Follow-up of merge of pull request #3293 -> Fixed link error and toolpaths role colors
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1 changed files with 12 additions and 12 deletions
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@ -80,8 +80,8 @@ Color GCodePreviewData::RangeBase::get_color_at(float value) const
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constexpr std::size_t color_max_idx = range_rainbow_colors.size() - 1;
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// Compute the two colors just below (low) and above (high) the input value
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const std::size_t color_low_idx = clamp(std::size_t{0}, color_max_idx, static_cast<std::size_t>(global_t));
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const std::size_t color_high_idx = clamp(std::size_t{0}, color_max_idx, color_low_idx + 1);
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const std::size_t color_low_idx = std::clamp(static_cast<std::size_t>(global_t), std::size_t{ 0 }, color_max_idx);
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const std::size_t color_high_idx = std::clamp(color_low_idx + 1, std::size_t{ 0 }, color_max_idx);
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const Color color_low = range_rainbow_colors[color_low_idx];
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const Color color_high = range_rainbow_colors[color_high_idx];
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@ -302,7 +302,7 @@ void GCodePreviewData::set_extrusion_role_color(const std::string& role_name, fl
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void GCodePreviewData::set_extrusion_paths_colors(const std::vector<std::string>& colors)
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{
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unsigned int size = (unsigned int)range_rainbow_colors.size();
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unsigned int size = (unsigned int)colors.size();
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if (size % 2 != 0)
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return;
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@ -486,7 +486,7 @@ size_t GCodePreviewData::memory_used() const
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sizeof(shell) + sizeof(ranges);
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}
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const std::vector<std::string>& ColorPrintColors()
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const std::vector<std::string>& GCodePreviewData::ColorPrintColors()
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{
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static std::vector<std::string> color_print = {"#C0392B", "#E67E22", "#F1C40F", "#27AE60", "#1ABC9C", "#2980B9", "#9B59B6"};
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return color_print;
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@ -494,18 +494,18 @@ const std::vector<std::string>& ColorPrintColors()
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Color operator + (const Color& c1, const Color& c2)
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{
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return Color(clamp(0.0f, 1.0f, c1.rgba[0] + c2.rgba[0]),
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clamp(0.0f, 1.0f, c1.rgba[1] + c2.rgba[1]),
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clamp(0.0f, 1.0f, c1.rgba[2] + c2.rgba[2]),
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clamp(0.0f, 1.0f, c1.rgba[3] + c2.rgba[3]));
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return Color(std::clamp(c1.rgba[0] + c2.rgba[0], 0.0f, 1.0f),
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std::clamp(c1.rgba[1] + c2.rgba[1], 0.0f, 1.0f),
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std::clamp(c1.rgba[2] + c2.rgba[2], 0.0f, 1.0f),
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std::clamp(c1.rgba[3] + c2.rgba[3], 0.0f, 1.0f));
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}
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Color operator * (float f, const Color& color)
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{
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return Color(clamp(0.0f, 1.0f, f * color.rgba[0]),
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clamp(0.0f, 1.0f, f * color.rgba[1]),
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clamp(0.0f, 1.0f, f * color.rgba[2]),
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clamp(0.0f, 1.0f, f * color.rgba[3]));
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return Color(std::clamp(f * color.rgba[0], 0.0f, 1.0f),
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std::clamp(f * color.rgba[1], 0.0f, 1.0f),
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std::clamp(f * color.rgba[2], 0.0f, 1.0f),
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std::clamp(f * color.rgba[3], 0.0f, 1.0f));
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}
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} // namespace Slic3r
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