistics*>(&m_statistics);
statistics->render_paths_size = 0; statistics->render_paths_size = 0;
#if ENABLE_SEAMS_USING_MODELS
statistics->models_instances_size = 0; statistics->models_instances_size = 0;
#endif // ENABLE_SEAMS_USING_MODELS
#endif // ENABLE_GCODE_VIEWER_STATISTICS #endif // ENABLE_GCODE_VIEWER_STATISTICS
const bool top_layer_only = get_app_config()->get("seq_top_layer_only") == "1"; const bool top_layer_only = get_app_config()->get("seq_top_layer_only") == "1";
@ -2497,7 +2370,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
if (!buffer.visible) if (!buffer.visible)
continue; continue;
#if ENABLE_SEAMS_USING_MODELS
#if ENABLE_SEAMS_USING_BATCHED_MODELS #if ENABLE_SEAMS_USING_BATCHED_MODELS
if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel || if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel ||
buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::BatchedModel) { buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::BatchedModel) {
@ -2521,7 +2393,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
} }
} }
else { else {
#endif // ENABLE_SEAMS_USING_MODELS
for (size_t i = 0; i < buffer.paths.size(); ++i) { for (size_t i = 0; i < buffer.paths.size(); ++i) {
const Path& path = buffer.paths[i]; const Path& path = buffer.paths[i];
if (path.type == EMoveType::Travel) { if (path.type == EMoveType::Travel) {
@ -2555,9 +2426,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
} }
} }
} }
#if ENABLE_SEAMS_USING_MODELS
} }
#endif // ENABLE_SEAMS_USING_MODELS
} }
// update current sequential position // update current sequential position
@ -2567,7 +2436,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
// get the world position from the vertex buffer // get the world position from the vertex buffer
bool found = false; bool found = false;
for (const TBuffer& buffer : m_buffers) { for (const TBuffer& buffer : m_buffers) {
#if ENABLE_SEAMS_USING_MODELS
#if ENABLE_SEAMS_USING_BATCHED_MODELS #if ENABLE_SEAMS_USING_BATCHED_MODELS
if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel || if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel ||
buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::BatchedModel) { buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::BatchedModel) {
@ -2590,7 +2458,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
} }
} }
else { else {
#endif // ENABLE_SEAMS_USING_MODELS
// searches the path containing the current position // searches the path containing the current position
for (const Path& path : buffer.paths) { for (const Path& path : buffer.paths) {
if (path.contains(m_sequential_view.current.last)) { if (path.contains(m_sequential_view.current.last)) {
@ -2631,9 +2498,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
} }
} }
} }
#if ENABLE_SEAMS_USING_MODELS
} }
#endif // ENABLE_SEAMS_USING_MODELS
if (found) if (found)
break; break;
@ -2740,7 +2605,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
#endif #endif
} }
#if ENABLE_SEAMS_USING_MODELS
#if ENABLE_SEAMS_USING_BATCHED_MODELS #if ENABLE_SEAMS_USING_BATCHED_MODELS
// second pass: for buffers using instanced and batched models, update the instances render ranges // second pass: for buffers using instanced and batched models, update the instances render ranges
#else #else
@ -2796,14 +2660,11 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
} }
} }
} }
#endif // ENABLE_SEAMS_USING_MODELS
// set sequential data to their final value // set sequential data to their final value
sequential_view->endpoints = top_layer_only ? top_layer_endpoints : global_endpoints; sequential_view->endpoints = top_layer_only ? top_layer_endpoints : global_endpoints;
sequential_view->current.first = !top_layer_only && keep_sequential_current_first ? std::clamp(sequential_view->current.first, sequential_view->endpoints.first, sequential_view->endpoints.last) : sequential_view->endpoints.first; sequential_view->current.first = !top_layer_only && keep_sequential_current_first ? std::clamp(sequential_view->current.first, sequential_view->endpoints.first, sequential_view->endpoints.last) : sequential_view->endpoints.first;
#if ENABLE_SEAMS_USING_MODELS
sequential_view->global = global_endpoints; sequential_view->global = global_endpoints;
