Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140

This commit is contained in:
enricoturri1966 2022-03-21 13:10:47 +01:00
parent 4964d6ecd5
commit 76d1d4949b
69 changed files with 994 additions and 309 deletions
src/slic3r/GUI

View file

@ -935,11 +935,7 @@ void GLModel::render_instanced(unsigned int instances_vbo, unsigned int instance
GLShaderProgram* shader = wxGetApp().get_current_shader();
#if ENABLE_LEGACY_OPENGL_REMOVAL
#if ENABLE_GL_SHADERS_ATTRIBUTES
if (shader == nullptr || !boost::algorithm::iends_with(shader->get_name(), "_instanced_attr"))
#else
if (shader == nullptr || !boost::algorithm::iends_with(shader->get_name(), "_instanced"))
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
return;
// vertex attributes