Reformatted MTUtils with some refined directives.
Only whitespace changes in MTUtils.hpp !
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@ -18,7 +18,7 @@ AllowShortLoopsOnASingleLine: true
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AlwaysBreakAfterDefinitionReturnType: None
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AlwaysBreakAfterReturnType: None
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AlwaysBreakBeforeMultilineStrings: false
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AlwaysBreakTemplateDeclarations: Yes
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AlwaysBreakTemplateDeclarations: false
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BinPackArguments: false
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BinPackParameters: false
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BraceWrapping:
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@ -37,18 +37,18 @@ BraceWrapping:
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SplitEmptyFunction: false
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SplitEmptyRecord: false
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SplitEmptyNamespace: false
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BreakBeforeBinaryOperators: All
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BreakBeforeBinaryOperators: None
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BreakBeforeBraces: Custom
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BreakBeforeInheritanceComma: false
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BreakInheritanceList: BeforeColon
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BreakBeforeTernaryOperators: true
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BreakBeforeTernaryOperators: false
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BreakConstructorInitializersBeforeComma: false
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BreakConstructorInitializers: BeforeComma
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BreakAfterJavaFieldAnnotations: false
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BreakStringLiterals: true
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ColumnLimit: 75
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CommentPragmas: '^ IWYU pragma:'
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CompactNamespaces: false
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CompactNamespaces: true
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ConstructorInitializerAllOnOneLineOrOnePerLine: true
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ConstructorInitializerIndentWidth: 4
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ContinuationIndentWidth: 4
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@ -11,162 +11,208 @@ namespace Slic3r {
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/// Handy little spin mutex for the cached meshes.
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/// Implements the "Lockable" concept
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class SpinMutex {
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class SpinMutex
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{
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std::atomic_flag m_flg;
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static const /*constexpr*/ auto MO_ACQ = std::memory_order_acquire;
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static const /*constexpr*/ auto MO_REL = std::memory_order_release;
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public:
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inline SpinMutex() { m_flg.clear(MO_REL); }
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inline void lock() { while(m_flg.test_and_set(MO_ACQ)); }
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inline void lock() { while (m_flg.test_and_set(MO_ACQ)) ; }
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inline bool try_lock() { return !m_flg.test_and_set(MO_ACQ); }
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inline void unlock() { m_flg.clear(MO_REL); }
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};
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/// A wrapper class around arbitrary object that needs thread safe caching.
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template<class T> class CachedObject {
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template<class T> class CachedObject
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{
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public:
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// Method type which refreshes the object when it has been invalidated
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using Setter = std::function<void(T&)>;
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using Setter = std::function<void(T &)>;
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private:
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T m_obj; // the object itself
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bool m_valid; // invalidation flag
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SpinMutex m_lck; // to make the caching thread safe
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// the setter will be called just before the object's const value is about
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// to be retrieved.
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std::function<void(T&)> m_setter;
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// the setter will be called just before the object's const value is
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// about to be retrieved.
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std::function<void(T &)> m_setter;
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public:
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// Forwarded constructor
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template<class...Args> inline CachedObject(Setter fn, Args&&...args):
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m_obj(std::forward<Args>(args)...), m_valid(false), m_setter(fn) {}
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template<class... Args>
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inline CachedObject(Setter fn, Args &&... args)
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: m_obj(std::forward<Args>(args)...), m_valid(false), m_setter(fn)
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{}
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// invalidate the value of the object. The object will be refreshed at the
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// next retrieval (Setter will be called). The data that is used in
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// the setter function should be guarded as well during modification so the
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// modification has to take place in fn.
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inline void invalidate(std::function<void()> fn) {
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std::lock_guard<SpinMutex> lck(m_lck); fn(); m_valid = false;
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// invalidate the value of the object. The object will be refreshed at
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// the next retrieval (Setter will be called). The data that is used in
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// the setter function should be guarded as well during modification so
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// the modification has to take place in fn.
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inline void invalidate(std::function<void()> fn)
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{
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std::lock_guard<SpinMutex> lck(m_lck);
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fn();
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m_valid = false;
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}
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// Get the const object properly updated.
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inline const T& get() {
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inline const T &get()
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{
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std::lock_guard<SpinMutex> lck(m_lck);
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if(!m_valid) { m_setter(m_obj); m_valid = true; }
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if (!m_valid) {
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m_setter(m_obj);
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m_valid = true;
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}
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return m_obj;
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}
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};
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/// An std compatible random access iterator which uses indices to the source
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/// vector thus resistant to invalidation caused by relocations. It also "knows"
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/// its container. No comparison is neccesary to the container "end()" iterator.
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/// The template can be instantiated with a different value type than that of
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/// the container's but the types must be compatible. E.g. a base class of the
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/// contained objects is compatible.
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/// An std compatible random access iterator which uses indices to the
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/// source vector thus resistant to invalidation caused by relocations. It
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/// also "knows" its container. No comparison is neccesary to the container
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/// "end()" iterator. The template can be instantiated with a different
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/// value type than that of the container's but the types must be
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/// compatible. E.g. a base class of the contained objects is compatible.
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///
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/// For a constant iterator, one can instantiate this template with a value
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/// type preceded with 'const'.
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template<class Vector, // The container type, must be random access...
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class Value = typename Vector::value_type // The value type
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>
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class IndexBasedIterator {
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class IndexBasedIterator
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{
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static const size_t NONE = size_t(-1);
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std::reference_wrapper<Vector> m_index_ref;
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size_t m_idx = NONE;
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public:
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public:
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using value_type = Value;
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using pointer = Value *;
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using reference = Value &;
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using difference_type = long;
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using iterator_category = std::random_access_iterator_tag;
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inline explicit
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IndexBasedIterator(Vector& index, size_t idx):
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m_index_ref(index), m_idx(idx) {}
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inline explicit IndexBasedIterator(Vector &index, size_t idx)
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: m_index_ref(index), m_idx(idx)
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{}
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// Post increment
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inline IndexBasedIterator operator++(int) {
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IndexBasedIterator cpy(*this); ++m_idx; return cpy;
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inline IndexBasedIterator operator++(int)
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{
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IndexBasedIterator cpy(*this);
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++m_idx;
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return cpy;
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}
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inline IndexBasedIterator operator--(int) {
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IndexBasedIterator cpy(*this); --m_idx; return cpy;
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inline IndexBasedIterator operator--(int)
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{
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IndexBasedIterator cpy(*this);
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--m_idx;
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return cpy;
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}
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inline IndexBasedIterator& operator++() {
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++m_idx; return *this;
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inline IndexBasedIterator &operator++()
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{
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++m_idx;
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return *this;
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}
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inline IndexBasedIterator& operator--() {
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--m_idx; return *this;
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inline IndexBasedIterator &operator--()
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{
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--m_idx;
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return *this;
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}
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inline IndexBasedIterator& operator+=(difference_type l) {
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m_idx += size_t(l); return *this;
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inline IndexBasedIterator &operator+=(difference_type l)
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{
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m_idx += size_t(l);
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return *this;
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}
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inline IndexBasedIterator operator+(difference_type l) {
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auto cpy = *this; cpy += l; return cpy;
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inline IndexBasedIterator operator+(difference_type l)
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{
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auto cpy = *this;
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cpy += l;
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return cpy;
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}
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inline IndexBasedIterator& operator-=(difference_type l) {
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m_idx -= size_t(l); return *this;
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inline IndexBasedIterator &operator-=(difference_type l)
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{
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m_idx -= size_t(l);
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return *this;
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}
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inline IndexBasedIterator operator-(difference_type l) {
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auto cpy = *this; cpy -= l; return cpy;
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inline IndexBasedIterator operator-(difference_type l)
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{
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auto cpy = *this;
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cpy -= l;
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return cpy;
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}
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operator difference_type() { return difference_type(m_idx); }
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/// Tesing the end of the container... this is not possible with std
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/// iterators.
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inline bool is_end() const { return m_idx >= m_index_ref.get().size();}
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inline bool is_end() const
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{
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return m_idx >= m_index_ref.get().size();
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}
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inline Value & operator*() const {
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inline Value &operator*() const
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{
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assert(m_idx < m_index_ref.get().size());
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return m_index_ref.get().operator[](m_idx);
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}
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inline Value * operator->() const {
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inline Value *operator->() const
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{
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assert(m_idx < m_index_ref.get().size());
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return &m_index_ref.get().operator[](m_idx);
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}
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/// If both iterators point past the container, they are equal...
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inline bool operator ==(const IndexBasedIterator& other) {
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inline bool operator==(const IndexBasedIterator &other)
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{
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size_t e = m_index_ref.get().size();
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return m_idx == other.m_idx || (m_idx >= e && other.m_idx >= e);
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}
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inline bool operator !=(const IndexBasedIterator& other) {
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inline bool operator!=(const IndexBasedIterator &other)
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{
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return !(*this == other);
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}
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inline bool operator <=(const IndexBasedIterator& other) {
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inline bool operator<=(const IndexBasedIterator &other)
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{
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return (m_idx < other.m_idx) || (*this == other);
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}
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inline bool operator <(const IndexBasedIterator& other) {
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inline bool operator<(const IndexBasedIterator &other)
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{
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return m_idx < other.m_idx && (*this != other);
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}
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inline bool operator >=(const IndexBasedIterator& other) {
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inline bool operator>=(const IndexBasedIterator &other)
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{
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return m_idx > other.m_idx || *this == other;
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}
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inline bool operator >(const IndexBasedIterator& other) {
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inline bool operator>(const IndexBasedIterator &other)
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{
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return m_idx > other.m_idx && *this != other;
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}
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};
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/// A very simple range concept implementation with iterator-like objects.
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template<class It> class Range {
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template<class It> class Range
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{
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It from, to;
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public:
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public:
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// The class is ready for range based for loops.
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It begin() const { return from; }
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It end() const { return to; }
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@ -175,15 +221,17 @@ public:
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using Type = It;
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Range() = default;
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Range(It &&b, It &&e):
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from(std::forward<It>(b)), to(std::forward<It>(e)) {}
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Range(It &&b, It &&e)
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: from(std::forward<It>(b)), to(std::forward<It>(e))
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{}
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// Some useful container-like methods...
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inline size_t size() const { return end() - begin(); }
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inline bool empty() const { return size() == 0; }
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};
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template<class C> bool all_of(const C &container) {
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template<class C> bool all_of(const C &container)
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{
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return std::all_of(container.begin(),
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container.end(),
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[](const typename C::value_type &v) {
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@ -200,6 +248,6 @@ template<class X, class Y> inline X ceil_i(X x, Y y)
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return (x % y) ? x / y + 1 : x / y;
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}
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}
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} // namespace Slic3r
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#endif // MTUTILS_HPP
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