#endif // ENABLE_SEAMS_USING_MODELS
// updates sequential range caps // updates sequential range caps
std::array<SequentialRangeCap, 2>* sequential_range_caps = const_cast<std::array<SequentialRangeCap, 2>*>(&m_sequential_range_caps); std::array<SequentialRangeCap, 2>* sequential_range_caps = const_cast<std::array<SequentialRangeCap, 2>*>(&m_sequential_range_caps);
@ -2925,11 +2786,9 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
statistics->render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.sizes, unsigned int); statistics->render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.sizes, unsigned int);
statistics->render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.offsets, size_t); statistics->render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.offsets, size_t);
} }
#if ENABLE_SEAMS_USING_MODELS
statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.buffer, float); statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.buffer, float);
statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.s_ids, size_t); statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.s_ids, size_t);
statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.render_ranges.ranges, InstanceVBuffer::Ranges::Range); statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.render_ranges.ranges, InstanceVBuffer::Ranges::Range);
#endif // ENABLE_SEAMS_USING_MODELS
} }
statistics->refresh_paths_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count(); statistics->refresh_paths_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count();
#endif // ENABLE_GCODE_VIEWER_STATISTICS #endif // ENABLE_GCODE_VIEWER_STATISTICS
@ -3018,7 +2877,6 @@ void GCodeViewer::render_toolpaths()
} }
}; };
#if ENABLE_SEAMS_USING_MODELS
#if ENABLE_GCODE_VIEWER_STATISTICS #if ENABLE_GCODE_VIEWER_STATISTICS
auto render_as_instanced_model = [this] auto render_as_instanced_model = [this]
#else #else
@ -3103,7 +2961,6 @@ void GCodeViewer::render_toolpaths()
} }
}; };
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS #endif // ENABLE_SEAMS_USING_BATCHED_MODELS
#endif // ENABLE_SEAMS_USING_MODELS
auto line_width = [](double zoom) { auto line_width = [](double zoom) {
return (zoom < 5.0) ? 1.0 : (1.0 + 5.0 * (zoom - 5.0) / (100.0 - 5.0)); return (zoom < 5.0) ? 1.0 : (1.0 + 5.0 * (zoom - 5.0) / (100.0 - 5.0));
@ -3113,11 +2970,7 @@ void GCodeViewer::render_toolpaths()
unsigned char end_id = buffer_id(EMoveType::Count); unsigned char end_id = buffer_id(EMoveType::Count);
for (unsigned char i = begin_id; i < end_id; ++i) { for (unsigned char i = begin_id; i < end_id; ++i) {
#if ENABLE_SEAMS_USING_MODELS
TBuffer& buffer = m_buffers[i]; TBuffer& buffer = m_buffers[i];
#else
const TBuffer& buffer = m_buffers[i];
#endif // ENABLE_SEAMS_USING_MODELS
if (!buffer.visible || !buffer.has_data()) if (!buffer.visible || !buffer.has_data())
continue; continue;
@ -3125,7 +2978,6 @@ void GCodeViewer::render_toolpaths()
if (shader != nullptr) { if (shader != nullptr) {
shader->start_using(); shader->start_using();
#if ENABLE_SEAMS_USING_MODELS
#if ENABLE_SEAMS_USING_BATCHED_MODELS #if ENABLE_SEAMS_USING_BATCHED_MODELS
if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel) { if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel) {
#else #else
@ -3143,7 +2995,6 @@ void GCodeViewer::render_toolpaths()
} }
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS #endif // ENABLE_SEAMS_USING_BATCHED_MODELS
else { else {
#endif // ENABLE_SEAMS_USING_MODELS
for (size_t j = 0; j < buffer.indices.size(); ++j) { for (size_t j = 0; j < buffer.indices.size(); ++j) {
const IBuffer& i_buffer = buffer.indices[j]; const IBuffer& i_buffer = buffer.indices[j];
@ -3184,9 +3035,7 @@ void GCodeViewer::render_toolpaths()
glsafe(::glDisableClientState(GL_VERTEX_ARRAY)); glsafe(::glDisableClientState(GL_VERTEX_ARRAY));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0)); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
} }
#if ENABLE_SEAMS_USING_MODELS
} }
#endif // ENABLE_SEAMS_USING_MODELS
shader->stop_using(); shader->stop_using();
} }
@ -4198,13 +4047,11 @@ void GCodeViewer::render_statistics()
