Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140
This commit is contained in:
parent
4964d6ecd5
commit
76d1d4949b
69 changed files with 994 additions and 309 deletions
|
@ -1085,14 +1085,8 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
|
|||
return;
|
||||
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
GLShaderProgram* sink_shader = GUI::wxGetApp().get_shader("flat_attr");
|
||||
GLShaderProgram* edges_shader = GUI::wxGetApp().get_shader("flat_attr");
|
||||
assert(boost::algorithm::iends_with(shader->get_name(), "_attr"));
|
||||
#else
|
||||
GLShaderProgram* sink_shader = GUI::wxGetApp().get_shader("flat");
|
||||
GLShaderProgram* edges_shader = GUI::wxGetApp().get_shader("flat");
|
||||
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
|
||||
if (type == ERenderType::Transparent) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue