Fixed typo in LambdaObjectDialog. It was a reason of the wrong cube size updating for generic modifier "Cube".
+ some code cleaning
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3e549c153d
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@ -690,14 +690,12 @@ void set_object_scale(int idx, int scale)
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void unselect_objects()
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{
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printf("UNSELECT OBJECTS\n");
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if (!m_objects_ctrl->GetSelection())
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return;
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g_prevent_list_events = true;
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if (m_objects_ctrl->GetSelection()) {
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m_objects_ctrl->UnselectAll();
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part_selection_changed();
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}
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else
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printf("all items are UNSELECTED\n");
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g_prevent_list_events = false;
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}
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@ -1327,7 +1325,6 @@ void update_settings_value()
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og->set_value("scale_x", 0);
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og->set_value("scale_y", 0);
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og->set_value("scale_z", 0);
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printf("return because of unselect\n");
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og->disable();
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return;
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}
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@ -1478,7 +1475,6 @@ void set_extruder_column_hidden(bool hide)
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void update_extruder_in_config(const wxString& selection)
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{
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printf("BEGIN OF update_extruder_in_config\n");
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if (!m_config || selection.empty())
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return;
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@ -1489,7 +1485,6 @@ void update_extruder_in_config(const wxString& selection)
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wxCommandEvent e(m_event_update_scene);
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get_main_frame()->ProcessWindowEvent(e);
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}
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printf("END OF update_extruder_in_config\n");
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}
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void update_scale_values()
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@ -1612,7 +1607,7 @@ void on_drop(wxDataViewEvent &event)
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void update_objects_list_extruder_column(const int extruders_count)
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{
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// delete old 3rd column
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m_objects_ctrl->DeleteColumn(m_objects_ctrl->GetColumnAt(3));
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m_objects_ctrl->DeleteColumn(m_objects_ctrl->GetColumn(3));
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// insert new created 3rd column
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m_objects_ctrl->InsertColumn(3, object_ctrl_create_extruder_column(extruders_count));
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// set show/hide for this column
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@ -30,9 +30,9 @@ LambdaObjectDialog::LambdaObjectDialog(wxWindow* parent)
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auto optgroup = init_modificator_options_page(_(L("Box")));
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optgroup->m_on_change = [this](t_config_option_key opt_key, boost::any value){
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int opt_id = opt_key == "L" ? 0 :
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opt_key == "W" ? 1 :
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opt_key == "L" ? 2 : -1;
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int opt_id = opt_key == "l" ? 0 :
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opt_key == "w" ? 1 :
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opt_key == "h" ? 2 : -1;
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if (opt_id < 0) return;
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object_parameters.dim[opt_id] = boost::any_cast<double>(value);
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};
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