add_counter(std::string("Multi GL_LINES:"), m_statistics.gl_multi_lines_calls_count); add_counter(std::string("Multi GL_LINES:"), m_statistics.gl_multi_lines_calls_count);
add_counter(std::string("Multi GL_TRIANGLES:"), m_statistics.gl_multi_triangles_calls_count); add_counter(std::string("Multi GL_TRIANGLES:"), m_statistics.gl_multi_triangles_calls_count);
add_counter(std::string("GL_TRIANGLES:"), m_statistics.gl_triangles_calls_count); add_counter(std::string("GL_TRIANGLES:"), m_statistics.gl_triangles_calls_count);
#if ENABLE_SEAMS_USING_MODELS
ImGui::Separator(); ImGui::Separator();
add_counter(std::string("Instanced models:"), m_statistics.gl_instanced_models_calls_count); add_counter(std::string("Instanced models:"), m_statistics.gl_instanced_models_calls_count);
#if ENABLE_SEAMS_USING_BATCHED_MODELS #if ENABLE_SEAMS_USING_BATCHED_MODELS
add_counter(std::string("Batched models:"), m_statistics.gl_batched_models_calls_count); add_counter(std::string("Batched models:"), m_statistics.gl_batched_models_calls_count);
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS #endif // ENABLE_SEAMS_USING_BATCHED_MODELS
#endif // ENABLE_SEAMS_USING_MODELS
} }
if (ImGui::CollapsingHeader("CPU memory")) { if (ImGui::CollapsingHeader("CPU memory")) {
@ -4213,17 +4060,13 @@ void GCodeViewer::render_statistics()
ImGui::Separator(); ImGui::Separator();
add_memory(std::string("Paths:"), m_statistics.paths_size); add_memory(std::string("Paths:"), m_statistics.paths_size);
add_memory(std::string("Render paths:"), m_statistics.render_paths_size); add_memory(std::string("Render paths:"), m_statistics.render_paths_size);
#if ENABLE_SEAMS_USING_MODELS
add_memory(std::string("Models instances:"), m_statistics.models_instances_size); add_memory(std::string("Models instances:"), m_statistics.models_instances_size);
#endif // ENABLE_SEAMS_USING_MODELS
} }
if (ImGui::CollapsingHeader("GPU memory")) { if (ImGui::CollapsingHeader("GPU memory")) {
add_memory(std::string("Vertices:"), m_statistics.total_vertices_gpu_size); add_memory(std::string("Vertices:"), m_statistics.total_vertices_gpu_size);
add_memory(std::string("Indices:"), m_statistics.total_indices_gpu_size); add_memory(std::string("Indices:"), m_statistics.total_indices_gpu_size);
#if ENABLE_SEAMS_USING_MODELS
add_memory(std::string("Instances:"), m_statistics.total_instances_gpu_size); add_memory(std::string("Instances:"), m_statistics.total_instances_gpu_size);
#endif // ENABLE_SEAMS_USING_MODELS
ImGui::Separator(); ImGui::Separator();
add_memory(std::string("Max VBuffer:"), m_statistics.max_vbuffer_gpu_size); add_memory(std::string("Max VBuffer:"), m_statistics.max_vbuffer_gpu_size);
add_memory(std::string("Max IBuffer:"), m_statistics.max_ibuffer_gpu_size); add_memory(std::string("Max IBuffer:"), m_statistics.max_ibuffer_gpu_size);
@ -4233,12 +4076,10 @@ void GCodeViewer::render_statistics()
add_counter(std::string("Travel segments count:"), m_statistics.travel_segments_count); add_counter(std::string("Travel segments count:"), m_statistics.travel_segments_count);
add_counter(std::string("Wipe segments count:"), m_statistics.wipe_segments_count); add_counter(std::string("Wipe segments count:"), m_statistics.wipe_segments_count);
add_counter(std::string("Extrude segments count:"), m_statistics.extrude_segments_count); add_counter(std::string("Extrude segments count:"), m_statistics.extrude_segments_count);
#if ENABLE_SEAMS_USING_MODELS
add_counter(std::string("Instances count:"), m_statistics.instances_count); add_counter(std::string("Instances count:"), m_statistics.instances_count);
#if ENABLE_SEAMS_USING_BATCHED_MODELS #if ENABLE_SEAMS_USING_BATCHED_MODELS
add_counter(std::string("Batched count:"), m_statistics.batched_count); add_counter(std::string("Batched count:"), m_statistics.batched_count);
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS #endif // ENABLE_SEAMS_USING_BATCHED_MODELS
#endif // ENABLE_SEAMS_USING_MODELS
ImGui::Separator(); ImGui::Separator();
add_counter(std::string("VBuffers count:"), m_statistics.vbuffers_count); add_counter(std::string("VBuffers count:"), m_statistics.vbuffers_count);
add_counter(std::string("IBuffers count:"), m_statistics.ibuffers_count); add_counter(std::string("IBuffers count:"), m_statistics.ibuffers_count);

