Fixed build when tech ENABLE_GCODE_VIEWER is disabled
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7630be6cf1
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@ -738,10 +738,13 @@ bool GUI_App::on_init_inner()
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wxInitAllImageHandlers();
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SplashScreen* scrn = nullptr;
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if (app_config->get("show_splash_screen") == "1")
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{
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if (app_config->get("show_splash_screen") == "1") {
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// make a bitmap with dark grey banner on the left side
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#if ENABLE_GCODE_VIEWER
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wxBitmap bmp = SplashScreen::MakeBitmap(wxBitmap(from_u8(var(is_editor() ? "splashscreen.jpg" : "splashscreen-gcodepreview.jpg")), wxBITMAP_TYPE_JPEG));
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#else
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wxBitmap bmp = SplashScreen::MakeBitmap(wxBitmap(from_u8(var("splashscreen.jpg")), wxBITMAP_TYPE_JPEG));
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#endif // ENABLE_GCODE_VIEWER
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// Detect position (display) to show the splash screen
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// Now this position is equal to the mainframe position
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@ -851,8 +854,7 @@ bool GUI_App::on_init_inner()
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this->obj_manipul()->update_if_dirty();
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static bool update_gui_after_init = true;
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if (update_gui_after_init)
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{
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if (update_gui_after_init) {
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update_gui_after_init = false;
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m_after_init_loads.on_loads(this);
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}
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@ -157,9 +157,11 @@ private:
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void set_params(
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const std::vector<std::string>& load_configs,
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const DynamicPrintConfig& extra_config,
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const std::vector<std::string>& input_files,
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#if ENABLE_GCODE_VIEWER
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const std::vector<std::string>& input_files,
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bool start_as_gcodeviewer
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#else
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const std::vector<std::string>& input_files
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#endif // ENABLE_GCODE_VIEWER
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) {
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m_load_configs = load_configs;
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@ -1419,8 +1419,10 @@ bool PlaterDropTarget::OnDropFiles(wxCoord x, wxCoord y, const wxArrayString &fi
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fs::path path(into_path(filename));
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if (std::regex_match(path.string(), pattern_drop))
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paths.push_back(std::move(path));
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#if ENABLE_GCODE_VIEWER
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else if (std::regex_match(path.string(), pattern_gcode_drop))
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start_new_gcodeviewer(&filename);
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#endif // ENABLE_GCODE_VIEWER
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else
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return false;
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}
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