View File

@ -27,10 +27,8 @@ class GCodeViewer
using MultiVertexBuffer = std::vector<VertexBuffer>; using MultiVertexBuffer = std::vector<VertexBuffer>;
using IndexBuffer = std::vector<IBufferType>; using IndexBuffer = std::vector<IBufferType>;
using MultiIndexBuffer = std::vector<IndexBuffer>; using MultiIndexBuffer = std::vector<IndexBuffer>;
#if ENABLE_SEAMS_USING_MODELS
using InstanceBuffer = std::vector<float>; using InstanceBuffer = std::vector<float>;
using InstanceIdBuffer = std::vector<size_t>; using InstanceIdBuffer = std::vector<size_t>;
#endif // ENABLE_SEAMS_USING_MODELS
#if ENABLE_FIX_SEAMS_SYNCH #if ENABLE_FIX_SEAMS_SYNCH
using InstancesOffsets = std::vector<Vec3f>; using InstancesOffsets = std::vector<Vec3f>;
#endif // ENABLE_FIX_SEAMS_SYNCH #endif // ENABLE_FIX_SEAMS_SYNCH
@ -107,7 +105,6 @@ class GCodeViewer
void reset(); void reset();
}; };
#if ENABLE_SEAMS_USING_MODELS
#if ENABLE_SEAMS_USING_BATCHED_MODELS #if ENABLE_SEAMS_USING_BATCHED_MODELS
// buffer containing instances data used to render a toolpaths using instanced or batched models // buffer containing instances data used to render a toolpaths using instanced or batched models
// instance record format: // instance record format:
@ -178,7 +175,6 @@ class GCodeViewer
void reset(); void reset();
}; };
#endif // ENABLE_SEAMS_USING_MODELS
// ibo buffer containing indices data (for lines/triangles) used to render a specific toolpath type // ibo buffer containing indices data (for lines/triangles) used to render a specific toolpath type
struct IBuffer struct IBuffer
@ -313,7 +309,6 @@ class GCodeViewer
{ {
Point, Point,
Line, Line,
#if ENABLE_SEAMS_USING_MODELS
Triangle, Triangle,
#if ENABLE_SEAMS_USING_BATCHED_MODELS #if ENABLE_SEAMS_USING_BATCHED_MODELS
InstancedModel, InstancedModel,
@ -321,9 +316,6 @@ class GCodeViewer
#else #else
Model Model
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS #endif // ENABLE_SEAMS_USING_BATCHED_MODELS
#else
Triangle
#endif // ENABLE_SEAMS_USING_MODELS
}; };
ERenderPrimitiveType render_primitive_type; ERenderPrimitiveType render_primitive_type;
@ -332,7 +324,6 @@ class GCodeViewer
VBuffer vertices; VBuffer vertices;
std::vector<IBuffer> indices; std::vector<IBuffer> indices;
#if ENABLE_SEAMS_USING_MODELS
struct Model struct Model
{ {
GLModel model; GLModel model;
@ -347,7 +338,6 @@ class GCodeViewer
// contain the buffer for model primitive types // contain the buffer for model primitive types
Model model; Model model;
#endif // ENABLE_SEAMS_USING_MODELS
std::string shader; std::string shader;
std::vector<Path> paths; std::vector<Path> paths;
@ -396,7 +386,6 @@ class GCodeViewer
} }
size_t max_indices_per_segment_size_bytes() const { return max_indices_per_segment() * sizeof(IBufferType); } size_t max_indices_per_segment_size_bytes() const { return max_indices_per_segment() * sizeof(IBufferType); }
#if ENABLE_SEAMS_USING_MODELS
bool has_data() const { bool has_data() const {
switch (render_primitive_type) switch (render_primitive_type)
{ {
@ -417,11 +406,6 @@ class GCodeViewer
default: { return false; } default: { return false; }
} }
} }
#else
bool has_data() const {
return !vertices.vbos.empty() && vertices.vbos.front() != 0 && !indices.empty() && indices.front().ibo != 0;
}
#endif // ENABLE_SEAMS_USING_MODELS
}; };
// helper to render shells // helper to render shells
@ -569,36 +553,28 @@ class GCodeViewer
int64_t gl_multi_lines_calls_count{ 0 }; int64_t gl_multi_lines_calls_count{ 0 };
int64_t gl_multi_triangles_calls_count{ 0 }; int64_t gl_multi_triangles_calls_count{ 0 };
int64_t gl_triangles_calls_count{ 0 }; int64_t gl_triangles_calls_count{ 0 };
#if ENABLE_SEAMS_USING_MODELS
int64_t gl_instanced_models_calls_count{ 0 }; int64_t gl_instanced_models_calls_count{ 0 };
#if ENABLE_SEAMS_USING_BATCHED_MODELS #if ENABLE_SEAMS_USING_BATCHED_MODELS
int64_t gl_batched_models_calls_count{ 0 }; int64_t gl_batched_models_calls_count{ 0 };
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS #endif // ENABLE_SEAMS_USING_BATCHED_MODELS
#endif // ENABLE_SEAMS_USING_MODELS
// memory // memory
int64_t results_size{ 0 }; int64_t results_size{ 0 };
int64_t total_vertices_gpu_size{ 0 }; int64_t total_vertices_gpu_size{ 0 };
int64_t total_indices_gpu_size{ 0 }; int64_t total_indices_gpu_size{ 0 };
#if ENABLE_SEAMS_USING_MODELS
int64_t total_instances_gpu_size{ 0 }; int64_t total_instances_gpu_size{ 0 };
#endif // ENABLE_SEAMS_USING_MODELS
int64_t max_vbuffer_gpu_size{ 0 }; int64_t max_vbuffer_gpu_size{ 0 };
int64_t max_ibuffer_gpu_size{ 0 }; int64_t max_ibuffer_gpu_size{ 0 };
int64_t paths_size{ 0 }; int64_t paths_size{ 0 };
int64_t render_paths_size{ 0 }; int64_t render_paths_size{ 0 };
#if ENABLE_SEAMS_USING_MODELS
int64_t models_instances_size{ 0 }; int64_t models_instances_size{ 0 };
#endif // ENABLE_SEAMS_USING_MODELS
// other // other
int64_t travel_segments_count{ 0 }; int64_t travel_segments_count{ 0 };
int64_t wipe_segments_count{ 0 }; int64_t wipe_segments_count{ 0 };
int64_t extrude_segments_count{ 0 }; int64_t extrude_segments_count{ 0 };
#if ENABLE_SEAMS_USING_MODELS
int64_t instances_count{ 0 }; int64_t instances_count{ 0 };
#if ENABLE_SEAMS_USING_BATCHED_MODELS #if ENABLE_SEAMS_USING_BATCHED_MODELS
int64_t batched_count{ 0 }; int64_t batched_count{ 0 };
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS #endif // ENABLE_SEAMS_USING_BATCHED_MODELS
#endif // ENABLE_SEAMS_USING_MODELS
int64_t vbuffers_count{ 0 }; int64_t vbuffers_count{ 0 };
int64_t ibuffers_count{ 0 }; int64_t ibuffers_count{ 0 };
@ -624,40 +600,32 @@ class GCodeViewer
gl_multi_lines_calls_count = 0; gl_multi_lines_calls_count = 0;
gl_multi_triangles_calls_count = 0; gl_multi_triangles_calls_count = 0;
gl_triangles_calls_count = 0; gl_triangles_calls_count = 0;
#if ENABLE_SEAMS_USING_MODELS
gl_instanced_models_calls_count = 0; gl_instanced_models_calls_count = 0;
#if ENABLE_SEAMS_USING_BATCHED_MODELS #if ENABLE_SEAMS_USING_BATCHED_MODELS
gl_batched_models_calls_count = 0; gl_batched_models_calls_count = 0;
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS #endif // ENABLE_SEAMS_USING_BATCHED_MODELS
#endif // ENABLE_SEAMS_USING_MODELS
} }
void reset_sizes() { void reset_sizes() {
results_size = 0; results_size = 0;
total_vertices_gpu_size = 0; total_vertices_gpu_size = 0;
total_indices_gpu_size = 0; total_indices_gpu_size = 0;
#if ENABLE_SEAMS_USING_MODELS
total_instances_gpu_size = 0; total_instances_gpu_size = 0;
#endif // ENABLE_SEAMS_USING_MODELS
max_vbuffer_gpu_size = 0; max_vbuffer_gpu_size = 0;
max_ibuffer_gpu_size = 0; max_ibuffer_gpu_size = 0;
paths_size = 0; paths_size = 0;
render_paths_size = 0; render_paths_size = 0;
#if ENABLE_SEAMS_USING_MODELS
models_instances_size = 0; models_instances_size = 0;
#endif // ENABLE_SEAMS_USING_MODELS
} }
void reset_others() { void reset_others() {
travel_segments_count = 0; travel_segments_count = 0;
wipe_segments_count = 0; wipe_segments_count = 0;
extrude_segments_count = 0; extrude_segments_count = 0;
#if ENABLE_SEAMS_USING_MODELS
instances_count = 0; instances_count = 0;
#if ENABLE_SEAMS_USING_BATCHED_MODELS #if ENABLE_SEAMS_USING_BATCHED_MODELS
batched_count = 0; batched_count = 0;
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS #endif // ENABLE_SEAMS_USING_BATCHED_MODELS
#endif // ENABLE_SEAMS_USING_MODELS
vbuffers_count = 0; vbuffers_count = 0;
ibuffers_count = 0; ibuffers_count = 0;
} }
@ -743,9 +711,7 @@ public:
Endpoints endpoints; Endpoints endpoints;
Endpoints current; Endpoints current;
Endpoints last_current; Endpoints last_current;
#if ENABLE_SEAMS_USING_MODELS
Endpoints global; Endpoints global;
#endif // ENABLE_SEAMS_USING_MODELS
Vec3f current_position{ Vec3f::Zero() }; Vec3f current_position{ Vec3f::Zero() };
#if ENABLE_FIX_SEAMS_SYNCH #if ENABLE_FIX_SEAMS_SYNCH
Vec3f current_offset{ Vec3f::Zero() }; Vec3f current_offset{ Vec3f::Zero() };
@ -811,9 +777,7 @@ public:
GCodeViewer(); GCodeViewer();
~GCodeViewer() { reset(); } ~GCodeViewer() { reset(); }
#if ENABLE_SEAMS_USING_MODELS
void init(); void init();
#endif // ENABLE_SEAMS_USING_MODELS
// extract rendering data from the given parameters // extract rendering data from the given parameters
void load(const GCodeProcessorResult& gcode_result, const Print& print, bool initialized); void load(const GCodeProcessorResult& gcode_result, const Print& print, bool initialized);

View File

@ -1422,10 +1422,8 @@ void GLCanvas3D::render()
if (!is_initialized() && !init()) if (!is_initialized() && !init())
return; return;
#if ENABLE_SEAMS_USING_MODELS
if (!m_main_toolbar.is_enabled()) if (!m_main_toolbar.is_enabled())
m_gcode_viewer.init(); m_gcode_viewer.init();
#endif // ENABLE_SEAMS_USING_MODELS
if (! m_bed.build_volume().valid()) { if (! m_bed.build_volume().valid()) {
// this happens at startup when no data is still saved under <>\AppData\Roaming\Slic3rPE // this happens at startup when no data is still saved under <>\AppData\Roaming\Slic3rPE

View File

@ -623,9 +623,7 @@ public:
void reset_volumes(); void reset_volumes();
ModelInstanceEPrintVolumeState check_volumes_outside_state() const; ModelInstanceEPrintVolumeState check_volumes_outside_state() const;
#if ENABLE_SEAMS_USING_MODELS
void init_gcode_viewer() { m_gcode_viewer.init(); } void init_gcode_viewer() { m_gcode_viewer.init(); }
#endif // ENABLE_SEAMS_USING_MODELS
void reset_gcode_toolpaths() { m_gcode_viewer.reset(); } void reset_gcode_toolpaths() { m_gcode_viewer.reset(); }
const GCodeViewer::SequentialView& get_gcode_sequential_view() const { return m_gcode_viewer.get_sequential_view(); } const GCodeViewer::SequentialView& get_gcode_sequential_view() const { return m_gcode_viewer.get_sequential_view(); }
void update_gcode_sequential_view_current(unsigned int first, unsigned int last) { m_gcode_viewer.update_sequential_view_current(first, last); } void update_gcode_sequential_view_current(unsigned int first, unsigned int last) { m_gcode_viewer.update_sequential_view_current(first, last); }

View File

@ -231,7 +231,6 @@ void GLModel::render() const
} }
} }
#if ENABLE_SEAMS_USING_MODELS
void GLModel::render_instanced(unsigned int instances_vbo, unsigned int instances_count) const void GLModel::render_instanced(unsigned int instances_vbo, unsigned int instances_count) const
{ {
if (instances_vbo == 0) if (instances_vbo == 0)
@ -308,7 +307,6 @@ void GLModel::render_instanced(unsigned int instances_vbo, unsigned int instance
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0)); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
} }
#endif // ENABLE_SEAMS_USING_MODELS
void GLModel::send_to_gpu(RenderData& data, const std::vector<float>& vertices, const std::vector<unsigned int>& indices) void GLModel::send_to_gpu(RenderData& data, const std::vector<float>& vertices, const std::vector<unsigned int>& indices)
{ {

View File

@ -80,9 +80,7 @@ namespace GUI {
void reset(); void reset();
void render() const; void render() const;
#if ENABLE_SEAMS_USING_MODELS
void render_instanced(unsigned int instances_vbo, unsigned int instances_count) const; void render_instanced(unsigned int instances_vbo, unsigned int instances_count) const;
#endif // ENABLE_SEAMS_USING_MODELS
bool is_initialized() const { return !m_render_data.empty(); } bool is_initialized() const { return !m_render_data.empty(); }

View File

@ -46,17 +46,13 @@ std::pair<bool, std::string> GLShadersManager::init()
if (GUI::wxGetApp().is_gl_version_greater_or_equal_to(3, 3)) if (GUI::wxGetApp().is_gl_version_greater_or_equal_to(3, 3))
valid &= append_shader("gouraud_light_instanced", { "gouraud_light_instanced.vs", "gouraud_light_instanced.fs" }); valid &= append_shader("gouraud_light_instanced", { "gouraud_light_instanced.vs", "gouraud_light_instanced.fs" });
#else #else
#if ENABLE_SEAMS_USING_MODELS
if (GUI::wxGetApp().is_gl_version_greater_or_equal_to(3, 3)) if (GUI::wxGetApp().is_gl_version_greater_or_equal_to(3, 3))
valid &= append_shader("gouraud_light_instanced", { "gouraud_light_instanced.vs", "gouraud_light_instanced.fs" }); valid &= append_shader("gouraud_light_instanced", { "gouraud_light_instanced.vs", "gouraud_light_instanced.fs" });
else { else {
#endif // ENABLE_SEAMS_USING_MODELS
valid &= append_shader("options_110", { "options_110.vs", "options_110.fs" }); valid &= append_shader("options_110", { "options_110.vs", "options_110.fs" });
if (GUI::wxGetApp().is_glsl_version_greater_or_equal_to(1, 20)) if (GUI::wxGetApp().is_glsl_version_greater_or_equal_to(1, 20))
valid &= append_shader("options_120", { "options_120.vs", "options_120.fs" }); valid &= append_shader("options_120", { "options_120.vs", "options_120.fs" });
#if ENABLE_SEAMS_USING_MODELS
} }
#endif // ENABLE_SEAMS_USING_MODELS
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS #endif // ENABLE_SEAMS_USING_BATCHED_MODELS
// used to render extrusion and travel paths as lines in gcode preview // used to render extrusion and travel paths as lines in gcode preview
valid &= append_shader("toolpaths_lines", { "toolpaths_lines.vs", "toolpaths_lines.fs" }); valid &= append_shader("toolpaths_lines", { "toolpaths_lines.vs", "toolpaths_lines.fs" });

View File

@ -3904,9 +3904,7 @@ void Plater::priv::set_current_panel(wxPanel* panel)
bool export_in_progress = this->background_process.is_export_scheduled(); bool export_in_progress = this->background_process.is_export_scheduled();
bool model_fits = view3D->get_canvas3d()->check_volumes_outside_state() != ModelInstancePVS_Partly_Outside; bool model_fits = view3D->get_canvas3d()->check_volumes_outside_state() != ModelInstancePVS_Partly_Outside;
if (!model.objects.empty() && !export_in_progress && model_fits) { if (!model.objects.empty() && !export_in_progress && model_fits) {
#if ENABLE_SEAMS_USING_MODELS
preview->get_canvas3d()->init_gcode_viewer(); preview->get_canvas3d()->init_gcode_viewer();
#endif // ENABLE_SEAMS_USING_MODELS
q->reslice(); q->reslice();
} }
// keeps current gcode preview, if any // keeps current gcode preview, if any